Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 19:49:29 // Winter2019/RPGLIKE Player: Yanriel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1361) 1361 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 4355 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 0/1250 Matter 300/300 Energy 135/160 System Corruption 0% Temperature Cool (9) Movement Walking (105) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg VSS Leg > --- UTILITY (2) ------ Advanced Sensor Array > --- WEAPON (2) ------- High-powered Shock Rifle Coil Gun > --- INVENTORY (2) ---- Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Grenade Launcher Mining Claw > --- INVENTORY -------- (None) [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Protection Scrap Shield Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 3 | 2 . 1 . . Power . | . . . . . Propulsion 1 | 1 . . . . Utility 1 | 1 . . . . Weapon 1 | . . 1 . . Parts Attached 26 | 5 11 1 6 3 Power 3 | 1 2 . . . Engine 2 | 1 1 . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 10 | 2 4 . 4 . Treads . | . . . . . Leg 4 | . . . 4 . Wheel 4 | 2 2 . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 6 | 1 2 1 1 1 Device 4 | 1 1 . 1 1 Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | 1 3 . 1 2 Energy Gun 3 | 1 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups . | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 4 | . . . 3 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 3 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 96 85 73 77 Engine 4 | . 9 . . . Core 10 | . 6 14 13 14 Leg 5 | . . . 11 28 Wheel 10 | . 23 . . . Hover 13 | . 9 28 15 . Device 8 | . 18 2 . 6 Processor 4 | . 10 . . . Protection 5 | . . 13 9 . Energy Gun 4 | . 8 . . 2 Ballistic Gun 1 | . . . 3 8 Launcher 5 | . 5 14 4 5 Slashing Weapon 8 | . 2 13 14 11 Peak Build Rating 26 | 7 10 11 26 24 Average Rating 10 | 4 8 10 11 16 On Entrance 7 | . 7 10 11 11 Avg Prop Armor Cover (%) 10 | . . . 10 . Naked Turns . | . . . . . Heaviest Build 28 | 6 11 28 28 16 Greatest Support 43 | 32 32 17 43 32 Greatest Overweight (x) 3 | . . 1 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 2 | . 1 1 2 2 Average Capacity . | . . 1 1 2 Most Carried 2 | . 1 1 2 2 Average Carried . | . . . . . Final Capacity 2 | . 1 1 2 2 Final Carried 1 | . 1 1 1 1 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1232 | 250 555 38 311 78 Remotely . | . . . . . Salvage Created 1653 | 114 747 22 574 196 Parts 84 | 6 40 4 26 8 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 18 | . . 18 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 21 | . 12 3 4 2 Melee 3 | . 2 . 1 . Guns 8 | . 6 . . 2 AOE 10 | . 4 3 3 . Classes Destroyed 12 | 2 4 1 4 1 Builder 1 | . . . 1 . Tunneler 3 | 2 1 . . . Hauler 2 | . 2 . . . Recycler 6 | 1 1 . 4 . Turret 1 | . . 1 . . Watcher 3 | . 3 . . . Swarmer 6 | . 3 3 . . Grunt 10 | . 9 . . 1 Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Scientist 2 | . . . 2 . Scrapper 3 | . . . 3 . Best Kill Streak 4 | 2 3 3 4 2 Combat Bots Only 3 | . 3 3 3 2 Max Kills in Single Turn 3 | 1 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 1 3 1 . Melee 1 | . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 207 | . 53 45 73 36 Missed 72 | . 19 16 22 15 Hits 135 | . 34 29 51 21 Melee 1 | . . . . 1 Projectile 134 | . 34 29 51 20 Critical Strikes 4 | . 2 . 2 . Damage Taken 2283 | . 504 268 1103 408 Core 1702 | . 416 129 820 337 Absorbed by Shields . | . . . . . Redirected to Core 1189 | . 286 117 523 263 Core Remaining (%) 63 | 100 . . 26 . Volleys Fired 248 | 18 194 7 17 12 Largest 2 | 1 1 1 1 2 Hottest 90 | 40 40 30 30 90 Shots Fired 256 | 18 194 7 18 19 Gun 202 | 18 155 . 10 19 Cannon . | . . . . . Launcher 54 | . 39 7 8 . Special . | . . . . . Kinetic 22 | . . . 10 12 Thermal 17 | . 17 . . . Explosive 54 | . 39 7 8 . Electromagnetic 163 | 18 138 . . 7 Robot Hit Streak 8 | 6 4 1 6 8 Robot Miss Streak 4 | 3 4 2 . 2 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 86 | 11 42 1 18 14 Core Hits 66 | 3 31 7 19 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . 1 . . 1 Destroy 1 | . . . . 1 Corrupt 1 | . 1 . . . Melee Attacks 40 | . 6 . 34 . Impact . | . . . . . Slashing 40 | . 6 . 34 . Piercing . | . . . . . Sneak Attacks 6 | . . . 6 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2722 | 175 1118 264 841 324 Guns 1005 | 149 532 . . 324 Cannons . | . . . . . Explosions 1184 | 26 486 264 408 . Melee 528 | . 95 . 433 . Ramming 5 | . 5 . . . Kinetic 198 | . . . . 198 Thermal 158 | 26 132 . . . Explosive 1036 | . 364 264 408 . Electromagnetic 797 | 149 522 . . 126 Impact . | . . . . . Slashing 528 | . 95 . 433 . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 . Average Corruption 2 | . 2 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . 10 2 18 . Message Errors 5 | . 4 . 1 . Matter Fused 5 | . 3 . 2 . Heat Flow Errors 1 | . . 1 . . Energy Discharges 5 | . 2 . 3 . Parts Rejected 2 | . . . 2 . Data Loss (minor) 9 | . 1 1 7 . Data Loss (major) 2 | . . . 2 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 30 | 8 12 . 10 . Projectiles . | . . . . . Explosions 20 | 8 12 . . . Melee 10 | . . . 10 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 110 | . 67 3 40 . Shots 5 | . 3 1 1 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 63 | . 63 58 26 15 Average Temperature 20 | . 21 32 7 7 Received Heat Transfer 1169 | . 261 123 605 180 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 225 | 50 175 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | 1 4 . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 1 | . 1 . . . Low Security (%) 93 | 100 86 . 100 100 Level 1 6 | . 13 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 396 | 5 396 . 124 50 Initial 75 | . . . 75 . Average 66 | 1 86 . 57 2 Influence Increases 1692 | 15 1046 120 461 50 Destroy 0b10 Robot/C 380 | . 240 80 20 40 Destroy 0b10 Robot/NC 75 | 15 35 . 25 . Destroy Leader 90 | . 70 10 . 10 Disable Machine 780 | . 420 . 360 . Destroy Structure 277 | . 221 . 56 . Lose Combat Pursuer 90 | . 60 30 . . Influence Decreases 1652 | 15 666 343 618 10 Entered New Map 265 | . . 183 82 . Time Decay 1158 | 15 447 160 526 10 Lost Part 10 | . . . 10 . Purge Threat 219 | . 219 . . . Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 29 16 6 5 Peak Tracking Total 6 | . 3 6 5 4 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 57 | . 30 3 24 . Max in Single Turn 4 | . 2 3 4 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 6 | . 2 . 4 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 4 . 13 . Successful 12 | . 2 . 10 . Failed 5 | . 2 . 3 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 7 | . 4 . 3 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 . 10 . Record 8 | . . . 8 . Unreport Threat 2 | . 2 . . . Release Object 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 1663 | 22 1564 5 . 72 Sensors 72 | . . . . 72 Terrain 1591 | 22 1564 5 . . ECM 206 | . 203 3 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3668 | 113 1564 320 1511 160 Spaces Moved 2906 | 60 1327 216 1186 117 Core 6 | 1 3 . 2 . Treads . | . . . . . Legs 658 | . . . 541 117 Wheels 823 | 59 764 . . . Hover 1419 | . 560 216 643 . Flight . | . . . . . Fastest Speed 50 | 50 50 56 100 105 Average Speed 94 | 99 74 114 111 105 Slowest Speed 200 | 100 100 116 200 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 90 11 99 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 20 | . 19 . 1 . Terrain Destroyed 358 | 5 262 23 68 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE 357 | 5 262 23 67 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 3507 | 93 1701 283 1293 137 Wait 207 | 11 137 42 17 . Move 2902 | 59 1326 215 1185 117 Hop . | . . . . . Pick Up 16 | . 3 1 9 3 Fast Attach 22 | 5 12 1 4 . Attach 10 | . 1 1 7 1 Detach 4 | . . 1 3 . Swap 5 | . 2 . 1 2 Drop 29 | . 14 2 11 2 Fire 248 | 18 194 7 17 12 Melee 40 | . 6 . 34 . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 23 | . 5 13 5 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 7) 466 | -10/Materials | Identified exit to Subcaves 583 | -10/Materials | Discovered new exit (range 14) 588 | -10/Materials | Core integrity fell below 50% 603 | -10/Materials | Identified exit to Materials 623 | -10/Materials | Reached level 2 671 | -10/Materials | Discovered new exit (range 14) 688 | -10/Materials | Identified exit to Mines 915 | -10/Materials | Discovered exit to Mines (range 9) 1481 | -10/Materials | Reached level 3 1534 | -10/Materials | Build established: Scavenger-Mutant 1678 | -10/Materials | Entered Subcaves 1679 | -10/Subcaves | Approached by a straggling Scientist 1680 | -10/Subcaves | Reached level 4 1682 | -10/Subcaves | Upgraded with Weapon slot (x1) 1774 | -10/Subcaves | Ambushed by swarm of Subdwellers 1790 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1965 | -10/Subcaves | Discovered new exit (range 11) 1970 | -10/Subcaves | Build established: Mutant 1998 | -10/Subcaves | Entered Recycling 1999 | -8/Recycling | Met a Zionite searching for Scraptown 2000 | -8/Recycling | Reached level 5 2458 | -8/Recycling | Discovered new exit (range 8) 2668 | -8/Recycling | Reached level 6 2759 | -8/Recycling | Scanned before Scraplab entrance 2993 | -8/Recycling | Entered Scraplab 3028 | -8/Recycling | Discovered new exit (range 3) 3041 | -8/Recycling | Angered Scraplab inhabitants 3047 | -8/Recycling | Found Prototype Device 3066 | -8/Recycling | Core integrity fell below 20% 3100 | -8/Recycling | Identified Scrap Engine 3509 | -8/Recycling | Entered Factory 3510 | -6/Factory | Core integrity fell below 50% 3511 | -6/Factory | Reached level 7 3640 | -6/Factory | Core integrity fell below 20% 3669 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03598_ Dropped Airjet. 03603_ Acquired Hpw. Shock Rifle. 03609_ O-16 Technician sends out distress signal. 03609_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03613_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 03613_ ALERT: All DSF locations entering lockdown mode. 03639_ Slug penetrates Wall. 03642_ Slug penetrates L-41 Fighter. 03658_ L-41 Fighter destroyed. 03658_ Switching to secondary target: G-50 Soldier. 03658_ Slug penetrates G-50 Soldier. 03661_ Acquired 66 matter. 03663_ Acquired 4 matter. 03665_ G-50 Soldier destroyed. 03666_ Acquired 4 matter. 03668_ Slug penetrates G-50 Soldier. 03668_ G-50 Soldier suffers critical hit (Destroy). 03668_ Destroyed Carbon-fiber Leg. 03669_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ###+#########??????????????????????? | | ????????????? #??????????????????????? | | ?????????????? #??????????????????????? | | ???????????????? #??????????????????????? | | ????????????????? +??????????????????????? | | ??????????????????? #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ########???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# / #???????????????? | | ????????????????????# !@= #???????????????? | | ????????????????????# =* #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#[ ##########?????????????? | | ###+#################%g # #?????????????? | | =g # """ #?????????????? | | ^ + """ #?????????????? | | # """ #?????????????? | | # #?????????????? | | # """ #?????????????? | | ????############+########## """ #?????????????? | | ?????????# #?# """ #?????????????? | | ?????????# = #?# ]#?????????????? | | ?????????# #?##########?????????????? | | ?????????# #????????????????????????? | | ?????????# #????????????????????????? | | ?????????# #????????????????????????? | | ?????????################????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 800 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered You May Approach The Wall Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Levels Raised 6 | . 2 1 2 1 XP Earned 12700 | 3000 3600 1450 2900 1750 XP Spent 6030 | 3000 985 500 1545 . Upgrades 32 | 7 12 1 12 . Propulsion Slot 1 | 1 . . . . Utility Slot 1 | 1 . . . . Weapon Slot 1 | . . 1 . . Core Integrity 13 | . 2 . 11 . Heat Dissipation 3 | . 3 . . . Mass Support 1 | . 1 . . . Inventory Capacity 2 | . 1 . 1 . Sight Range 1 | . 1 . . . Sensor Range 2 | . 2 . . . Terrain Scan Density 2 | . 2 . . . Melee Accuracy 5 | 5 . . . . Protomatter Created 78 | . 40 10 28 . Integrity Restored 450 | . 120 246 84 . Core 450 | . 120 246 84 . Protomatter Decayed 80 | . . 80 . . Game ------ Seed SuperquantumBraceCyclogen Manual? 0 Play Time 00:52:00 Cumulative 87.7 hours Start 2026.03.22 @ 16:39:52 End 2026.03.24 @ 19:49:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/0/1/0/0/0/0/1/0 Lore% 30 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 733434f8-ef1f-400f-8946-a87bdf81a625