Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 00:41:26 Player: FloorSandwich Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (1035) 1035 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2990 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 88/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Terrain Scanner > --- WEAPON ----------- Shotgun Shotgun Missile Launcher > --- INVENTORY -------- Light Ion Engine Assault Rifle Light Assault Rifle Heavy Assault Rifle Shotgun [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 33 | 7 3 15 8 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 4 2 . 2 Treads 2 | 2 . . . Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight 2 | . . . 2 Utility 8 | . 1 4 3 Device 2 | . 1 1 . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 13 | 2 . 10 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 6 1 Ballistic Cannon . | . . . . Launcher 4 | . . 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . . 3 19 Power 4 | . . 2 2 Propulsion 4 | . . . 4 Utility 5 | . . . 5 Weapon 9 | . . 1 8 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Backups 4 | 1 2 4 4 Power . | . 1 . . Propulsion . | . . . . Utility . | . . . 1 Weapon 3 | . 1 3 2 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 68 | . 80 93 57 Engine 4 | . 14 9 . Core 2 | . . . 3 Wheel 9 | . 26 22 1 Flight 3 | . . . 5 Device 6 | . 11 19 1 Storage 8 | . . 7 9 Protection 9 | . . 2 13 Ballistic Gun 24 | . 28 29 21 Peak Build Rating 17 | 5 8 17 15 Average Rating 11 | 3 6 14 10 On Entrance 6 | . 5 8 14 Naked Turns . | . . . . Heaviest Build 101 | 7 8 97 101 Greatest Support 40 | 40 26 24 24 Greatest Overweight (x) 32 | . 2 4 32 Average Overweight (x) 4 | . . 2 12 Largest Inventory Capacity 25 | 5 5 25 25 Average Capacity 22 | 5 5 19 25 Most Carried 9 | 4 5 8 9 Average Carried 4 | 2 2 4 4 Final Capacity 25 | 5 5 25 25 Final Carried 8 | 2 3 8 1 Class Distribution -------------------- 44% | Mutant 35% | Tank 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1411 | 214 . 887 310 Remotely . | . . . . Salvage Created 1243 | . . 843 400 Parts 77 | . . 54 23 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . . 15 7 Guns 20 | . . 14 6 AOE 2 | . . 1 1 Classes Destroyed 9 | . . 7 2 Worker 2 | . . 2 . Builder 4 | . . 4 . Recycler 2 | . . 1 1 Watcher 1 | . . 1 . Grunt 10 | . . 8 2 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 9 | . . 6 3 Hunter 1 | . . . 1 Best Kill Streak 7 | . . 7 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 220 | . 1 67 152 Missed 52 | . . 21 31 Hits 168 | . 1 46 121 Melee 5 | . . 2 3 Projectile 163 | . 1 44 118 Critical Strikes 2 | . . 2 . Part Disruptions 1 | . . . 1 Damage Taken 2759 | 1 12 836 1910 Core 615 | . . 54 561 Absorbed by Shields . | . . . . Redirected to Shielding 37 | . . . 37 Regen/Repaired (Parts) 25 | . . 25 . Core Remaining (%) 95 | 100 100 86 . Volleys Fired 86 | . . 56 30 Largest 3 | . . 3 3 Hottest 79 | . . 79 76 Shots Fired 233 | . . 148 85 Gun 217 | . . 136 81 Cannon . | . . . . Launcher 16 | . . 12 4 Special . | . . . . Kinetic 217 | . . 136 81 Thermal . | . . . . Explosive 16 | . . 12 4 Electromagnetic . | . . . . Robot Hit Streak 10 | . . 9 10 Robot Miss Streak 5 | . . 5 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 143 | . . 86 57 Core Hits 63 | . . 42 21 Critical Kills 2 | . . 2 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 3 . Destroy 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2102 | 3 . 1344 755 Guns 1881 | . . 1231 650 Cannons . | . . . . Explosions 213 | . . 108 105 Melee . | . . . . Ramming 8 | 3 . 5 . Kinetic 1881 | . . 1231 650 Thermal . | . . . . Explosive 213 | . . 108 105 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 68 | . . . 68 Message Errors 13 | . . . 13 Matter Fused 18 | . . . 18 Heat Flow Errors 4 | . . . 4 Energy Discharges 9 | . . . 9 Parts Fused 1 | . . . 1 Data Loss (minor) 12 | . . . 12 Data Loss (major) 6 | . . . 6 Misfires 5 | . . . 5 Overload Shots . | . . . . Overflow Damage 25 | . . 25 . Projectiles . | . . . . Explosions 25 | . . 25 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 269 | 1 . 191 77 Shots 8 | . . 5 3 Rammed 3 | 1 . 1 1 Targets Rammed 3 | 1 . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 218 | . . 72 218 Average Temperature 47 | . . 17 70 Received Heat Transfer 870 | . 6 297 567 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 99 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 201 | . . 201 82 Initial 72 | . . . 72 Average 44 | . . 136 8 Influence Increases 899 | . . 601 298 Destroy 0b10 Robot/C 440 | . . 300 140 Destroy 0b10 Robot/NC 45 | . . 40 5 Destroy Leader 162 | . . 102 60 Disable Machine 75 | . . 45 30 Destroy Structure 102 | . . 69 33 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 60 | . . 30 30 Influence Decreases 876 | . . 430 446 Entered New Map 99 | . . . 99 Time Decay 677 | . . 400 277 Lost Part 100 | . . 30 70 Squads Dispatched 3 | . . 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 2 20 11 Peak Tracking Total 4 | . 2 4 3 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 13 | . 2 11 . Successful 8 | . . 8 . Failed 5 | . 2 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1528 | . 158 1091 279 Terrain 1528 | . 158 1091 279 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3846 | 79 189 1091 2487 Spaces Moved 1305 | 57 201 726 321 Core 99 | 18 1 . 80 Treads 24 | 24 . . . Legs . | . . . . Wheels 1103 | 15 200 726 162 Hover . | . . . . Flight 79 | . . . 79 Fastest Speed 50 | 50 90 90 135 Average Speed 266 | 106 90 120 735 Slowest Speed 1875 | 160 150 150 1875 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 9 | . . 9 . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 29 35 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 67 | . . 58 9 Terrain Destroyed 168 | . . 133 35 Melee . | . . . . Projectile . | . . . . AOE 168 | . . 133 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1488 | 75 209 830 374 Wait . | . . . . Move 1302 | 56 200 725 321 Hop . | . . . . Pick Up 34 | 9 4 16 5 Fast Attach . | . . . . Attach 34 | 7 3 11 13 Detach 3 | . . 2 1 Swap 15 | . . 12 3 Drop 11 | 2 2 7 . Fire 86 | . . 56 30 Melee . | . . . . Ram 3 | 1 . 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 12) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 840 | -9/Materials | Repaired Rocket Launcher 1168 | -9/Materials | Build established: Skirmisher 1346 | -9/Materials | Discovered new exit (range 3) 1360 | -9/Materials | Entered another Materials area 1360 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1632 | -8/Materials | Build established: Tank 1672 | -8/Materials | Lost 5 parts (2n2u1w) 2577 | -8/Materials | Lost 7 parts (1p2n1u3w) 2786 | -8/Materials | Build established: Mutant 3803 | -8/Materials | Core integrity fell below 50% 3830 | -8/Materials | Core integrity fell below 20% 3838 | -8/Materials | Lost 7 parts (1p2u4w) 3847 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Matter fused (-9). System corrupted: Component data lost. System corrupted: Energy discharge (-51). System corrupted: Matter fused (-7). O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. System corrupted: Matter fused (-6). Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. Med. Armor Plating destroyed. Lgt. Nuclear Core destroyed. Hvy. Assault Rifle destroyed. Assault Rifle destroyed. System corrupted: Substantial component data lost. Rocket Launcher destroyed. Core Shielding destroyed. G-47 Trooper destroyed. Grenade Launcher destroyed. The unstable cave ceiling collapses. System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ??????????????# #?# #??#??????????? | | ??????????????# #?# #?????????????? | | ??????????????# #?# #?????????????? | | ??????????????# #?# #?????????????? | | ??????????????# #?# #?????????????? | | ??????????????# ??# #?????????????? | | ??????????????# ??# #?????????????? | | ??????????????? ??# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# ##????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# ###########??? | | ???????????########## # """ #??? | | ???????????# # # """"" #??? | | ???????????# # # """"" #??? | | ???????????# # # """"" #??? | | ???????????# + + """ #??? | | ???????????# # # #??? | | ???????????#[ # # #??? | | ???????????# # # #??? | | ???????????# # ## ######??? | | ???????????# # ## ##??????? | | ???????????########## ##@ # #??????? | | ????????????????????# g #??????? | | ????????????????????# [ #??????? | | ????????????????????# % !?????? | | ????????????????????# # !#???? | | ????????????????????# ### !#???? | | ????????????????????# #?## !#???? | | ???????????????????? ???? !#???? | | ??????????????????? ???? !##???? | | ??????????????????##?##????+####????? | | ??????????????????????????? #???????? | | ??????????????????????????? #???????? | | ????????????????????????????#???????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 64% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderTowerEdition Manual? 0 Play Time 00:16:17 Cumulative 2.6 hours Start 2025.05.09 @ 00:25:48 End 2025.05.09 @ 00:41:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c3e29da-510c-4593-bf1e-411b22f46f7a