Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 15:04:20 Player: Petvaria Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (643) 643 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5600) 5600 TOTAL SCORE: 6813 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 600 Cogmind --------- Core Integrity 0/150 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (25) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Wheel Compact Wheel Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Large Matter Pod (150) Structural Scanner Signal Interpreter Transport Network Coupler Hacking Suite EM Pulse Gun Small Laser Small Laser Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Small Laser Beam Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Compact Wheel Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Large Matter Pod Structural Scanner Signal Interpreter Transport Network Coupler Hacking Suite EM Pulse Gun Small Laser Small Laser Light Cannon Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 12 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 4 | 2 2 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | . 2 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 12 | . 10 2 Power 3 | . 3 . Propulsion 3 | . 2 1 Utility 1 | . 1 . Weapon 5 | . 4 1 Highest Loss Streak 4 | . 4 4 To Critical Strikes . | . . . Average Backups 12 | 3 13 16 Power . | . . . Propulsion 4 | 2 4 4 Utility 3 | . 4 8 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 15 | . 2 13 Power . | . . . Propulsion 4 | . . 4 Utility 9 | . 2 7 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 94 75 Engine 13 | . 13 . Treads 23 | . 23 23 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 15 | . 15 9 Energy Cannon 5 | . 5 . Ballistic Gun 6 | . 6 . Peak Build Rating 21 | 7 21 20 Average Rating 9 | 5 9 19 On Entrance 8 | . 7 19 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 49 | 14 49 . Greatest Support 40 | 40 40 . Greatest Overweight (x) 2 | . 2 . Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 18 | 7 18 16 Average Carried 12 | 4 13 16 Final Capacity 20 | 8 20 20 Final Carried 17 | 6 17 16 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 645 | 266 379 . Remotely . | . . . Salvage Created 871 | 13 815 43 Parts 52 | 5 46 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 22 1 Guns 14 | . 14 . Cannons 9 | . 8 1 Classes Destroyed 8 | 1 7 . Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Swarmer 9 | . 9 . Grunt 14 | . 13 1 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 222 | . 208 14 Missed 54 | . 52 2 Hits 168 | . 156 12 Projectile 168 | . 156 12 Critical Strikes 2 | . 2 . Damage Taken 1813 | . 1647 166 Core 262 | . 212 50 Absorbed by Shields . | . . . Regen/Repaired (Parts) 325 | . 325 . Core Remaining (%) 100 | 100 . . Volleys Fired 117 | 2 108 7 Largest 2 | 2 2 2 Hottest 100 | 90 100 70 Shots Fired 201 | 4 186 11 Gun 154 | 4 146 4 Cannon 47 | . 40 7 Launcher . | . . . Special . | . . . Kinetic 84 | . 77 7 Thermal 97 | 4 89 4 Explosive . | . . . Electromagnetic 20 | . 20 . Robot Hit Streak 14 | 1 14 6 Robot Miss Streak 6 | 3 6 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 123 | 1 115 7 Core Hits 46 | 1 43 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1744 | 18 1601 125 Guns 962 | 12 915 35 Cannons 596 | . 506 90 Explosions 117 | . 117 . Melee . | . . . Ramming 69 | 6 63 . Kinetic 489 | . 399 90 Thermal 1004 | 12 957 35 Explosive . | . . . Electromagnetic 182 | . 182 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles 4 | . 4 . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 12 | 1 11 . Targets Rammed 14 | 1 13 . Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 183 | 60 183 48 Average Temperature 47 | 30 49 32 Received Heat Transfer 693 | . 594 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 2168 | 25 2068 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 95 100 Level 1 4 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 392 | 5 392 158 Initial 148 | . . 148 Average 51 | . 53 150 Influence Increases 992 | 5 967 20 Destroy 0b10 Robot/C 460 | . 440 20 Destroy 0b10 Robot/NC 35 | 5 30 . Destroy Leader 92 | . 92 . Successful Hack 14 | . 14 . Select Force Hacks 60 | . 60 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 60 | . 60 . Miscellaneous 268 | . 268 . Influence Decreases 844 | 5 585 254 Entered New Map 234 | . . 234 Time Decay 497 | 5 492 . Lost Part 113 | . 93 20 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | . 53 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 9 | . 9 . Failed 17 | . 17 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 52 | . 2 50 Good Acts 3 | . 3 . Bad Acts 7 | . 6 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2420 | 50 2370 . Seismic 2420 | 50 2370 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3064 | 138 2908 18 Spaces Moved 1010 | 83 927 . Core 19 | 19 . . Treads 991 | 64 927 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 . Average Speed 249 | 134 259 . Slowest Speed 320 | 160 320 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 5 99 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1349 | 105 1236 8 Wait 140 | . 140 . Move 1008 | 82 926 . Hop . | . . . Pick Up 40 | 13 27 . Fast Attach . | . . . Attach 21 | 7 13 1 Detach . | . . . Swap 6 | . 6 . Drop 3 | . 3 . Fire 117 | 2 108 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush 14 | 1 13 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 10) 1030 | -10/Materials | Repaired Lgt. Treads 1135 | -10/Materials | Discovered new exit (range 10) 1252 | -10/Materials | Lost 4 parts (2n2w) 1327 | -10/Materials | Discovered new exit (range 11) 1544 | -10/Materials | Discovered new exit (range 6) 2005 | -10/Materials | Repaired Lgt. Treads 2509 | -10/Materials | Discovered new exit (range 16) 2602 | -10/Materials | Discovered new exit (range 6) 2621 | -10/Materials | Core integrity fell below 50% 2699 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2779 | -10/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2782 | -10/Materials | X0-1V1 foreshadows a heat wave 2794 | -10/Materials | X0-1V1 activates XOMVISION 2796 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x3) 2904 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (major) 2973 | -10/Materials | Repaired Lgt. Treads 2989 | -10/Materials | Ambient heat levels rising (+10) 3030 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x5) 3047 | -10/Materials | Entered Mines 3052 | -10/Mines | Core integrity fell below 20% 3065 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ALERT: Sterilization system anomaly impacting ambient heat levels +10. Sensor data returns to normal. X0-1V1: "C'mon, do something!" S-10 Pest form resolidifies at new position. Lgt. Ion Engine destroyed. Beam Cannon destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Lgt. Treads destroyed. G-34 Mercenary destroyed. Sml. Laser destroyed. Vines of energy appear to reach up from the ground. G-47 Trooper caught in stasis. S-10 Pest caught in stasis. R-06 Scavenger collects Heat Sink. X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######s#???????????????? | | ????????????????????????## gru ?????????????????? | | ???????????????????????## % #???????????????????? | | ???????????????????????# @ #???????????????????? | | ???????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ?????????????????????# ##??????????????????? | | ????????????????????# ####???????????????????? | | ??????????????????? #####??????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -10/Materials Lgt. Treads | 27% | -10/Materials Lgt. Treads | 3% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineSwarmSource Manual? 0 Play Time 00:12:25 Cumulative 532.9 hours Start 2026.07.29 @ 14:51:11 End 2026.07.29 @ 15:04:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type - Total 36 Types 17/2/7/2/1/1/1/2/1/2 Lore% 97 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cad6f0c8-f59d-426c-aba7-695a85bb9a18