Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 17:57:37 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (470) 470 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1475 Bonus ------- None Cogmind --------- Core Integrity 92/400 Matter 265/300 Energy 18/125 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Aluminum Leg Heat Sink Heat Sink Sensor Array Improved Signal Interpreter Light Armor Plating Hardened Medium Armor Plating Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Heat Sink Sensor Array Improved Signal Interpreter Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Small Laser Light Assault Rifle [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 34 | 6 3 25 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 14 | 2 . 12 Treads 5 | . . 5 Leg 7 | 2 . 5 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 . 9 Energy Gun 6 | 1 . 5 Energy Cannon . | . . . Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . . 14 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 9 | . . 9 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 96 | . 96 97 Engine 11 | . 14 9 Treads 13 | . . 21 Leg 20 | . 28 15 Wheel 3 | . . 6 Device 10 | . 9 10 Storage 12 | . 14 11 Energy Gun 12 | . 14 11 Ballistic Gun 12 | . 14 10 Naked Turns . | . . . Heaviest Build 34 | 13 29 34 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | 2 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 10 15 Most Carried 15 | 6 8 15 Average Carried 10 | 4 6 12 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 8 10 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 630 | 247 130 253 Remotely . | . . . Salvage Created 700 | . 229 471 Parts 49 | . 15 34 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 3 14 Guns 17 | . 3 14 Classes Destroyed 7 | . 4 3 Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 1 | . . 1 Mechanic 1 | . 1 . Swarmer 8 | . . 8 Grunt 5 | . 3 2 Sentry 4 | . . 4 Best Kill Streak 6 | . 2 6 Combat Bots Only 6 | . 1 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 259 | . 48 211 Missed 57 | . 11 46 Damage Taken 2155 | . 477 1678 Core 463 | . 155 308 Absorbed by Shields . | . . . Core Remaining (%) 69 | 100 38 . Volleys Fired 76 | . 29 47 Largest 2 | . 2 2 Hottest 112 | . 60 112 Shots Fired 148 | . 58 90 Gun 148 | . 58 90 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 74 | . 29 45 Thermal 74 | . 29 45 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 12 15 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 99 | . 41 58 Core Hits 31 | . 11 20 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . 1 1 Critical Strikes 4 | . 1 3 Burn 1 | . . 1 Destroy 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1206 | . 501 705 Guns 1206 | . 501 705 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 605 | . 252 353 Thermal 601 | . 249 352 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 266 | . 117 266 Average Temperature 61 | . 38 77 Received Heat Transfer 723 | . 276 447 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1527 | . 575 952 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 318 | . 121 318 Initial 20 | . . 20 Average 79 | . 14 123 Maximum Alert Level 1 | . . 1 Low Security (%) 85 | 100 100 75 Level 1 14 | . . 24 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 11 28 Peak Tracking Total 12 | . 4 12 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1540 | 59 562 919 Spaces Moved 639 | 40 311 288 Core 6 | 6 . . Treads 128 | . . 128 Legs 403 | 34 311 58 Wheels 102 | . . 102 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 95 Average Speed 153 | 112 139 173 Slowest Speed 330 | 150 190 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 56 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1048 | 51 381 616 Wait 282 | . 35 247 Move 637 | 39 310 288 Hop . | . . . Pick Up 15 | 6 2 7 Fast Attach 10 | 6 2 2 Attach 11 | . . 11 Detach . | . . . Swap 13 | . 1 12 Drop 4 | . 2 2 Fire 76 | . 29 47 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 415 | -10/Materials | Core integrity fell below 50% 577 | -10/Materials | Discovered new exit (range 4) 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Propulsion x2 918 | -9/Materials | Lost 3 parts (2n1w) 1073 | -9/Materials | Discovered new exit (range 6) 1260 | -9/Materials | Build established: Scavenger-Mutant 1431 | -9/Materials | Discovered new exit (range 14) 1516 | -9/Materials | Core integrity fell below 50% 1541 | -9/Materials | Self-destructed Last Messages --------------- 01523_ Imp. Ion Engine destroyed. 01524_ K-01 Serf collects debris. 01524_ Lgt. Assault Rifle destroyed. 01525_ Sensor Array destroyed. 01526_ C-30 ARC bursts open, deploying its payload. 01526_ S-10 Pest unfolds itself. 01527_ Critical hit (Destroy). 01527_ Beam Rifle destroyed. 01528_ Acquired Sml. Laser. 01529_ K-01 Serf collects debris. 01529_ Lgt. Treads destroyed. 01530_ S-10 Pest destroyed. 01532_ K-01 Serf collects debris. 01532_ Aluminum Leg destroyed. 01532_ Sml. Laser destroyed. 01535_ K-01 Serf collects debris. 01536_ S-10 Pest destroyed. 01538_ Aluminum Leg destroyed. 01539_ K-01 Serf collects debris. 01540_ Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ????????????? #?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | #######???? ???????????????????????????????????? | | "|"|""#??? ????????????????????????????????????? | | "|"|" #?? ??????????????????????????????????????? | | ##+#########+############ ???????????????? | | ???????????????? | | < ???????????????? | | ???????????????? | | ##+######### #########???????????????????? | | ####### ??????# #???????????????????????????? | | ??????# "????# #???????????????????????????? | | ??????# [ """??# #???????????????????????????? | | ??????# """#?# #???????????????????????????? | | ??????# #?# #????????????#??????????????? | | ??????# """#?# #?????????? ##?????????????? | | ??????# """#?# #????????? #####?????????? | | ??????# """#?# t#########% ??????????? | | ??????# ???# gY s ??????????????? | | ??????########??## @%=#????????????????????? | | ????????????????#" ]]* o* #????????????????????? | | ????????????????#T ]*!k #????????????????????? | | ????????????????#" ]*s #????????????????????? | | ????????????????## =%s #????????????????????? | | ?????????????????# == #????????????????????? | | ?????????????????# *% """ #????????????????????? | | ?????????????????# g= """ #????????????????????? | | ?????????????????# """ #????????????????????? | | ?????????????????# +????????????????????? | | ?????????????????# # ???????????????????? | | ?????????????????#" ! #????????????????????? | | ?????????????????#T #????????????????????? | | ?????????????????#" ==[ ???????????????????? | | ?????????????????# =![ ???????????????????? | | ?????????????????? =[ ????????????????????? | | ?????????????????#############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldPotentialMinigun Manual? 0 Play Time 00:16:06 Cumulative 78.4 hours Start 2024.04.07 @ 17:43:00 End 2024.04.07 @ 17:57:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b36cdbd-dfcc-4003-b548-32c0d4c6acf0