Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 04:14:32 Player: Cereal Killer Result: Destroyed by EMP Trap Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2684) 2684 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (721) 721 TOTAL SCORE: 6505 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 261 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 278/280 System Corruption 11% Temperature Cool (6) Movement Hovering (52) Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (5) ------ Disposable Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (15) --- Cooled Ion Engine Arachnoskeleton Armored Wheel Gravmag System Medium Storage Unit Compact Matter Pod (150) Advanced Weight Redist. System Light Armor Plating Heavy Particle Gun Heavy Particle Gun Grenade Launcher Mining Laser Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Cooled Ion Engine Arachnoskeleton Armored Wheel Gravmag System Medium Storage Unit Compact Matter Pod Advanced Weight Redist. System Light Armor Plating Advanced Beam Rifle Advanced EMP Blaster Grenade Launcher Mining Laser Scythe [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 3 . . . Weapon . | . . . . . . . Parts Attached 105 | 6 13 17 40 23 2 4 Power 7 | 1 2 1 2 1 . . Engine 6 | 1 1 1 2 1 . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 30 | 2 4 5 9 10 . . Treads . | . . . . . . . Leg 2 | . 2 . . . . . Wheel 18 | 2 2 5 5 4 . . Hover 10 | . . . 4 6 . . Flight . | . . . . . . . Utility 20 | 1 2 4 9 2 1 1 Device 11 | . 2 3 4 1 . 1 Storage 2 | 1 . 1 . . . . Processor 2 | . . . 1 . 1 . Hackware 3 | . . . 3 . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 48 | 2 5 7 20 10 1 3 Energy Gun 25 | 2 3 3 12 4 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | . . 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher 13 | . 2 1 4 4 . 2 Special Weapon 2 | . . 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . 2 2 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 7 . . 1 Corrupted Parts 2 | . . 2 . . . . System Corruption 3 | . . 3 . . . . Parts Lost 35 | . 7 5 14 9 . . Power 4 | . 2 . 1 1 . . Propulsion 14 | . 2 2 6 4 . . Utility 10 | . 1 1 5 3 . . Weapon 7 | . 2 2 2 1 . . Highest Loss Streak 6 | . 6 3 3 5 . . To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 89 | . 95 89 83 89 90 90 Engine 7 | . 11 1 8 8 9 9 Core 3 | . 1 12 . . . . Leg 1 | . 6 . . . . . Wheel 16 | . 21 27 15 8 . . Hover 5 | . . . 3 12 27 27 Device 12 | . 11 12 10 14 18 17 Storage 11 | . 14 14 9 9 9 9 Processor 4 | . . . 6 9 9 18 Hackware 4 | . . . 11 6 . . Protection 1 | . . . 1 3 . . Energy Gun 13 | . 25 6 12 12 18 1 Launcher 2 | . 1 3 1 1 . 4 Special Weapon 1 | . . 8 . . . . Slashing Weapon 1 | . . . 2 3 . 3 Peak Build Rating 40 | 6 12 18 36 38 39 40 Average Rating 21 | 3 8 12 26 32 36 35 On Entrance 20 | . 6 12 18 36 33 39 Naked Turns . | . . . . . . . Heaviest Build 48 | 12 17 35 39 48 35 38 Greatest Support 50 | 20 26 40 50 36 36 36 Greatest Overweight (x) 10 | . 1 1 10 2 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 12 | 6 8 9 15 15 15 15 Most Carried 15 | 5 8 13 15 15 15 15 Average Carried 10 | 3 6 7 13 14 13 14 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 3 7 11 15 14 14 15 Class Distribution -------------------- 55% | Mutant 29% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Sto Matter Collected 2043 | 185 370 192 601 454 57 184 Remotely . | . . . . . . . Salvage Created 2890 | . 463 148 1207 793 57 222 Parts 165 | . 36 10 75 27 4 13 Haulers Intercepted 4 | . . . 3 . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . 1 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Combat Hostiles Destroyed 84 | . 11 4 27 37 1 4 Melee 4 | . . . 1 3 . . Guns 36 | . 10 1 17 7 1 . Cannons 1 | . . 1 . . . . AOE 39 | . . 1 7 27 . 4 Classes Destroyed 15 | . 6 1 4 4 . . Worker 5 | . 2 . 2 . . 1 Builder 2 | . . . 2 . . . Tunneler 1 | . 1 . . . . . Hauler 4 | . . . 3 . . 1 Operator 3 | . 1 . 1 . . 1 Watcher 3 | . 2 . . 1 . . Swarmer 20 | . 3 . 9 5 . 3 Grunt 27 | . 8 . 12 7 . . Duelist 2 | . . . . 2 . . Sentry 9 | . . . 5 2 1 1 Specialist 1 | . . . . 1 . . Hunter 1 | . . . 1 . . . Programmer 2 | . . . . 2 . . Subdweller 4 | . . 4 . . . . Assembled 18 | . . . . 18 . . Best Kill Streak 23 | . 4 2 8 23 1 6 Combat Bots Only 22 | . 3 2 6 22 1 4 Max Kills in Single Turn 8 | . 1 1 3 8 1 3 Gunslinging 1 | . . . . 1 . . Exploded 8 | . . 1 3 8 . 3 Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Hostile Shots Fired 323 | . 61 21 114 116 2 9 Missed 80 | . 12 5 24 33 1 5 Damage Taken 3748 | . 584 506 1250 1290 14 104 Core 782 | . 116 114 259 254 . 39 Absorbed by Shields 43 | . . . . 43 . . Core Remaining (%) 54 | 100 . 8 . . . . Volleys Fired 198 | . 58 28 61 43 2 6 Largest 2 | . 2 2 2 2 2 1 Hottest 122 | . 105 105 122 122 110 36 Shots Fired 329 | . 98 36 118 67 4 6 Gun 270 | . 85 22 112 47 4 . Cannon . | . . . . . . . Launcher 50 | . 13 5 6 20 . 6 Special 9 | . . 9 . . . . Kinetic 23 | . . 4 4 15 . . Thermal 229 | . 85 16 77 47 4 . Explosive 29 | . 13 5 6 5 . . Electromagnetic 48 | . . 11 31 . . 6 Robot Hit Streak 23 | . 9 11 23 7 4 4 Robot Miss Streak 5 | . 2 2 3 5 1 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 . 5 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 242 | . 57 21 90 65 3 6 Core Hits 177 | . 26 8 61 74 2 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 4 . 3 8 . . Burn 7 | . 4 . 3 . . . Sever 8 | . . . . 8 . . Melee Attacks 43 | . . . 8 31 . 4 Impact . | . . . . . . . Slashing 43 | . . . 8 31 . 4 Piercing . | . . . . . . . Sneak Attacks 6 | . . . 4 1 . 1 Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8699 | . 779 483 2686 4330 64 357 Guns 3245 | . 739 320 1565 557 64 . Cannons . | . . . . . . . Explosions 3857 | . 40 139 776 2610 . 292 Melee 1573 | . . . 345 1163 . 65 Ramming . | . . . . . . . Kinetic 2548 | . . 79 89 2380 . . Thermal 2697 | . 739 107 1218 557 64 12 Explosive 994 | . 40 139 585 230 . . Electromagnetic 887 | . . 158 449 . . 280 Impact . | . . . . . . . Slashing 1573 | . . . 345 1163 . 65 Piercing . | . . . . . . . Highest Corruption 10 | . . 3 3 9 9 10 Average Corruption 5 | . . 2 3 5 9 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . 2 5 13 1 8 Message Errors 11 | . . . 1 6 . 4 Matter Fused 4 | . . . 1 2 . 1 Heat Flow Errors 4 | . . . . 3 . 1 Energy Discharges 1 | . . . . 1 . . Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 3 | . . 2 1 . . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . 1 . . . Alerts 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 174 | . . . 44 126 . 4 Projectiles . | . . . . . . . Explosions 59 | . . . 4 51 . 4 Melee 115 | . . . 40 75 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 219 | . 13 66 47 76 . 17 Shots 11 | . 2 3 1 4 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 468 | . 249 . 468 256 42 177 Average Temperature 88 | . 55 . 127 67 22 79 Received Heat Transfer 891 | . 291 24 423 126 9 18 Effects 2 | . . . 2 . . . Shutdowns 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 1 . . . 1 Combat Hostiles 1 | . . 1 . . . . Parts Fried 8 | . . 1 2 . . 5 Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 . 2 . . . Combat Hostiles 3 | . 1 . 2 . . . Parts Melted 14 | . 3 . 10 1 . . Heat Transferred 6084 | . 2286 261 2396 980 111 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . 4 . . 2 Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Peak Influence 1189 | . 247 . 607 1189 614 697 Initial 569 | . . . . 306 569 259 Average 328 | . 96 . 260 629 591 516 Maximum Alert Level 4 | . 1 . 2 4 2 2 Low Security (%) 37 | 100 90 . 28 . . . Level 1 26 | . 9 . 46 23 . 19 Level 2 28 | . . . 24 42 100 80 Level 3 4 | . . . . 18 . . Level 4 3 | . . . . 14 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 2 . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Distress Signals 8 | . 1 . 4 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 20 5 37 52 1 9 Peak Tracking Total 22 | . 6 2 6 22 1 5 Tactical Retreats 10 | . 1 . 2 7 . . Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Traps Triggered 9 | . 1 1 1 4 . 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Sto Machines Disabled 8 | . 1 1 2 1 . 3 Max in Single Turn 1 | . 1 1 1 1 . 1 Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Machines Accessed 20 | . 3 1 8 . 1 7 Terminals 18 | . 3 . 7 . 1 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 49 | . 5 1 22 . 3 18 Successful 24 | . . 1 14 . 2 7 Failed 25 | . 5 . 8 . 1 11 Catastrophic 3 | . . . 1 . . 2 Database Lockouts . | . . . . . . . Manual 22 | . 4 . 16 . . 2 Terminals 47 | . 5 . 21 . 3 18 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 17 | . . 1 7 . 2 7 Robot Analysis 4 | . . . 3 . . 1 Prototype ID Bank 5 | . . . 2 . 1 2 Open Door 3 | . . . . . . 3 Alert Level 2 | . . . 1 . 1 . Locate Traps 1 | . . . . . . 1 Zone Layout 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 6 | . . . 6 . . . Terminals 6 | . . . 6 . . . Track 1 | . . . 1 . . . Botnet 3 | . . . 3 . . . Disrupt 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . 4 . . 6 Full Trace Events 3 | . 1 . 1 . . 1 Feedback Events 2 | . . . 1 . . 1 Corruption 1 | . . . . . . 1 Hackware Fried 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . 5 . . Machine Destruction 5 | . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Total Allies 16 | . . . . 3 . 13 Largest Group 13 | . . . . 3 . 13 Highest-Rated Group 266 | . . . . 72 . 266 Highest-Rated Ally 31 | . . . . 24 . 31 Total Orders . | . . . . . . . Ally Attacks 37 | . . . . 21 . 16 Total Damage 740 | . . . . 533 . 207 Kills 9 | . . . . 5 . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Robot Analysis Total 4 | . . . 3 . . 1 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Sto Turns Passed 2924 | 38 644 628 813 550 49 202 Spaces Moved 2225 | 33 482 590 452 286 71 311 Core 22 | 11 . . 7 4 . . Treads . | . . . . . . . Legs 80 | . 80 . . . . . Wheels 1502 | 22 402 590 368 120 . . Hover 621 | . . . 77 162 71 311 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 90 52 52 52 Average Speed 87 | 70 90 86 113 97 52 52 Slowest Speed 550 | 80 120 120 550 150 52 112 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 90 35 51 32 7 52 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 34 | . 18 . 6 10 . . Terrain Destroyed 236 | . 45 19 33 133 . 6 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 236 | . 45 19 33 133 . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Total 2758 | 47 594 648 614 439 78 338 Wait 73 | . 23 2 17 19 2 10 Move 2219 | 32 481 589 451 285 70 311 Hop . | . . . . . . . Pick Up 72 | 9 15 12 25 8 2 1 Fast Attach 14 | . 1 1 9 2 . 1 Attach 47 | 6 8 10 11 10 2 . Detach 4 | . . . . 3 . 1 Swap 44 | . 4 6 20 11 . 3 Drop 20 | . 4 . 12 3 . 1 Fire 198 | . 58 28 61 43 2 6 Melee 43 | . . . 8 31 . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 11 | . . . . 11 . . Rewire 13 | . . . . 13 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison -8/Materials -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 39 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 7) 296 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 13) 407 | -10/Materials | Lost 6 parts (1p2n1u2w) 648 | -10/Materials | Discovered new exit (range 12) 663 | -10/Materials | Build established: Scavenger-Mutant 677 | -10/Materials | Discovered new exit (range 8) 683 | -10/Materials | Entered Subcaves 692 | -10/Subcaves | Learned Materials terminal intel 720 | -10/Subcaves | Discovered new exit (range 10) 846 | -10/Subcaves | Lost 3 parts (1n2w) 945 | -10/Subcaves | Core integrity fell below 50% 966 | -10/Subcaves | Visited 4L-MR0's lab 981 | -10/Subcaves | Found Arachnoskeleton 1144 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1144 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1218 | -10/Subcaves | Discovered new exit (range 13) 1225 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1244 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1275 | -10/Subcaves | Core integrity fell below 20% 1311 | -10/Subcaves | Entered Materials 1311 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1311 | -8/Materials | Discovered new exit (range 11) 1312 | -8/Materials | Loaded intel: 12 terminal locations 1324 | -8/Materials | Hacking Suite fried by hacking feedback 1568 | -8/Materials | Lost 3 parts (1p1n1u) 1637 | -8/Materials | Discovered new exit (range 3) 1689 | -8/Materials | Lost 3 parts (1n1u1w) 1837 | -8/Materials | Build established: Mutant 1848 | -8/Materials | Lost 3 parts (2n1u) 2123 | -8/Materials | Identified exit to Garrison 2124 | -8/Materials | Entered Garrison 2144 | -8/Garrison | Triggered checkpoint 2160 | -8/Garrison | Discovered new exit (range 5) 2162 | -8/Garrison | Build established: Hacker-Mutant 2220 | -8/Garrison | Triggered checkpoint 2249 | -8/Garrison | Core integrity fell below 50% 2253 | -8/Garrison | P-60 Hacker assimilated allied Shotgunner 3a 2315 | -8/Garrison | Core integrity fell below 20% 2345 | -8/Garrison | Lost 5 parts (1p2n2u) 2440 | -8/Garrison | Garrison Relay disabled 2531 | -8/Garrison | Destroyed 7 combat bots 2574 | -8/Garrison | Assembled breached garrison interior 2608 | -8/Garrison | Build established: Mutant 2665 | -8/Garrison | Destroyed 22 combat bots 2674 | -8/Garrison | Entered Materials 2679 | -8/Materials | Lost 3 parts (1n1u1w) 2697 | -8/Materials | Discovered new exit (range 16) 2722 | -8/Materials | Identified exit to Storage 2723 | -8/Materials | Entered Storage 2730 | -8/Storage | System corruption reached 10% 2868 | -8/Storage | Learned location of Armory (-4) 2896 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2925 | -8/Storage | Destroyed by EMP Trap Last Messages --------------- Tier: 3 C-series cutters are most often dispatched to areas where they are more likely to encounter fast hostiles, firing a lightweight single-shot RPG to disorient targets before moving in at full speed on overloaded thrusters. By quickly closing the distance, as a group they have a good chance of using their saws to sever multiple parts from an opponent in order to quickly disable it. 02915_ OIMJD0VQ5K3I4KT UY|C3 02923_ K-01 Serf cleans the Transfer Shaft. 02925_ Triggered EMP Trap. 02925_ A bubble of electromagnetic force engulfs the area. 02925_ EMP Trap short circuited. 02925_ Door malfunctions. 02925_ A bubble of electromagnetic force engulfs the area. 02925_ EMP Trap short circuited. 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""#??????????## """"" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumThermalExoskeleton Manual? 0 Play Time 00:43:15 Cumulative 254.1 hours Start 2024.10.23 @ 03:35:24 End 2024.10.23 @ 04:14:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 194 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea9578ac-5450-49de-852f-38bc32a424e0