Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 12:33:58

Player: Leha44581

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (4)       20
Value Destroyed (108)      108
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 528

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          9%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
>               --- UTILITY (2) ------
          Small Storage Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (8) ----
                Ion Engine
                Ion Engine
          Light Ion Engine
                Wheel
        Compact Wheel
  High-capacity Storage Unit

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
    Light Treads
    Light Treads
>         --- UTILITY ----------
    Small Storage Unit
          Tractor Beam
>         --- WEAPON -----------
          EM Pulse Gun
          Assault Rifle
>         --- INVENTORY --------
          Ion Engine
          Wheel
  Compact Wheel
   Medium Laser
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Tractor Beam
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             11   | 7   3   1   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               2    | 2   .   .   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 2   2   .   
    Device                 3    | 1   2   .   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 2   1   1   
    Energy Gun             3    | 1   1   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   1   6   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   1   3   
  Highest Loss Streak      6    | .   1   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   99  87  
  Engine                   13   | .   14  13  
  Treads                   27   | .   28  25  
  Device                   13   | .   14  10  
  Storage                  14   | .   14  14  
  Energy Gun               13   | .   13  13  
  Ballistic Gun            12   | .   14  8   
Peak Build Rating          7    | 7   7   7   
  Average Rating           6    | 5   6   6   
  On Entrance              4    | .   7   7   
Naked Turns                .    | .   .   .   
Heaviest Build             13   | 13  13  13  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 6   8   7   
  Average Carried          6    | 2   7   6   
  Final Capacity           8    | 8   8   8   
  Final Carried            7    | 6   7   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           433  | 273 78  82  
  Remotely                 128  | 10  78  40  
Salvage Created            283  | 69  120 94  
  Parts                    12   | 3   9   .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  10   | .   3   7   
  Guns                     10   | .   3   7   
Classes Destroyed          3    | 1   1   1   
  Recycler                 1    | 1   .   .   
  Grunt                    3    | .   3   .   
  Assembled                7    | .   .   7   
Best Kill Streak           7    | 1   1   7   
  Combat Bots Only         7    | .   1   7   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        70   | .   36  34  
  Missed                   17   | .   11  6   
Damage Taken               959  | .   270 689 
  Core                     276  | .   43  233 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              39   | 1   16  22  
  Largest                  2    | 2   2   2   
  Hottest                  100  | 60  70  100 
Shots Fired                74   | 2   32  40  
  Gun                      74   | 2   32  40  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  27   | 1   16  10  
  Thermal                  37   | .   7   30  
  Explosive                .    | .   .   .   
  Electromagnetic          10   | 1   9   .   
  Robot Hit Streak         10   | 1   10  7   
  Robot Miss Streak        2    | .   2   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           51   | 1   25  25  
  Core Hits                23   | 1   6   16  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         2    | .   .   2   
    Burn                   2    | .   .   2   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           649  | 15  318 316 
  Guns                     645  | 15  318 312 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  4    | .   .   4   
  Kinetic                  236  | .   174 62  
  Thermal                  300  | .   50  250 
  Explosive                .    | .   .   .   
  Electromagnetic          109  | 15  94  .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         9    | .   .   9   
  Average Corruption       8    | .   .   8   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  1    | .   .   1   
    Data Loss (minor)      1    | .   .   1   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   2    | .   .   2   
Targets Rammed             2    | .   .   2   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        386  | .   90  386 
  Average Temperature      122  | .   30  180 
  Received Heat Transfer   190  | .   150 40  
  Effects                  2    | .   .   2   
    Shutdowns              1    | .   .   1   
    Matter Decay           1    | .   .   1   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         1036 | .   148 888 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             65   | 5   65  25  
  Initial                  25   | .   3   25  
  Average                  20   | 1   23  19  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              23   | .   8   15  
  Peak Tracking Total      16   | .   3   16  
  Tactical Retreats        3    | .   .   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   7   .   
  Successful               3    | .   3   .   
  Failed                   4    | .   4   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Dispatch Records         1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               824  | 76  566 182 
Spaces Moved               344  | 38  234 72  
  Core                     3    | 3   .   .   
  Treads                   341  | 35  234 72  
  Legs                     .    | .   .   .   
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  160 160 
  Average Speed            159  | 151 160 160 
  Slowest Speed            160  | 160 160 160 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       21   | 4   36  23  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      544  | 51  396 97  
  Wait                     135  | .   135 .   
  Move                     342  | 37  233 72  
  Hop                      .    | .   .   .   
  Pick Up                  11   | 6   5   .   
  Fast Attach              7    | 7   .   .   
  Attach                   4    | .   3   1   
  Detach                   1    | .   1   .   
  Swap                     .    | .   .   .   
  Drop                     3    | .   3   .   
  Fire                     39   | 1   16  22  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    2    | .   .   2   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 16)
   77 | -11/Scrapyard | Entered Materials
  334 | -10/Materials | Build established: Mutant
  554 | -10/Materials | Discovered new exit (range 14)
  584 | -10/Materials | Discovered new exit (range 14)
  643 | -10/Materials | Entered Mines
  661 | -10/Mines     | Learned 8 Materials zone layouts
  712 | -10/Mines     | Assembled infested the area
  779 | -10/Mines     | Core integrity fell below 50%
  794 | -10/Mines     | Destroyed 7 combat bots
  811 | -10/Mines     | Core integrity fell below 20%
  825 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00790_ System corrupted by crushing effect (+1).
00790_ Destroyed Asb. Hover Unit.
00792_ Power failure, Lgt. Ion Engine shutdown.
00796_ Med. Laser destroyed.
00796_ System corrupted by crushing effect (+2).
00796_ Slammed into as-13305. <x2>
00799_ System corrupted: Component data lost.
00802_ Acquired 29 matter.
00804_ U-05 Engineer builds a Wall.
00809_ U-05 Engineer lays Concrete. <x2>
00811_ K-01 Serf collects debris.
00811_ U-05 Engineer lays Concrete. <x4>
00815_ K-01 Serf collects debris.
00816_ U-05 Engineer lays Concrete.
00817_ Lgt. Ion Engine destroyed.
00817_ R-06 Scavenger destroyed.
00817_ U-05 Engineer lays Concrete. <x5>
00822_ The unstable cave ceiling collapses.
00822_ U-05 Engineer lays Concrete. <x4>
00825_ K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
| ??????????????????????????????????????? ?????????? |
| ??????????????????????????????????????? ?????????? |
| ??????????????????????????????????????? ?????????? |
| ??????????????????????????????????????? ?????????? |
| ??????????????????????????????????????? ?????????? |
| ??????????????????????????????????????# #????????? |
| ??????????????????????????????????????# #????????? |
| ??????????????????????????????????????# #????????? |
| ??????????????????????????????????????# #????????? |
| ??????????????????????????????????????# #????????? |
| ??????????????????????????????????????# #????????? |
| ??????????????????????????????????????# #????????? |
| ??????????????????????????????????????# #????????? |
| ??????????????????????????????????##### #????????? |
| ??????????????????????????????????#%    #????????? |
| ??????????????????????????????????#  ####??#?????? |
| ????????????????????????????????###  ####  #       |
| ????????????????????????????????#                  |
| ???????????????????????????#####                   |
| ????????????????###???????##     k                 |
| ???????????????##  #??????#             %          |
| ???????????????#    #???###      d   u      ##   ? |
| ???????????????#     ####         d         #????? |
| ???????????????#       #                #   #????? |
| ??????????????##                 %=  #         ??? |
| ???????????? ##          @        #  #?#  """ "??? |
| ??????????               t       #####??  """ "??? |
| ??????????                       ##?????? ""?????? |
| ???????????       k               ##?????   ?????? |
| ???????????#              ###      ##?????""?????? |
| ????????????#                       #????????????? |
| ????????????##        ##            #????????????? |
| ?????????????#       #?# ###       ##????????????? |
| ?????????????#     ##??# #?##      #?????????????? |
| ?????????????#    #????# #??###    #?????????????? |
| ??????????????   #?????# #????##  ##?????????????? |
| ??????????????  #??????# #?????####??????????????? |
| ???????????????????????# #???????????????????????? |
| ???????????????????????# #????????####???????????? |
| ???????????????????????# #???####    #???????????? |
| ??????????????????????## #??#        ????????????? |
| ?????????????????????##  ###    """??????????????? |
| ?????????????????????#          """??????????????? |
| ?????????????????????##         """??????????????? |
| ??????????????????????##        """   #??????????? |
| ??????????????????????##              #??????????? |
| ??????????????????????#      ##       #??????????? |
| ??????????????????????#     ##??     ##??????????? |
| ??????????????????????##   ##????#  ##???????????? |
| ???????????????????????#####???????##????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              StorageTargetBooster
  Manual?         0
Play Time         00:09:51
  Cumulative      7.6 hours
  Start           2025.03.23 @ 12:25:33
  End             2025.03.23 @ 12:33:58
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          17
  Rogue           17
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             7
Gallery%          15
Achievement%      14
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              20/SmallcapsGlow
Map View          54x51
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fdf6cb12-8170-48a0-aaff-de37e763eb01