Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 14:54:45

Player: TheTravelingGuy

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (35)      175
Value Destroyed (732)      732
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (63)                 63
              TOTAL SCORE: 1870

 Bonus
-------
High Alert Combat Kills    63

 Cogmind 
---------
Core Integrity             364/400
Matter                     154/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
     Light Ion Engine
>          --- PROPULSION (4) ---
     Light Treads
     Light Treads
  Improved Treads
  Improved Treads
>          --- UTILITY (2) ------
           Huge Storage Unit
           Weight Redist. System
>          --- WEAPON (2) -------
           Minigun
           Rocket Launcher
>          --- INVENTORY (25) ---
     Light Ion Engine
     Light Ion Engine
     Light Ion Engine
           Aluminum Leg
   Armored Wheel
  Improved Heat Sink
   Compact Matter Pod (0)
   Compact Matter Pod (0)
   Compact Matter Pod (0)
           Visual Processing Unit
           Signal Interpreter
           Targeting Computer
     Light Armor Plating
           Minigun
           Minigun
           Minigun
           Minigun
           Minigun
           Minigun
           Minigun
           Rocket Launcher
           Rocket Launcher
           Rocket Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
  Improved Treads
  Improved Treads
>          --- UTILITY ----------
           Huge Storage Unit
           Weight Redist. System
>          --- WEAPON -----------
           Minigun
           Minigun
>          --- INVENTORY --------
     Light Ion Engine
     Light Ion Engine
     Light Ion Engine
           Aluminum Leg
   Armored Wheel
  Improved Heat Sink
   Compact Matter Pod
   Compact Matter Pod
   Compact Matter Pod
           Visual Processing Unit
           Signal Interpreter
     Light Armor Plating
           Minigun
           Minigun
           Minigun
           Minigun
           Minigun
           Minigun
           Rocket Launcher
           Rocket Launcher
           Rocket Launcher
           Rocket Launcher
[Rating: 20]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Weight Redist. System
  Device                   Weight Redist. System
  Storage                  Huge Storage Unit
Weapon                     Rocket Launcher
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             21   | 6   9   6   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   4   3   
    Treads                 9    | 2   4   3   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 2    | .   2   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   2   3   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 1   .   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   2   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 1    | .   .   1   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   .   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     90   | .   94  86  
  Engine                   12   | .   14  11  
  Treads                   28   | .   25  31  
  Device                   10   | .   10  11  
  Storage                  12   | .   14  11  
  Energy Gun               5    | .   11  .   
  Ballistic Gun            3    | .   4   2   
  Launcher                 15   | .   12  19  
Peak Build Rating          20   | 6   11  20  
  Average Rating           11   | 4   9   14  
  On Entrance              5    | .   6   11  
Naked Turns                .    | .   .   .   
Heaviest Build             91   | 10  91  91  
  Greatest Support         92   | 40  46  92  
  Greatest Overweight (x)  10   | .   10  1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         20   | 6   18  25  
  Most Carried             23   | 6   14  23  
  Average Carried          13   | 3   9   18  
  Final Capacity           25   | 8   25  25  
  Final Carried            23   | 6   12  23  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           595  | 253 70  272 
  Remotely                 .    | .   .   .   
Salvage Created            592  | .   208 384 
  Parts                    61   | .   18  43  
Haulers Intercepted        2    | .   1   1   
Recyclers Shooed           1    | .   .   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  23   | .   5   18  
  Guns                     6    | .   4   2   
  AOE                      17   | .   1   16  
Classes Destroyed          7    | .   5   2   
  Worker                   5    | .   .   5   
  Builder                  1    | .   1   .   
  Hauler                   2    | .   1   1   
  Watcher                  4    | .   1   3   
  Swarmer                  10   | .   3   7   
  Grunt                    10   | .   2   8   
  Sentry                   3    | .   .   3   
Best Kill Streak           6    | .   5   6   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   3    | .   2   3   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   1   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        79   | .    40   39   
  Missed                   21   | .    9    12   
Damage Taken               690  | .    297  393  
  Core                     90   | .    54   36   
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   52   | .    52   .    
Core Remaining (%)         89   | 100  78   .    
Volleys Fired              47   | .    25   22   
  Largest                  2    | .    2    2    
  Hottest                  66   | .    60   66   
Shots Fired                68   | .    37   31   
  Gun                      40   | .    36   4    
  Cannon                   .    | .    .    .    
  Launcher                 28   | .    1    27   
  Special                  .    | .    .    .    
  Kinetic                  16   | .    12   4    
  Thermal                  24   | .    24   .    
  Explosive                28   | .    1    27   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         5    | .    5    5    
  Robot Miss Streak        7    | .    7    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           37   | .    16   21   
  Core Hits                49   | .    13   36   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1977 | .    273  1704 
  Guns                     213  | .    158  55   
  Cannons                  .    | .    .    .    
  Explosions               1764 | .    115  1649 
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  94   | .    39   55   
  Thermal                  119  | .    119  .    
  Explosive                1764 | .    115  1649 
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            4    | .    .    4    
  Projectiles              .    | .    .    .    
  Explosions               4    | .    .    4    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      74   | .    .    74   
  Shots                    3    | .    .    3    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        68   | .    68   8    
  Average Temperature      26   | .    28   3    
  Received Heat Transfer   150  | .    72   78   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         275  | .    275  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             603  | .   172 603 
  Initial                  .    | .   .   .   
  Average                  183  | .   76  333 
Maximum Alert Level        2    | .   .   2   
  Low Security (%)         70   | 100 100 33  
  Level 1                  5    | .   .   11  
  Level 2                  24   | .   .   55  
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           2    | .   1   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              26   | .   6   20  
  Peak Tracking Total      4    | .   3   4   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          6    | .   1   5   
  Max in Single Turn       2    | .   1   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          4    | .   1   3   
  Terminals                3    | .   .   3   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                9    | .   4   5   
  Successful               8    | .   4   4   
  Failed                   1    | .   .   1   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   4    | .   .   4   
  Terminals                5    | .   .   5   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   .   1   
  Hauler Manifests         1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   4   .   
  Scan Component           2    | .   2   .   
  Repair                   2    | .   2   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   .   3   
  Terminals                3    | .   .   3   
    Botnet                 3    | .   .   3   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   1   2   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             2    | .   2   .   
  Time                     52   | .   52  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1218 | 86  601 531 
Spaces Moved               486  | 48  232 206 
  Core                     9    | 7   2   .   
  Treads                   477  | 41  230 206 
  Legs                     .    | .   .   .   
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  160 160 
  Average Speed            205  | 143 209 216 
  Slowest Speed            550  | 160 550 240 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       24   | 5   30  37  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          206  | .   3   203 
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      206  | .   3   203 
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      641  | 65  315 261 
  Wait                     31   | .   26  5   
  Move                     484  | 47  231 206 
  Hop                      .    | .   .   .   
  Pick Up                  47   | 12  17  18  
  Fast Attach              1    | .   1   .   
  Attach                   13   | 6   4   3   
  Detach                   .    | .   .   .   
  Swap                     7    | .   4   3   
  Drop                     11   | .   7   4   
  Fire                     47   | .   25  22  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   16 | -11/Scrapyard | Discovered new exit (range 16)
   87 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Mutant
  597 | -10/Materials | Discovered new exit (range 9)
  635 | -10/Materials | Repaired Lgt. Treads
  661 | -10/Materials | Repaired Lgt. Treads
  688 | -10/Materials | Entered another Materials area
  688 | -9/Materials  | Evolved 2 slots: Propulsion x2
 1170 | -9/Materials  | Discovered new exit (range 8)
 1219 | -9/Materials  | Self-destructed

 Last Messages 
---------------
01145_ Acquired 42 matter.
01148_ S-10 Pest destroyed. <x3>
01160_ The unstable cave ceiling collapses. <x2>
01170_ Acquired 9 matter.
01170_ EXIT=FOUND
01171_ Acquired 7 matter.
01172_ W-16 Scout sends out distress signal.
01173_ K-01 Serf collects debris.
01184_ Acquired Targeting Computer.
01186_ R-06 Scavenger collects Lgt. Assault Rifle.
01187_ W-16 Scout destroyed. <x2>
01189_ K-01 Serf collects debris.
01192_ K-01 Serf destroyed. <x2>
01192_ Machine disabled. <x2>
01196_ K-01 Serf collects debris.
01196_ Y-45 Defender destroyed.
01198_ The unstable cave ceiling collapses. <x2>
01199_ K-01 Serf collects debris. <x5>
01211_ Acquired 26 matter.
01212_ K-01 Serf collects debris. <x4>

 Map 
-----
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| ???????????????????#     #  ?     ???????????????? |
| ???????????????????#######        ???????????????? |
| ???????????????????????????? ? ??????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Additional Mass Support    6
Evasion (%)                40
Recoil Reduction           4

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              VortexMatterInsulator
  Manual?         0
Play Time         00:08:21
  Cumulative      15.6 hours
  Start           2024.12.14 @ 10:19:32
  End             2024.12.21 @ 14:54:45
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          26
  Rogue           26
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             14
Gallery%          21
Achievement%      21
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1157bb81-04ef-4cd1-9f61-7ef42201ef23