Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 04:26:44 Player: maxwell Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (290) 1450 Value Destroyed (13904) 13904 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (6570) 6570 TOTAL SCORE: 32124 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3568 Follower Combat Kills 4426 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 100 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -4224 Cogmind --------- Core Integrity 0/1450 Matter 160/300 Energy 99/100 System Corruption 40% Temperature Warm (146) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- GAL Module Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Experimental Thermal Shield Advanced EM Disruption Field > --- WEAPON ----------- Neutron Cannon Enhanced Nova Cannon Railgun Fusion Bomb Launcher > --- INVENTORY -------- Quantum Reactor Improved Heavy Treads Advanced Heavy Treads Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Matter Compressor Advanced Sensor Array Vortex Rail Gamma Bomb Array Fusion Bomb Launcher GAL Module [Rating: 186] Favorites ----------- Power Neutrino Core Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Vortex Rail Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 9 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 2 . . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 395 | 6 5 . 1 3 13 9 16 5 9 20 17 25 7 4 21 40 5 28 2 13 24 19 13 12 50 4 24 Power 26 | 1 1 . . . 2 2 1 . . . 1 . . . 1 3 . 1 . 1 4 . 2 1 4 . 1 Engine 6 | 1 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Core 11 | . . . . . . 1 1 . . . . . . . . 2 . 1 . 1 4 . 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 4 . 1 Propulsion 93 | 2 1 . . 1 4 1 3 1 2 8 3 4 4 . 5 15 . 6 1 2 6 4 3 1 8 . 8 Treads 91 | 2 1 . . 1 4 1 3 1 2 8 3 4 4 . 5 15 . 4 1 2 6 4 3 1 8 . 8 Leg 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 1 3 . 1 . 2 3 1 2 2 6 4 13 2 . 9 11 . 6 . 2 5 5 3 4 13 3 8 Device 83 | . 2 . . . 2 2 1 2 2 6 3 8 1 . 8 9 . 3 . 1 3 3 2 3 12 3 7 Storage 7 | 1 1 . 1 . . . . . . . . 1 . . . . . 2 . . 1 . . . . . . Processor 13 | . . . . . . 1 . . . . 1 1 1 . 1 1 . . . 1 1 1 1 1 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . . . . . . . . . . 3 . . . 1 . 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | 2 . . . 2 5 3 11 2 5 6 9 8 1 4 6 11 5 15 1 8 9 10 5 6 25 1 7 Energy Gun 11 | . . . . . . . . . . . . . . . . 1 . . . 1 2 2 1 1 1 . 2 Energy Cannon 18 | . . . . . . . . . . . . . . . . 1 1 3 . 1 2 2 1 . 6 1 . Ballistic Gun 93 | 2 . . . 1 5 2 8 1 5 5 6 5 . 3 4 4 2 8 1 5 4 3 3 3 12 . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Launcher 29 | . . . . 1 . 1 2 1 . 1 1 2 . . 1 3 1 3 . 1 1 1 . 2 3 . 4 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 . . . 2 1 1 1 . 1 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 2 . . 1 . . . . . . 2 . . . 2 . . 2 . 5 2 1 Corrupted Parts 34 | . . . . . . . . . 1 6 . 1 1 . 6 . . 7 1 5 . 2 3 1 . . . System Corruption 133 | . . . . . . . . . 1 12 . 9 1 . 38 . . 29 1 10 . 12 11 9 . . . Parts Lost 116 | . . . . . 5 4 2 . . 1 4 5 2 . 2 24 . 5 . 3 11 7 . 5 5 . 31 Power 12 | . . . . . 1 . . . . . 1 . . . . 2 . . . 1 3 . . 2 . . 2 Propulsion 45 | . . . . . 2 2 1 . . . 2 2 2 . . 11 . 3 . 1 6 4 . . . . 9 Utility 28 | . . . . . 1 . . . . 1 . 2 . . . 6 . 1 . 1 . 1 . 1 3 . 11 Weapon 31 | . . . . . 1 2 1 . . . 1 1 . . 2 5 . 1 . . 2 2 . 2 2 . 9 Highest Loss Streak 11 | . . . . . 1 2 2 . . 1 2 3 2 . 2 11 . 4 . 3 5 3 . 3 2 . 11 To Critical Strikes 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 3 Average Slot Usage (%) 95 | . 95 100 100 99 99 99 97 100 85 98 99 99 99 75 99 90 100 99 100 98 89 92 93 93 84 82 68 Engine 2 | . 14 14 14 14 9 5 3 . . . 5 6 6 6 4 . . . . . . . . . . . . Core 3 | . . . . . . 1 3 7 7 7 . . . . . 2 5 5 5 5 9 10 8 3 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 3 8 9 7 Treads 29 | . 27 28 28 27 35 30 29 30 29 29 32 32 32 33 32 30 35 32 35 34 25 27 26 23 14 14 12 Device 12 | . 9 14 14 14 8 15 14 15 15 13 12 9 5 6 5 13 17 13 11 11 7 10 14 18 18 17 15 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 8 11 11 10 5 5 4 4 4 3 Processor 10 | . . . . . . 7 7 7 7 7 13 14 19 20 20 9 5 5 5 9 14 15 15 19 19 19 15 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 4 11 11 4 2 4 3 1 5 5 Ballistic Gun 20 | . 28 28 28 28 35 29 26 29 16 29 22 22 21 1 22 12 14 17 11 10 13 14 15 13 16 7 4 Naked Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Heaviest Build 179 | 11 32 32 52 52 64 73 78 77 78 79 79 119 115 111 124 124 125 125 126 128 140 132 134 137 166 173 179 Greatest Support 240 | 40 40 40 40 40 80 80 83 91 91 96 116 124 124 108 108 164 140 145 145 140 140 150 172 184 240 230 230 Greatest Overweight (x) 42 | . 1 . 1 1 . 1 1 . . 1 . 1 1 1 1 1 . 1 . 42 1 1 1 . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 18 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 11 15 15 20 20 20 20 20 20 20 20 23 21 21 25 24 22 25 25 25 24 25 25 25 25 25 24 Average Carried 20 | 1 8 13 15 19 18 18 19 19 19 19 18 20 19 21 23 16 18 22 24 24 22 24 24 24 24 24 17 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 11 15 15 20 20 18 20 20 19 20 18 21 21 21 25 16 22 23 24 24 23 25 25 23 24 25 1 Class Distribution -------------------- 49% | Scavenger-Skirmisher 18% | Scavenger-Mutant 10% | Trapper-Skirmisher 6% | Scavenger-Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Trapper-Skirmisher | -6/Lower Caves Trapper-Mutant | -6/Data Miner Trapper-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Skirmisher | -4/Cetus Commander-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Armory Scavenger-Mutant | -3/Lab Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Matter Collected 12254 | 183 193 107 . 127 910 257 507 249 81 530 644 1066 483 . 450 1336 465 572 170 188 765 651 229 111 1428 68 484 Remotely 517 | . . . . . . . . . . . . . . . . 517 . . . . . . . . . . . Salvage Created 14416 | . 367 87 . 169 1295 339 675 332 . 654 804 807 309 . 475 1415 276 482 46 463 1276 646 . 652 1933 185 729 Parts 642 | . 22 8 . 3 68 10 31 11 . 25 33 23 14 . 16 70 13 25 1 13 69 19 . 24 92 9 43 Haulers Intercepted 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 170 | . . . . . . . 20 3 3 14 . 11 10 . 23 . 7 6 67 6 . . . . . . . Prevented 64 | . . . . . . . . 7 . 5 . 7 . . 10 . . 18 7 10 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Combat Hostiles Destroyed 240 | . 8 2 . 3 19 6 4 4 . 9 13 12 4 . 8 31 3 7 1 6 17 8 . 13 33 . 29 Melee 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Guns 136 | . 8 2 . 1 19 6 4 1 . 5 13 7 4 . 3 16 1 5 . 2 12 7 . 4 15 . 1 Cannons 18 | . . . . . . . . . . . . . . . . 4 . . 1 3 3 1 . . . . 6 AOE 71 | . . . . 2 . . . 2 . 2 . 5 . . 3 9 2 1 . . . . . 8 17 . 20 Classes Destroyed 23 | . 4 . . 2 4 . 1 2 . 1 2 1 1 . . . . . . . 1 . . 3 . . 1 Worker 7 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . 3 Builder 9 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . 3 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Recycler 5 | . . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . Minesweeper 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Watcher 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Swarmer 45 | . 2 . . . 3 . 2 . . . 4 2 3 . 4 8 2 . . . . . . 1 . . 14 Grunt 94 | . 6 2 . 2 10 5 . 3 . 3 3 5 . . 3 9 . 3 1 3 5 4 . 5 16 . 6 Brawler 13 | . . . . . . . . 1 . 1 . 4 . . 1 3 . . . . . . . . 2 . 1 Duelist 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Sentry 31 | . . . . . 5 1 . . . 1 5 1 . . 1 5 1 1 . 1 5 1 . 1 1 . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 16 | . . . . . 1 . . . . 3 . . . . . 4 . 2 . 2 . . . 2 . . 2 Programmer 26 | . . . . . . . . . . . 1 . . . . 2 . . . . 6 2 . . 10 . 5 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . 1 2 . . . 2 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 7 | . . . . . 1 . 5 . . . . . . . . . . . . . . 1 . . . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 6 | . . . . . . . 2 . . 2 . 1 1 . . . . . . . . . . . . . . Commander 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | . 3 2 . 4 4 3 2 4 . 5 4 7 3 . 6 10 3 4 1 5 8 3 . 7 19 . 20 Combat Bots Only 19 | . 2 2 . 3 4 3 2 4 . 5 4 7 3 . 6 9 3 4 1 5 6 3 . 7 19 . 15 Max Kills in Single Turn 9 | . 1 1 . 1 2 2 1 1 . 2 2 2 1 . 2 5 2 2 1 1 2 1 . 3 9 1 3 Gunslinging 1 | . . . . . 1 1 . . . . 1 1 . . 1 1 . 1 . . . . . 1 1 . . Exploded 9 | . . . . 1 . . . 1 . 2 . 1 . . 2 3 2 1 . . . . . 3 9 . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Damage Taken 25513 | . 351 46 . 165 731 491 224 29 . 834 977 589 445 . 655 3313 . 822 165 729 1457 807 7 1296 2648 239 8493 Core 3106 | . 66 . . 41 47 30 . . . 92 82 30 . . 74 255 . 130 17 46 180 82 . 173 154 143 1464 Absorbed by Shields 1754 | . 54 17 . 60 231 180 54 . . 216 335 42 . . . . . . 97 363 . 99 6 . . . . Reduced by Siege Mode 262 | . . . . . . . . . . . . . . . . . . . . . . . . 12 177 . 73 Redirected to Shielding 69 | . . . . . . . . . . . . 69 . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 57 91 . . . . 82 . . . . 78 . . . . 55 . . 77 . . 63 . Volleys Fired 723 | . 44 5 . 8 52 24 21 13 . 35 31 25 11 . 16 63 5 30 1 13 60 45 5 20 63 40 93 Largest 4 | . 2 2 . 2 4 4 4 4 . 4 4 4 4 . 4 4 4 3 4 4 4 4 1 4 4 2 4 Hottest 275 | . 40 40 . 40 93 96 88 89 . 122 127 120 120 . 120 179 114 91 232 232 226 184 45 233 131 135 275 Shots Fired 1860 | . 88 10 . 14 207 96 60 34 . 112 123 68 49 . 34 209 14 56 4 52 171 105 8 40 150 44 112 Gun 1472 | . 88 10 . 12 207 96 52 29 . 102 123 58 49 . 23 160 11 40 2 26 120 66 7 24 123 18 26 Cannon 247 | . . . . . . . . . . . . . . . 1 39 2 5 2 26 51 18 1 5 8 26 63 Launcher 109 | . . . . 2 . . 8 5 . 10 . 10 . . 10 10 1 11 . . . 2 . 11 6 . 23 Special 32 | . . . . . . . . . . . . . . . . . . . . . . 19 . . 13 . . Kinetic 1420 | . 88 10 . 12 207 96 52 29 . 102 123 58 49 . 24 175 11 40 2 26 108 60 2 21 119 . 6 Thermal 216 | . . . . . . . . . . . . . . . . 24 2 4 1 13 51 18 1 5 8 26 63 Explosive 44 | . . . . 2 . . 7 . . . . 5 . . . 10 . . . . . . . . . . 20 Electromagnetic 92 | . . . . . . . 1 5 . 10 . 5 . . 10 . 1 12 1 13 12 6 . 11 2 . 3 Entropic 56 | . . . . . . . . . . . . . . . . . . . . . . 2 5 3 8 18 20 Robot Hit Streak 26 | . 12 7 . 6 10 15 8 14 . 12 14 13 23 . 26 14 5 13 3 12 14 15 1 6 24 9 8 Robot Miss Streak 5 | . 2 2 . 2 5 2 2 2 . 3 4 3 3 . 1 5 1 1 . 2 2 3 2 3 5 . 3 Penetration Max 2 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 1 . 1 1 . 1 Secondary Targets 30 | . 1 . . . 5 2 2 . . 1 2 3 . . 2 2 . 1 . . 1 . . 2 6 . . Max Gunslinging Chain 2 | . 1 . . . 1 2 1 . . 1 1 1 . . 2 1 . 1 . . 1 . . 1 1 . . Shots Hit Robots 1149 | . 61 7 . 10 122 66 70 24 . 62 89 41 33 . 25 121 9 31 1 35 93 75 1 21 94 8 50 Core Hits 650 | . 22 5 . 7 50 24 29 14 . 27 33 34 10 . 23 81 9 16 1 14 44 26 1 25 67 6 82 Critical Kills 22 | . . . . . 3 . . . . . 1 . . . . . . . . . 6 3 . 1 7 1 . Critical Parts Destroyed 27 | . 1 . . . . 3 1 . . . 1 1 1 . . . . . . . 7 3 . . 7 . 2 Critical Strikes 60 | . 1 . . . 3 3 1 . . . 3 1 1 . . 5 . . . 1 16 7 . 1 14 1 2 Burn 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Destroy 44 | . 1 . . . 3 3 1 . . . 2 1 1 . . . . . . . 11 6 . 1 14 . . Blast 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . . . Sever 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 77 | . . . . . . . 35 . . . 19 10 4 . . 6 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . 35 . . . 19 10 4 . . 6 3 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 46 | . . . . . . . 34 . . . 1 4 4 . . . 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41850 | . 641 86 . 238 1887 958 1488 655 . 1554 1943 2041 996 . 1040 4544 397 984 35 1059 2753 1686 35 2887 6321 335 7287 Guns 18914 | . 641 69 . 95 1836 958 398 336 . 1092 1731 751 655 . 394 2217 143 597 . 335 1983 1028 35 425 2410 . 785 Cannons 3703 | . . . . . . . . . . . . . . . . 535 . . 35 724 737 626 . 69 . 239 738 Explosions 16377 | . . . . 141 . . 28 319 . 462 . 892 . . 646 1632 46 387 . . . 27 . 2393 3894 . 5510 Melee 2370 | . . . . . . . 1062 . . . 201 398 341 . . 160 208 . . . . . . . . . . Ramming 486 | . . 17 . 2 51 . . . . . 11 . . . . . . . . . 33 5 . . 17 96 254 Kinetic 18019 | . 641 69 . 95 1836 958 398 336 . 1092 1731 751 655 . 394 2405 143 597 . 335 1699 894 35 381 2410 . 164 Thermal 3300 | . . . . . . . . . . 56 . 63 . . 24 347 . . . 280 737 626 . 69 . 239 859 Explosive 7398 | . . . . 141 . . 2 . . . . 387 . . . 1632 . . . . . . . . . . 5236 Electromagnetic 3944 | . . . . . . . 26 319 . 406 . 442 . . 622 . 46 387 35 444 284 119 . 437 224 . 153 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2370 | . . . . . . . 1062 . . . 201 398 341 . . 160 208 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6333 | . . . . . . . . . . . . . . . . . . . . . . 42 . 2000 3670 . 621 Highest Corruption 62 | . . . . . . 2 2 2 2 12 2 11 8 8 38 32 32 61 62 7 8 20 31 10 10 5 40 Average Corruption 13 | . . . . . . 2 2 2 1 3 1 7 7 8 27 28 32 45 61 3 5 11 23 9 3 3 13 Corruption Purged 25 | . . . . . . . . . . . . 4 . . 8 . . . . 3 . . . . 10 . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Effects 719 | . . . . . . 2 26 23 . 32 11 52 55 3 50 48 96 103 3 3 32 78 43 2 30 6 21 Message Errors 172 | . . . . . . 2 7 3 . 7 2 5 13 . 16 16 25 25 2 1 5 17 10 1 9 2 4 Matter Fused 170 | . . . . . . . 4 6 . 7 3 15 19 . 10 9 22 28 . 1 8 17 11 . 5 2 3 Heat Flow Errors 89 | . . . . . . . 1 4 . 3 . 9 6 2 9 3 14 12 . . 5 9 5 . 4 . 3 Energy Discharges 80 | . . . . . . . 4 4 . 3 1 8 3 . 4 2 9 8 . . 5 12 6 1 5 1 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . Data Loss (minor) 89 | . . . . . . . 5 2 . 6 4 6 7 . 6 3 14 12 1 1 1 12 2 . 4 1 2 Data Loss (major) 39 | . . . . . . . 1 2 . 4 . 3 2 1 2 3 6 9 . . 2 3 1 . . . . Misfires 34 | . . . . . . . 3 . . 2 1 4 5 . 1 2 3 4 . . 1 4 3 . 1 . . Alerts 15 | . . . . . . . . 1 . . . 2 . . 2 . 3 1 . . 1 1 2 . 1 . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 3 Weapon Failures 21 | . . . . . . . 1 1 . . . . . . . 10 . 3 . . 3 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1236 | . . . . . . . 98 . . . 9 131 123 . . 75 43 . . 13 12 14 . 235 53 . 430 Projectiles 48 | . . . . . . . . . . . . . . . . 9 . . . 13 12 14 . . . . . Explosions 777 | . . . . . . . . . . . . . . . . 66 . . . . . . . 235 46 . 430 Melee 411 | . . . . . . . 98 . . . 9 131 123 . . . 43 . . . . . . . 7 . . Knockbacks 8 | . . . . . 1 . . . . . 1 . . . . 3 . . . . 1 . . . . . 2 Impact 5 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 2 Kinetic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 735 | . . . . . . . 23 . . 63 . 11 . . 17 57 . 20 . . . . . . . 96 448 Shots 20 | . . . . . . . 1 . . 3 . 2 . . 1 2 . 1 . . . . . . . . 10 Rammed 37 | . . 2 . . 3 . . . . . 1 . . . . . . . . . 1 2 . . 1 . 27 Targets Rammed 43 | . . 2 . 1 4 . . . . . 2 . . . . . . . . . 2 2 . . 1 . 29 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . 2 Highest Temperature 585 | . 12 8 . 4 281 69 171 209 . 307 87 312 264 168 260 301 228 232 72 339 385 254 240 88 378 174 585 Average Temperature 86 | . 3 3 . 1 56 24 50 57 . 96 27 88 75 84 81 70 91 98 40 157 110 54 94 48 77 62 182 Received Heat Transfer 3405 | . 132 24 . 16 300 137 9 18 . 129 174 162 60 . 138 540 . 225 . 81 223 171 . 70 436 . 360 Effects 36 | . . . . . 2 . . . . 2 . . . . 2 . . . . 1 2 . . . 10 . 17 Shutdowns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 2 Interference 16 | . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . 5 . 5 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 1 Total Turns 97 | . . . . . . . . . . . . . . . . . . . . . . . . 21 50 . 26 Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . . 13 42 . 26 Robots Corrupted 9 | . . . . . . . . 1 . 2 . . . . 2 . . 1 . 1 . . . 1 1 . . Combat Hostiles 9 | . . . . . . . . 1 . 2 . . . . 2 . . 1 . 1 . . . 1 1 . . Parts Fried 23 | . . . . . . . . 3 . 2 . . . . 3 . . 6 . 2 1 1 . 2 3 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Melted 11 | . . . . . . . . . . . . 2 . . . 1 . . . . 7 . . . . 1 . Heat Transferred 3654 | . . . . . . . . . . 50 . 50 . . 50 962 . . . 296 740 629 . 74 . 296 507 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Peak Influence 2361 | . 282 105 . 117 453 255 . . . . 373 . . . . 538 . . . . 251 588 1521 1615 2361 . 945 Initial 1100 | . . 40 . . 45 180 . . . . . . . . . 97 . . . . . 71 293 822 1100 . . Average 431 | . 133 91 . 53 241 162 . . . . 138 . . . . 372 . . . . 113 211 991 987 1463 . 386 Maximum Alert Level 5 | . 1 . . . 2 1 . . . . 1 . . . . 2 . . . . 1 2 4 5 5 . 3 Low Security (%) 49 | 100 66 100 . 100 39 83 . . . . 81 . . . . 18 . . . . 81 62 . . . . 49 Level 1 14 | . 33 . . . 42 16 . . . . 18 . . . . 30 . . . . 18 11 3 . . . 4 Level 2 12 | . . . . . 17 . . . . . . . . . . 50 . . . . . 25 23 5 . . 5 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . 21 69 . . 40 Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . 51 15 78 . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 4 . . . 5 2 . . . . 7 . . . 1 12 . . . . 9 1 . 6 11 . 4 Investigation 10 | . 1 . . . 3 1 . . . . 1 . . . . 1 . . . . 1 1 . . 1 . . Extermination 11 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . 3 . 2 Reinforcement 13 | . 3 . . . 2 1 . . . . 1 . . . . 3 . . . . . . . 2 . . 1 Assault 14 | . . . . . . . . . . . . . . . 1 2 . . . . . . . 3 7 . 1 Garrison 14 | . . . . . . . . . . . 3 . . . . 4 . . . . 6 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 4 . . Construction Impeded 5 | . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Distress Signals 22 | . 2 . . . 3 3 . . . . 1 . . . . 2 . . 1 . . 2 3 2 1 . 2 Communications Jammed 78 | . . . . . . . . . . . . . . . . . . . . . . . . 42 36 . . Distress Signals 78 | . . . . . . . . . . . . . . . . . . . . . . . . 42 36 . . Times Spotted 440 | . 21 2 . 3 29 18 10 3 . 12 15 18 5 . 20 39 2 8 29 7 20 30 24 20 55 . 50 Peak Tracking Total 15 | . 4 1 . 3 5 8 5 4 . 5 5 9 4 . 8 10 1 4 11 7 3 6 5 6 11 . 15 Tactical Retreats 22 | . . . . . 4 . 1 . . 2 4 3 . . 1 . . 1 3 . 1 . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Traps Triggered 15 | . 1 . . 1 1 . . . . . 2 . . . . 1 . . . . . 3 . 1 3 . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Triggered 10 | . . . . . . . . . . . . 1 . . . . . . 9 . . . . . . . . Most Traps Carried 11 | . . . . . . . . 4 4 6 6 11 11 11 11 8 8 8 8 8 8 9 8 8 8 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Machines Disabled 26 | . . . . 1 1 . . . . . . 1 . . . 1 . . . . . 3 2 2 10 2 3 Max in Single Turn 2 | . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 1 . 2 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Machines Accessed 28 | . 1 . 1 1 5 3 . . . . 2 . . 4 . 1 . . 4 . 3 . 1 1 1 . . Terminals 5 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . 1 . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . Total Hacks 82 | . 3 . 1 1 15 8 . . . . 3 . . 29 . 2 . . 10 . 6 . 1 2 1 . . Successful 59 | . 2 . 1 1 8 3 . . . . 1 . . 29 . 2 . . 10 . 2 . . . . . . Failed 23 | . 1 . . . 7 5 . . . . 2 . . . . . . . . . 4 . 1 2 1 . . Catastrophic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 1 . . . 9 5 . . 4 . 9 . . . . 6 . . . . 15 2 1 2 7 4 3 Terminals 14 | . . . . . 7 2 . . . . . . . . . . . . . . 4 . 1 . . . . Fabricators 5 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 . . . 5 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . 2 . . . Terminal Hacks 43 | . . . 1 1 1 . . . . . . . . 29 . . . . 10 . 1 . . . . . . Record 21 | . . . 1 . . . . . . . . . . 11 . . . . 9 . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 2 3 . . . . 2 . . . . 1 . . . . 1 . 1 1 1 . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 1 . . . 15 . . . . 11 . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 10 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . parse_system 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Relay Couplers Released 8 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 31 | . . . . . . . 2 . . . . 2 . . 2 . . . 3 . . 15 . . 7 . . Allies Hacked 4 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Total Allies 79 | . . . . . . . 2 . 4 . 4 2 . . 3 4 . . 3 . 4 33 5 . 13 2 . Largest Group 27 | . . . . . . . 2 . 4 3 4 4 2 1 3 4 4 . 3 2 3 27 26 20 8 2 . Highest-Rated Group 1747 | . . . . . . . 50 . 152 110 112 112 58 29 175 175 112 . 179 130 117 1506 1747 1319 517 192 . Highest-Rated Ally 159 | . . . . . . . 25 . 42 38 28 29 29 29 96 96 28 . 65 65 39 159 152 152 96 96 . Zionite Dispatches 7 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . . 2 . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Fire 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 37 | . . . . . . . . . . . . . . . 9 3 . 4 6 . 1 5 4 . 5 . . STAY 12 | . . . . . . . . . . . . . . . . . . . 5 . . 2 2 . 3 . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . 2 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 11 | . . . . . . . . . . . . . . . 4 3 . 3 . . 1 . . . . . . RETURN 6 | . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . . . Ally Attacks 627 | . . . . . . . 10 . . 30 . 20 11 . 22 18 10 . 6 . 5 156 128 108 103 . . Total Damage 20407 | . . . . . . . 230 . . 363 . 302 163 . 974 484 209 . 235 . 70 5112 6035 2839 3391 . . Kills 123 | . . . . . . . 2 . . 2 . 4 1 . 12 2 3 . . . 2 24 36 16 19 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . 1 1 1 2 . 2 1 . 3 . 1 1 . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . 5 3 . 4 . . 1 . . . . . . Drone Recoveries 10 | . . . . . . . . . . . . . . . 5 2 . 3 . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Garrisons 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guards 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Turns Passed 33250 | 85 526 457 325 253 885 744 2306 1947 2041 1740 1293 1955 1894 166 2624 1187 1892 1880 793 514 1350 2132 837 698 1308 397 1021 Spaces Moved 16158 | 49 238 273 161 91 388 396 1222 1174 1259 968 671 963 820 95 956 503 1040 850 370 218 499 986 330 390 602 176 470 Core 34 | 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 29 Treads 16124 | 45 238 273 161 91 388 396 1222 1174 1259 968 671 963 820 95 956 503 1040 850 370 217 499 986 330 390 602 176 441 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 160 160 160 162 162 162 164 244 161 161 161 161 161 160 160 160 157 150 150 50 Average Speed 174 | 151 160 160 202 240 160 160 160 160 160 160 162 168 224 168 244 169 161 168 161 172 214 189 206 157 156 150 144 Slowest Speed 2150 | 160 240 160 240 240 160 240 240 160 160 240 162 242 244 244 246 242 161 242 161 2150 242 240 240 160 160 150 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 46 53 53 23 40 12 98 97 89 92 22 94 92 68 91 17 85 97 45 42 21 88 65 13 45 7 15 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 8 | . 1 . 1 . 2 1 . . 1 . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 . . 1 . . . . . Scrap Searched 26 | . . . . . . . 4 1 2 2 . 4 2 . 5 . 2 3 . 1 . . . . . . . Spaces Dug 119 | . . . . . . . 41 . . . 12 14 . . . . 1 2 . . 14 . . 1 10 11 13 Terrain Destroyed 758 | . . . . 9 1 . 101 . . 4 12 67 . . 3 102 8 5 . 8 33 6 1 30 98 19 251 Melee 17 | . . . . . . . . . . . 12 5 . . . . . . . . . . . . . . . Projectile 212 | . . . . . 1 . . . . 1 . 5 . . 1 32 8 5 . 8 33 6 1 4 27 19 61 AOE 528 | . . . . 9 . . 101 . . 3 . 57 . . 2 70 . . . . . . . 26 71 . 189 Terrain Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Total 19809 | 57 301 283 162 112 537 458 1468 1219 1287 1083 780 1230 845 102 1224 682 1244 1257 566 322 660 1181 483 440 869 263 694 Wait 1909 | . 5 . . . 59 22 113 22 8 48 18 167 . . 174 52 184 319 160 70 60 93 120 12 95 36 72 Move 16131 | 48 237 272 160 90 387 395 1221 1173 1258 967 670 962 819 94 955 502 1039 849 369 217 498 985 329 389 601 175 470 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 174 | 3 8 4 . 8 14 4 13 3 3 5 9 8 2 . 12 15 7 13 4 4 7 6 4 2 15 . 1 Fast Attach 143 | 6 5 . . . 3 2 7 . 4 7 6 7 1 4 5 9 . 8 1 2 12 9 8 3 25 3 6 Attach 142 | . . . . 1 10 5 5 1 1 2 6 6 3 . 11 22 1 10 . 6 9 3 3 7 12 1 17 Detach 31 | . . . . . . . . . . . 2 3 . . 7 . . 3 . 2 1 2 1 2 6 2 . Swap 111 | . . . 1 2 . 2 4 4 4 11 5 12 3 . 5 9 4 10 1 5 4 7 2 2 13 . 1 Drop 171 | . 2 . 1 2 8 4 13 3 9 8 11 5 2 4 11 4 1 15 5 3 7 5 11 3 31 2 1 Fire 723 | . 44 5 . 8 52 24 21 13 . 35 31 25 11 . 16 63 5 30 1 13 60 45 5 20 63 40 93 Melee 77 | . . . . . . . 35 . . . 19 10 4 . . 6 3 . . . . . . . . . . Ram 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 19 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . 2 . 1 4 . . . . . 2 . . . . . . . . . 2 2 . . 1 . 14 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 145 | . . . . . . . 36 . . . 1 25 . . 28 . . . 25 . . 23 . . 7 . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 5) 263 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 7) 612 | -10/Materials | Entered Mines 723 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 818 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1045 | -10/Mines | Discovered new exit (range 10) 1061 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1062 | -10/Mines | Discovered new exit (range 5) 1069 | -10/Mines | Entered Exiles 1109 | -10/Exiles | Met 8R-AWN 1137 | -10/Exiles | Met EX-HEX 1233 | -10/Exiles | Met EX-DEC 1291 | -10/Exiles | Learned location of Zion (-7) 1373 | -10/Exiles | Discovered new exit (range 11) 1394 | -10/Exiles | Entered Mines 1424 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1625 | -9/Mines | Discovered new exit (range 8) 1627 | -9/Mines | Learned Materials security intel 1647 | -9/Mines | Entered Materials 1647 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1950 | -8/Materials | Build established: Tank 2456 | -8/Materials | Discovered new exit (range 16) 2532 | -8/Materials | Entered Factory 2532 | -7/Factory | Evolved 2 slots: Utility x2 2839 | -7/Factory | Build established: Scavenger-Skirmisher 3241 | -7/Factory | Discovered new exit (range 15) 3261 | -7/Factory | Identified exit to Lower Caves 3276 | -7/Factory | Entered Lower Caves 3562 | -7/Lower Caves | Attacked by a faux Warlord 4489 | -7/Lower Caves | Discovered new exit (range 14) 4507 | -7/Lower Caves | Identified exit to Lower Caves 5099 | -7/Lower Caves | Imp. Sensor Array stolen by Master Thief 5102 | -7/Lower Caves | Autogun stolen by Master Thief 5217 | -7/Lower Caves | Destroyed XQ-2SS(g) 5334 | -7/Lower Caves | Build established: Scavenger-Mutant 5582 | -7/Lower Caves | Entered another Lower Caves area 5583 | -7/Lower Caves | Encountered a Warlord checkpoint 5587 | -7/Lower Caves | Learned Factory terminal intel 5646 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5765 | -7/Lower Caves | Discovered new exit (range 12) 7410 | -7/Lower Caves | Discovered new exit (range 10) 7426 | -7/Lower Caves | Identified exit to Zion 7529 | -7/Lower Caves | Entered Zion 7545 | -7/Zion | Given A8's code to call for help 7605 | -7/Zion | Discovered new exit (range 12) 7670 | -7/Zion | System corruption cleaned by Quarantine Array 7962 | -7/Zion | System corruption cleaned by Quarantine Array 8157 | -7/Zion | Build established: Scavenger-Mutant 8280 | -7/Zion | Learned location of 1 exit from Proximity Caves 8365 | -7/Zion | Given the Hacking Drone Bay 8378 | -7/Zion | Found Prototype Device 8502 | -7/Zion | Found GAL Module 8518 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8814 | -7/Zion | Identified Hacking Drone Bay 8978 | -7/Zion | Learned location of Quarantine (-3) 9095 | -7/Zion | Imprinted 9098 | -7/Zion | Declared Zion's savior 9118 | -7/Zion | Build established: Scavenger-Skirmisher 9267 | -7/Zion | Opened final containment barrier to the Deep Caves 9291 | -7/Zion | Discovered new exit (range 3) 9291 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9298 | -7/Zion | Identified exit to Deep Caves 9560 | -7/Zion | Identified exit to Proximity Caves 9570 | -7/Zion | Entered Proximity Caves 9570 | -6/Proximity Caves | Accompanied by 4 allies 9571 | -6/Proximity Caves | Identified exit to Factory 9582 | -6/Proximity Caves | P-60 Hacker assimilated allied R6-OFA(M) 9846 | -6/Proximity Caves | Learned location of 2 exits from Factory 10635 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10855 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10936 | -6/Proximity Caves | Build established: Scavenger-Tank 11287 | -6/Proximity Caves | System corruption reached 10% 11310 | -6/Proximity Caves | Entered Factory 11310 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11311 | -6/Factory | Identified exit to Factory 11312 | -6/Factory | Loaded intel: 26 terminal locations 11365 | -6/Factory | Garrison activated, responded to threat 11583 | -6/Factory | Build established: Scavenger-Skirmisher 12491 | -6/Factory | Discovered new exit (range 15) 12514 | -6/Factory | Identified exit to Lower Caves 12548 | -6/Factory | Discovered exit to Factory (range 11) 12564 | -6/Factory | Retrieved Zion intel report: Active Terminals 12565 | -6/Factory | Zion Fire squad teleported in 12603 | -6/Factory | Entered Lower Caves 12603 | -6/Lower Caves | Accompanied by 4 allies 12637 | -6/Lower Caves | Encountered a Warlord checkpoint 13175 | -6/Lower Caves | System corruption reached 10% 13801 | -6/Lower Caves | Learned location of 1 exit from Factory 13828 | -6/Lower Caves | Lost 3 parts (2n1u) 13911 | -6/Lower Caves | Learned 8 Factory zone layouts 14132 | -6/Lower Caves | Build established: Trapper-Skirmisher 14185 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14253 | -6/Lower Caves | Destroyed 7 combat bots 14287 | -6/Lower Caves | Discovered new exit (range 9) 14556 | -6/Lower Caves | Identified exit to Lower Caves 14558 | -6/Lower Caves | Entered another Lower Caves area 14558 | -6/Lower Caves | Accompanied by 2 allies 14569 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14596 | -6/Lower Caves | Discovered exit to Factory (range 7) 14790 | -6/Lower Caves | Spotted B-75 Beast 14813 | -6/Lower Caves | Destroyed B-75 Beast 14823 | -6/Lower Caves | Encountered a Warlord checkpoint 15175 | -6/Lower Caves | Build established: Trapper-Skirmisher 15548 | -6/Lower Caves | Discovered new exit (range 4) 16445 | -6/Lower Caves | Identified exit to Data Miner 16452 | -6/Lower Caves | Entered Data Miner 16452 | -6/Data Miner | Accompanied by 1 ally 16454 | -6/Data Miner | Discovered new exit (range 6) 16486 | -6/Data Miner | Met Data Miner 16514 | -6/Data Miner | Learned location of Section 7 (-3) 16514 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16541 | -6/Data Miner | Received God Mode back door access code from Data Miner 16615 | -6/Data Miner | Identified exit to Proximity Caves 16618 | -6/Data Miner | Entered Proximity Caves 16618 | -5/Proximity Caves | Accompanied by 1 ally 17107 | -5/Proximity Caves | Escorted by Enhanced Grunt 17179 | -5/Proximity Caves | Build established: Trapper-Gunner 17565 | -5/Proximity Caves | Build established: Trapper-Skirmisher 17845 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17908 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18336 | -5/Proximity Caves | Discovered exit to Factory (range 12) 18382 | -5/Proximity Caves | System corruption reached 30% 18662 | -5/Proximity Caves | Learned 4 Factory zone layouts 18732 | -5/Proximity Caves | Learned Factory terminal intel 18928 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 19242 | -5/Proximity Caves | Entered Factory 19242 | -5/Factory | Accompanied by 3 allies 19242 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19243 | -5/Factory | Identified exit to Factory 19245 | -5/Factory | Loaded intel: 24 terminal locations 19443 | -5/Factory | Garrison activated, responded to threat 19520 | -5/Factory | Destroyed 9 combat bots 19526 | -5/Factory | Lost 3 parts (1p2n) 19542 | -5/Factory | First assault squad dispatched 19559 | -5/Factory | Garrison activated, responded to threat 19617 | -5/Factory | Lost 7 parts (1p4n2w) 19667 | -5/Factory | System corruption reached 10% 19683 | -5/Factory | System corruption reached 30% 19714 | -5/Factory | Lost 11 parts (3n5u3w) 19980 | -5/Factory | Discovered exit to Factory (range 12) 20026 | -5/Factory | Discovered new exit (range 15) 20321 | -5/Factory | Retrieved Zion intel report: Main Access 20322 | -5/Factory | Zion Fire squad teleported in 20429 | -5/Factory | Entered Upper Caves 20429 | -5/Upper Caves | Accompanied by 4 allies 21181 | -5/Upper Caves | Discovered new exit (range 11) 21615 | -5/Upper Caves | Build established: Scavenger-Mutant 21722 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22013 | -5/Upper Caves | Build established: Scavenger-Skirmisher 22321 | -5/Upper Caves | Entered another Upper Caves area 22321 | -5/Upper Caves | Discovered exit to Factory (range 10) 22804 | -5/Upper Caves | Lost 4 parts (2n1u1w) 22865 | -5/Upper Caves | Learned 12 Factory zone layouts 22927 | -5/Upper Caves | Discovered new exit (range 68) 23278 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24004 | -5/Upper Caves | Build established: Scavenger-Mutant 24201 | -5/Upper Caves | Entered Warlord 24263 | -5/Warlord | System corruption cleaned by Quarantine Array 24500 | -5/Warlord | Visited the Vortex Lab 24512 | -5/Warlord | Found Prototype Energy Gun 24513 | -5/Warlord | Warlord's base attacked by MAIN.C 24514 | -5/Warlord | Found Prototype Energy Gun 24537 | -5/Warlord | Found Prototype Launcher 24863 | -5/Warlord | Warlord forces counterattacked 24917 | -5/Warlord | Spotted B-75 Beast 24917 | -5/Warlord | Spotted B-86 Titan 24920 | -5/Warlord | Spotted Striker 24920 | -5/Warlord | Spotted Executioner 24978 | -5/Warlord | Discovered new exit (range 9) 24994 | -5/Warlord | Entered Proximity Caves 24994 | -4/Proximity Caves | Accompanied by 2 allies 24999 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25076 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 25176 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 25449 | -4/Proximity Caves | Discovered exit to Factory (range 15) 25499 | -4/Proximity Caves | Identified Vortex Rail (x2) 25502 | -4/Proximity Caves | Identified Vortex Catalyst Activator 25508 | -4/Proximity Caves | Entered Factory 25508 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 25509 | -4/Factory | Identified exit to Upper Caves 25509 | -4/Factory | Identified exit to Extension 25543 | -4/Factory | Incoming investigation squad redirected 25958 | -4/Factory | Garrison activated, responded to threat 25987 | -4/Factory | Lost 3 parts (3n) 26228 | -4/Factory | Zion Fire squad teleported in 26402 | -4/Factory | P-70 Sage assimilated allied CS-H68(i) 26499 | -4/Factory | Lost 5 parts (2p2n1w) 26711 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 26765 | -4/Factory | Retrieved Zion intel report: Active Terminals 26766 | -4/Factory | Zion Trap Resupply teleported in 26858 | -4/Factory | Entered Extension 26858 | -4/Extension | Accompanied by 1 ally 26997 | -4/Extension | Build established: Scavenger-Mutant 27005 | -4/Extension | Rescued a captive Derelict 27160 | -4/Extension | Lost 3 parts (2n1w) 27192 | -4/Extension | Rescued a captive Derelict 27192 | -4/Extension | Rescued a captive Derelict 27425 | -4/Extension | Build established: Scavenger-Gunner 27466 | -4/Extension | Rescued A7 27507 | -4/Extension | P-70 Sage assimilated allied O9-UUX(l) 27993 | -4/Extension | Spotted B-86 Titan 27996 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 28000 | -4/Extension | Spotted B-86 Titan 28008 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 28078 | -4/Extension | Rescued a captive Derelict 28079 | -4/Extension | Rescued a captive Derelict 28153 | -4/Extension | Zion Light squad teleported in 28186 | -4/Extension | Rescued a captive Derelict 28187 | -4/Extension | Rescued a captive Derelict 28297 | -4/Extension | Rescued a captive Derelict 28451 | -4/Extension | Terminal network hard line cut 28533 | -4/Extension | System corruption reached 10% 28645 | -4/Extension | Build established: Commander-Mutant 28658 | -4/Extension | Rescued a captive Derelict 28659 | -4/Extension | Rescued a captive Derelict 28697 | -4/Extension | Rescued a captive Derelict 28697 | -4/Extension | Rescued a captive Derelict 28746 | -4/Extension | Discovered new exit (range 10) 28748 | -4/Extension | Discovered new exit (range 6) 28990 | -4/Extension | Entered Cetus 28990 | -4/Cetus | Accompanied by 22 allies (A7) 28995 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 29007 | -4/Cetus | Spotted Cetus Guard 29007 | -4/Cetus | Spotted Cetus Guard 29010 | -4/Cetus | Spotted Cetus Guard 29010 | -4/Cetus | Spotted Cetus Guard 29016 | -4/Cetus | Allies destroyed Cetus Guard 29020 | -4/Cetus | Allies destroyed Cetus Guard 29023 | -4/Cetus | Allies destroyed Cetus Guard 29198 | -4/Cetus | Started Cetus Manufacturing Module 29223 | -4/Cetus | Manufactured an Enhanced Grunt 29248 | -4/Cetus | Manufactured an Enhanced Grunt 29273 | -4/Cetus | Manufactured an Enhanced Grunt 29298 | -4/Cetus | Manufactured an Enhanced Grunt 29323 | -4/Cetus | Manufactured an Enhanced Grunt 29502 | -4/Cetus | Discovered new exit (range 16) 29535 | -4/Cetus | Spotted Cetus Guard 29535 | -4/Cetus | Spotted Cetus Guard 29536 | -4/Cetus | Spotted Cetus Guard 29539 | -4/Cetus | Spotted Cetus Guard 29540 | -4/Cetus | Allies destroyed Cetus Guard 29541 | -4/Cetus | Allies destroyed Cetus Guard 29545 | -4/Cetus | Allies destroyed Cetus Guard 29550 | -4/Cetus | Allies destroyed Cetus Guard 29555 | -4/Cetus | Discovered new exit (range 16) 29567 | -4/Cetus | System corruption reached 30% 29588 | -4/Cetus | Scared off Revision 17 29614 | -4/Cetus | Identified exit to Research 29827 | -4/Cetus | Entered Research 29827 | -3/Research | Accompanied by 20 allies (A7) 29827 | -3/Research | Evolved 2 slots: Utility x2 29828 | -3/Research | Identified exit to Armory 29868 | -3/Research | Build established: Scavenger-Skirmisher 30077 | -3/Research | First assault squad dispatched 30106 | -3/Research | Incoming assault squad redirected 30254 | -3/Research | Garrison activated, responded to threat 30293 | -3/Research | Incoming assault squad redirected 30351 | -3/Research | Incoming assault squad redirected 30419 | -3/Research | Lost 3 parts (1p1u1w) 30447 | -3/Research | System corruption reached 10% 30452 | -3/Research | High security lockdown imminent 30473 | -3/Research | Destroyed 7 combat bots 30525 | -3/Research | Entered Armory 30652 | -3/Armory | Found Prototype Processor 30652 | -3/Armory | Identified Exp. Terrain Scan Processor 30659 | -3/Armory | Found Prototype Device 30659 | -3/Armory | Identified Adv. EM Disruption Field 30855 | -3/Armory | Destroyed 7 combat bots 31102 | -3/Armory | P-80 Master assimilated allied Electro 8c 31275 | -3/Armory | First assault squad dispatched 31291 | -3/Armory | Incoming assault squad redirected 31305 | -3/Armory | Incoming assault squad redirected 31317 | -3/Armory | Zion Hacker squad teleported in 31543 | -3/Armory | Spotted B-86 Titan 31546 | -3/Armory | Incoming assault squad redirected 31551 | -3/Armory | Incoming assault squad redirected 31554 | -3/Armory | Found Unknown Launcher 31560 | -3/Armory | Destroyed B-86 Titan 31581 | -3/Armory | Identified Gamma Bomb Array 31607 | -3/Armory | Destroyed 19 combat bots 31726 | -3/Armory | Found Fusion Bomb Launcher 31728 | -3/Armory | Found Fusion Bomb Launcher 31729 | -3/Armory | Discovered new exit (range 15) 31743 | -3/Armory | Zion Light squad teleported in 31798 | -3/Armory | Discovered new exit (range 19) 31799 | -3/Armory | Identified exit to Research 31832 | -3/Armory | Identified exit to Lab 31833 | -3/Armory | Entered Lab 31833 | -3/Lab | Discovered exit to Research (range 9) 31853 | -3/Lab | Unable to decrypt terminal 31856 | -3/Lab | Enhanced Grunt warped into view, answering call for help 31862 | -3/Lab | Enhanced Grunt warped into view, answering call for help 31934 | -3/Lab | Unable to decrypt terminal 32012 | -3/Lab | Found Prototype Device 32012 | -3/Lab | Identified Exp. Thermal Shield 32125 | -3/Lab | Build established: Scavenger-Mutant 32164 | -3/Lab | Unable to decrypt terminal 32164 | -3/Lab | Unable to decrypt terminal 32230 | -3/Lab | Entered Research 32230 | -2/Research | Evolved 2 slots: Utility x2 32850 | -2/Research | Destroyed 15 combat bots 32851 | -2/Research | Lost 9 parts (3n4u2w) 32945 | -2/Research | Lost 3 parts (1n2w) 33022 | -2/Research | First assault squad dispatched 33094 | -2/Research | Spotted B-90 Cyclops 33114 | -2/Research | System corruption reached 10% 33180 | -2/Research | System corruption reached 30% 33203 | -2/Research | Found Prototype Launcher 33203 | -2/Research | Identified Point Singularity Launcher 33209 | -2/Research | Lost 11 parts (2p3n4u2w) 33219 | -2/Research | Core integrity fell below 50% 33221 | -2/Research | Released all parts (8) 33227 | -2/Research | Core integrity fell below 20% 33251 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 33230_ Critical hit (Burn: +37). 33231_ Slammed into G-73 Enforcer. 33231_ U-05 Engineer builds a Door. 33231_ Penetrated by Slug. 33232_ Slammed into G-73 Enforcer. 33232_ Destabilizing: Core damaged (-29). 33232_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 33233_ Slammed into G-73 Enforcer. 33235_ System corrupted: Energy discharge (-24). 33235_ Slammed into G-73 Enforcer. 33235_ Destabilizing: Core damaged (-14). 33235_ U-05 Engineer lays Concrete. 33236_ Slammed into G-73 Enforcer. 33236_ U-05 Engineer lays Concrete. 33242_ Acquired 81 matter. 33246_ K-01 Serf cleans the Engineering Station. 33249_ Slammed into K-01 Serf. 33250_ System corrupted: Heat flow error (+195). 33250_ K-01 Serf sends out distress signal. 33251_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????/???????????????????????? | | ?????????????????????????k???????????????????????? | | ?????????????????????????g???????????????????????? | | ?????????????????????????s???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#s#??????????????????????? | | #####???????????????????#s#??????????????????????? | | #???????????????????# #??????????????????????? | | #???????????????????# #??????????????????????? | | #???????????????????# #??????????????????????? | | #???????????????????#s#??????????????????????? | | #= ##??????????????#????#@#??????????????????????? | | ]=*#??????????????? ##??# #??????????????????????? | | # ##???????????#########s####???????????????????? | | #???????????# #???????????????????? | | #####???????????# #???????????????????? | | #???????????????# k #???????????????????? | | #??########?????# #???????????????????? | | #??# #?????# " % ###?????????????????? | | #??# #?????# """"k # #?????????????????? | | #??# ####### """" # ####??????????????? | | #### + " / """" # ###????????????? | | ## # ####### """"uk # #????????????? | | ## # #?????# # #????????????? | | ######+###?????# # # #????????????? | | ! ##??????# # "#######???????? | | ###### ##??????#####+#+######"" #???????? | | ## # ##??????????# *%= #???????? | | ### # #???????????# #???????? | | ####### #???????????# # ==!#???????? | | # #???????????# =! #???????? | | # #???????????## T# # # =! #???????? | | "" " # #????????????#### #???????? | | """" # ####### ##??##### # #???????? | | """ # #?## ## % # ] * #???????? | | / ### # ### # #######???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 45 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 EM Shielding 2 Corruption Block 4 Armor Coverage 225 Resistance: TH 30 Resistance: EM 50 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Kinecelleration 30 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Trap Extractor | -8/Materials | Scanalyzed Imp. Trap Scanner | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Gravmag System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Mapping Drone Bay | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalBiometalFlamer Manual? 0 Play Time 02:46:45 Cumulative 233.2 hours Start 2022.03.30 @ 06:39:02 End 2022.04.03 @ 04:26:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 309 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 88 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd1a2ec3-0ad4-4f5b-a4f2-7027633850ab