Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 10:12:05 Player: Bytemaster Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (4650) 4650 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 10315 Bonus ------- High Alert Combat Kills 245 Cogmind --------- Core Integrity 827/1150 Matter 198/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (10) ----- Medium Storage Unit Transport Network Coupler Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Terrain Scanner Advanced Terrain Scan Processor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Enhanced Fission Core > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Transport Network Coupler Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Phase Cannon Hypervelocity Gauss Cannon Micro-nuke Launcher > --- INVENTORY -------- Enhanced Fission Core Biometal Leg Nuclear Pulse Thruster Improved Terrain Scanner Improved Medium Armor Plating Heavy Plasma Cannon Enhanced Gauss Cannon Improved Remote Datajack Heavy Pick [Rating: 90] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Fission Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . 1 Utility 8 | . . 1 2 1 . 1 2 1 Weapon 1 | . . . . 1 . . . . Parts Attached 124 | 5 3 7 12 14 8 29 33 13 Power 19 | 1 . . 2 2 . 4 9 1 Engine 11 | 1 . . 2 1 . 4 3 . Core 8 | . . . . 1 . . 6 1 Reactor . | . . . . . . . . . Propulsion 28 | 2 . 2 3 5 . 9 5 2 Treads 3 | . . . . . . 3 . . Leg 23 | 2 . 2 3 5 . 6 5 . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 40 | . 2 4 4 4 3 5 11 7 Device 16 | . 1 . 1 2 2 1 5 4 Storage 4 | . 1 . . . . 1 1 1 Processor 6 | . . . 2 . . 1 3 . Hackware 2 | . . . 1 1 . . . . Protection 12 | . . 4 . 1 1 2 2 2 Artifact . | . . . . . . . . . Weapon 37 | 2 1 1 3 3 5 11 8 3 Energy Gun 3 | 1 1 . . . . 1 . . Energy Cannon 8 | . . . . 1 . 2 3 2 Ballistic Gun 7 | 1 . 1 2 2 . 1 . . Ballistic Cannon 7 | . . . 1 . . 3 3 . Launcher 7 | . . . . . 5 1 1 . Special Weapon 4 | . . . . . . 3 . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 1 2 1 . Parts Lost 39 | . . . . . 2 8 22 7 Power 7 | . . . . . . 3 3 1 Propulsion 8 | . . . . . . 1 6 1 Utility 13 | . . . . . . 1 7 5 Weapon 11 | . . . . . 2 3 6 . Highest Loss Streak 8 | . . . . . 2 3 8 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 88 99 100 98 99 94 87 39 Engine 7 | . 14 11 9 5 7 11 3 . Core 1 | . . . . 1 . . 4 2 Leg 19 | . 28 33 27 23 23 15 13 . Device 7 | . 10 . 9 7 6 8 10 6 Storage 6 | . 6 11 9 7 7 6 5 2 Processor 10 | . . . 9 7 7 13 16 8 Hackware 10 | . . . 4 11 15 13 11 10 Protection 6 | . . 21 13 10 6 3 2 2 Energy Gun 2 | . 16 18 6 . . 2 . . Energy Cannon 3 | . . . . 3 1 4 7 . Ballistic Gun 4 | . 11 3 9 9 7 2 . . Ballistic Cannon 3 | . . . 2 7 1 2 4 . Launcher 2 | . . . . . 11 2 1 . Naked Turns . | . . . . . . . . . Heaviest Build 84 | 7 19 28 32 42 42 72 84 34 Greatest Support 90 | 20 20 30 35 60 60 90 84 28 Greatest Overweight (x) 9 | . . . 1 1 . 1 9 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 15 15 10 Average Capacity 10 | 5 7 10 10 10 10 13 10 7 Most Carried 15 | 5 10 10 10 10 10 15 10 7 Average Carried 8 | 1 5 8 8 8 9 11 8 3 Final Capacity 15 | 5 10 10 10 10 10 15 10 10 Final Carried 10 | 4 10 10 9 10 9 10 6 3 Class Distribution -------------------- 32% | Hacker-Tank 31% | Hacker-Skirmisher 21% | Hacker-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Storage Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Matter Collected 3211 | 250 51 112 291 265 426 649 1167 . Remotely . | . . . . . . . . . Salvage Created 4661 | 69 144 278 330 488 989 911 1452 . Parts 258 | 9 12 19 22 32 46 32 86 . Haulers Intercepted 3 | . . . . . 3 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 89 | 1 4 7 8 10 16 12 31 . Melee 1 | . . . . . . . 1 . Guns 27 | 1 1 7 8 6 4 . . . Cannons 35 | . . . . 4 1 5 25 . AOE 21 | . 3 . . . 11 3 4 . Classes Destroyed 15 | 2 2 2 . 1 4 1 3 . Worker 9 | . . . . . 2 2 5 . Builder 7 | . . . . . 2 1 4 . Tunneler 2 | 1 . . 1 . . . . . Hauler 3 | . . . . . 3 . . . Recycler 7 | . . . . . 4 2 1 . Operator 3 | . . 1 . . 1 1 . . Watcher 12 | . 1 2 2 1 1 1 4 . Swarmer 23 | . 2 4 3 . 4 1 9 . Grunt 41 | 1 2 1 3 8 10 7 9 . Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 10 | . . 2 2 . 2 1 3 . Hunter 2 | . . . . . . 1 1 . Programmer 10 | . . . . 2 . 2 6 . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 8 | 2 4 5 4 3 8 4 8 . Combat Bots Only 5 | 1 4 3 4 3 3 3 5 . Max Kills in Single Turn 3 | 1 2 2 2 1 3 2 3 . Gunslinging 1 | . . 1 1 . . . . . Exploded 2 | . 2 . . . 1 1 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Hostile Shots Fired 876 | 2 13 35 32 44 129 165 371 85 Missed 295 | . 3 12 9 16 42 70 110 33 Damage Taken 8306 | 17 186 202 226 338 976 1538 3976 847 Core 1652 | . 37 23 7 36 156 312 758 323 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 2277 | 5 51 60 68 98 296 374 1089 236 Regen/Repaired (Parts) 64 | . . . . 6 . 10 48 . Core Remaining (%) 76 | 100 85 94 98 . 72 63 24 . Volleys Fired 264 | 3 9 25 23 18 31 67 87 1 Largest 3 | 1 2 2 2 3 3 3 3 1 Hottest 237 | 40 96 96 81 138 138 221 237 7 Shots Fired 527 | 3 18 45 46 54 71 100 189 1 Gun 188 | 3 18 45 30 25 31 36 . . Cannon 281 | . . . 16 29 8 49 179 . Launcher 50 | . . . . . 32 8 10 . Special 8 | . . . . . . 7 . 1 Kinetic 243 | . 8 13 39 43 35 18 87 . Thermal 155 | . 1 20 7 . . 35 92 . Explosive 38 | . . . . . 20 8 10 . Electromagnetic 83 | 3 9 12 . 11 16 32 . . Robot Hit Streak 15 | 2 6 12 15 15 10 9 12 1 Robot Miss Streak 6 | 1 3 3 3 2 3 2 6 . Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 3 | . 1 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 350 | 2 11 29 32 35 44 74 122 1 Core Hits 209 | 2 5 13 17 21 54 34 63 . Critical Kills 16 | . . . . . . 5 11 . Critical Parts Destroyed 27 | . . . . . . 5 22 . Critical Strikes 59 | . . 3 1 1 . 15 39 . Burn 8 | . . 2 1 . . 5 . . Meltdown 1 | . . . . . . . 1 . Destroy 43 | . . . . . . 10 33 . Blast 5 | . . . . 1 . . 4 . Corrupt 1 | . . 1 . . . . . . Impale 1 | . . . . . . . 1 . Melee Attacks 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 3 | . . . . . . . 3 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11964 | 28 228 423 650 769 2489 2328 5049 . Guns 2080 | 28 124 423 373 286 355 491 . . Cannons 5297 | . . . 263 471 167 916 3480 . Explosions 4402 | . 104 . . . 1963 912 1423 . Melee 106 | . . . . . . . 106 . Ramming 79 | . . . 14 12 4 9 40 . Kinetic 3493 | . 38 101 550 505 444 284 1571 . Thermal 3419 | . 104 226 86 . 160 749 2094 . Explosive 3168 | . . . . . 1278 652 1238 . Electromagnetic 1699 | 28 86 96 . 252 603 634 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 106 | . . . . . . . 106 . Highest Corruption 8 | . . . . . 2 5 8 . Average Corruption 3 | . . . . . 1 3 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 55 | . . . . . 1 34 20 . Message Errors 15 | . . . . . . 10 5 . Matter Fused 10 | . . . . . . 8 2 . Heat Flow Errors 3 | . . . . . . 1 2 . Energy Discharges 5 | . . . . . . 2 3 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . 8 2 . Data Loss (major) 5 | . . . . . . 3 2 . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . Weapon Failures 4 | . . . . . 1 . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 409 | . . . . 7 39 146 217 . Projectiles 59 | . . . . 7 . 23 29 . Explosions 333 | . . . . . 39 123 171 . Melee 17 | . . . . . . . 17 . Knockbacks 31 | . . . 6 1 . 6 18 . Impact . | . . . . . . . . . Kinetic 26 | . . . 6 1 . 6 13 . Secondary 5 | . . . . . . . 5 . Self-Inflicted Damage 437 | . 19 . . . 185 197 36 . Shots 18 | . 1 . . . 12 4 1 . Rammed 1 | . . . . . . . 1 . Targets Rammed 19 | . . . 3 3 1 2 10 . Kicked 18 | . . . 3 3 1 2 9 . Crushed . | . . . . . . . . . Highest Temperature 779 | 12 69 395 184 330 275 648 779 . Average Temperature 132 | 9 39 131 68 127 61 150 230 . Received Heat Transfer 3478 | 12 66 72 99 279 426 534 1713 277 Effects 56 | . . . . 4 2 26 24 . Shutdowns 8 | . . . . . . 5 3 . Energy Bleed 5 | . . . . 1 . 1 3 . Interference 17 | . . . . 3 2 6 6 . Matter Decay 4 | . . . . . . 2 2 . Short Circuit 3 | . . . . . . . 3 . Damage (minor) 3 | . . . . . . 2 1 . Damage (major) 14 | . . . . . . 8 6 . Damage (core) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 2 | . . 1 . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . 2 1 . Combat Hostiles 3 | . . . . . . 2 1 . Parts Melted 13 | . . 5 1 . . 4 3 . Heat Transferred 5620 | . 100 629 259 . 300 1900 2432 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . 2 . . . 5 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Peak Influence 709 | 25 155 369 224 145 709 276 630 416 Initial 276 | . 13 55 132 25 56 276 73 261 Average 126 | 7 127 153 68 56 116 83 221 276 Maximum Alert Level 3 | . . 1 1 . 3 1 2 2 Low Security (%) 81 | 100 100 74 96 100 83 94 61 . Level 1 9 | . . 25 3 . 4 5 8 99 Level 2 8 | . . . . . 10 . 29 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . . . 1 5 4 5 7 3 Investigation 3 | . . . . 1 . 1 1 . Extermination 9 | . . . . 2 1 3 2 1 Reinforcement 13 | . . . 1 2 3 1 4 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . . 1 1 3 . Haulers Reinforced 2 | . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Distress Signals 13 | . . . 2 . 1 2 6 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 186 | 1 7 11 20 15 31 24 53 24 Peak Tracking Total 14 | 1 5 6 4 4 6 5 8 14 Tactical Retreats 27 | . . 1 4 . 4 6 7 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Traps Triggered 4 | . . . . . . 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Machines Disabled 28 | . . 1 . . 7 8 12 . Max in Single Turn 7 | . . 1 . . 1 7 5 . Garrison Access 2 | . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Machines Accessed 35 | . 1 3 4 3 6 11 7 . Terminals 24 | . 1 2 3 2 4 8 4 . Fabricators 2 | . . . . . . 1 1 . Repair Stations 4 | . . . . 1 1 1 1 . Recycling Units 3 | . . 1 . . . 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 82 | . 1 5 10 6 15 27 18 . Successful 49 | . 1 4 9 2 11 13 9 . Failed 33 | . . 1 1 4 4 14 9 . Catastrophic 8 | . . . . 2 1 2 3 . Database Lockouts . | . . . . . . . . . Manual 13 | . . . 11 1 1 . . . Terminals 55 | . 1 3 9 3 11 19 9 . Fabricators 2 | . . . . . . 1 1 . Repair Stations 16 | . . . . 3 2 5 6 . Recycling Units 6 | . . 2 . . . 2 2 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . . Terminal Hacks 30 | . 1 2 8 . 7 8 4 . Record 6 | . . . 4 . 2 . . . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 2 | . . . . . 2 . . . Open DSF 3 | . . . . . . 1 2 . Level Access Points 2 | . . . . . 1 1 . . Branch Access Points 2 | . . . 1 . . . 1 . Emergency Access Points 2 | . . . 1 . . 1 . . Alert Level 3 | . . . 1 . 1 1 . . Unreport Threat 5 | . . . 1 . 1 2 1 . Locate Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 10 | . . . . 2 2 3 3 . Scan Component 5 | . . . . 1 1 1 2 . Repair 4 | . . . . 1 1 1 1 . Refit 1 | . . . . . . 1 . . Recycling Unit Hacks 5 | . . 2 . . . 1 2 . Process 1 | . . 1 . . . . . . Report Inventory 2 | . . 1 . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . . . Seal Access 2 | . . . 1 . 1 . . . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 20 | . . 3 3 3 2 5 4 . Full Trace Events 2 | . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . 1 . 1 1 . Time 143 | . . . . 38 26 36 43 . Parts Recycled . | . . . . . . . . . Recycled Matter 41 | . . 41 . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . . 3 . 1 Non-combat 3 | . . . . . . 3 . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . 3 . 1 parse_system 1 | . . . . . . . . 1 no_distress 3 | . . . . . . 3 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Turns Passed 8083 | 99 216 398 935 1101 1166 1928 1923 317 Spaces Moved 4519 | 75 149 260 512 537 524 1014 1169 279 Core 276 | 15 . . . . . . 29 232 Treads 107 | . . . . . . 107 . . Legs 4089 | 60 149 260 512 537 524 907 1140 . Wheels 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight 44 | . . . . . . . . 44 Fastest Speed 40 | 50 120 120 120 120 130 120 110 40 Average Speed 139 | 106 120 120 139 181 130 153 130 105 Slowest Speed 500 | 120 120 120 190 190 130 190 500 440 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 6 24 24 36 11 54 18 28 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . . . . . 6 . . Terrain Destroyed 503 | . 6 . 1 2 181 161 152 . Melee . | . . . . . . . . . Projectile 37 | . . . 1 2 . . 34 . AOE 466 | . 6 . . . 181 161 118 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Total 5816 | 91 167 302 687 630 955 1292 1388 304 Wait 721 | . . . 121 34 383 140 42 1 Move 4511 | 74 148 259 511 536 523 1013 1168 279 Hop . | . . . . . . . . . Pick Up 98 | 9 7 5 8 13 4 25 24 3 Fast Attach 10 | . 1 . . . 2 1 3 3 Attach 70 | 5 1 4 3 5 4 15 23 10 Detach 12 | . . 1 1 . . 2 4 4 Swap 44 | . 1 3 9 9 2 13 7 . Drop 64 | . . 5 8 12 5 14 17 3 Fire 264 | 3 9 25 23 18 31 67 87 1 Melee 3 | . . . . . . . 3 . Ram 1 | . . . . . . . 1 . Kick 18 | . . . 3 3 1 2 9 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 341 | -9/Materials | Build established: Mutant 705 | -9/Materials | Discovered new exit (range 6) 714 | -9/Materials | Entered another Materials area 714 | -8/Materials | Evolved 2 slots: Utility x2 1188 | -8/Materials | Discovered new exit (range 8) 1507 | -8/Materials | Build established: Hacker-Mutant 1649 | -8/Materials | Entered Factory 1649 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1848 | -7/Factory | Repaired Minigun 2507 | -7/Factory | Build established: Hacker-Tank 2672 | -7/Factory | Discovered new exit (range 10) 2750 | -7/Factory | Entered Storage 2891 | -7/Storage | Identified exit to Factory 3916 | -7/Storage | Entered Factory 3916 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4135 | -6/Factory | Build established: Hacker-Skirmisher 5046 | -6/Factory | Identified exit to Factory 5211 | -6/Factory | Lost 3 parts (1p1n1w) 5353 | -6/Factory | Repaired Corrupted Transport Network Coupler 5844 | -6/Factory | Entered another Factory area 5844 | -5/Factory | Evolved 2 slots: Utility x2 6140 | -5/Factory | Lost 3 parts (1n2u) 6469 | -5/Factory | Build established: Hacker-Mutant 6677 | -5/Factory | Spotted B-75 Beast 6778 | -5/Factory | Build established: Hacker-Tank 6863 | -5/Factory | Repaired Broken Micro-nuke Launcher 6985 | -5/Factory | Destroyed B-75 Beast 7297 | -5/Factory | Identified exit to Upper Caves 7360 | -5/Factory | Lost 3 parts (1p2w) 7630 | -5/Factory | Lost 3 parts (2n1w) 7659 | -5/Factory | Discovered new exit (range 21) 7706 | -5/Factory | Core integrity fell below 50% 7763 | -5/Factory | Identified exit to Factory 7767 | -5/Factory | Entered another Factory area 7767 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7785 | -4/Factory | Lost 8 parts (1p2n3u2w) 7792 | -4/Factory | Build established: Hacker-Mutant 7976 | -4/Factory | Lost 4 parts (1p1n2u) 8005 | -4/Factory | Spotted B-86 Titan 8084 | -4/Factory | Self-destructed Last Messages --------------- 08035_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08036_ Slug penetrates Wall. 08037_ Imp. Medium Armor Plating destroyed. 08039_ Penetrated by Slug. 08040_ O-16 Technician uses terminal to summon reinforcements. 08040_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 08040_ O-16 Technician locks terminal. 08040_ Acquired Adv. Terrain Scan Processor. 08042_ Adv. Heat Sink destroyed. 08044_ Critical hit (Burn: +37). 08048_ Drone sends a signal. The Med. Storage Unit has expanded your inventory capacity. Items held in inventory do not count towards total mass and therefore cannot slow you down. 08079_ Acquired Arm. Huge Wheel. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ## ???????????????????????????????????????? | | ?# ????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # A#?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | + +?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #????????????????########?????????????????? | | ?# #????????????????# #?????????????????? | | ?# ########?????????# #?????????????????? | | ?# #?????????# "" #?????????????????? | | ?# #?????????# "" #?????????????????? | | ?# #?????????# """ #?????????????????? | | ?+ #?????????# """ #?????????????????? | | ?# #?????????# """ #? ??????????????? | | ?# #?????????# p # ?????????????? | | ## ###+####### "" ^+ ??????????????? | | g gh/@ "" #?????????????????? | | #### """ #?????????????????? | | "" #??# """ #?????????????????? | | """ #??# """ #?????????????????? | | "" #??# #?????????????????? | | ############+###??########?????????????????? | | #??????????????????????????????????????????? | | +??????????????????????????????????????????? | | ##### #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????#+#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club I Spy Power Corrupts Challenges ------------ None Game ------ Seed MicrowarpIonicDrive Manual? 0 Play Time 02:29:12 Cumulative 9.0 hours Start 2024.04.03 @ 21:20:01 End 2024.04.04 @ 10:12:05 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e5aae515-2f29-46fb-bfa8-819b8e9e6301