Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 22:16:46 Player: Elias Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1485) 1485 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 3538 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 93/100 System Corruption 4% Temperature Cool (9) Movement Flying (30) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Surge Thruster Surge Thruster > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- Blade Saw Chainsword > --- INVENTORY (8) ---- Light Nuclear Core Surge Thruster Surge Thruster Surge Thruster Surge Thruster Medium Storage Unit Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Surge Thruster Surge Thruster > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Light Nuclear Core Surge Thruster Surge Thruster Surge Thruster Surge Thruster Medium Storage Unit Mini Grenade Launcher Blade Saw [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 66 | 8 5 23 30 Power 9 | 2 . 3 4 Engine 5 | 2 . 3 . Core 4 | . . . 4 Reactor . | . . . . Propulsion 25 | 2 . 9 14 Treads . | . . . . Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight 19 | . . 5 14 Utility 10 | 2 1 4 3 Device 3 | 1 . 2 . Storage 3 | 1 . 1 1 Processor 3 | . 1 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 2 4 7 9 Energy Gun 4 | . 2 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 9 | . . . 9 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 5 . Parts Lost 20 | . . 7 13 Power 4 | . . 2 2 Propulsion 7 | . . 2 5 Utility 2 | . . 1 1 Weapon 7 | . . 2 5 Highest Loss Streak 4 | . . 4 4 To Critical Strikes . | . . . . Average Backups 7 | 4 7 8 7 Power . | . 1 . . Propulsion 2 | 2 2 2 2 Utility 2 | . 2 2 1 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 10 | 1 1 4 4 Power 1 | . . . 1 Propulsion 4 | 1 . 3 . Utility 3 | . . . 3 Weapon 2 | . 1 1 . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 100 90 81 Engine 8 | . 14 10 . Core 1 | . . . 6 Leg 11 | . 28 14 . Flight 18 | . . 13 33 Device 5 | . 8 6 3 Storage 10 | . 14 11 9 Processor 10 | . 5 11 9 Energy Gun 4 | . 18 3 . Ballistic Gun 10 | . 7 16 . Slashing Weapon 5 | . . . 16 Peak Build Rating 30 | 7 10 24 30 Average Rating 17 | 5 9 17 24 On Entrance 9 | . 7 9 20 Naked Turns . | . . . . Heaviest Build 24 | 15 17 24 22 Greatest Support 36 | 20 20 36 20 Greatest Overweight (x) 4 | 1 . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 8 Most Carried 10 | 7 8 10 10 Average Carried 7 | 4 7 8 7 Final Capacity 10 | 8 8 10 8 Final Carried 10 | 7 8 10 7 Class Distribution -------------------- 81% | Mutant 15% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1422 | 351 66 690 315 Remotely . | . . . . Salvage Created 2207 | 175 147 1271 614 Parts 162 | 15 3 92 52 Haulers Intercepted 6 | . 1 4 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 2 30 14 Melee 14 | . . . 14 Guns 22 | . 2 20 . AOE 10 | . . 10 . Classes Destroyed 13 | 3 2 6 2 Worker 5 | 2 . 2 1 Builder 1 | . . 1 . Tunneler 3 | 3 . . . Hauler 6 | . 1 4 1 Recycler 2 | 1 . 1 . Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 13 | . . 13 . Cutter 6 | . . . 6 Grunt 18 | . 2 10 6 Duelist 1 | . . 1 . Sentry 7 | . . 6 1 Hunter 1 | . . . 1 Best Kill Streak 14 | 3 2 14 6 Combat Bots Only 8 | . 2 8 5 Max Kills in Single Turn 5 | 1 1 5 1 Gunslinging . | . . . . Exploded 5 | . . 5 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 320 | . 10 159 151 Missed 109 | . 4 54 51 Hits 211 | . 6 105 100 Melee 32 | . . 5 27 Projectile 179 | . 6 100 73 AOE 3 | . . . 3 Critical Strikes 19 | . . 5 14 Damage Taken 3088 | . 106 1340 1642 Core 764 | . . 205 559 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . . . 6 Regen/Repaired (Parts) 100 | . . 100 . Core Remaining (%) 82 | 100 100 48 . Volleys Fired 103 | 13 11 79 . Largest 2 | 2 2 2 . Hottest 156 | 40 156 98 . Shots Fired 202 | 26 22 154 . Gun 191 | 26 20 145 . Cannon 4 | . . 4 . Launcher 5 | . . 5 . Special 2 | . 2 . . Kinetic 144 | 26 3 115 . Thermal 35 | . 19 16 . Explosive 5 | . . 5 . Electromagnetic 18 | . . 18 . Robot Hit Streak 13 | 5 8 13 . Robot Miss Streak 6 | 6 1 5 . Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 176 | 13 16 103 44 Core Hits 86 | 7 5 55 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 2 1 4 Burn 3 | . 2 1 . Sever 4 | . . . 4 Melee Attacks 87 | . . . 87 Impact . | . . . . Slashing 87 | . . . 87 Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks 7 | . . . 7 Damage Inflicted 4126 | 204 226 2202 1494 Guns 1940 | 204 226 1510 . Cannons 62 | . . 62 . Explosions 630 | . . 630 . Melee 1494 | . . . 1494 Ramming . | . . . . Kinetic 1456 | 204 25 1227 . Thermal 408 | . 201 207 . Explosive 630 | . . 630 . Electromagnetic 138 | . . 138 . Impact . | . . . . Slashing 1494 | . . . 1494 Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 115 | . . 59 56 Projectiles . | . . . . Explosions 59 | . . 59 . Melee 56 | . . . 56 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 88 | . . 88 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 380 | . 348 380 9 Average Temperature 72 | . 116 56 5 Received Heat Transfer 957 | . 48 414 495 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 1 1 Heat Transferred 1221 | . 666 555 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 67 | 100 100 72 38 Level 1 20 | . . 6 61 Level 2 11 | . . 21 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 476 | 10 50 476 326 Initial 195 | . . 9 195 Average 159 | 1 16 186 212 Influence Increases 1534 | 30 103 913 488 Destroy 0b10 Robot/C 920 | . 40 600 280 Destroy 0b10 Robot/NC 100 | 30 5 55 10 Destroy Leader 226 | . 12 152 62 Successful Hack 15 | . . 15 . Disable Machine 45 | . 15 30 . Destroy Structure 48 | . 1 31 16 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 165 | . 30 30 105 Influence Decreases 1267 | 30 80 472 685 Entered New Map 283 | . . 14 269 Time Decay 784 | 30 80 388 286 Lost Part 200 | . . 70 130 Squads Dispatched 12 | . . 4 8 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 10 | . . 3 7 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 4 48 32 Peak Tracking Total 10 | . 3 10 7 Tactical Retreats 8 | . 1 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . . 3 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . . 10 1 Terminals 7 | . . 6 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 26 | . . 24 2 Successful 14 | . . 14 . Failed 12 | . . 10 2 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . . 12 2 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 2 | . . 2 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Emergency Access Points 1 | . . 1 . Reprogram Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 6 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1035 | 111 144 539 241 Sensors 680 | . . 439 241 Seismic 255 | 111 144 . . T.N.C. 100 | . . 100 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2247 | 186 251 1174 636 Spaces Moved 1573 | 107 159 685 622 Core 15 | 15 . . . Treads . | . . . . Legs 570 | 92 159 319 . Wheels . | . . . . Hover . | . . . . Flight 988 | . . 366 622 Fastest Speed 28 | 50 120 34 28 Average Speed 82 | 115 120 106 41 Slowest Speed 320 | 190 120 320 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 36 66 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 17 | . . . 17 Terrain Destroyed 53 | . 1 35 17 Melee 17 | . . . 17 Projectile 1 | . 1 . . AOE 35 | . . 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2191 | 143 191 977 880 Wait 264 | . 12 140 112 Move 1570 | 106 158 684 622 Hop . | . . . . Pick Up 60 | 15 3 21 21 Fast Attach 16 | . . 7 9 Attach 31 | 7 . 7 17 Detach 3 | . . 1 2 Swap 36 | 1 5 19 11 Drop 35 | 1 2 19 13 Fire 103 | 13 11 79 . Melee 73 | . . . 73 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 379 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Identified exit to Mines 436 | -10/Materials | Identified exit to Materials 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 675 | -9/Materials | Lost 4 parts (2n2w) 903 | -9/Materials | Repaired Sensor Array 936 | -9/Materials | Repaired Imp. Aluminum Leg 1317 | -9/Materials | Discovered new exit (range 7) 1358 | -9/Materials | Identified exit to Mines 1362 | -9/Materials | Core integrity fell below 50% 1400 | -9/Materials | Destroyed 8 combat bots 1582 | -9/Materials | Discovered new exit (range 15) 1596 | -9/Materials | Identified exit to Materials 1612 | -9/Materials | Entered another Materials area 1612 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1887 | -8/Materials | Core integrity fell below 50% 1936 | -8/Materials | Lost 3 parts (1u2w) 2166 | -8/Materials | Core integrity fell below 20% 2201 | -8/Materials | Lost 4 parts (1p2n1w) 2248 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02176_ Acquired 10 matter. 02177_ Acquired Surge Thruster. 02179_ Acquired Lgt. Nuclear Core. 02182_ Acquired 20 matter. 02183_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02188_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02194_ Acquired Imp. Signal Interpreter. 02194_ U-05 Engineer builds a Wall. 02210_ Chainsword destroyed. 02210_ System corrupted by crushing effect (+4). 02210_ U-05 Engineer builds a Wall. 02212_ B-36 Bruiser Hammer severed. 02220_ B-36 Bruiser Lgt. Treads severed. 02222_ Critical hit (Burn: +37). 02229_ System corrupted: Component data lost. 02232_ Imp. Flight Unit destroyed. 02235_ Critical hit (Burn: +37). 02237_ Lgt. Nuclear Core destroyed. 02239_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????########??????????????????????????? | | ???????????????# ########???????????????????? | | ???????????????# T ## #???????????????????? | | ???????????????# ## #???????????????????? | | ???????????????# ## #???????????????????? | | ????????######## ## #???????????????????? | | ????????# T ! # ## #???????????????????? | | ????????# # """ ## ##??????????????????? | | #######?# """ =# """ ## ##??????????????????? | | !]]!!#?# """ # """ ## ##??????????????????? | | []]!!#?# """ !# ## #???????????????????? | | [ #??? # ## @/ #######?????????????? | | ## ######/######+######g### ### ##??????? | | ?# = = ?????? | | ?# g !%T ?????? | | ?# = [?????? | | ?###########/#############/### ##### ?????? | | ????????# *% =#????????? ?###+###?????????????? | | ????????# = %]#????????? ????? ??????????????? | | ????????# !! #????????? ?????? ?????????????? | | ????????# []!#????????? ??????? #????????????? | | ????????# ==!#####????? ????????#????????????? | | ????????# =[%%+% #????? ?????????????????????? | | ????????########## #????? ?????????????????????? | | ?????????????????#%#????? ?????????????????????? | | ?????????????????# #?????= ?????????????????????? | | ?????????????????# #?????###?????????????????????? | | ?????????????????# #?????????????????????????????? | | ??????????######## #?????????????????????????????? | | ??????????# ] #!#?????????????????????????????? | | ??????????# #*####??????????????????????????? | | ??????????# +[[* #??????????????????????????? | | ??????????# #[! #??????????????????????????? | | ??????????# == # #???###????????????????????? | | ??????????# =! # ########???????????????????? | | ??????????###+#### # ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 64 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 15% | -9/Materials Imp. Aluminum Leg | 17% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed CryofiberModifiedRouter Manual? 0 Play Time 00:36:56 Cumulative 16.0 hours Start 2025.05.26 @ 21:39:46 End 2025.05.26 @ 22:16:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bcb646e-11b5-4d34-aea6-a37761308dca