Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 20:36:33 Player: Selene Result: Destroyed by YI-299(p) with EM Pulse Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (30) 150 Value Destroyed (921) 921 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 4895 Bonus ------- Follower Combat Kills 184 Aligned with FarCom 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 18/100 System Corruption 1% Temperature Warning (328) Movement Core (700) Ox13 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Makeshift Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Armored Treads Advanced Treads Titanium Leg Titanium Leg Armored Wheel Power Amplifier Improved Heat Sink Cooling System Matter Compressor (250) Seismic Detector Hardlight Generator Enhanced Autogun Missile Launcher Missile Launcher CPS Tube (1) Enhanced Flamer Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Ion Burst Cannon Enhanced Flamer > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Armored Treads Titanium Leg Power Amplifier Cooling System Matter Compressor Experimental Sensor Array Recoil Stabilizer ECM Suite Reaction Control System Hardened Medium Armor Plating Hardlight Generator Hardlight Generator Plasma Rifle Phase Cannon Enhanced Autogun Missile Launcher Missile Launcher [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 57 | 8 4 1 1 1 13 5 3 21 Power 8 | 1 . . . 1 1 1 . 4 Engine 6 | 1 . . . 1 1 . . 3 Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 1 . 2 . 2 4 Treads 4 | . . . . . . . . 4 Leg 7 | 2 . . 1 . 2 . 2 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 3 . . . 7 . 1 7 Device 9 | 1 . . . . 4 . . 4 Storage 4 | 1 1 . . . 1 . 1 . Processor . | . . . . . . . . . Hackware 1 | . . . . . 1 . . . Protection 6 | . 2 . . . 1 . . 3 Artifact . | . . . . . . . . . Weapon 18 | 3 1 1 . . 3 4 . 6 Energy Gun 8 | 2 1 1 . . 1 2 . 1 Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun 2 | 1 . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . . . 1 . . . Special Weapon 2 | . . . . . . . . 2 Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 4 . 1 Parts Lost 10 | . . . . . . . . 10 Power 2 | . . . . . . . . 2 Propulsion 1 | . . . . . . . . 1 Utility 5 | . . . . . . . . 5 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 10 | . . . . . . . . 10 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 2 9 10 10 10 13 15 16 19 Power 1 | . 1 1 1 . . 1 1 1 Propulsion 3 | 1 2 2 2 2 2 3 4 3 Utility 6 | . 3 4 4 4 7 6 7 9 Weapon 3 | . 3 3 3 3 2 3 3 4 Tool/Special . | . . . . . . . . . Unused Backups 44 | . 8 . 1 1 6 1 8 19 Power 3 | . . . . . . . 1 2 Propulsion 10 | . 2 . 1 . . . 4 3 Utility 22 | . 3 . . . 5 1 3 10 Weapon 7 | . 3 . . 1 . . . 3 Tool/Special 2 | . . . . . 1 . . 1 Average Slot Usage (%) 97 | . 100 100 100 100 98 100 100 92 Engine 7 | . 14 14 14 14 9 5 . 5 Core 2 | . . . . . . 3 9 3 Leg 27 | . 28 28 28 28 27 27 27 26 Device 11 | . 12 14 14 14 17 9 9 8 Storage 10 | . 14 14 14 14 9 9 9 9 Hackware 3 | . . . . . . 9 9 3 Protection 6 | . 1 . . . 8 9 9 9 Energy Gun 16 | . 28 28 28 28 15 9 9 9 Energy Cannon 1 | . . . . . . . . 4 Ballistic Gun 4 | . . . . . 6 8 9 4 Special Weapon 1 | . . . . . . . . 4 Impact Weapon 2 | . . . . . 2 9 9 . Slashing Weapon 1 | . . . . . . . . 3 Peak Build Rating 61 | 7 8 8 9 10 34 38 50 61 Average Rating 32 | 5 7 8 8 9 25 35 43 54 On Entrance 17 | . 7 8 8 9 10 31 38 49 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 79 | 13 19 18 18 20 44 43 61 79 Greatest Support 77 | 20 20 20 20 20 50 50 77 77 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 20 20 Average Capacity 15 | 7 9 10 10 10 14 15 16 20 Most Carried 20 | 6 10 10 10 10 15 15 20 20 Average Carried 14 | 3 9 10 10 9 13 14 16 19 Final Capacity 20 | 8 10 10 10 10 15 15 20 20 Final Carried 20 | 6 10 10 10 10 15 15 20 16 Class Distribution -------------------- 38% | Mutant 26% | Commander-Mutant 15% | Commander-Tank 10% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Tank | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1520 | 204 157 10 . 20 310 157 92 570 Remotely . | . . . . . . . . . Salvage Created 1529 | 39 229 . . . 346 245 270 400 Parts 93 | 7 17 . . . 19 14 15 21 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 26 | . 7 . . . 7 5 5 2 Guns 22 | . 6 . . . 6 5 5 . Cannons 1 | . . . . . . . . 1 AOE 1 | . . . . . 1 . . . Classes Destroyed 8 | 1 3 . . . 1 . 2 1 Builder 1 | . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . Swarmer 4 | . 3 . . . 1 . . . Grunt 12 | . 4 . . . 4 4 . . Brawler 1 | . . . . . . . 1 . Protector 2 | . . . . . . . 2 . Sentry 6 | . . . . . 3 1 2 . Bolteater 1 | . . . . . . . . 1 Best Kill Streak 4 | 2 3 . . . 2 4 3 1 Combat Bots Only 4 | . 3 . . . 2 4 3 1 Max Kills in Single Turn 1 | 1 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 418 | . 27 . . . 26 28 8 329 Missed 95 | . 2 . . . 10 13 1 69 Hits 323 | . 25 . . . 16 15 7 260 Melee 67 | . . . . . . . . 67 Projectile 256 | . 25 . . . 16 15 7 193 Critical Strikes 19 | . 1 . . . 1 1 1 15 Actively Blocked 3 | . . . . . . . . 3 Damage Taken 3967 | . 228 . . . 320 234 87 3098 Core 615 | . 56 . . . 45 41 12 461 Absorbed by Shields 225 | . . . . . . . 16 209 Redirected to Shielding 85 | . . . . . . . . 85 Regen/Repaired (Parts) 54 | . . . . . 54 . . . Core Remaining (%) 88 | 100 . . . 77 . . . . Volleys Fired 96 | 5 24 . . . 24 22 12 9 Largest 3 | 2 2 . . . 3 2 2 3 Hottest 236 | 70 90 . . . 120 86 86 236 Shots Fired 196 | 10 47 . . . 55 44 24 16 Gun 183 | 10 47 . . . 51 44 24 7 Cannon 8 | . . . . . . . . 8 Launcher 4 | . . . . . 4 . . . Special 1 | . . . . . . . . 1 Kinetic 63 | 5 . . . . 20 22 12 4 Thermal 128 | 5 47 . . . 31 22 12 11 Explosive 4 | . . . . . 4 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 5 13 . . . 8 7 13 3 Robot Miss Streak 9 | 2 9 . . . 5 2 1 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 114 | 7 27 . . . 29 23 18 10 Core Hits 57 | 4 11 . . . 19 13 6 4 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | 1 3 . . . 1 . 2 2 Burn 8 | 1 3 . . . 1 . 2 1 Meltdown 1 | . . . . . . . . 1 Melee Attacks 5 | . . . . . 3 2 . . Impact 5 | . . . . . 3 2 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2389 | 109 325 . . . 690 484 372 409 Guns 1730 | 106 325 . . . 353 455 372 119 Cannons 290 | . . . . . . . . 290 Explosions 337 | . . . . . 337 . . . Melee . | . . . . . . . . . Ramming 32 | 3 . . . . . 29 . . Kinetic 674 | 43 . . . . 81 213 159 178 Thermal 1346 | 63 325 . . . 272 242 213 231 Explosive 337 | . . . . . 337 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 46 | . . . . . 17 . . 29 Projectiles 29 | . . . . . . . . 29 Explosions 17 | . . . . . 17 . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 81 | . . . . . 81 . . . Shots 2 | . . . . . 2 . . . Rammed . | . . . . . . . . . Targets Rammed 5 | 1 . . . . . 4 . . Kicked 5 | 1 . . . . . 4 . . Crushed . | . . . . . . . . . Highest Temperature 316 | . 216 . . . 135 120 75 316 Average Temperature 60 | . 65 . . . 41 39 28 108 Received Heat Transfer 1417 | . 60 . . . 99 153 30 1075 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 1 . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . 1 Parts Melted 11 | 1 7 . . . . 1 2 . Heat Transferred 3609 | 259 1065 . . . 888 444 521 432 Parts Sabotaged . | . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 193 | 10 70 . . 6 193 110 75 . Initial 15 | . . . . . . 15 7 . Average 27 | . 17 . . . 90 31 12 . Influence Increases 1160 | 10 205 . . 6 415 197 327 . Destroy 0b10 Robot/C 560 | . 140 . . . 240 100 80 . Destroy 0b10 Robot/NC 30 | 10 5 . . . . . 15 . Destroy Leader 80 | . 30 . . . 40 10 . . Allied During Kill 29 | . . . . . 18 . 11 . Successful Hack 115 | . 30 . . 6 42 26 11 . Select Force Hacks 210 | . . . . . . . 210 . Disable Machine 45 | . . . . . 30 15 . . Destroy Structure 31 | . . . . . 30 1 . . Lose Combat Pursuer 60 | . . . . . 15 45 . . Influence Decreases 1160 | 10 205 . . 6 378 214 347 . Entered New Map 35 | . . . . . . 22 13 . Time Decay 941 | 10 205 . . 6 338 81 301 . Lost Ally 73 | . . . . . 40 . 33 . Purge Threat 111 | . . . . . . 111 . . Squads Dispatched 10 | . 3 . . . 3 4 . . Investigation 3 | . 3 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . 2 . . Assault . | . . . . . . . . . Garrison 5 | . . . . . 3 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 10 | . . . . . 3 7 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 14 . . . 18 14 4 25 Peak Tracking Total 29 | . 3 . . . 5 8 1 29 Tactical Retreats 2 | . . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 3 | . 3 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 4 | . . . . . 2 1 . 1 Max in Single Turn 1 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 34 | . 8 . 1 1 4 7 13 . Terminals 22 | . 7 . . 1 2 6 6 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 7 | . . . . . . . 7 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 106 | . 26 . 1 3 17 21 38 . Successful 58 | . 10 . 1 1 7 10 29 . Failed 48 | . 16 . . 2 10 11 9 . Catastrophic 6 | . 2 . . . . 3 1 . Database Lockouts . | . . . . . . . . . Manual 61 | . 17 . 1 3 10 11 19 . Terminals 76 | . 24 . . 3 11 18 20 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 2 . . . 2 . . . Recycling Units 18 | . . . . . . . 18 . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 29 | . 7 . 1 1 3 8 9 . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 6 | . 2 . . 1 1 . 2 . Prototype ID Bank 7 | . 2 . . . . . 5 . Open Door 2 | . . . . . . 2 . . Branch Access Points 1 | . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . 1 . Unreport Threat 2 | . . . . . . 2 . . Locate Traps 2 | . 1 . . . . 1 . . Hauler Manifests 2 | . 1 . . . . 1 . . Zone Layout 3 | . . . . . 1 1 1 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 7 | . . . . . . . 7 . Retrieve Components 7 | . . . . . . . 7 . Scanalyzer 2 | . . . . . 2 . . . Retrieve Study 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 18 | . 3 . . . . 2 13 . Terminals 10 | . 2 . . . . 2 6 . Botnet 5 | . 2 . . . . 1 2 . Disrupt 1 | . . . . . . 1 . . Skim 4 | . . . . . . . 4 . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units 7 | . . . . . . . 7 . Tunnel 7 | . . . . . . . 7 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 7 . . 1 3 6 7 . Full Trace Events 3 | . . . . . . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . . . . . . . 15 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 18 | . . . . . . . 18 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 21 | . . . . 3 . . 18 . Largest Group 16 | . . . . 3 3 . 16 16 Highest-Rated Group 293 | . . . . 40 40 . 293 293 Highest-Rated Ally 34 | . . . . 16 16 . 34 34 Total Orders 43 | . . . . . . . . 43 STAY 23 | . . . . . . . . 23 ROAM 1 | . . . . . . . . 1 FOLLOW 19 | . . . . . . . . 19 Ally Attacks 43 | . . . . . 28 . 8 7 Total Damage 725 | . . . . . 253 . 144 328 Kills 10 | . . . . . 5 . 1 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 2990 | 20 745 429 357 583 856 . . . Sensors 2 | . . . . . 2 . . . Seismic 2990 | 20 745 429 357 583 856 . . . ECM 211 | . . . . . 211 . . . Robot Analysis Total 6 | . 2 . . 1 1 . 2 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 6599 | 107 817 429 357 583 858 216 1262 1970 Spaces Moved 5096 | 57 531 348 296 481 544 130 993 1716 Core 3 | 3 . . . . . . . . Treads 10 | . . . . . . . . 10 Legs 5083 | 54 531 348 296 481 544 130 993 1706 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 75 98 59 Average Speed 107 | 116 120 120 120 120 105 94 100 99 Slowest Speed 238 | 120 120 120 120 120 110 100 103 238 Overloaded Moves 54 | . . . . . . 28 . 26 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 4 92 71 71 95 41 30 99 58 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 7 | . . . . . . . 7 . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 10 | . . 1 . 2 . . . 7 Spaces Dug 4 | . . . . . 3 1 . . Terrain Destroyed 36 | . . . . . 29 1 . 6 Melee 4 | . . . . . 3 1 . . Projectile 6 | . . . . . . . . 6 AOE 26 | . . . . . 26 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 6073 | 83 667 359 300 487 776 184 1243 1974 Wait 500 | 5 85 9 . 2 155 9 71 164 Move 5089 | 57 530 347 295 480 543 129 992 1716 Hop . | . . . . . . . . . Pick Up 83 | 7 12 1 2 2 18 5 16 20 Fast Attach 16 | 6 . . . . . . . 10 Attach 13 | 1 . . . . 5 . . 7 Detach 3 | . . . . . 1 . . 2 Swap 52 | 2 6 1 1 1 15 7 4 15 Drop 75 | . 10 1 2 2 12 6 11 31 Fire 96 | 5 24 . . . 24 22 12 9 Melee 5 | . . . . . 3 2 . . Ram . | . . . . . . . . . Kick 4 | . . . . . . 4 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 137 | . . . . . . . 137 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 4) 778 | -10/Materials | Discovered new exit (range 5) 925 | -10/Materials | Entered Mines 925 | -10/Mines | Discovered new exit (range 10) 933 | -10/Mines | Learned location of 1 exit from Materials 947 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 965 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 966 | -10/Mines | Discovered new exit (range 5) 989 | -10/Mines | Learned location of 1 exit from Materials 994 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1285 | -10/Mines | Discovered new exit (range 8) 1354 | -10/Mines | Entered Exiles 1387 | -10/Exiles | Met 8R-AWN 1405 | -10/Exiles | Met EX-HEX 1437 | -10/Exiles | Met EX-BIN 1454 | -10/Exiles | Aligned with FarCom system 1455 | -10/Exiles | Given EX-Vault access code 1483 | -10/Exiles | Opened EX-Vault 1493 | -10/Exiles | Found Potential Leg 1495 | -10/Exiles | Found Potential Leg 1518 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1549 | -10/Exiles | Met EX-DEC 1699 | -10/Exiles | Discovered new exit (range 12) 1711 | -10/Exiles | Left Exiles lab with Potential Leg 1711 | -10/Exiles | Entered Mines 1715 | -9/Mines | Met a Derelict bent on vengeance 1753 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1758 | -9/Mines | Found Prototype Device 1854 | -9/Mines | Discovered new exit (range 12) 1989 | -9/Mines | Learned Materials trap positions 2020 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2264 | -9/Mines | Discovered new exit (range 7) 2294 | -9/Mines | Entered Materials 2294 | -8/Materials | Accompanied by 3 allies 2294 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2295 | -8/Materials | Identified exit to Storage 2295 | -8/Materials | Identified exit to Factory 2296 | -8/Materials | Loaded intel: 14 trap records 2617 | -8/Materials | Garrison activated, responded to threat 2639 | -8/Materials | Build established: Skirmisher 2713 | -8/Materials | Discovered exit to Factory (range 10) 2863 | -8/Materials | Identified Exp. Sensor Array 3090 | -8/Materials | Repaired Missile Launcher 3152 | -8/Materials | Entered Storage 3253 | -8/Storage | Garrison activated, responded to threat 3256 | -8/Storage | Build established: Scavenger-Mutant 3299 | -8/Storage | Identified exit to Recycling 3365 | -8/Storage | Used back door to open Recycling access 3368 | -8/Storage | Entered Recycling 3415 | -8/Recycling | Scanned before Scraplab entrance 4042 | -8/Recycling | Discovered new exit (range 16) 4050 | -8/Recycling | Build established: Commander-Mutant 4582 | -8/Recycling | Entered Scraplab 4590 | -8/Recycling | Discovered new exit (range 2) 4630 | -8/Recycling | Entered Scraptown 4630 | -8/Scraptown | Accompanied by 16 allies 4864 | -8/Scraptown | Visited Assassins FH 4939 | -8/Scraptown | Turned away by UFD registrar 4953 | -8/Scraptown | Visited The Evicted 4968 | -8/Scraptown | Visited IN-MT5's Study 4976 | -8/Scraptown | Visited Awakened 4989 | -8/Scraptown | Visited Shadow of the Wyrm 4998 | -8/Scraptown | Visited TADAMA 5287 | -8/Scraptown | Discovered new exit (range 11) 5478 | -8/Scraptown | Visited Bundlers 5788 | -8/Scraptown | Build established: Commander-Tank 6537 | -8/Scraptown | Attached CPS modules to Triborg. 6538 | -8/Scraptown | Attacked by Scraptown defenders 6552 | -8/Scraptown | Destroyed Triborg 6575 | -8/Scraptown | Found Tri-treads 6587 | -8/Scraptown | Core integrity fell below 50% 6587 | -8/Scraptown | Found Prototype Ballistic Cannon 6587 | -8/Scraptown | Identified Siege Cannon 6593 | -8/Scraptown | Core integrity fell below 20% 6600 | -8/Scraptown | Destroyed by YI-299(p) with EM Pulse Gun Last Messages --------------- Ripteeth. 06595_ BG-JQU(r) follow-up attacks with Ripteeth. 06595_ 38-ITX(r) follow-up attacks with Ripteeth. 06595_ Penetrated by Bolt. 06596_ BG-JQU(r) follow-up attacks with Ripteeth. 06597_ Siege Slug penetrates 8O-CRW(r). 06597_ 8O-CRW(r) destroyed. 06598_ Acquired 70 matter. 06598_ Cooling System destroyed. 06598_ Penetrated by Bolt. 06599_ Critical hit (Impale). 06599_ Hrd. Medium Armor Plating destroyed. 06600_ 84-AN3(j) heat damages Mak. Microdissipator Network. 06600_ EZ-B5K(j) heat spikes uncontrollably. 06600_ 2W-BU5(j) heat damages Ovr. Titanium Leg. 06600_ Siege Cannon destroyed. Map ----- +----------------------------------------------------+ | #?# " "##"" ""#????????????????????????? | | #?#""" "##" " " """#????????????????????????? | | #?# ##"" ""#????????????????????????? | | ########## ########### ####??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #### ############ #??????????????????????? | | #?#" "#???# #??????????????????????? | | #?#" "#???# #??????????????????????? | | #?#" "#???# #??????????????????????? | | #?#" """ "#???# #??????????????????????? | | #?#" """ "#???# ##?????????????????????? | | #?#" """ "#???# % ! # #????????????????????? | | #?#" "#???# j=%= "#"#??????????????????? | | #?#" "#???# |%p=[ """#??????????????????? | | #?#"""""""?"#???# j![ "###??????????????????? | | #?######????????# *![ ###????????????????????? | | #???????????????# % #########" ????????????? | | #???????????????# ?????????????? | | #???????????????# ! ????????????????? | | #???????????????# =!* "??????????????????? | | #???????????????# p !!!!xr "??????????????????? | | ############;;;;; r[%]r@x "??????????????????? | | |E j%*%jhxrj "??????????????????? | | % j = j!*h=%[ "??????????????????? | | gp !h% "??????????????????? | | %= = "??????????????????? | | = ] ! ! "??????????????????? | | %* !! #"??????????????????? | | !%=! ! #???????????????????? | | % ! #???????????????????? | | #### ####### ###;;;#### !####???????????????????? | | #?# # #??????????????????????? | | #?# #[ #??????????????????????? | | "#?#" "# = #??????????????????????? | | #?#" "#*%=##?????????????????????? | | ""#?#" "# * "#?????????????????????? | | ]!"#?##""" """"""## "#?????????????????????? | | ! "#??#" "## ##?????????????????????? | | !""#??## ### #??????????????????????? | | #???# #?# #??????????????????????? | | # "#???##########?# #??????????????????????? | | # "#??????????????# #??????????????????????? | | = | #???############ #??????????????????????? | | #" " "#???#""""""""""" #??????????????????????? | | #""" ""#???#""""" """"" #??????????????????????? | | ############"""" " "" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Weapon Shielding 15 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Missile Launcher | 28% | -8/Materials Studied --------- Titanium Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionBiomechanicalMace Manual? 0 Play Time 01:10:29 Cumulative 258.6 hours Start 2025.10.20 @ 20:06:48 End 2025.11.06 @ 20:36:33 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 155 Adventurer 4 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 73 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b7c149b-383c-48b5-90ad-996ae445573b