Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 14:34:19 Player: Grubna Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (387) 387 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1542 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 130/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Sensor Array Blade Trap Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Weapon Shielding > --- WEAPON ----------- EM Pulse Gun Beam Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Sensor Array Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 17 | 6 6 3 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 5 . . Device . | . . . . Storage 5 | 1 4 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . 1 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 94 99 84 Engine 13 | . 14 14 11 Treads 26 | . 28 28 19 Storage 13 | . 14 14 11 Protection 10 | . 8 14 6 Energy Gun 12 | . 14 12 8 Energy Cannon 1 | . . . 8 Ballistic Gun 1 | . 3 . . Ballistic Cannon 13 | . 10 14 19 Naked Turns . | . . . . Heaviest Build 39 | 13 38 33 39 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 12 | 4 9 12 11 Average Carried 8 | 2 7 9 10 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 4 9 12 10 Class Distribution -------------------- 91% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 425 | 190 128 101 6 Remotely . | . . . . Salvage Created 370 | . 162 96 112 Parts 24 | . 7 9 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . 2 3 4 Guns 3 | . 1 1 1 Cannons 6 | . 1 2 3 Classes Destroyed 4 | . 3 . 1 Recycler 1 | . 1 . . Operator 1 | . 1 . . Grunt 8 | . 2 3 3 Duelist 1 | . . . 1 Best Kill Streak 5 | . 4 5 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1273 | . 92 156 1025 Core 446 | . 12 32 402 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 3 18 30 Core Remaining (%) 91 | 100 . 82 . Volleys Fired 34 | . 9 13 12 Largest 4 | . 2 2 4 Hottest 178 | . 79 104 178 Shots Fired 79 | . 18 23 38 Gun 29 | . 9 10 10 Cannon 50 | . 9 13 28 Launcher . | . . . . Special . | . . . . Kinetic 42 | . 9 13 20 Thermal 15 | . . 7 8 Explosive . | . . . . Electromagnetic 22 | . 9 3 10 Robot Hit Streak 4 | . 4 4 3 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | . 9 14 18 Core Hits 16 | . 5 5 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Blast 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 819 | . 187 271 361 Guns 170 | . 71 74 25 Cannons 649 | . 116 197 336 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 614 | . 116 197 301 Thermal 79 | . . 44 35 Explosive . | . . . . Electromagnetic 126 | . 71 30 25 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles 13 | . . . 13 Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 1 3 Impact . | . . . . Kinetic 4 | . . 1 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 725 | . 156 326 725 Average Temperature 224 | . 71 135 369 Received Heat Transfer 603 | . 48 90 465 Effects 20 | . . 1 19 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . 1 1 Matter Decay 4 | . . . 4 Short Circuit 4 | . . . 4 Damage (minor) 3 | . . . 3 Damage (major) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . . 111 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 174 | . 90 137 174 Initial 53 | . . 34 53 Average 72 | . 19 118 122 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 6 5 9 Peak Tracking Total 4 | . 2 2 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . 4 4 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 4 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 9 1 . Successful 7 | . 6 1 . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Open Door 1 | . . 1 . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Process 1 | . 1 . . Report Inventory 3 | . 3 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 296 | . 296 . . Retrieved Matter 296 | . 296 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 927 | 89 326 391 121 Spaces Moved 461 | 53 175 212 21 Core 7 | 7 . . . Treads 454 | 46 175 212 21 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 145 160 160 209 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 36 54 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 1 2 Melee . | . . . . Projectile 3 | . . 1 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 578 | 62 204 242 70 Wait 40 | . . 5 35 Move 458 | 52 174 211 21 Hop . | . . . . Pick Up 18 | 4 8 6 . Fast Attach 12 | 6 5 1 . Attach 4 | . 1 1 2 Detach . | . . . . Swap 1 | . . 1 . Drop 11 | . 7 4 . Fire 34 | . 9 13 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 12) 416 | -10/Materials | Entered Mines 618 | -10/Mines | Discovered new exit (range 8) 635 | -10/Mines | Found the Drone Emporium 686 | -10/Mines | Found a hidden stash of uninstalled traps 793 | -10/Mines | Discovered new exit (range 9) 807 | -10/Mines | Entered Materials 807 | -9/Materials | Evolved 2 slots: Weapon x2 912 | -9/Materials | Core integrity fell below 50% 926 | -9/Materials | Core integrity fell below 20% 928 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Overheating: Imp. Light Cannon damaged (-87). G-34 Mercenary destroyed. Power failure, Ion Engine shutdown. Overheating: Lrg. Storage Unit damaged (-166). Overheating: Broken Beam Cannon damaged (-42). EM Pulse Gun broken. Overheating: Short circuit. Overheating: Broken EM Pulse Gun damaged (-11). Overheating: Core damaged (-56). Acquired 6 matter. Power failure, Ion Engine shutdown. Weapon Shielding destroyed. Broken Beam Cannon destroyed. Broken EM Pulse Gun destroyed. Lgt. Treads destroyed. Imp. Light Cannon destroyed. Broken Imp. Light Cannon destroyed. Broken Lgt. Treads destroyed. Critical hit (Burn: +37). Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????? ??????????????? | | ???????????????????????? % ????????????? | | ???????????????????????? % ???????????? | | ???????????????????????? #???????????? | | ???????????????????????"" =% #???????????? | | ??????????????????????""% % #???????????? | | ??????????????????????""" % #???????????? | | ?????????????????? #?? =%!!=#???????????? | | ?????????????????? / !==#???????????? | | ???????????????????# """ !=%#???????????? | | ???????????????????# """ #???????????? | | ???????????????????# """ *!#???????????? | | ???????????????????# =%#???????????? | | ???????????????????# =[#???????????? | | ???????????????????# ##??????????? | | ???????????????????# ##??????????? | | ???????????????????##""T""# % #???????????? | | ????????????????????#"""??# = #???????????? | | ?????????????????????#????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ?????????????????########## ####????????? | | ?????????? @g #????????? | | ?????????? g Y #????????? | | ?????????? g #????????? | | ???????????##################+######????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationGhostWell Manual? 0 Play Time 00:16:04 Cumulative 2.9 hours Start 2022.05.14 @ 14:19:13 End 2022.05.14 @ 14:34:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2aa97db7-a17f-49fe-a15c-e37b294b4c5b