Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 20:23:31 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (727) 727 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 2529 Bonus ------- Pacifist 200 Follower Combat Kills 205 Friendly Fire -178 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 430/430 System Corruption 18% Temperature Hot (292) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Reinforced Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Targeting Computer Targeting Computer Targeting Computer > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (5) ---- Heat Sink Beamcaster Particle Cannon Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Core Shielding > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Carbon-fiber Leg Particle Cannon Advanced Beam Cannon Katana [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Targeting Computer Device Heat Sink Storage Compact Matter Pod Processor Targeting Computer Protection Core Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 32 | 4 . 4 14 10 Power 6 | 1 . . 3 2 Engine 6 | 1 . . 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 4 1 Treads . | . . . . . Leg 6 | 2 . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 7 | . . 2 2 3 Device 1 | . . . 1 . Storage 2 | . . 2 . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 1 . 2 5 4 Energy Gun 8 | 1 . 1 3 3 Energy Cannon 2 | . . . 1 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 3 2 Corrupted Parts 1 | . . . 1 . System Corruption 8 | . . . 8 . Parts Lost 17 | . . 7 3 7 Power 2 | . . 1 . 1 Propulsion 4 | . . 2 1 1 Utility 4 | . . 1 1 2 Weapon 7 | . . 3 1 3 Highest Loss Streak 7 | . . 7 1 6 To Critical Strikes . | . . . . . Average Backups 2 | . . . 2 3 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 3 Tool/Special . | . . . . . Unused Backups 6 | . . . 2 4 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 73 | . 57 65 66 85 Engine 16 | . 14 11 13 21 Leg 20 | . 28 25 18 20 Device 4 | . . . 6 3 Storage 2 | . . 15 . . Processor 7 | . . . . 18 Protection 4 | . . . 7 3 Energy Gun 14 | . 14 9 18 12 Energy Cannon 2 | . . . . 5 Peak Build Rating 20 | 4 4 10 20 20 Average Rating 14 | 2 4 7 15 17 On Entrance 6 | . 4 4 3 20 Naked Turns . | . . . . . Heaviest Build 25 | 4 4 8 22 25 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 2 | 1 . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 1 3 5 5 Average Carried 2 | . . . 2 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 1 . 5 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 580 | 175 . 75 172 158 Remotely . | . . . . . Salvage Created 1437 | . . 12 872 553 Parts 88 | . . . 50 38 Haulers Intercepted 5 | . . . 3 2 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 19 | . . 4 10 5 Melee 1 | . . . 1 . Guns 12 | . . . 9 3 Cannons 2 | . . . . 2 AOE 4 | . . 4 . . Classes Destroyed 13 | . . 1 9 3 Worker 2 | . . . 1 1 Builder 4 | . . . 3 1 Hauler 5 | . . . 3 2 Recycler 2 | . . . 1 1 Mechanic 1 | . . . . 1 Operator 2 | . . . 1 1 Watcher 3 | . . . 1 2 Grunt 8 | . . . 5 3 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Protector 1 | . . . . 1 Sentry 4 | . . . 4 . Assembled 4 | . . 4 . . Thug 1 | . . . . 1 Best Kill Streak 7 | . . 4 7 5 Combat Bots Only 4 | . . 4 4 4 Max Kills in Single Turn 2 | . . 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 143 | . . 29 69 45 Missed 44 | . . 7 21 16 Hits 99 | . . 22 48 29 Melee 6 | . . . 1 5 Projectile 93 | . . 22 47 24 AOE 10 | . . 10 . . Critical Strikes 1 | . . . . 1 Damage Taken 1890 | . . 619 736 535 Core 603 | . . 202 266 135 Absorbed by Shields . | . . . . . Redirected to Shielding 12 | . . . 1 11 Core Remaining (%) 59 | 100 . 19 . . Volleys Fired 96 | . . 6 35 55 Largest 2 | . . 1 2 2 Hottest 118 | . . 75 118 118 Shots Fired 140 | . . 6 64 70 Gun 106 | . . 2 63 41 Cannon 30 | . . . 1 29 Launcher 4 | . . 4 . . Special . | . . . . . Kinetic . | . . . . . Thermal 41 | . . 2 1 38 Explosive 4 | . . 4 . . Electromagnetic 95 | . . . 63 32 Robot Hit Streak 12 | . . 2 12 6 Robot Miss Streak 5 | . . 1 3 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 90 | . . 4 46 40 Core Hits 72 | . . 12 32 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Burn 2 | . . . . 2 Sever 1 | . . . 1 . Melee Attacks 10 | . . . 10 . Impact . | . . . . . Slashing 10 | . . . 10 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2365 | . . 340 1084 941 Guns 1403 | . . 44 743 616 Cannons 236 | . . . 21 215 Explosions 597 | . . 296 191 110 Melee 129 | . . . 129 . Ramming . | . . . . . Kinetic . | . . . . . Thermal 716 | . . 44 212 460 Explosive 296 | . . 296 . . Electromagnetic 1224 | . . . 743 481 Impact . | . . . . . Slashing 129 | . . . 129 . Piercing . | . . . . . Highest Corruption 18 | . . . 8 18 Average Corruption 11 | . . . 8 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . . . 16 26 Message Errors 19 | . . . 6 13 Matter Fused 5 | . . . 2 3 Heat Flow Errors 4 | . . . 1 3 Energy Discharges 5 | . . . 2 3 Data Loss (minor) 3 | . . . 3 . Data Loss (major) 3 | . . . 2 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 159 | . . 40 79 40 Shots 5 | . . 1 3 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 436 | . . 48 157 436 Average Temperature 82 | . . 21 29 107 Received Heat Transfer 520 | . . 40 294 186 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 11 | . . . 10 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 1333 | . . 74 387 872 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . . 7 3 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 98 100 Level 1 . | . . . 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 201 | . . 17 201 168 Initial 69 | . . . . 69 Average 95 | . . . 132 110 Influence Increases 834 | . . 17 440 377 Destroy 0b10 Robot/C 420 | . . . 200 220 Destroy 0b10 Robot/NC 105 | . . . 50 55 Destroy Leader 96 | . . . 68 28 Allied During Kill 35 | . . . . 35 Successful Hack 8 | . . . . 8 Disable Machine 45 | . . . 30 15 Destroy Structure 65 | . . 17 32 16 Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 682 | . . 17 274 391 Entered New Map 97 | . . . . 97 Time Decay 475 | . . 7 244 224 Lost Part 110 | . . 10 30 70 Squads Dispatched 5 | . 1 . 1 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . . 23 19 24 Peak Tracking Total 20 | . . 20 5 10 Tactical Retreats 4 | . . 1 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 3 | . . . . 3 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . . 5 Successful 2 | . . . . 2 Failed 3 | . . . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Open Door 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 4 | . . 2 . 2 Largest Group 2 | . . 2 . 2 Highest-Rated Group 62 | . . 53 . 62 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 44 | . . 3 . 41 Total Damage 598 | . . 42 . 556 Kills 10 | . . 2 . 8 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1319 | 49 57 180 544 489 Spaces Moved 761 | 48 47 144 297 225 Core 92 | 25 . 34 33 . Treads . | . . . . . Legs 669 | 23 47 110 264 225 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 50 120 Average Speed 116 | 86 120 103 118 126 Slowest Speed 190 | 120 120 120 150 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 18 25 22 39 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 72 | . . 29 27 16 Melee . | . . . . . Projectile . | . . . . . AOE 72 | . . 29 27 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1039 | 55 47 167 412 358 Wait 80 | . . 10 26 44 Move 757 | 47 46 143 296 225 Hop . | . . . . . Pick Up 37 | 4 1 3 20 9 Fast Attach 2 | . . . . 2 Attach 33 | 4 . 4 13 12 Detach 7 | . . . 2 5 Swap 9 | . . 1 5 3 Drop 8 | . . . 5 3 Fire 96 | . . 6 35 55 Melee 10 | . . . 10 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 8) 107 | -10/Materials | Entered Mines 136 | -10/Mines | Discovered new exit (range 12) 224 | -10/Mines | Assembled infested the area 268 | -10/Mines | Core integrity fell below 50% 272 | -10/Mines | Core integrity fell below 20% 287 | -10/Mines | Entered Materials 287 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 300 | -9/Materials | Lost 7 parts (1p2n1u3w) 320 | -9/Materials | Build established: Mutant 434 | -9/Materials | Core integrity fell below 50% 719 | -9/Materials | Discovered new exit (range 6) 821 | -9/Materials | Build established: Scavenger-Mutant 831 | -9/Materials | Entered Storage 861 | -9/Storage | Met a pair of Derelict thieves 937 | -9/Storage | System corruption reached 10% 994 | -9/Storage | Core integrity fell below 20% 1022 | -9/Storage | Lost 6 parts (1p1n2u2w) 1249 | -9/Storage | Build established: Mutant 1320 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-34 Mercenary destroyed. Acquired Prototype Energy Gun. K-01 Serf collects debris. Identified Imp. Medium Laser. Overheating: Energy bleed (-107). Acquired 10 matter. Acquired Imp. Medium Laser. MG&VJRP QBHJ71:I3XANPU=06%G9QU HA Acquired 10 matter. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. O-16 Technician locks terminal. O-16 Technician suffers critical hit (Burn). IXHYIBHOSP6KQ>ASI7FEF,SX1MHLXUF A-02 Transporter sends out distress signal. G-47 Trooper suffers critical hit (Burn). 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