Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 11:25:54 Player: Jezoensis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1445) 1445 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5070 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 22/100 System Corruption 0% Temperature Warm (137) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit High-capacity Storage Unit Trap Scanner Improved Terrain Scanner Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scan Processor Improved Weapon Shielding > --- WEAPON ----------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Trap Scanner Machine Analyzer Improved Terrain Scanner High-powered Tractor Beam Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Heavy Missile Launcher Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Weapon Shielding Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 80 | 7 9 . 1 9 42 12 Power 6 | 1 1 . . 1 2 1 Engine 4 | 1 1 . . 1 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 19 | 2 2 . . 2 8 5 Treads . | . . . . . . . Leg 17 | 2 2 . . 2 6 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 31 | 2 4 . . 4 18 3 Device 24 | 1 3 . . 4 14 2 Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 24 | 2 2 . 1 2 14 3 Energy Gun 2 | . . . . . 2 . Energy Cannon 14 | . 1 . . 1 10 2 Ballistic Gun 7 | 2 1 . 1 1 2 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . Parts Lost 27 | . 1 . . 3 7 16 Power 5 | . . . . 1 2 2 Propulsion 15 | . 1 . . 2 3 9 Utility 4 | . . . . . 1 3 Weapon 3 | . . . . . 1 2 Highest Loss Streak 16 | . 1 . . 3 2 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 93 100 100 96 94 81 Engine 9 | . 14 14 14 12 5 . Core 1 | . . . . . 3 7 Leg 27 | . 28 28 28 26 27 27 Flight 2 | . . . . . 5 . Device 12 | . 8 14 14 12 16 6 Storage 11 | . 14 14 14 14 9 7 Processor 4 | . . . . . 9 9 Energy Cannon 12 | . 3 14 14 14 15 16 Ballistic Gun 10 | . 23 14 14 13 1 . Naked Turns . | . . . . . . . Heaviest Build 38 | 12 20 20 20 20 38 38 Greatest Support 40 | 20 20 20 20 20 40 40 Greatest Overweight (x) 2 | . . . . 1 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 11 | 7 8 10 10 10 13 13 Most Carried 15 | 5 10 10 10 10 15 15 Average Carried 10 | 2 7 10 9 9 13 12 Final Capacity 15 | 8 10 10 10 10 15 5 Final Carried 15 | 4 10 10 10 10 15 5 Class Distribution -------------------- 44% | Scavenger-Mutant 30% | Mutant 20% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 1234 | 298 374 . . 133 419 10 Remotely . | . . . . . . . Salvage Created 2236 | 87 521 . . 157 1230 241 Parts 138 | 9 36 . . 11 68 14 Haulers Intercepted 5 | . 2 . . . 3 . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 40 | . 10 . . 6 18 6 Guns 10 | . 10 . . . . . Cannons 28 | . . . . 6 18 4 AOE 2 | . . . . . . 2 Classes Destroyed 11 | 2 7 . . . 2 . Worker 2 | . 1 . . . 1 . Builder 4 | . 3 . . . 1 . Tunneler 2 | 2 . . . . . . Hauler 5 | . 2 . . . 3 . Recycler 3 | 1 . . . . 2 . Mechanic 2 | . 1 . . . 1 . Watcher 3 | . 1 . . . 2 . Swarmer 15 | . 6 . . 4 4 1 Grunt 18 | . 4 . . 2 9 3 Sentry 6 | . . . . . 4 2 Hunter 1 | . . . . . 1 . Best Kill Streak 6 | 2 3 . . 4 6 4 Combat Bots Only 4 | . 3 . . 4 4 4 Max Kills in Single Turn 2 | 1 1 . . 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 3206 | . 369 . . 194 892 1751 Core 606 | . 37 . . 12 121 436 Absorbed by Shields . | . . . . . . . Redirected to Shielding 109 | . . . . . 9 100 Core Remaining (%) 90 | 100 . . . 80 . . Volleys Fired 166 | 7 60 . . 16 62 21 Largest 2 | 2 2 . . 1 2 2 Hottest 150 | 40 80 . . 60 143 150 Shots Fired 285 | 14 103 . . 16 119 33 Gun 98 | 14 83 . . . 1 . Cannon 183 | . 20 . . 16 118 29 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 98 | 14 83 . . . 1 . Thermal 183 | . 20 . . 16 118 29 Explosive 4 | . . . . . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 8 11 . . 3 21 6 Robot Miss Streak 5 | 1 5 . . 2 5 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 177 | 11 63 . . 10 77 16 Core Hits 95 | 4 26 . . 7 42 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3657 | 124 795 . . 192 1645 901 Guns 710 | 124 579 . . . 7 . Cannons 2389 | . 211 . . 179 1638 361 Explosions 540 | . . . . . . 540 Melee . | . . . . . . . Ramming 18 | . 5 . . 13 . . Kinetic 710 | 124 579 . . . 7 . Thermal 2389 | . 211 . . 179 1638 361 Explosive 540 | . . . . . . 540 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 52 | . . . . . 33 19 Projectiles 33 | . . . . . 33 . Explosions 19 | . . . . . . 19 Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . . . . . 44 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 4 | . 1 . . 1 2 . Kicked 4 | . 1 . . 1 2 . Crushed . | . . . . . . . Highest Temperature 362 | . 100 . . 143 117 362 Average Temperature 60 | . 34 . . 46 40 128 Received Heat Transfer 1479 | . 135 . . 75 351 918 Effects 3 | . . . . . . 3 Interference 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . 6 . Heat Transferred 4403 | . 444 . . 370 2997 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 350 | 15 329 76 . 125 350 75 Initial 76 | . 9 76 . . 48 1 Average 148 | 7 179 76 . 96 191 32 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 70 | 100 74 100 . 100 44 100 Level 1 29 | . 25 . . . 55 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 4 | . 1 . . 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 21 . . 7 28 16 Peak Tracking Total 11 | . 5 . . 4 6 11 Tactical Retreats 4 | . 1 . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 3 | . 1 . . . 1 1 Max in Single Turn 1 | . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 14 | . 6 . 1 . 7 . Terminals 10 | . 4 . . . 6 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 47 | . 20 . 1 . 26 . Successful 26 | . 12 . 1 . 13 . Failed 19 | . 7 . . . 12 . Catastrophic . | . . . . . . . Database Lockouts 2 | . 1 . . . 1 . Manual 41 | . 16 . 1 . 24 . Terminals 43 | . 18 . . . 25 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 15 | . 7 . 1 . 7 . Robot Analysis 5 | . 4 . . . 1 . Prototype ID Bank 2 | . . . . . 2 . Terminal Index 2 | . 1 . . . 1 . Unreport Threat 3 | . . . . . 3 . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 10 | . 5 . . . 5 . Terminals 8 | . 3 . . . 5 . Assimilate 1 | . . . . . 1 . Botnet 5 | . 2 . . . 3 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 5 . . . 6 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 10 | . . . . . 10 10 Highest-Rated Ally 10 | . . . . . 10 10 Total Orders 3 | . . . . . . 3 STAY 2 | . . . . . . 2 FOLLOW 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total 5 | . 4 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 2404 | 95 577 159 261 268 890 154 Spaces Moved 1387 | 61 321 133 216 177 421 58 Core 18 | 18 . . . . . . Treads . | . . . . . . . Legs 1369 | 43 321 133 216 177 421 58 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 125 | 99 120 120 120 121 139 124 Slowest Speed 260 | 120 120 120 120 190 260 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 72 37 63 46 48 31 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 18 | . . . . . 4 14 Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 14 | . . . . . . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 1761 | 81 420 132 218 212 595 103 Wait 59 | . 13 . . 4 33 9 Move 1381 | 60 320 132 215 176 420 58 Hop . | . . . . . . . Pick Up 37 | 7 8 . 1 2 18 1 Fast Attach 25 | 4 2 . . 4 11 4 Attach 26 | 3 4 . 1 3 11 4 Detach 9 | . 4 . . 1 4 . Swap 29 | . 3 . . 2 20 4 Drop 25 | . 5 . 1 3 14 2 Fire 166 | 7 60 . . 16 62 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . 1 . . 1 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 7) 484 | -10/Materials | Discovered new exit (range 7) 594 | -10/Materials | Discovered new exit (range 6) 628 | -10/Materials | Central database locked down 673 | -10/Materials | Entered Mines 689 | -10/Mines | Learned Materials emergency access door positions 803 | -10/Mines | Build established: Scavenger-Mutant 827 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 827 | -10/Mines | Discovered new exit (range 5) 832 | -10/Mines | Entered Exiles 848 | -10/Exiles | Discovered new exit (range 15) 862 | -10/Exiles | Met 8R-AWN 884 | -10/Exiles | Met EX-HEX 915 | -10/Exiles | Met EX-BIN 928 | -10/Exiles | Aligned with FarCom system 930 | -10/Exiles | Given EX-Vault access code 957 | -10/Exiles | Opened EX-Vault 986 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1018 | -10/Exiles | Met EX-DEC 1083 | -10/Exiles | Discovered new exit (range 10) 1093 | -10/Exiles | Entered Mines 1100 | -9/Mines | Met a Derelict bent on vengeance 1171 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1174 | -9/Mines | Found Prototype Device 1174 | -9/Mines | Identified Exp. Sensor Array 1300 | -9/Mines | Lost 3 parts (1p2n) 1347 | -9/Mines | Discovered new exit (range 12) 1361 | -9/Mines | Entered Materials 1361 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1982 | -8/Materials | Central database locked down 2110 | -8/Materials | Discovered new exit (range 15) 2249 | -8/Materials | Identified exit to Garrison 2251 | -8/Materials | Entered Garrison 2251 | -8/Garrison | Accompanied by 1 ally 2310 | -8/Garrison | Triggered checkpoint 2357 | -8/Garrison | Triggered checkpoint 2377 | -8/Garrison | Core integrity fell below 50% 2395 | -8/Garrison | Triggered checkpoint 2399 | -8/Garrison | Core integrity fell below 20% 2405 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02377_ Overheating: Short circuit. 02379_ Technician 3a reveals location of phase wall. 02380_ Aluminum Leg destroyed. 02381_ Acquired Aluminum Leg. 02386_ Technician 3a reveals location of phase wall. 02388_ The unstable cave ceiling collapses. 02389_ G-50 Soldier suffers critical hit (Burn). 02389_ Technician 3a reveals location of Stasis Trap. 02390_ Technician 3a reveals location of phase wall. 02390_ Hvy. Particle Cannon destroyed. 02390_ Critical hit (Burn: +37). 02391_ Acquired Imp. Heat Sink. 02393_ Aluminum Leg destroyed. 02393_ Critical hit (Burn: +37). 02394_ Acquired Aluminum Leg. 02394_ Critical hit (Burn: +37). 02395_ Beams of light sweep through the air. An alarm sounds. 02403_ Aluminum Leg destroyed. 02403_ Critical hit (Burn: +37). 02404_ Adv. Beam Cannon destroyed. 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