Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.15 @ 16:09:43 // Winter2019/RPGLIKE Player: Yog-Sothoth Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (2787) 2787 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 7075 Bonus ------- High Alert Combat Kills 143 Entered Garrisons 200 Friendly Fire -50 Cogmind --------- Core Integrity 0/700 Matter 368/500 Energy 210/210 System Corruption 0% Temperature Cool (0) Movement Hovering (76) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Fission Core > --- PROPULSION (4) --- Combat Gravmag System Combat Gravmag System Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (8) ------ Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON (5) ------- Enhanced Autogun Enhanced Autogun Gauss Rifle Coil Gun Remote Datajack > --- INVENTORY (3) ---- Compact Battery (300) Long-range Sensor Array Improved System Backup Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Long-range Sensor Array Improved Signal Interpreter Force Field Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Falx > --- INVENTORY -------- Advanced Heat Sink Cloaking Device Improved System Backup Module [Rating: 77] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Combat Gravmag System Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Long-range Sensor Array Storage Compact Battery Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Slots Evolved 15 | 3 . 3 4 1 3 1 Power 1 | . . . 1 . . . Propulsion 3 | 1 . . 1 1 . . Utility 7 | 2 . 2 2 . . 1 Weapon 4 | . . 1 . . 3 . Parts Attached 97 | 4 13 6 18 23 32 1 Power 9 | 1 1 1 4 . 2 . Engine 7 | 1 1 1 3 . 1 . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 16 | 2 2 . 3 4 5 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 6 | . . . . 3 3 . Flight 8 | . 2 . 3 1 2 . Utility 38 | . 7 2 7 9 12 1 Device 25 | . 5 1 5 5 8 1 Storage 2 | . . . 1 1 . . Processor 5 | . 2 1 1 1 . . Hackware 6 | . . . . 2 4 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 34 | 1 3 3 4 10 13 . Energy Gun 6 | 1 . . 1 4 . . Energy Cannon . | . . . . . . . Ballistic Gun 22 | . 1 3 3 5 10 . Ballistic Cannon 3 | . 1 . . 1 1 . Launcher 1 | . 1 . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 3 1 . Parts Lost 1 | . . . 1 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . 1 . . . Average Slot Usage (%) 94 | . 84 83 98 94 97 99 Engine 8 | . 13 10 9 13 6 5 Core 2 | . . . . . 3 5 Leg 1 | . 11 . . . . . Hover 10 | . . . . 8 15 10 Flight 10 | . 16 20 17 14 5 10 Device 12 | . 17 13 22 16 8 5 Storage 4 | . . . 7 8 4 . Processor 9 | . 9 25 23 12 5 5 Hackware 13 | . . . . 6 20 26 Energy Gun 1 | . 1 . 1 5 . . Ballistic Gun 15 | . 5 6 13 5 20 21 Ballistic Cannon 1 | . 5 . . . . . Naked Turns . | . . . . . . . Heaviest Build 41 | 7 9 15 31 32 41 36 Greatest Support 88 | 20 20 18 31 53 88 60 Greatest Overweight (x) 1 | . . . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | . . 2 2 3 3 3 Average Capacity 2 | . . 1 2 2 3 3 Most Carried 3 | . . 2 2 3 3 3 Average Carried 2 | . . . 1 2 2 3 Final Capacity 3 | . . 2 2 3 3 3 Final Carried 3 | . . 2 2 3 3 3 Class Distribution -------------------- 34% | Hacker-Scout 32% | Wizard-Scout 26% | Scavenger-Scout 5% | Mutant Dominant Class ---------------- Scavenger-Scout | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Scout | -8/Materials Hacker-Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Matter Collected 3166 | 233 293 161 613 637 1194 35 Remotely 64 | . 64 . . . . . Salvage Created 3966 | . 383 448 801 637 1469 228 Parts 236 | . 33 36 47 21 77 22 Haulers Intercepted 8 | . 2 2 2 1 1 . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 66 | . 10 8 15 5 20 8 Guns 52 | . 4 2 15 4 19 8 Cannons 7 | . 6 . . . 1 . AOE 7 | . . 6 . 1 . . Classes Destroyed 14 | . 5 2 3 . 4 . Worker 4 | . . 3 . . 1 . Builder 2 | . . . . . 2 . Tunneler 2 | . . . 2 . . . Hauler 8 | . 2 2 2 1 1 . Recycler 7 | . 2 1 1 3 . . Operator 2 | . . . . . 2 . Watcher 12 | . 3 5 1 . 3 . Swarmer 24 | . 6 4 8 . . 6 Grunt 19 | . 4 1 2 . 10 2 Brawler 2 | . . . 1 . 1 . Duelist 2 | . . . . . 2 . Sentry 12 | . . 3 3 2 4 . Hunter 4 | . . . 1 3 . . Programmer 3 | . . . . . 3 . Best Kill Streak 10 | . 6 8 10 3 6 8 Combat Bots Only 8 | . 3 5 7 1 5 8 Max Kills in Single Turn 3 | . 1 3 2 1 2 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . 1 . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Gar Damage Taken 2704 | . 186 173 577 327 573 868 Core 2155 | . 154 146 452 265 451 687 Absorbed by Shields 144 | . . . 84 . 60 . Redirected to Core 1692 | . 102 87 368 182 378 575 Core Remaining (%) 75 | 100 86 89 64 40 . . Volleys Fired 249 | . 52 38 44 37 68 10 Largest 4 | . 1 2 2 2 4 4 Hottest 139 | . 35 43 83 85 139 108 Shots Fired 537 | . 52 42 88 64 261 30 Gun 489 | . 32 24 88 64 251 30 Cannon 30 | . 20 . . . 10 . Launcher 18 | . . 18 . . . . Special . | . . . . . . . Kinetic 483 | . 52 24 78 38 261 30 Thermal 13 | . . . . 13 . . Explosive 18 | . . 18 . . . . Electromagnetic 23 | . . . 10 13 . . Robot Hit Streak 68 | . 35 42 47 68 40 11 Robot Miss Streak 3 | . 1 1 1 1 3 1 Penetration Max 1 | . . . 1 . . 1 Secondary Targets 11 | . . . 4 . 4 3 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 450 | . 47 35 77 58 206 27 Core Hits 182 | . 21 30 32 16 69 14 Critical Hits 3 | . . . . . 2 1 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8542 | . 701 1261 1296 1134 3573 577 Guns 7021 | . 406 217 1296 1077 3448 577 Cannons 420 | . 295 . . . 125 . Explosions 1101 | . . 1044 . 57 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6809 | . 701 217 1100 641 3573 577 Thermal 285 | . . . . 285 . . Explosive 1044 | . . 1044 . . . . Electromagnetic 404 | . . . 196 208 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . 1 . Average Corruption 1 | . 1 . . . 1 . Corruption Purged 1 | . . . . . 1 . Effects 1 | . 1 . . . . . Targeting Errors 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 65 | . . 65 . . . . Projectiles . | . . . . . . . Explosions 65 | . . 65 . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 69 | . . 69 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 111 | . 2 . 11 . 111 18 Average Temperature 39 | . 2 . 5 . 44 11 Received Heat Transfer 756 | . 93 48 184 24 239 168 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 444 | . . . . 444 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Peak Influence 733 | . 231 420 733 508 270 210 Initial 285 | . . 42 151 285 131 . Average 161 | . 119 214 388 359 100 43 Maximum Alert Level 3 | . 1 2 3 2 1 1 Low Security (%) 70 | 100 62 51 19 . 93 97 Level 1 21 | . 37 40 38 62 6 2 Level 2 7 | . . 8 29 37 . . Level 3 1 | . . . 12 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 1 4 1 5 . Investigation 1 | . . . . 1 . . Extermination 3 | . . . . . 3 . Reinforcement 4 | . . 1 1 . 2 . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Distress Signals 5 | . 1 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 15 14 25 5 31 14 Peak Tracking Total 12 | . 6 7 11 2 6 12 Tactical Retreats 5 | . . 1 3 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . 6 . Reprogrammed 3 | . . 3 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Machines Disabled 6 | . . 3 . . 3 . Max in Single Turn 2 | . . 2 . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Machines Accessed 33 | . 8 4 3 6 12 . Terminals 24 | . 7 3 3 3 8 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 1 . 3 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 108 | . 22 18 7 13 48 . Successful 77 | . 15 12 2 6 42 . Failed 31 | . 7 6 5 7 6 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 14 | . 2 2 3 2 5 . Terminals 86 | . 20 14 7 6 39 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 15 | . 2 4 . 7 2 . Scanalyzers 2 | . . . . . 2 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 53 | . 11 8 2 2 30 . Record 1 | . . . . . 1 . Part Schematic 6 | . . . . 1 5 . Robot Schematic 1 | . . . . . 1 . Robot Analysis 2 | . . 1 . . 1 . Prototype ID Bank 3 | . . . . . 3 . Level Access Points 3 | . 1 1 . 1 . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 3 | . . 1 1 . 1 . Terminal Index 2 | . . 1 . . 1 . Fabricator Index 1 | . . . . . 1 . Repair Station Index 1 | . . . . . 1 . Alert Level 1 | . . 1 . . . . Locate Traps 5 | . 1 1 . . 3 . Disarm Traps 2 | . . . . . 2 . Reprogram Traps 1 | . . 1 . . . . Dispatch Records 2 | . 2 . . . . . Surveillance Status 1 | . 1 . . . . . Transport Status 2 | . 1 . . . 1 . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 6 | . 1 1 1 . 3 . Registered Components 2 | . 1 . . . 1 . Registered Prototypes 1 | . . . . . 1 . Zone Layout 5 | . 2 . . . 3 . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 10 | . 2 2 . 4 2 . Report Inventory 6 | . 1 1 . 3 1 . Retrieve Components 4 | . 1 1 . 1 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 8 | . 2 2 . . 4 . Terminals 8 | . 2 2 . . 4 . Assimilate 2 | . . . . . 2 . Botnet 6 | . 2 2 . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 21 | . 4 2 3 4 8 . Full Trace Events 3 | . 1 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . . 1 6 . Parts Built 2 | . . . . . 2 . Matter 212 | . . . . . 212 . Time 53 | . . . . . 53 . Total Part Build Rating 12 | . . . . . 12 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . 6 1 . 3 3 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Gar Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 52 | . . . . . 52 . Highest-Rated Ally 26 | . . . . . 26 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Robot Analysis Total 2 | . . 1 . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Turns Passed 4130 | 48 541 239 336 492 2400 74 Spaces Moved 3822 | 35 565 371 332 820 1644 55 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 165 | 31 134 . . . . . Wheels . | . . . . . . . Hover 1870 | . . . . 171 1644 55 Flight 1783 | . 431 371 332 649 . . Fastest Speed 34 | 50 37 37 34 34 52 76 Average Speed 54 | 112 56 37 36 40 66 76 Slowest Speed 120 | 120 120 37 40 114 76 76 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . 3 . 4 3 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 93 27 33 18 41 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 25 | . . 25 . . . . Terrain Destroyed 168 | . . 153 . 1 11 3 Melee . | . . . . . . . Projectile 15 | . . . . 1 11 3 AOE 153 | . . 153 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Total 5503 | 42 728 433 457 915 2856 72 Wait 1157 | 4 87 4 29 8 1019 6 Move 3798 | 34 558 370 323 814 1644 55 Hop 9 | . 3 . 4 2 . . Pick Up 32 | . . 6 5 5 16 . Fast Attach 71 | 4 13 1 15 15 23 . Attach 12 | . . 3 2 4 3 . Detach 8 | . . . 2 3 3 . Swap 15 | . . 2 2 4 6 1 Drop 84 | . 10 2 18 18 36 . Fire 249 | . 52 38 44 37 68 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 68 | . 5 7 13 5 38 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 2 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 6) 322 | -10/Materials | Identified exit to Materials 553 | -10/Materials | Build established: Scavenger-Scout 590 | -10/Materials | Entered another Materials area 592 | -9/Materials | Reached level 2 592 | -9/Materials | Reached level 3 592 | -9/Materials | Reached level 4 592 | -9/Materials | Upgraded with Utility slot (x2) 592 | -9/Materials | Upgraded with Weapon slot (x1) 666 | -9/Materials | Identified exit to Materials 674 | -9/Materials | Discovered new exit (range 12) 690 | -9/Materials | Identified exit to Mines 829 | -9/Materials | Entered another Materials area 831 | -8/Materials | Reached level 5 831 | -8/Materials | Reached level 6 831 | -8/Materials | Reached level 7 831 | -8/Materials | Upgraded with Utility slot (x2) 889 | -8/Materials | Garrison activated, responded to threat 1036 | -8/Materials | Reached level 8 1040 | -8/Materials | Upgraded with Power slot (x1) 1040 | -8/Materials | Upgraded with Propulsion slot (x1) 1072 | -8/Materials | Core integrity fell below 50% 1113 | -8/Materials | Core integrity fell below 20% 1144 | -8/Materials | Destroyed 7 combat bots 1163 | -8/Materials | Discovered new exit (range 8) 1165 | -8/Materials | Identified exit to Factory 1165 | -8/Materials | Entered Factory 1167 | -7/Factory | Reached level 9 1167 | -7/Factory | Reached level 10 1169 | -7/Factory | Upgraded with Propulsion slot (x1) 1220 | -7/Factory | Discovered new exit (range 10) 1367 | -7/Factory | Identified exit to Factory 1530 | -7/Factory | Core integrity fell below 50% 1532 | -7/Factory | Reached level 11 1657 | -7/Factory | Entered another Factory area 1658 | -6/Factory | Core integrity fell below 50% 1659 | -6/Factory | Reached level 12 1669 | -6/Factory | Upgraded with Weapon slot (x1) 1692 | -6/Factory | Build established: Hacker-Scout 2176 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 2329 | -6/Factory | Discovered new exit (range 16) 2329 | -6/Factory | Identified exit to Lower Caves 2437 | -6/Factory | Reached level 13 2476 | -6/Factory | Upgraded with Weapon slot (x1) 2868 | -6/Factory | Build established: Wizard-Scout 3078 | -6/Factory | Reached level 14 3141 | -6/Factory | Upgraded with Weapon slot (x1) 3588 | -6/Factory | Discovered new exit (range 18) 3635 | -6/Factory | Identified exit to Factory 3745 | -6/Factory | Reached level 15 4057 | -6/Factory | Identified exit to Garrison 4057 | -6/Factory | Entered Garrison 4100 | -6/Garrison | Triggered checkpoint 4102 | -6/Garrison | Triggered checkpoint 4124 | -6/Garrison | Core integrity fell below 20% 4127 | -6/Garrison | Reached level 16 4129 | -6/Garrison | Upgraded with Utility slot (x1) 4131 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04114_ Slug penetrates G-67 Veteran. 04114_ S-27 Virus suffers critical hit. 04114_ S-27 Virus destroyed. 04117_ Slug penetrates G-50 Soldier. 04117_ G-50 Soldier destroyed. 04117_ Switching to secondary target: Y-54 Guardian. 04117_ Slug penetrates Y-54 Guardian. 04118_ S-27 Virus destroyed. 04120_ Slug penetrates Wall. 04122_ S-27 Virus destroyed. 04125_ Switching to secondary target: Y-54 Guardian. 04127_ Reached level 16. 04127_ S-27 Virus destroyed. 04128_ Acquired 35 matter. 04129_ Upgraded: Utility Slot (+1) 04129_ Upgraded: Ranged Accuracy (+5) 04129_ Upgraded: KI Resistance % (+5) 04129_ Upgraded: TH Resistance % (+5) 04129_ G-67 Veteran destroyed. 04131_ Protomatter-21 decays. 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"??????????? | | ?????????????????????# ??? "??????????? | | ?????????????????????### ## ?? ## #??????????? | | ???????????????????????# #? ???#? #??????????? | | ???????????????????????+ ? ????? ?????????? | | ???????????????????????+ ?? ?????? ????????? | | ??????????????????????## ?? ??????####???????? | | ???????????????????????# #???"?????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 41 Energy Capacity 780 Matter Stores 595 Matter Capacity 650 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 285 ECM Strength 3 Jamming Range 8 Cloak Strength 2 Additional Mass Support 9 Resistance: KI 25 Resistance: TH 25 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 27 Item Schematics ----------------- Cmb. Gravmag System | -7/Factory | Hacked Coil Gun | -6/Factory | Scanalyzed Adv. Thermal Shield | -6/Factory | Hacked Antimatter Reactor | -6/Factory | Hacked Field Propulsion Drive | -6/Factory | Hacked Imp. Gyrokinetic Inverter | -6/Factory | Hacked Imp. Core Analyzer | -6/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Hacked Fabricated ------------ Cmb. Gravmag System | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Levels Raised 15 | . . 3 4 3 4 1 XP Earned 26666 | 4000 1355 4617 5815 3461 5918 1500 XP Spent 26360 | 4000 . 4450 6020 4530 4160 3200 Upgrades 55 | 15 . 7 9 12 8 4 Power Slot 1 | . . . 1 . . . Propulsion Slot 3 | 1 . . 1 1 . . Utility Slot 7 | 2 . 2 2 . . 1 Weapon Slot 4 | . . 1 . . 3 . Core Integrity 2 | . . . . . 2 . Heat Dissipation 8 | 1 . . 3 4 . . Energy Generation 2 | 1 . . 1 . . . Matter Storage 4 | . . . 1 3 . . Mass Support 2 | . . 2 . . . . Inventory Capacity 3 | . . 2 . 1 . . Sight Range 4 | 2 . . . 2 . . Sensor Range 5 | 5 . . . . . . Terrain Scan Density 2 | 1 . . . 1 . . Ranged Accuracy 3 | 2 . . . . . 1 Hack Attack % 2 | . . . . . 2 . Hack Defense % 1 | . . . . . 1 . KI Resistance % 1 | . . . . . . 1 TH Resistance % 1 | . . . . . . 1 Protomatter Created 686 | . 100 55 102 39 321 69 Integrity Restored 1511 | . 90 165 306 117 833 . Core 1450 | . 70 165 306 117 792 . Parts 61 | . 20 . . . 41 . Protomatter Decayed 129 | . 68 . . . 40 21 Game ------ Seed CoilQuantumShield Manual? 0 Play Time 01:49:18 Cumulative 44.5 hours Start 2021.01.15 @ 11:24:06 End 2021.01.15 @ 16:09:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 49 Rogue 0 Adventurer 45 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7e76ee9-2635-420d-94c2-374ccf729571