Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.25 @ 23:31:34 Player: Henry Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (102) 510 Value Destroyed (3860) 3860 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-8) -8 TOTAL SCORE: 9642 Bonus ------- High Alert Combat Kills 11 Friendly Fire -19 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 170/170 System Corruption 8% Temperature Cool (0) Movement Walking (150) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer > --- WEAPON (5) ------- Plasma Rifle Spear > --- INVENTORY (12) --- Micro Fission Core Micro Fission Core Light Quantum Reactor Flexi-carbon Leg Myomer Leg High-powered Shotgun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Matter Compressor Improved Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Improved Target Analyzer Improved Kinecellerator Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator Flak Cannon Tri-rail Accelerator Spear > --- INVENTORY -------- Micro Fission Core Micro Fission Core Advanced Heat Sink Gauss Rifle Gauss Rifle Coil Gun Hypervelocity Gauss Rifle KE Penetrator Gauss Cannon Heavy Flak Cannon Heavy Gauss Cannon Axe [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Terrain Scan Processor Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . Utility 7 | . . . . . 2 1 1 . . 2 1 Weapon 3 | . . . . . 2 . . . . . 1 Parts Attached 137 | 7 5 . . 3 21 8 4 1 4 27 57 Power 11 | 1 . . . 1 1 1 . . . 3 4 Engine 5 | 1 . . . . 1 1 . . . 2 . Core 6 | . . . . 1 . . . . . 1 4 Reactor . | . . . . . . . . . . . . Propulsion 36 | 3 . . . . 5 2 1 . 2 6 17 Treads 8 | 1 . . . . 2 1 . . 1 2 1 Leg 14 | . . . . . . . . . . 3 11 Wheel 14 | 2 . . . . 3 1 1 . 1 1 5 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 1 3 . . . 6 3 1 1 . 10 8 Device 10 | . . . . . 1 . 1 . . 5 3 Storage 8 | 1 3 . . . 1 1 . . . 2 . Processor 7 | . . . . . 1 1 . . . 3 2 Hackware 2 | . . . . . . . . 1 . . 1 Protection 6 | . . . . . 3 1 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 57 | 2 2 . . 2 9 2 2 . 2 8 28 Energy Gun 12 | 2 1 . . . 1 . . . . . 8 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 29 | . . . . 1 6 1 2 . . 5 14 Ballistic Cannon 7 | . . . . . . . . . 1 2 4 Launcher 5 | . 1 . . 1 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . 2 1 Parts Lost 72 | . . . . . 2 3 . 1 . 17 49 Power 5 | . . . . . 1 1 . . . 2 1 Propulsion 21 | . . . . . 1 1 . 1 . 5 13 Utility 15 | . . . . . . 1 . . . 5 9 Weapon 31 | . . . . . . . . . . 5 26 Highest Loss Streak 12 | . . . . . 1 3 . 1 . 12 12 Average Slot Usage (%) 90 | . 89 85 85 81 94 93 98 94 98 85 83 Engine 3 | . 14 14 14 3 5 4 6 6 6 3 . Core 2 | . . . . 7 3 . . . . . 4 Treads 5 | . 14 14 14 14 9 8 6 6 6 6 . Leg 4 | . . . . . . . . . . 4 13 Wheel 9 | . 14 14 14 14 7 11 20 17 19 8 3 Device 6 | . . . . . 2 7 11 13 13 8 6 Storage 9 | . 17 14 14 14 9 9 6 6 6 13 8 Processor 12 | . . . . . 7 15 13 13 13 7 18 Hackware 2 | . . . . . . . . 2 6 5 4 Protection 3 | . . . . . 12 4 6 3 . . . Energy Gun 1 | . 26 28 28 14 1 . . . . . 1 Ballistic Gun 13 | . . . . 10 21 21 20 17 13 9 7 Ballistic Cannon 2 | . . . . . . . . . 5 6 5 Impact Weapon 3 | . . . . . 8 7 6 6 2 . . Piercing Weapon 2 | . . . . . . . . . 3 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 75 | 11 19 15 15 16 47 69 72 72 68 75 75 Greatest Support 90 | 20 10 10 10 10 20 22 32 32 30 47 90 Greatest Overweight (x) 24 | 1 1 1 1 1 3 6 2 2 2 19 24 Average Overweight (x) 2 | . 1 1 1 1 2 2 2 2 1 3 4 Largest Inventory Capacity 18 | 6 10 8 8 8 10 18 12 12 12 12 12 Average Capacity 11 | 5 7 8 8 8 9 13 12 12 12 12 12 Most Carried 12 | 4 7 7 7 8 10 12 12 12 12 12 12 Average Carried 9 | 2 5 7 7 7 8 10 11 12 11 9 8 Final Capacity 12 | 6 8 8 8 8 10 12 12 12 12 12 12 Final Carried 12 | 4 7 7 7 8 10 12 12 12 12 11 6 Class Distribution -------------------- 26% | Scavenger-Gunner 25% | Skirmisher 15% | Mutant 14% | Gunner 12% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Matter Collected 3712 | 270 . 44 . 57 752 160 . 57 114 751 1507 Remotely 225 | . . . . . . . . 57 114 54 . Salvage Created 4060 | . 18 . . 57 832 365 . . 90 524 2174 Parts 244 | . 5 . . 2 60 25 . . 10 39 103 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 10 | . . . . . 1 . . . . 1 8 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 66 | . 3 . . 2 15 4 . . 1 11 30 Melee 1 | . . . . . . . . . . . 1 Guns 37 | . 1 . . 1 10 3 . . . 3 19 Cannons 15 | . . . . . . . . . 1 5 9 AOE 12 | . 2 . . 1 5 1 . . . 3 . Classes Destroyed 12 | . 1 . . 1 5 2 . . 1 1 1 Worker 13 | . . . . . 4 . . . . 2 7 Builder 14 | . . . . . 2 3 . . . 5 4 Tunneler 1 | . . . . . . . . . . 1 . Recycler 2 | . . . . . . . . . . . 2 Mechanic 1 | . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . 1 . . Watcher 4 | . . . . . 2 1 . . 1 . . Swarmer 15 | . 3 . . . 3 . . . 1 5 3 Grunt 19 | . . . . 2 5 . . . . 1 11 Sentry 14 | . . . . . 5 3 . . . 2 4 Hunter 11 | . . . . . 2 . . . . 1 8 Programmer 7 | . . . . . . 1 . . . 2 4 Best Kill Streak 9 | . 3 . . 2 6 3 . . 2 6 9 Combat Bots Only 7 | . 3 . . 2 3 1 . . 1 5 7 Max Kills in Single Turn 3 | . 2 . . 1 3 2 . . 1 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . . 1 2 1 . . . 2 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Damage Taken 11296 | . 101 . . 70 755 656 . 33 77 3538 6066 Core 2091 | . 36 . . 18 126 49 . . . 697 1165 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 78 77 93 . . 100 30 . Volleys Fired 214 | . 3 . . 3 43 17 . 3 7 35 103 Largest 4 | . 2 . . 2 3 3 . 3 3 3 4 Hottest 177 | . 80 . . 70 88 92 . 94 119 125 177 Shots Fired 581 | . 6 . . 6 111 51 . 9 21 95 282 Gun 457 | . 4 . . 5 104 50 . 9 14 58 213 Cannon 110 | . . . . . . . . . 7 34 69 Launcher 14 | . 2 . . 1 7 1 . . . 3 . Special . | . . . . . . . . . . . . Kinetic 511 | . . . . 2 96 50 . 9 21 92 241 Thermal 24 | . 4 . . 3 8 . . . . . 9 Explosive 3 | . 2 . . 1 . . . . . . . Electromagnetic 43 | . . . . . 7 1 . . . 3 32 Robot Hit Streak 35 | . 4 . . 9 9 10 . 10 6 9 35 Robot Miss Streak 8 | . 1 . . . 4 3 . 2 6 8 5 Penetration Max 1 | . . . . . . 1 . . 1 1 1 Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 431 | . 4 . . 5 67 39 . 8 12 62 234 Core Hits 222 | . 3 . . 5 36 16 . 2 7 47 106 Critical Hits 41 | . . . . . . 1 . 1 4 10 25 Critical Kills 12 | . . . . . . . . . 2 2 8 Critical Parts Destroyed 28 | . . . . . . 1 . . 2 8 17 Melee Attacks 129 | . . . . . 18 21 8 . 10 28 44 Impact 53 | . . . . . 18 21 8 . 6 . . Slashing 9 | . . . . . . . . . . . 9 Piercing 67 | . . . . . . . . . 4 28 35 Sneak Attacks 5 | . . . . . . 1 . . . 3 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 12330 | . 203 . . 167 1453 1064 . 150 97 2515 6681 Guns 7406 | . 33 . . 44 1061 789 . 150 71 985 4273 Cannons 2450 | . . . . . . . . . 26 511 1913 Explosions 1637 | . 170 . . 123 364 212 . . . 768 . Melee 837 | . . . . . 28 63 . . . 251 495 Ramming . | . . . . . . . . . . . . Kinetic 9041 | . . . . 21 1010 789 . 150 97 1496 5478 Thermal 1051 | . 33 . . 23 170 206 . . . 496 123 Explosive 293 | . 170 . . 123 . . . . . . . Electromagnetic 1108 | . . . . . 245 6 . . . 272 585 Impact 91 | . . . . . 28 63 . . . . . Slashing 318 | . . . . . . . . . . . 318 Piercing 428 | . . . . . . . . . . 251 177 Highest Corruption 8 | . . . . . . 3 . . . 8 8 Average Corruption 5 | . . . . . . 1 . . . 7 6 Corruption Purged . | . . . . . . . . . . . . Effects 72 | . . . . . . 1 . . . 37 34 Message Errors 8 | . . . . . . . . . . 3 5 Matter Fused 14 | . . . . . . . . . . 9 5 Heat Flow Errors 8 | . . . . . . . . . . 3 5 Energy Discharges 4 | . . . . . . . . . . 3 1 Parts Rejected 3 | . . . . . . . . . . 1 2 Data Loss (minor) 6 | . . . . . . 1 . . . 4 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . 3 Targeting Errors 18 | . . . . . . . . . . 10 8 Weapon Failures 7 | . . . . . . . . . . 4 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 166 | . 33 . . . 22 . . . . 95 16 Projectiles 3 | . . . . . . . . . . 1 2 Explosions 82 | . 33 . . . 16 . . . . 33 . Melee 81 | . . . . . 6 . . . . 61 14 Knockbacks 15 | . . . . . . . . . 1 1 13 Impact . | . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . 1 1 11 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 229 | . 14 . . . 4 105 . . . 106 . Shots 6 | . 1 . . . 1 2 . . . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 240 | . 18 . . 19 54 102 . 18 108 240 239 Average Temperature 49 | . 11 . . 8 19 32 . 12 57 103 60 Received Heat Transfer 1293 | . . . . 39 180 108 . . . 486 480 Effects 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 6 | . . . . . 3 . . . . . 3 Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 1122 | . 75 . . 50 225 150 . . . 400 222 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Peak Influence 401 | . 75 28 . 65 401 228 69 24 67 227 278 Average Influence 112 | . 44 28 . 56 224 121 64 6 23 97 110 Maximum Alert Level 2 | . . . . . 2 1 . . . 1 1 Low Security (%) 77 | 100 100 100 . 100 36 81 100 100 100 69 90 Level 1 22 | . . . . . 63 18 . . . 30 9 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 3 1 . . . 5 6 Investigation 1 | . . . . . 1 . . . . . . Extermination 4 | . . . . . . 1 . . . 1 2 Reinforcement 8 | . . . . . 2 . . . . 2 4 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 3 Haulers Reinforced 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Distress Signals 6 | . . . . . 1 . . . 1 3 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 116 | . 3 . . 3 24 5 . 6 2 33 40 Peak Tracking Total 8 | . 3 . . 3 5 1 . 6 2 6 8 Tactical Retreats 17 | . . . . 1 2 . . 1 . 8 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Traps Triggered 5 | . . . . . 1 2 1 . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Disabled 14 | . . . . 1 . 6 . . . 6 1 Max in Single Turn 4 | . . . . 1 . 4 . . . 4 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Accessed 16 | . 1 . . . 3 2 2 . 2 4 2 Terminals 15 | . 1 . . . 3 1 2 . 2 4 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 35 | . 2 . . . 7 3 3 . 6 11 3 Successful 13 | . 1 . . . 2 1 1 . 3 4 1 Failed 22 | . 1 . . . 5 2 2 . 3 7 2 Catastrophic 7 | . . . . . 1 2 1 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 2 . . . 7 2 3 . 6 11 3 Terminals 34 | . 2 . . . 7 2 3 . 6 11 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 2 | . . . . . . . . . 1 1 . Level Access Points 1 | . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . 2 1 1 . 2 3 1 Terminals 11 | . 1 . . . 2 1 1 . 2 3 1 Botnet 11 | . 1 . . . 2 1 1 . 2 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 3 2 2 . 2 4 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total Allies 3 | . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . 3 1 . . . Highest-Rated Group 93 | . . . . . . . 93 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . 23 . . . Total Damage 361 | . . . . . . . . 361 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Turns Passed 5491 | 64 110 12 28 38 944 936 225 247 476 998 1413 Spaces Moved 2947 | 43 98 14 31 27 486 504 190 210 345 427 572 Core 11 | 1 . . . . . . . . . 6 4 Treads 572 | 7 . . . . 194 187 . . 1 182 1 Legs 269 | . . . . . . . . . . 22 247 Wheels 2095 | 35 98 14 31 27 292 317 190 210 344 217 320 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 105 103 100 90 100 100 Average Speed 136 | 102 90 90 90 90 144 147 103 101 99 178 153 Slowest Speed 1250 | 160 90 90 90 90 200 220 103 103 200 1000 1250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 19 | 4 20 5 8 11 42 13 7 80 12 14 15 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 84 | . . . . . 16 15 7 . 8 18 20 Terrain Destroyed 289 | . 11 . . 5 26 55 7 . 8 123 54 Melee 84 | . . . . . 16 15 7 . 8 18 20 Projectile 45 | . . . . . 1 1 . . . 9 34 AOE 160 | . 11 . . 5 9 39 . . . 96 . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total 3715 | 59 112 13 30 33 611 620 205 236 445 539 812 Wait 211 | 7 . . . . 18 61 . 23 72 7 23 Move 2936 | 42 97 13 30 26 485 503 190 209 344 425 572 Hop . | . . . . . . . . . . . . Pick Up 45 | 3 4 . . . 10 5 1 . 3 9 10 Fast Attach 69 | 6 3 . . 1 6 5 1 1 3 14 29 Attach 38 | . . . . . 4 2 1 . . 10 21 Detach 12 | . 2 . . 1 . 2 . . . 4 3 Swap 30 | 1 2 . . 2 11 1 2 . 1 3 7 Drop 33 | . 1 . . . 16 3 2 . 5 3 3 Fire 214 | . 3 . . 3 43 17 . 3 7 35 103 Melee 126 | . . . . . 18 21 8 . 10 28 41 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 11) 175 | -10/Materials | Entered Mines 184 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 184 | -10/Mines | Discovered new exit (range 5) 187 | -10/Mines | Entered Exiles 203 | -10/Exiles | Discovered new exit (range 14) 215 | -10/Exiles | Entered Mines 244 | -9/Mines | Discovered new exit (range 11) 253 | -9/Mines | Entered Materials 253 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 795 | -8/Materials | Build established: Mutant 1186 | -8/Materials | Discovered new exit (range 5) 1196 | -8/Materials | Identified exit to Factory 1197 | -8/Materials | Entered Factory 1197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1355 | -7/Factory | Lost 3 parts (1p1n1u) 1623 | -7/Factory | Build established: Skirmisher 1982 | -7/Factory | Discovered new exit (range 16) 2027 | -7/Factory | Build established: Scavenger-Skirmisher 2129 | -7/Factory | Identified exit to Factory 2130 | -7/Factory | Allied Derelicts emerged from ambush trap array 2133 | -7/Factory | Entered another Factory area 2133 | -6/Factory | Accompanied by 3 allies 2133 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2358 | -6/Factory | Sucked down chute 2358 | -6/Factory | Entered Waste 2383 | -6/Waste | Spotted C-40 Crusher 2416 | -6/Waste | Spotted C-40 Crusher 2465 | -6/Waste | Build established: Skirmisher 2485 | -6/Waste | Spotted C-40 Crusher 2490 | -6/Waste | 3 allies followed down the chute 2502 | -6/Waste | Spotted C-40 Crusher 2511 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2563 | -6/Waste | Spotted C-40 Crusher 2565 | -6/Waste | Discovered new exit (range 14) 2604 | -6/Waste | Identified exit to Factory 2605 | -6/Waste | Entered Factory 3062 | -6/Factory | Discovered new exit (range 12) 3072 | -6/Factory | Identified exit to Factory 3081 | -6/Factory | Entered another Factory area 3081 | -5/Factory | Evolved 2 slots: Utility x2 3177 | -5/Factory | Crushed by falling debris 3244 | -5/Factory | Lost 5 parts (1n3u1w) 3547 | -5/Factory | Build established: Gunner 3562 | -5/Factory | Identified exit to Factory 3690 | -5/Factory | Garrison activated, responded to threat 3715 | -5/Factory | Core integrity fell below 50% 3809 | -5/Factory | Lost 12 parts (2p4n2u4w) 3922 | -5/Factory | Garrison activated, responded to threat 4045 | -5/Factory | Found Prototype Processor 4045 | -5/Factory | Identified Exp. Targeting Computer 4048 | -5/Factory | Found Exp. Targeting Computer 4066 | -5/Factory | Build established: Scavenger-Gunner 4079 | -5/Factory | Entered another Factory area 4079 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4646 | -4/Factory | Lost 6 parts (3n2u1w) 4734 | -4/Factory | Destroyed 7 combat bots 4760 | -4/Factory | Lost 12 parts (2n1u9w) 4793 | -4/Factory | Core integrity fell below 50% 4837 | -4/Factory | Lost 5 parts (2n1u2w) 4978 | -4/Factory | Lost 7 parts (1p1n2u3w) 5326 | -4/Factory | Core integrity fell below 20% 5367 | -4/Factory | Lost 3 parts (2u1w) 5462 | -4/Factory | Spotted B-86 Titan 5492 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 05477_ K-01 Serf destroyed. 05478_ K-01 Serf collects debris. 05479_ Acquired 10 matter. 05480_ Myomer Leg destroyed. 05480_ Knocked back. 05480_ Acquired Plasma Rifle. 05481_ K-01 Serf collects debris. 05483_ Slug penetrates R-10 Processor. 05483_ Acquired Electrolaser. 05483_ U-05 Engineer lays Concrete. 05484_ K-01 Serf collects debris. 05485_ System corrupted: FCS attempts to trigger Plasma Rifle. 05485_ System corrupted: Plasma Rifle misfires. 05485_ B-86 Titan activates siege mode. 05486_ Penetrated by Slug. 05486_ Electrolaser destroyed. 05489_ U-05 Engineer lays Concrete. 05490_ R-10 Processor collects Field Recycling Unit. 05491_ R-10 Processor collects Com. 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""?? | | ???? #???? ?? | | ????? k #???? ?? | | ?????######### ################????? ??? | | ?????????????# ?????????????# #????? ??? | | ?????????????#??????????????? #?????? ??? | | ?????????????????????????????#??????? ???? | | ?????????????????????????????????????? ???? | | ??????????????????????????????????????## ????? | | ???????????????????????????????????????? ????? | | ????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 290 Matter Stores 392 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Corruption Prevention 12 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 30 Target Analysis 6 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionOmegaModule Manual? 0 Play Time 00:54:58 Cumulative 439.7 hours Start 2020.08.25 @ 21:59:44 End 2020.08.25 @ 23:31:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 55 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71052a9c-83db-4da9-ae7d-9dd5055a9dd8