Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 16:58:37 Player: Ice_Kraken505 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2658) 2658 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-617) -617 TOTAL SCORE: 5631 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 274 Friendly Fire -904 Cogmind --------- Core Integrity 0/700 Matter 156/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Reinforced Deuterium Engine Particle Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Autogun Autogun Autogun Gauss Rifle Micro-nuke Launcher > --- INVENTORY -------- Target Analyzer Weapon Cycler Hardened Medium Armor Plating Gauss Cannon Heavy Rocket Launcher [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hardened Medium Armor Plating Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon 3 | . . . 1 2 . . . . Parts Attached 78 | 7 7 4 5 30 13 2 . 10 Power 10 | 1 2 1 1 4 . . . 1 Engine 7 | 1 1 1 1 2 . . . 1 Core 3 | . 1 . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 1 2 2 8 1 . . 3 Treads 10 | 2 1 . 2 3 1 . . 1 Leg 5 | . . . . 3 . . . 2 Wheel 4 | . . 2 . 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 1 1 5 6 1 . 4 Device 8 | . . . . 2 3 1 . 2 Storage 2 | 1 1 . . . . . . . Processor 7 | . 1 1 1 . 3 . . 1 Hackware . | . . . . . . . . . Protection 4 | . . . . 3 . . . 1 Artifact . | . . . . . . . . . Weapon 28 | 3 2 . 1 13 6 1 . 2 Energy Gun 4 | 2 . . . 1 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | 1 2 . . 9 3 . . 1 Ballistic Cannon 3 | . . . 1 1 1 . . . Launcher 3 | . . . . 1 1 1 . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 36 | . 4 2 1 16 . 6 . 7 Power 8 | . 1 1 1 3 . 1 . 1 Propulsion 9 | . 2 1 . 3 . 1 . 2 Utility 3 | . . . . 1 . 1 . 1 Weapon 16 | . 1 . . 9 . 3 . 3 Highest Loss Streak 5 | . 2 1 1 5 . 4 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 2 6 7 7 4 4 4 4 2 Power 1 | . 1 . . . . . . 1 Propulsion . | . 3 1 2 . . . . . Utility 1 | . 1 2 1 2 2 2 2 . Weapon 1 | 1 1 3 3 . 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 26 | . 4 . . 6 8 . 4 4 Power 4 | . 1 . . 1 . . . 2 Propulsion 5 | . 1 . . 2 . . 2 . Utility 13 | . 2 . . 3 5 . 2 1 Weapon 4 | . . . . . 3 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 66 | . 85 94 95 81 96 75 . 32 Engine 5 | . 8 7 6 4 7 5 . 5 Core 1 | . 5 7 . 3 . . . . Treads 8 | . 22 4 12 8 20 19 . . Leg 1 | . . . . 3 . . . . Wheel 1 | . . 18 9 . . . . . Device 5 | . . . . 9 7 5 . 5 Storage 3 | . 21 14 11 1 . . . . Processor 9 | . 3 14 21 9 14 12 . 6 Protection 4 | . . . . 6 6 3 . 6 Ballistic Gun 15 | . 18 28 22 26 30 21 . . Ballistic Cannon 2 | . . . 11 4 6 3 . . Launcher 2 | . . . . 1 . . . 5 Peak Build Rating 36 | 6 8 9 10 27 33 36 1 25 Average Rating 16 | 4 6 7 8 17 31 23 . 15 On Entrance 9 | . 5 8 7 9 25 33 1 1 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 189 | . . . . . . 30 118 41 Heaviest Build 41 | 13 17 13 16 33 41 37 . 30 Greatest Support 60 | 40 40 32 40 40 60 60 3 28 Greatest Overweight (x) 9 | . . . . 5 1 2 . 9 Average Overweight (x) 1 | . . . . . . . . 3 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 8 8 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 5 5 5 5 Average Carried 4 | 2 6 7 7 4 4 4 4 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 5 8 8 7 4 5 5 5 3 Class Distribution -------------------- 59% | Mutant 14% | Skirmisher 14% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Matter Collected 3161 | 192 187 148 182 1626 180 . . 646 Remotely 24 | . . . . . 24 . . . Salvage Created 3457 | 72 484 153 100 1883 172 . . 593 Parts 172 | 8 25 14 8 85 10 . . 22 Haulers Intercepted 10 | . 2 . 2 5 1 . . . Recyclers Shooed 4 | . . 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 Prevented 2 | . . . . . . . . 2 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 60 | . 8 4 1 30 2 . . 15 Melee 1 | . . . . . . . . 1 Guns 37 | . 7 4 . 25 1 . . . Cannons 4 | . . . 1 2 1 . . . AOE 18 | . 1 . . 3 . . . 14 Classes Destroyed 16 | 2 6 . . 4 1 . . 3 Worker 6 | . 2 1 . 3 . . . . Builder 2 | . 1 . . 1 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 10 | . 2 . 2 5 1 . . . Recycler 5 | 1 . . . 4 . . . . Watcher 7 | . 1 . 1 4 1 . . . Swarmer 13 | . 2 2 1 6 . . . 2 Grunt 33 | . 6 2 . 16 . . . 9 Brawler 1 | . . . . . . . . 1 Duelist 3 | . . . . 1 . . . 2 Sentry 4 | . . . . 2 1 . . 1 Specialist 2 | . . . . 2 . . . . Hunter 3 | . . . . 3 . . . . Programmer 1 | . . . . . 1 . . . Samaritan 1 | . . . . . . . . 1 Thug 1 | . . . . . . . . 1 Savage 1 | . . . . . . . . 1 Mutant 1 | . . . . . . . . 1 Best Kill Streak 7 | 2 5 2 1 7 1 . . 4 Combat Bots Only 5 | . 4 2 1 5 1 . . 4 Max Kills in Single Turn 2 | 1 2 1 1 2 1 . . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . 1 . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Hostile Shots Fired 465 | . 97 22 29 212 10 8 1 86 Missed 120 | . 18 5 5 62 5 1 . 24 Hits 345 | . 79 17 24 150 5 7 1 62 Melee 11 | . . . . . . 7 . 4 Projectile 334 | . 79 17 24 150 5 . 1 58 Critical Strikes 11 | . 1 . . 2 1 1 . 6 Damage Taken 4855 | . 819 183 251 2144 56 304 17 1081 Core 1263 | . 130 16 83 330 . 137 17 550 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 173 | . . . . . 173 . . . Core Remaining (%) 65 | 100 . 41 79 40 . . . . Volleys Fired 279 | 8 62 18 21 137 8 1 . 24 Largest 5 | 1 2 2 3 5 5 5 . 1 Hottest 190 | 20 60 40 70 190 137 137 . 39 Shots Fired 728 | 8 107 36 63 446 40 5 . 23 Gun 622 | 8 107 36 42 390 33 4 . 2 Cannon 73 | . . . 21 44 7 1 . . Launcher 31 | . . . . 10 . . . 21 Special 2 | . . . . 2 . . . . Kinetic 633 | 8 66 36 63 413 40 5 . 2 Thermal 40 | . 17 . . 23 . . . . Explosive 31 | . . . . 10 . . . 21 Electromagnetic 24 | . 24 . . . . . . . Robot Hit Streak 19 | 7 15 6 5 19 7 1 . 9 Robot Miss Streak 10 | 1 7 2 10 4 3 1 . 3 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 3 | . 1 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 440 | 7 65 26 25 273 21 2 . 21 Core Hits 193 | 4 27 10 10 103 8 . . 31 Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed 4 | . . . . 3 1 . . . Critical Strikes 10 | . . . . 8 2 . . . Burn 1 | . . . . 1 . . . . Destroy 6 | . . . . 5 1 . . . Blast 3 | . . . . 2 1 . . . Melee Attacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Slashing 9 | . . . . . . . . 9 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8199 | 58 847 305 354 4044 441 34 . 2116 Guns 4741 | 58 730 256 160 3149 319 34 . 35 Cannons 668 | . . . 194 356 118 . . . Explosions 2534 | . 107 . . 527 . . . 1900 Melee 141 | . . . . . . . . 141 Ramming 115 | . 10 49 . 12 4 . . 40 Kinetic 4898 | 58 365 256 354 3359 437 34 . 35 Thermal 386 | . 240 . . 146 . . . . Explosive 2427 | . . . . 527 . . . 1900 Electromagnetic 232 | . 232 . . . . . . . Impact . | . . . . . . . . . Slashing 141 | . . . . . . . . 141 Piercing . | . . . . . . . . . Highest Corruption 22 | . . 1 1 . . 13 13 22 Average Corruption 14 | . . 1 1 . . 9 13 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 120 | . . 1 2 . . 7 2 108 Message Errors 32 | . . . . . . 1 . 31 Matter Fused 25 | . . . 1 . . 1 1 22 Heat Flow Errors 22 | . . . 1 . . 2 1 18 Energy Discharges 18 | . . 1 . . . 1 . 16 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 1 . 9 Data Loss (major) 5 | . . . . . . . . 5 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . 1 . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 65 | . . . . 9 . . . 56 Projectiles . | . . . . . . . . . Explosions 65 | . . . . 9 . . . 56 Melee . | . . . . . . . . . Knockbacks 9 | . . . 2 6 1 . . . Impact . | . . . . . . . . . Kinetic 9 | . . . 2 6 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 139 | . . 23 . 37 . . . 79 Shots 5 | . . . . 2 . . . 3 Rammed 37 | . 6 9 . 5 2 . . 15 Targets Rammed 37 | . 6 9 . 5 2 . . 15 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 396 | . 211 23 285 396 132 193 195 272 Average Temperature 88 | . 57 5 163 105 51 75 110 81 Received Heat Transfer 1236 | . 276 42 63 612 . . 9 234 Effects 2 | . . . . 1 . . . 1 Energy Bleed 1 | . . . . . . . . 1 Matter Decay 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 757 | . 350 . . 407 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Maximum Alert Level 2 | . . . 1 2 1 . . . Low Security (%) 69 | 100 100 100 62 23 99 100 100 . Level 1 29 | . . . 37 74 . . . . Level 2 . | . . . . 1 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 407 | 5 78 77 250 407 203 . 30 . Initial 182 | . . . . 94 182 . . . Average 115 | . 26 24 118 247 51 . 1 . Influence Increases 2500 | 10 254 163 485 1019 118 . 46 405 Destroy 0b10 Robot/C 1480 | . 160 120 260 600 40 . . 300 Destroy 0b10 Robot/NC 165 | 10 30 5 20 85 10 . . 5 Destroy Leader 386 | . 36 30 88 168 24 . . 40 Allied During Kill 77 | . . 8 69 . . . . . Successful Hack 60 | . 9 . 3 6 26 . 16 . Disable Machine 60 | . . . . 45 15 . . . Destroy Structure 62 | . 4 . . 55 3 . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 195 | . 15 . 45 45 . . 30 60 Influence Decreases 2399 | 10 254 163 260 841 521 . 16 334 Entered New Map 364 | . . . . 131 221 . . 12 Time Decay 1695 | 10 214 153 190 550 300 . 16 262 Lost Part 280 | . 40 10 10 160 . . . 60 Lost Ally 60 | . . . 60 . . . . . Squads Dispatched 15 | . 1 . 2 8 2 . 2 . Investigation 7 | . 1 . 2 2 . . 2 . Extermination 2 | . . . . . 2 . . . Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison 5 | . . . . 5 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Distress Signals 6 | . 2 . 2 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 18 7 19 37 3 6 3 19 Peak Tracking Total 7 | . 7 3 6 6 1 6 3 4 Tactical Retreats 8 | . 1 . 1 2 . . 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Machines Disabled 5 | . . . 1 3 1 . . . Max in Single Turn 1 | . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Machines Accessed 20 | . 2 . 6 4 4 . 4 . Terminals 13 | . 2 . 5 3 1 . 2 . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . . . . . 1 . 1 . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 79 | . 8 . 24 17 10 . 20 . Successful 34 | . 2 . 6 8 7 . 11 . Failed 45 | . 6 . 18 9 3 . 9 . Catastrophic 3 | . 1 . 1 1 . . . . Database Lockouts . | . . . . . . . . . Manual 30 | . 8 . 13 5 2 . 2 . Terminals 48 | . 8 . 20 7 2 . 11 . Fabricators 1 | . . . . . 1 . . . Repair Stations 6 | . . . . . 6 . . . Recycling Units 8 | . . . . . 1 . 7 . Scanalyzers 14 | . . . 4 10 . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 12 | . 2 . 3 1 . . 6 . Record 3 | . . . . . . . 3 . Robot Analysis 2 | . . . 1 . . . 1 . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . Emergency Access Points 2 | . 1 . 1 . . . . . Alert Level 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks 6 | . . . . . 1 . 5 . Recycle Component 2 | . . . . . . . 2 . Process 1 | . . . . . . . 1 . Report Inventory 2 | . . . . . 1 . 1 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer 6 | . . . 2 4 . . . . Insert Component 2 | . . . 1 1 . . . . Analyze 3 | . . . 1 2 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . 1 3 1 . . . Terminals 5 | . . . 1 3 1 . . . Track 3 | . . . 1 1 1 . . . Operators 2 | . . . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 . 6 3 3 . 3 . Full Trace Events 13 | . 2 . 6 3 . . 2 . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired 2 | . . . . . 2 . . . Time 64 | . . . . . 64 . . . Parts Recycled 2 | . . . . . . . 2 . Recycled Matter 38 | . . . . . . . 38 . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 72 | . . 72 72 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 58 | . . 2 56 . . . . . Total Damage 699 | . . 42 657 . . . . . Kills 15 | . . 2 13 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Active Infowar (turns) 2918 | . 170 9 . 1553 1029 157 . . Sensors 2739 | . . . . 1553 1029 157 . . T.N.C. 179 | . 170 9 . . . . . . Robot Analysis Total 2 | . . . 1 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Turns Passed 7049 | 114 657 411 398 1583 1035 187 118 2546 Spaces Moved 3269 | 60 257 279 250 553 492 147 203 1028 Core 1070 | 12 . . . 67 . 61 203 727 Treads 1579 | 48 257 54 122 345 492 86 . 175 Legs 260 | . . . . 134 . . . 126 Wheels 360 | . . 225 128 7 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 100 100 80 160 50 50 50 Average Speed 172 | 138 160 111 129 184 162 115 50 235 Slowest Speed 500 | 160 160 160 160 300 240 160 50 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 37 68 35 40 13 83 3 68 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . Scrap Searched 4 | . . 1 . . . . . 3 Spaces Dug 21 | . . . . . . . . 21 Terrain Destroyed 267 | . 4 . . 60 3 . . 200 Melee . | . . . . . . . . . Projectile 7 | . . . . 4 3 . . . AOE 260 | . 4 . . 56 . . . 200 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Total 4232 | 85 407 345 283 876 723 165 223 1125 Wait 316 | . 47 32 2 85 140 . 1 9 Move 3262 | 59 256 278 249 552 492 146 202 1028 Hop . | . . . . . . . . . Pick Up 132 | 10 16 4 4 34 33 6 11 14 Fast Attach . | . . . . . . . . . Attach 76 | 6 6 3 5 29 12 3 . 12 Detach 19 | 1 1 . . 9 4 1 . 3 Swap 21 | 1 5 1 . 7 6 1 . . Drop 76 | . 8 . 2 18 26 6 9 7 Fire 279 | 8 62 18 21 137 8 1 . 24 Melee 9 | . . . . . . . . 9 Ram 25 | . . 9 . . . 1 . 15 Kick . | . . . . . . . . . Crush 13 | . 6 . . 5 2 . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . . . 4 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 530 | -10/Materials | Core integrity fell below 50% 745 | -10/Materials | Discovered new exit (range 8) 772 | -10/Materials | Entered Mines 781 | -10/Mines | Escorted by a lone wolf Derelict 801 | -10/Mines | Learned location of Storage (-9) 871 | -10/Mines | Learned 2 Materials zone layouts 872 | -10/Mines | Discovered exit to Materials (range 11) 942 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1183 | -10/Mines | Entered Materials 1183 | -9/Materials | Accompanied by 3 allies 1183 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1188 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1277 | -9/Materials | Discovered new exit (range 10) 1302 | -9/Materials | Discovered new exit (range 12) 1373 | -9/Materials | Identified exit to Mines 1373 | -9/Materials | Identified exit to Storage 1506 | -9/Materials | Discovered new exit (range 14) 1580 | -9/Materials | Identified exit to Materials 1581 | -9/Materials | Entered another Materials area 1581 | -8/Materials | Evolved 2 slots: Weapon x2 1712 | -8/Materials | Garrison activated, responded to threat 1802 | -8/Materials | Lost 5 parts (1p2n2w) 2072 | -8/Materials | Garrison activated, responded to threat 2164 | -8/Materials | Lost 5 parts (1p1n3w) 2232 | -8/Materials | Garrison activated, responded to threat 2558 | -8/Materials | Core integrity fell below 50% 2575 | -8/Materials | Lost 3 parts (1p1u1w) 2843 | -8/Materials | Build established: Gunner 2863 | -8/Materials | Discovered new exit (range 4) 3112 | -8/Materials | Discovered new exit (range 15) 3164 | -8/Materials | Entered Factory 3164 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3570 | -7/Factory | Build established: Skirmisher 3597 | -7/Factory | Repaired Lgt. Treads 3641 | -7/Factory | Repaired Hrd. Medium Armor Plating 4199 | -7/Factory | Sucked down chute 4199 | -7/Factory | Entered Waste 4214 | -7/Waste | EMP discharged 4264 | -7/Waste | Spotted C-40 Crusher 4278 | -7/Waste | Spotted C-40 Crusher 4290 | -7/Waste | Spotted C-40 Crusher 4307 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4310 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4314 | -7/Waste | EMP discharged 4314 | -7/Waste | System corruption reached 10% 4331 | -7/Waste | Spotted C-40 Crusher 4334 | -7/Waste | Spotted C-40 Crusher 4337 | -7/Waste | Spotted C-40 Crusher 4350 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4353 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4356 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4356 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4380 | -7/Waste | Discovered new exit (range 12) 4386 | -7/Waste | Entered Factory 4387 | -7/Factory | Lost 4 parts (1p1n1u1w) 4402 | -7/Factory | Identified exit to Lower Caves 4504 | -7/Factory | Entered Lower Caves 4609 | -7/Lower Caves | Build established: Mutant 4668 | -7/Lower Caves | Core integrity fell below 50% 5568 | -7/Lower Caves | Encountered a Warlord checkpoint 6216 | -7/Lower Caves | Murdered 3 allies 6366 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6666 | -7/Lower Caves | Spotted B-75 Beast 6700 | -7/Lower Caves | Lost 3 parts (1p1n1w) 7017 | -7/Lower Caves | Core integrity fell below 20% 7050 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System corrupted: Energy discharge (-28). 6JHU OZMDE| YAPKU7BJ%CRCR9VZ/K8HNCUR|E System corrupted: IFF burst signal emitted. Slammed into P-60 Hacker. System corrupted: Substantial component data lost. Slammed into P-60 Hacker. Destabilizing: Core damaged (-35). Slammed into P-60 Hacker. Destabilizing: System corrupted (+2). Hrd. Medium Armor Plating destroyed. Slammed into P-60 Hacker. Destabilizing: System interference. Target Analyzer temporarily disabled. Slammed into P-60 Hacker. Destabilizing: Core damaged (-21). Slammed into P-60 Hacker. KSL 9LML&OGN8HEOC#TAAMNO><0MB/XX6:EHAKB Slammed into P-60 Hacker. System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????## # ###??# ###??????????????? | | ???????### ##?## ### #??????????????? | | ######## # #??### #??????????????? | | ##### # # ##????## #####??????????? | | ## # ###??????## ######## #?? | | # # # # ######????## #### ## ???? | | ## ## ## ##????# ##?# ## #?????? | | # # # ##???# ### # ##?#### | | ##### # #### ##??## ### | | ##### ### #???## #### #### | | ## ## #????# #??## ! ### | | ########## ## ##????# #???### ## | | ##???????## #### #?????# #????## | | ### #????????####?## #??#### #???## ! | | #####???????### ##?# #??## ## | | ##?????## #?# ##?## ### | | ####### #?# ####?## ##?## # | | ##### ##???# ## #???### | | #### ##??# ## ####### | | ######## #### # #?## #?# | | ###??## #?# ### #?## | | ##?# ### # #?## | | # #### #### ### | | ## #### # ## # ### | | ?# # ##### #### | | ?# ### # @ ## ### | | # #?#### p ##### #### # | | #????# # #???###??## ## # | | ## #???## ## # # ##?????????## ######## | | #?# #??## ### # # #???????????## #?????? | | ??# #??# ##?## # # #????????????# #????? | | ??# #??# ##??#########????????????## #????? | | ???# #??# #????????????????????????#####????? | | ???# #?# #?????????????????????????????????? | | ???# ## #?????????????????????????????????? | | ???? ??# #????????????????????????????????? | | ???????# #???????????????????????????????? | | ???????### #???????????????????????????????? | | ?????????#### #???????????????????????????????? | | ?????????????# ##???????????????????????????????? | | ??????????????###????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | # ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 24% | -7/Factory Hrd. Medium Armor Plating | 72% | -7/Factory Studied --------- Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Heavy Suspicion Item+ More Dakka Please Resistances Are Futile Challenges ------------ None Game ------ Seed CombatVariablePerforator Manual? 0 Play Time 01:29:40 Cumulative 17.0 hours Start 2026.01.07 @ 13:52:07 End 2026.01.07 @ 16:58:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a980a54-c5f6-46fb-8613-6c9a950d15fa