Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 15:23:57 Player: Qvest Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (131) 655 Value Destroyed (5002) 5002 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 12131 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 558 Friendly Fire -153 Cogmind --------- Core Integrity 0/1150 Matter 212/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Weapon Cycler Plasma Rifle Wave Gun Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Kinecellerator Cloaking Device Weapon Shielding Graphene Brace Improved Thermal Shield System Shield Improved Corruption Screen > --- WEAPON ----------- HERF Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Neutrino Core Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Weapon Cycler Thermal Shield Thermal Shield Thermal Defense Suite High-powered Shock Rifle Plasma Rifle Wave Gun Mass Driver Hardcell Cannon Remote Datajack [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . Utility 8 | . . . 2 . . . 2 2 2 . . . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 167 | 8 18 1 10 3 14 20 23 41 9 14 . 6 Power 23 | 1 5 . 2 . 2 3 3 3 . 3 . 1 Engine 18 | 1 5 . 1 . 2 3 2 2 . 2 . . Core 5 | . . . 1 . . . 1 1 . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 44 | 4 3 1 . . 8 5 4 14 . 3 . 2 Treads 17 | 2 . 1 . . 1 5 2 4 . 2 . . Leg 22 | 2 2 . . . 7 . . 9 . 1 . 1 Wheel 4 | . 1 . . . . . 2 1 . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 56 | 1 6 . 3 2 1 2 14 15 8 3 . 1 Device 31 | . 2 . 3 1 . . 7 9 6 2 . 1 Storage 7 | 1 4 . . . . 1 1 . . . . . Processor 6 | . . . . 1 . . 2 2 1 . . . Hackware 1 | . . . . . . . . 1 . . . . Protection 11 | . . . . . 1 1 4 3 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 4 . 5 1 3 10 2 9 1 5 . 2 Energy Gun 11 | 1 2 . 1 . . 4 . 2 . 1 . . Energy Cannon 2 | . . . . . . . . 1 . . . 1 Ballistic Gun 19 | 1 1 . 3 . 2 5 1 4 1 1 . . Ballistic Cannon 7 | . 1 . 1 . . . 1 2 . 2 . . Launcher 2 | . . . . 1 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 7 | . . . . 1 . 2 2 2 . . . . Parts Lost 57 | . 7 3 1 1 5 2 3 7 2 8 . 18 Power 8 | . 2 . . . 1 . 1 . . 2 . 2 Propulsion 20 | . 2 2 . 1 3 . . 3 1 3 . 5 Utility 18 | . 1 . . . . 1 1 3 1 3 . 8 Weapon 11 | . 2 1 1 . 1 1 1 1 . . . 3 Highest Loss Streak 18 | . 4 3 1 1 4 2 3 3 2 5 . 18 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 3 12 13 14 14 14 14 14 14 14 13 14 10 Power 2 | . 2 3 3 2 1 2 1 2 2 2 2 . Propulsion 2 | 2 4 2 1 1 . 1 2 1 2 . . . Utility 4 | . 2 6 4 4 5 4 3 5 5 5 6 4 Weapon 4 | . 2 2 4 5 5 5 5 3 4 4 5 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 51 | . 6 . 4 2 5 5 13 10 1 . . 5 Power 14 | . 1 . . 1 2 1 5 3 1 . . . Propulsion 5 | . 2 . . 1 . . 1 1 . . . . Utility 8 | . 1 . . . 2 1 3 . . . . 1 Weapon 20 | . 2 . 1 . 1 3 4 5 . . . 4 Tool/Special 4 | . . . 3 . . . . 1 . . . . Average Slot Usage (%) 94 | . 98 96 99 99 98 99 91 91 99 96 100 62 Engine 6 | . 13 14 4 . 4 9 3 5 5 3 5 3 Core 1 | . . . 6 11 4 . 3 . . . . 3 Treads 11 | . . 12 22 21 12 9 16 11 3 14 23 11 Leg 11 | . 26 5 . . 22 26 . 11 19 5 . . Wheel 2 | . 1 7 . . . . 6 1 . . . . Device 16 | . 4 14 22 16 9 8 12 18 31 31 29 17 Storage 9 | . 21 14 21 22 14 9 7 6 5 5 5 3 Processor 10 | . . . . 5 9 9 15 13 10 11 11 6 Hackware 1 | . . . . . . . . . 5 5 5 3 Protection 4 | . . . . . 3 8 8 6 3 1 5 2 Energy Gun 5 | . 13 12 5 . 4 9 6 3 5 3 . . Ballistic Gun 7 | . 12 . 8 16 11 8 8 8 1 2 5 5 Ballistic Cannon 1 | . 1 14 7 . . . . . 3 3 5 2 Peak Build Rating 98 | 6 9 9 15 21 26 36 68 78 91 91 83 98 Average Rating 51 | 5 8 8 12 16 23 26 49 70 87 84 83 58 On Entrance 39 | . 6 9 9 15 21 25 34 64 78 91 83 83 Avg Prop Armor Cover (%) 8 | . 8 8 . . 9 6 . 15 5 6 . . Naked Turns 93 | . . . . . . . . . . . . 93 Heaviest Build 75 | 12 32 32 35 35 40 40 51 57 61 59 54 75 Greatest Support 106 | 40 40 40 40 40 40 80 80 90 76 106 106 106 Greatest Overweight (x) 5 | 3 3 3 . . 2 1 1 2 1 1 . 5 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 14 15 15 15 15 11 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 14 15 Average Carried 13 | 3 12 13 14 14 14 14 14 14 14 13 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 12 15 15 15 15 15 15 15 14 14 5 Class Distribution -------------------- 43% | Scavenger-Mutant 31% | Mutant 13% | Skirmisher 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Matter Collected 4899 | 245 363 16 442 239 246 341 691 1360 415 514 . 27 Remotely 155 | . 155 . . . . . . . . . . . Salvage Created 5648 | . 555 3 226 231 546 386 556 1971 511 508 . 155 Parts 266 | . 40 1 14 10 23 17 28 90 12 23 . 8 Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . . . Parts Field Recycled 3 | . . . . . . . 3 . . . . . Retrieved Matter 22 | . . . . . . . 22 . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 31 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 115 | . 14 3 8 3 9 9 11 38 7 11 . 2 Guns 84 | . 11 . 6 3 9 9 10 28 . 7 . 1 Cannons 29 | . 2 3 2 . . . . 10 7 4 . 1 AOE 1 | . 1 . . . . . . . . . . . Classes Destroyed 15 | . 6 . 1 . 2 . 2 4 . . . . Worker 5 | . 2 . 1 . 1 . . 1 . . . . Builder 2 | . . . . . . . . 2 . . . . Hauler 1 | . . . . . . . . 1 . . . . Recycler 5 | . 1 . . 1 1 . . 1 1 . . . Operator 1 | . 1 . . . . . . . . . . . Drone 1 | . . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 31 | . 6 3 4 . . 3 2 7 1 5 . . Grunt 46 | . 8 . 2 3 5 2 4 16 3 3 . . Brawler 2 | . . . . . . . . 1 1 . . . Duelist 3 | . . . . . . . . 1 . 2 . . Sentry 13 | . . . 2 . 3 4 . 2 1 1 . . Hunter 6 | . . . . . 1 . . 4 1 . . . Programmer 13 | . . . . . . . 4 7 . . . 2 Heavy 1 | . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . 1 . . Thug 1 | . . . . . . . 1 . . . . . Best Kill Streak 6 | . 5 3 4 4 6 3 2 5 4 6 . 2 Combat Bots Only 6 | . 4 3 4 3 5 3 2 5 3 6 . 2 Max Kills in Single Turn 2 | . 2 1 1 2 2 1 2 2 1 1 . 1 Gunslinging 1 | . . . . 1 . . . 1 . . . . Exploded 1 | . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Hostile Shots Fired 1112 | . 105 35 33 26 79 64 119 280 78 126 . 167 Missed 292 | . 30 9 7 5 21 14 28 66 18 33 . 61 Hits 820 | . 75 26 26 21 58 50 91 214 60 93 . 106 Melee 7 | . . . . . . . 1 . 2 4 . . Projectile 813 | . 75 26 26 21 58 50 90 214 58 89 . 106 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 25 | . . . . . 1 3 4 9 2 1 . 5 Actively Blocked 14 | . . . . . . . . 9 2 1 . 2 Damage Taken 13050 | . 893 214 289 251 865 667 1671 3265 990 1583 . 2362 Core 2361 | . 121 54 14 65 159 54 190 311 97 139 . 1157 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 162 | . . . . . . . 39 70 . 35 . 18 Ignored by Resistances 376 | . . . . . . . . 38 128 188 . 22 Regen/Repaired (Parts) 145 | . . . . . . . . 145 . . . . Core Remaining (%) 68 | 100 . 30 . 80 . 61 72 63 . . 76 . Volleys Fired 452 | . 64 12 25 10 41 39 63 130 25 31 . 12 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 . 3 Hottest 170 | . 95 95 95 43 79 122 122 170 124 113 . 154 Shots Fired 870 | . 127 22 50 20 80 71 107 251 50 62 . 30 Gun 723 | . 114 10 28 20 79 71 107 207 25 41 . 21 Cannon 146 | . 13 12 22 . . . . 44 25 21 . 9 Launcher 1 | . . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 581 | . 69 12 31 20 61 44 70 178 25 49 . 22 Thermal 259 | . 40 10 19 . 18 27 37 73 25 10 . . Explosive 1 | . . . . . 1 . . . . . . . Electromagnetic 29 | . 18 . . . . . . . . 3 . 8 Robot Hit Streak 20 | . 9 6 6 6 10 17 12 20 14 5 . 7 Robot Miss Streak 9 | . 5 3 3 3 2 3 9 4 5 6 . 3 Penetration Max 1 | . . . . . . . . 1 . 1 . . Secondary Targets 9 | . 1 . . 2 1 1 2 1 . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 . 1 . . Shots Hit Robots 600 | . 74 13 30 14 61 50 69 199 43 31 . 16 Core Hits 328 | . 31 3 13 7 22 16 28 135 39 26 . 8 Critical Kills 7 | . 1 . . 1 . . 1 3 . 1 . . Critical Parts Destroyed 4 | . . . . . . . . 2 2 . . . Critical Strikes 39 | . 2 2 1 1 1 2 5 22 2 1 . . Burn 26 | . . 1 1 . 1 2 4 17 . . . . Destroy 11 | . 1 . . 1 . . 1 5 2 1 . . Blast 2 | . 1 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12255 | . 1125 216 478 166 978 780 1503 4400 973 1129 . 507 Guns 9259 | . 804 60 264 166 835 780 1503 3350 433 653 . 411 Cannons 2689 | . 158 156 214 . . . . 1050 540 476 . 95 Explosions 306 | . 163 . . . 143 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . 1 Kinetic 8408 | . 512 156 265 166 646 516 968 3281 540 912 . 446 Thermal 3453 | . 494 60 213 . 189 264 535 1119 433 146 . . Explosive 143 | . . . . . 143 . . . . . . . Electromagnetic 250 | . 119 . . . . . . . . 71 . 60 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 . . . 5 Average Corruption 1 | . . . . . . . 1 2 . . . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . 3 Effects 64 | . . . . . . . 20 42 . . . 2 Message Errors 17 | . . . . . . . 6 11 . . . . Matter Fused 12 | . . . . . . . 4 7 . . . 1 Heat Flow Errors 7 | . . . . . . . . 6 . . . 1 Energy Discharges 7 | . . . . . . . 2 5 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . 2 . . . . . Data Loss (minor) 6 | . . . . . . . 1 5 . . . . Data Loss (major) 3 | . . . . . . . 1 2 . . . . Misfires 5 | . . . . . . . 1 4 . . . . Alerts 3 | . . . . . . . 1 2 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 14 | . 13 . . . . . . . . 1 . . Projectiles 14 | . 13 . . . . . . . . 1 . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 66 | . 3 3 1 . . . . 37 14 8 . . Impact . | . . . . . . . . . . . . . Kinetic 61 | . 3 3 1 . . . . 32 14 8 . . Secondary 5 | . . . . . . . . 5 . . . . Self-Inflicted Damage 31 | . 31 . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 330 | . 311 15 . . 113 124 330 314 205 55 . 203 Average Temperature 71 | . 113 6 . . 40 40 102 58 64 17 . 32 Received Heat Transfer 2931 | . 393 . 87 141 261 261 324 672 288 405 . 99 Effects 8 | . 1 . . . . . 4 3 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 7 | . 1 . . . . . 3 3 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 26 | . 1 1 2 . 3 5 3 11 . . . . Heat Transferred 9754 | . 1014 222 592 . 555 777 1221 4485 666 222 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Maximum Alert Level 3 | . . . . . . . . 3 2 . . . Low Security (%) 76 | 100 100 100 100 100 100 100 100 41 . . . 100 Level 1 3 | . . . . . . . . 6 32 . . . Level 2 10 | . . . . . . . . 23 67 . . . Level 3 8 | . . . . . . . . 28 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 903 | . 182 55 91 70 185 114 145 903 478 . . 140 Initial 438 | . . 16 13 5 5 49 21 60 438 . . 53 Average 174 | . 60 26 49 41 74 34 34 408 411 . . 38 Influence Increases 4367 | . 499 85 225 75 332 406 578 1403 195 312 . 257 Destroy 0b10 Robot/C 2580 | . 280 60 160 60 220 240 340 760 140 280 . 40 Destroy 0b10 Robot/NC 80 | . 25 . 5 5 10 5 . 25 5 . . . Destroy Leader 606 | . 52 10 40 10 70 62 130 192 20 10 . 10 Allied During Kill 146 | . . . . . 5 67 67 . . 7 . . Successful Hack 67 | . 13 . 2 . . . 26 26 . . . . Disable Machine 105 | . 30 . . . . 15 . 15 30 . . 15 Destroy Structure 43 | . 9 . 3 . 12 2 . 5 . . . 12 Partial Spotted 30 | . . . 15 . . . . . . . . 15 Lose Combat Pursuer 510 | . 90 15 . . 15 15 15 180 . 15 . 165 Active Sensor Use 200 | . . . . . . . . 200 . . . . Influence Decreases 4227 | . 457 92 245 75 230 475 503 629 757 540 21 203 Entered New Map 864 | . . 26 22 10 10 68 27 63 459 125 21 33 Time Decay 2922 | . 427 56 213 60 180 347 395 496 278 365 . 105 Lost Part 350 | . 30 10 10 5 40 20 30 70 20 50 . 65 Lost Ally 91 | . . . . . . 40 51 . . . . . Squads Dispatched 31 | . . . 2 . 4 1 7 15 1 . . 1 Investigation 4 | . . . 1 . . . . 3 . . . . Extermination 12 | . . . . . . . 5 6 1 . . . Reinforcement 9 | . . . 1 . 1 1 2 3 . . . 1 Assault 1 | . . . . . . . . 1 . . . . Garrison 5 | . . . . . 3 . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . . Active Scanning Responses 2 | . . . . . . . . 2 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Distress Signals 18 | . 3 . 1 . 3 3 3 1 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 215 | . 33 4 14 3 14 16 32 59 8 16 . 16 Peak Tracking Total 13 | . 4 3 4 3 6 4 4 8 6 7 . 13 Tactical Retreats 23 | . 4 1 . . 1 1 2 8 . 1 . 5 ECM-based Alert Blocks 1 | . . . . . . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Traps Triggered 9 | . 2 . . . . . 2 3 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Machines Disabled 7 | . 2 . . . . 1 . 1 2 . . 1 Max in Single Turn 1 | . 1 . . . . 1 . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Machines Accessed 28 | . 4 . 1 1 . 3 9 8 . 2 . . Terminals 17 | . 4 . 1 . . 3 6 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 3 2 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 62 | . 8 . 1 1 . 7 20 20 . 5 . . Successful 36 | . 5 . 1 1 . 4 12 8 . 5 . . Failed 25 | . 3 . . . . 3 8 11 . . . . Catastrophic 3 | . 1 . . . . . 1 1 . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual . | . . . . . . . . . . . . . Terminals 35 | . 8 . 1 . . 7 13 6 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 16 | . . . . . . . 7 9 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 27 | . 5 . 1 1 . 4 9 2 . 5 . . Record 16 | . . . 1 . . 3 6 2 . 4 . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 3 | . . . . 1 . 1 . . . 1 . . Open DSF 2 | . . . . . . . 2 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 3 5 . . . . Scan Component 6 | . . . . . . . 3 3 . . . . Repair 2 | . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . . 1 5 7 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . Time 88 | . . . . . . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Total Allies 12 | . . . . . . 10 . . . 2 . . Largest Group 10 | . . . . . . 10 8 . . 2 . . Highest-Rated Group 173 | . . . . . . 173 141 . . 79 . . Highest-Rated Ally 49 | . . . . . . 29 29 . . 49 . . Total Orders 5 | . . . . . . 5 . . . . . . STAY 1 | . . . . . . 1 . . . . . . ROAM 1 | . . . . . . 1 . . . . . . FOLLOW 3 | . . . . . . 3 . . . . . . Ally Attacks 133 | . . . . . 28 31 66 . . 8 . . Total Damage 1402 | . . . . . 143 344 647 . . 268 . . Kills 15 | . . . . . 2 4 6 . . 3 . . Allies Corrupted 2 | . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Active Infowar (turns) 5428 | . . . . . . . 2632 1552 350 743 18 133 Optics 2943 | . . . . . . . 2632 311 . . . . A.S.S. 1733 | . . . . . . . 202 1531 . . . . Cloaking 1265 | . . . . . . . . 21 350 743 18 133 ECM 18 | . . . . . . . 18 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . Drone Launches 13 | . . . . 1 7 . 5 . . . . . Drone Recoveries 10 | . . . . . 7 . 3 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Turns Passed 12438 | 78 1453 122 482 140 513 1159 2632 3186 615 1765 18 275 Spaces Moved 6558 | 45 715 55 212 63 186 476 1673 1581 314 985 12 241 Core 182 | 6 . . . . . . . . . . . 176 Treads 2576 | 18 3 26 212 63 23 21 777 507 . 852 12 62 Legs 2468 | 21 634 . . . 163 455 . 746 314 133 . 2 Wheels 1331 | . 78 29 . . . . 896 328 . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 125 160 160 120 120 100 115 120 120 160 50 Average Speed 146 | 134 159 141 160 160 185 189 131 135 158 164 160 80 Slowest Speed 360 | 200 190 160 160 160 260 240 170 330 190 240 160 360 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 69 15 22 16 19 71 39 32 7 90 3 8 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . . . . 2 . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . . 1 . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 36 | . 7 . . . 11 . . 1 . 13 . 4 Melee . | . . . . . . . . . . . . . Projectile 17 | . . . . . . . . . . 13 . 4 AOE 18 | . 7 . . . 11 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Total 8613 | 58 911 77 308 86 283 665 2042 2425 388 1065 11 294 Wait 1031 | . 62 7 42 . 21 82 186 576 25 6 . 24 Move 6546 | 44 714 54 211 62 185 475 1672 1580 313 984 11 241 Hop . | . . . . . . . . . . . . . Pick Up 157 | 6 27 1 9 4 8 19 39 33 4 3 . 4 Fast Attach 51 | 6 6 . . 3 5 4 8 10 4 3 . 2 Attach 60 | . 9 3 3 1 3 4 12 10 4 5 . 6 Detach 9 | . . . . . . . 8 1 . . . . Swap 129 | 2 12 . 9 . 8 16 17 38 10 14 . 3 Drop 151 | . 17 . 9 6 12 26 37 39 3 1 . 1 Fire 452 | . 64 12 25 10 41 39 63 130 25 31 . 12 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire 18 | . . . . . . . . . . 18 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 12) 337 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 6) 708 | -10/Materials | Discovered new exit (range 4) 1426 | -10/Materials | Lost 4 parts (1p2n1w) 1532 | -10/Materials | Entered Mines 1539 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1580 | -10/Mines | Core integrity fell below 50% 1619 | -10/Mines | Learned location of Storage (-8) 1626 | -10/Mines | Lost 3 parts (2n1w) 1627 | -10/Mines | Discovered new exit (range 14) 1647 | -10/Mines | Learned Materials stockpile data 1654 | -10/Mines | Entered Materials 1654 | -9/Materials | Evolved 2 slots: Utility x2 2055 | -9/Materials | Discovered new exit (range 16) 2136 | -9/Materials | Entered Mines 2209 | -9/Mines | Discovered new exit (range 9) 2219 | -9/Mines | Found the Drone Emporium 2228 | -9/Mines | Found Prototype Device 2228 | -9/Mines | Identified Thief Drone Bay 2262 | -9/Mines | Discovered new exit (range 10) 2276 | -9/Mines | Entered Materials 2276 | -8/Materials | Accompanied by 1 ally 2276 | -8/Materials | Evolved 2 slots: Propulsion x2 2322 | -8/Materials | Discovered new exit (range 16) 2491 | -8/Materials | Garrison activated, responded to threat 2547 | -8/Materials | Lost 4 parts (1p2n1w) 2789 | -8/Materials | Entered Storage 2862 | -8/Storage | Build established: Scavenger-Mutant 3450 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3757 | -8/Storage | Build established: Commander-Mutant 3842 | -8/Storage | Discovered new exit (range 14) 3865 | -8/Storage | Met 01-MTF 3948 | -8/Storage | Entered Factory 3948 | -7/Factory | Accompanied by 9 allies (01-MTF) 3948 | -7/Factory | Evolved 2 slots: Utility x2 3951 | -7/Factory | 01-MTF left 4855 | -7/Factory | Allied Derelicts emerged from ambush trap array 4875 | -7/Factory | Lost 3 allies 5071 | -7/Factory | Build established: Mutant 6251 | -7/Factory | Discovered new exit (range 12) 6342 | -7/Factory | Lost 3 parts (1p1u1w) 6378 | -7/Factory | Found Prototype Device 6378 | -7/Factory | Identified Active Sensor Suite 6578 | -7/Factory | Identified exit to Factory 6580 | -7/Factory | Entered another Factory area 6580 | -6/Factory | Evolved 2 slots: Utility x2 6677 | -6/Factory | Build established: Skirmisher 7741 | -6/Factory | Central database locked down 7968 | -6/Factory | Garrison activated, responded to threat 8119 | -6/Factory | Garrison activated, responded to threat 8169 | -6/Factory | Lost 3 parts (2n1w) 8439 | -6/Factory | Build established: Scavenger-Mutant 9315 | -6/Factory | Repaired Flexi-carbon Leg 9354 | -6/Factory | Repaired Carbon-fiber Leg 9380 | -6/Factory | First assault squad dispatched 9744 | -6/Factory | Discovered new exit (range 15) 9764 | -6/Factory | Identified exit to Factory 9766 | -6/Factory | Entered another Factory area 9766 | -5/Factory | Evolved 2 slots: Utility x2 10359 | -5/Factory | Discovered new exit (range 8) 10374 | -5/Factory | Identified exit to Upper Caves 10381 | -5/Factory | Entered Upper Caves 10627 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10699 | -5/Upper Caves | Lost 5 parts (1p3n1u) 11115 | -5/Upper Caves | Encountered a Warlord checkpoint 11422 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11774 | -5/Upper Caves | Entered an active Warlord outpost 11801 | -5/Upper Caves | Learned Factory security intel 11801 | -5/Upper Caves | Learned Armory security intel 12128 | -5/Upper Caves | Discovered new exit (range 14) 12144 | -5/Upper Caves | Identified exit to Upper Caves 12146 | -5/Upper Caves | Entered another Upper Caves area 12146 | -5/Upper Caves | Discovered new exit (range 12) 12162 | -5/Upper Caves | Identified exit to Factory 12164 | -5/Upper Caves | Entered Factory 12164 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 12281 | -4/Factory | Spotted B-86 Titan 12340 | -4/Factory | Released all parts (5) 12353 | -4/Factory | Discovered new exit (range 9) 12370 | -4/Factory | Lost 18 parts (2p5n8u3w) 12390 | -4/Factory | Core integrity fell below 50% 12409 | -4/Factory | Released all parts (1) 12433 | -4/Factory | Core integrity fell below 20% 12439 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- [Achievement: Live, Flee, And Rebuild] 12340_ R-10 Processor collects Adv. Heat Sink. 12341_ Acquired Neutrino Core. 12343_ Neutrino Core blasted off. 12343_ Acquired 8 matter. 12343_ R-10 Processor collects Neutrino Core. 12353_ EXIT=FOUND 12353_ Penetrated by Slug. 12368_ System corrupted: Matter fused (-6). 12386_ Penetrated by Slug. 12386_ Slug penetrates Wall. 12389_ Penetrated by Slug. 12390_ U-05 Engineer builds a Wall. 12405_ Acquired Myomer Leg. 12409_ Released Myomer Leg. 12421_ Nuclear Reactor explodes. 12424_ System corrupted: Heat flow error (+246). 12438_ R-10 Processor inserts Corrupted Hpw. Shock Rifle into recycling unit. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #?? ?????????????????????????????????????????????? | | #?? ?????????????????????????????????????????????? | | #?? ?????????????????????????????????????????????? | | #?# #????????????????????????????????????????????? | | #?# #????????????????????????????????????????????? | | ??#/####+#######?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ### #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | " #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | " #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | ######################?????????????????????????? | | % ??????????????????????????? | | ####+#####??????????????????? | | # ]#??????????????????? | | #""R""" #??????????????????? | | #"Y """ #??????????????????? | | BB #"" """ #??????????????????? | | #######+#####BB ; @ % #??????????????????? | | ?????? #???# # """ #??????????????????? | | ?????? #???# # """ =#??????????????????? | | ????? #???# # """ #??????????????????? | | ????? #???# ; =#??????????????????? | | ????""" #???# ;;########??????????????????? | | ????""" #??## ^ # """""??????????????????? | | ??? """ #??# ^ t ""T""??????????????????? | | ??? ???# # #????????????????? | | ###+######## # #????????????????? | | #### ## #????????????????? | | ####/#### ## * #????????????????? | | # ## ## #????????????????? | | + """ ## #############????????????????? | | ###+##### """ ## ##???????????????????????????? | | ????????# """ # #???????????????????????????? | | ????????#[ # #???????????????????????????? | | ????????# """ + #???????????????????????????? | | ????????# """ # #???????????????????????????? | | ????????# """ # ! #???????????????????????????? | | ????????#= ### ###???????????????????????????? | | ????????# """ #?# #?????????????????????????????? | | ????????# """ #?# #?????????????????????????????? | | ????????# """ ### ###?#?????????????????????????? | | ????????#] # #???? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Corruption Block 15 Armor Coverage 300 Resistance: TH 25 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flexi-carbon Leg | 47% | -6/Factory Carbon-fiber Leg | 32% | -6/Factory Studied --------- Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Fancy Inventory For Emergencies Only I Laugh At Your Crits It's Just You Live, Flee, And Rebuild Serviceable Loadout Some Acronyms Are Better Than Others Tourist Use The Force You Again Challenges ------------ None Game ------ Seed MetafieldPlexusProcessor Manual? 0 Play Time 07:09:56 Cumulative 15.9 hours Start 2025.12.31 @ 12:40:16 End 2026.01.01 @ 15:23:57 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7953ceb5-b2c0-4b31-a583-bb9b1d732253