Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.11 @ 09:09:50 Player: Rev Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (1011) 1011 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4531 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads EM Pulse Gun Medium Laser Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 2 | . . 1 . . 1 . Propulsion 1 | . . . 1 . . . Utility 4 | . . 1 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 39 | 6 . 3 8 8 6 8 Power 8 | 1 . 1 1 2 3 . Engine 4 | 1 . 1 1 . 1 . Core 4 | . . . . 2 2 . Reactor . | . . . . . . . Propulsion 11 | 2 . . 4 . . 5 Treads 6 | 2 . . 4 . . . Leg 5 | . . . . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 . 1 2 3 1 . Device 4 | . . . 2 1 1 . Storage 1 | 1 . . . . . . Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 12 | 2 . 1 1 3 2 3 Energy Gun 2 | . . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . 1 1 2 1 1 Ballistic Cannon 2 | . . . . 1 . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . . . . . 14 Power 3 | . . . . . . 3 Propulsion 2 | . . . . . . 2 Utility 5 | . . . . . . 5 Weapon 4 | . . . . . . 4 Highest Loss Streak 14 | . . . . . . 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 85 84 84 98 96 90 Engine 7 | . 14 22 18 4 2 . Core 10 | . . . . 10 16 18 Treads 19 | . 28 22 22 23 18 9 Device 13 | . . . 8 16 19 19 Storage 7 | . 14 11 9 7 6 5 Processor 6 | . . 7 9 7 6 5 Protection 3 | . . . . 5 6 5 Energy Gun 1 | . . . . . . 6 Ballistic Gun 14 | . 28 22 18 15 12 5 Ballistic Cannon 3 | . . . . 6 6 5 Naked Turns 3 | . . . . . . 3 Heaviest Build 42 | 13 13 19 25 37 42 42 Greatest Support 69 | 40 40 40 60 69 69 54 Greatest Overweight (x) 3 | . . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 2 4 4 8 8 8 8 Average Carried 6 | 1 3 3 5 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 4 4 8 8 8 5 Class Distribution -------------------- 60% | Skirmisher 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Gar Matter Collected 1039 | 231 39 . 215 41 93 420 Remotely . | . . . . . . . Salvage Created 860 | . 39 . 336 37 90 358 Parts 56 | . 3 . 26 2 9 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 22 | . 1 . 6 1 4 10 Guns 12 | . 1 . 6 . 2 3 Cannons 10 | . . . . 1 2 7 Classes Destroyed 9 | . 1 . 4 1 1 2 Builder 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 7 | . . . . . 4 3 Grunt 3 | . 1 . . . . 2 Duelist 1 | . . . . . . 1 Sentry 5 | . . . 4 . . 1 Specialist 1 | . . . . . . 1 Hunter 4 | . . . 2 . . 2 Programmer 1 | . . . . 1 . . Best Kill Streak 4 | . 1 . 2 1 4 3 Combat Bots Only 4 | . 1 . 2 1 4 3 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Gar Damage Taken 3231 | . 8 . 513 47 344 2319 Core 925 | . . . 54 . 8 863 Absorbed by Shields . | . . . . . . . Core Remaining (%) 98 | 100 100 100 90 100 . . Volleys Fired 67 | . 2 . 26 2 4 33 Largest 3 | . 2 . 2 3 3 3 Hottest 192 | . 40 . 45 104 104 192 Shots Fired 159 | . 4 . 42 6 12 95 Gun 123 | . 4 . 42 4 8 65 Cannon 36 | . . . . 2 4 30 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 125 | . 4 . 42 6 12 61 Thermal 34 | . . . . . . 34 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 3 . 6 2 6 16 Robot Miss Streak 3 | . 1 . 1 2 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 122 | . 3 . 33 3 8 75 Core Hits 48 | . 2 . 17 1 5 23 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . 1 . 1 6 Burn 4 | . . . . . . 4 Destroy 2 | . . . 1 . 1 . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2491 | . 28 . 475 77 193 1718 Guns 1746 | . 28 . 475 46 125 1072 Cannons 708 | . . . . 31 58 619 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 37 | . . . . . 10 27 Kinetic 1854 | . 28 . 475 77 183 1091 Thermal 600 | . . . . . . 600 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 . . 1 . . Average Corruption 2 | . 2 . . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . 1 . . 1 . . Matter Fused 1 | . 1 . . . . . Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles 2 | . . . . . . 2 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . 1 4 Impact 1 | . . . . . 1 . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 Shots . | . . . . . . . Rammed 11 | . . . . . 2 9 Targets Rammed 11 | . . . . . 2 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 230 | . 6 . 4 78 . 230 Average Temperature 86 | . 6 . 3 42 . 94 Received Heat Transfer 726 | . 6 . 144 . . 576 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 1761 | . . . . . . 1761 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Gar Peak Influence 263 | . 30 25 263 68 91 260 Initial 29 | . . 10 9 29 . . Average 53 | . 5 15 113 32 21 123 Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 90 | 100 100 100 78 100 100 68 Level 1 9 | . . . 21 . . 31 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 1 1 . . Investigation 1 | . 1 . . . . . Extermination 1 | . . . . 1 . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Gar Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | . 1 1 9 1 8 12 Peak Tracking Total 4 | . 1 1 4 1 4 3 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Gar Traps Triggered 7 | . 4 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Gar Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Gar Machines Accessed 2 | . 1 . . . 1 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 2 | . 1 . . . 1 . Successful 1 | . . . . . 1 . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Gar Turns Passed 2710 | 73 225 271 436 408 810 487 Spaces Moved 1474 | 41 135 159 216 229 458 236 Core 7 | 2 . . . . . 5 Treads 1387 | 39 135 159 216 229 458 151 Legs 80 | . . . . . . 80 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 50 Average Speed 163 | 154 160 160 161 170 170 153 Slowest Speed 200 | 160 160 160 170 170 170 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 5 30 19 18 9 14 46 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Gar Total 1635 | 48 141 175 259 244 479 289 Wait 34 | . 3 14 9 1 7 . Move 1466 | 40 134 158 215 228 457 234 Hop . | . . . . . . . Pick Up 4 | 2 2 . . . . . Fast Attach 23 | 6 . 1 3 3 4 6 Attach 1 | . . 1 . . . . Detach . | . . . . . . . Swap 15 | . . 1 5 5 2 2 Drop 14 | . . . 1 5 3 5 Fire 67 | . 2 . 26 2 4 33 Melee . | . . . . . . . Ram 9 | . . . . . . 9 Kick . | . . . . . . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 42 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 320 | -9/Materials | Build established: Mutant 519 | -9/Materials | Discovered new exit (range 18) 570 | -9/Materials | Entered another Materials area 570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 698 | -8/Materials | Garrison activated, responded to threat 994 | -8/Materials | Discovered new exit (range 8) 1006 | -8/Materials | Entered Factory 1006 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1312 | -7/Factory | Build established: Skirmisher 1382 | -7/Factory | Discovered new exit (range 20) 1414 | -7/Factory | Entered another Factory area 1414 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1808 | -6/Factory | Spotted B-75 Beast 2223 | -6/Factory | Identified exit to Garrison 2224 | -6/Factory | Entered Garrison 2268 | -6/Garrison | Triggered checkpoint 2412 | -6/Garrison | Triggered checkpoint 2418 | -6/Garrison | Triggered checkpoint 2637 | -6/Garrison | Discovered new exit (range 11) 2649 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2661 | -6/Garrison | Spotted B-90 Cyclops 2663 | -6/Garrison | Spotted B-86 Titan 2700 | -6/Garrison | Core integrity fell below 50% 2706 | -6/Garrison | Core integrity fell below 20% 2711 | -6/Garrison | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- Slug penetrates Wall. Mic. Nuclear Core destroyed. B-90 Cyclops exits siege mode. Adv. Heat Sink blasted off. Penetrated by Slug. Slug penetrates B-86 Titan. B-86 Titan exits siege mode. Slammed into B-90 Cyclops. Adv. Visual Processing Unit broken. Destabilizing: Short circuit. Slammed into B-90 Cyclops. Sml. Storage Unit destroyed. Slammed into B-90 Cyclops. B-90 Cyclops activates siege mode. Slammed into B-90 Cyclops. Broken Adv. Visual Processing Unit destroyed. Knocked back. Penetrated by Slug. Machine disabled. Slammed into B-90 Cyclops. Map ----- +----------------------------------------------------+ | ?#?????????????????????????# #?????????????????? | | ?# ????????????????????????# #?????????????????? | | ?# ######################## #?????????????????? | | ?# #?????????????????? | | ?# * [ #?????????????????? | | ?######! = = = #?????????????????? | | ??????#! 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""#????????????????????? | | ####### ## %= *BB#????????????????????? | | ## ![@BB#????????????????????? | | [ % ""#????????????????????? | | "#????????????????????? | | ############ BB"#????????????????????? | | ???????????# BB #????????????????????? | | ???????????# = ]! % #????????????????????? | | ???????????# ""#????????????????????? | | ???????????# ""#????????????????????? | | ???????????# ""#????????????????????? | | ???????????###""BB"""BB"""m"#????????????????????? | | ?????????????##"BB"""BB"""""#????????????????????? | | ??????????????###############????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 45 Energy Capacity 415 Matter Stores 299 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressSegregatorHammer Manual? 0 Play Time 00:21:09 Cumulative 87.2 hours Start 2023.10.11 @ 08:52:17 End 2023.10.11 @ 09:09:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 12 Adventurer 31 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 43 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7210ae77-a27d-457d-827c-4d7c4ecc8934