Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 23:50:45 Player: SunShine214 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (129) 645 Value Destroyed (3272) 3272 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 8000 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 486 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Rolling (147) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheeled Armored-Gravmag Exoskeleton > --- UTILITY (7) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Large Storage Unit Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Long-range Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheeled Armored-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Flak Ballistic Construct/C Rapid Energy Plasma Construct/G Axe > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Large Storage Unit Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Long-range Missile Launcher Long-range Missile Launcher [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Constructs Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 5 | . . 2 1 . . 2 Weapon 1 | . . . . . . 1 Parts Attached 69 | 7 9 11 19 18 2 3 Power 7 | 1 . 2 2 2 . . Engine 6 | 1 . 2 1 2 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 19 | 2 . 3 6 7 1 . Treads 18 | 2 . 3 6 6 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 20 | 2 4 3 5 2 1 3 Device 6 | 1 2 1 1 . 1 . Storage 3 | 1 2 . . . . . Processor 4 | . . 1 2 . . 1 Hackware 2 | . . . 2 . . . Protection 5 | . . 1 . 2 . 2 Artifact . | . . . . . . . Weapon 23 | 2 5 3 6 7 . . Energy Gun 10 | 1 . 1 3 5 . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 5 2 2 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 2 1 4 1 . Parts Lost 22 | . 1 1 9 1 . 10 Power 3 | . . . 2 . . 1 Propulsion 4 | . . . 2 1 . 1 Utility 11 | . 1 1 4 . . 5 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 5 | . 1 1 4 1 . 5 To Critical Strikes . | . . . . . . . Average Backups 13 | . 9 14 14 14 14 14 Power . | . . . . . . . Propulsion 4 | . 1 4 5 6 5 4 Utility 3 | . 1 3 3 2 4 8 Weapon 4 | . 5 5 4 5 3 2 Tool/Special . | . . . . . . . Unused Backups 37 | . 1 11 1 2 7 15 Power . | . . . . . . . Propulsion 12 | . . 4 1 1 4 2 Utility 14 | . 1 1 . . 1 11 Weapon 11 | . . 6 . 1 2 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 99 92 90 98 75 67 Engine 8 | . 14 11 5 8 9 2 Treads 20 | . 28 22 25 26 12 6 Device 8 | . 13 15 6 . 8 5 Storage 9 | . 14 11 9 9 9 6 Processor 9 | . . 5 16 18 9 11 Hackware 5 | . . . 6 9 9 6 Protection 3 | . . 4 . 8 . 5 Energy Gun 8 | . . 2 9 12 14 10 Ballistic Gun 9 | . 27 19 8 . . . Slashing Weapon 1 | . . . . 3 . 5 Peak Build Rating 62 | 7 11 21 29 32 47 62 Average Rating 28 | 5 10 16 24 28 42 57 On Entrance 20 | . 7 11 21 25 30 47 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 46 | 15 32 37 38 41 35 46 Greatest Support 62 | 40 40 40 60 62 62 48 Greatest Overweight (x) 2 | . . . . . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 Most Carried 15 | 1 13 15 15 15 15 15 Average Carried 13 | . 9 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 13 15 15 15 15 13 Scrap Engine Consumption 38 | . . . . . 19 19 Constructs Created 3 | . . . . . 2 1 Constructs Modified 9 | . . . . . 4 5 Class Distribution -------------------- 55% | Mutant 20% | Scavenger-Mutant 14% | Construct 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Construct | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Matter Collected 2311 | 254 474 617 407 351 130 78 Remotely . | . . . . . . . Salvage Created 4995 | 139 700 1114 980 1134 357 571 Parts 298 | 11 42 83 55 59 23 25 Haulers Intercepted 14 | . 2 3 3 5 . 1 Recyclers Shooed 4 | . . 2 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 75 | . 11 24 15 14 6 5 Melee 3 | . . . . 2 . 1 Guns 61 | . 11 24 11 10 3 2 Cannons 1 | . . . . . . 1 AOE 8 | . . . 4 1 3 . Classes Destroyed 13 | 2 5 3 1 . 1 1 Worker 9 | . 2 2 2 2 . 1 Builder 5 | . . 2 2 1 . . Tunneler 5 | 4 . . 1 . . . Hauler 14 | . 2 3 3 5 . 1 Recycler 8 | 1 1 1 1 3 . 1 Operator 7 | . 3 1 . 2 . 1 Watcher 5 | . 1 4 . . . . Swarmer 15 | . . 11 . 4 . . Grunt 41 | . 11 9 12 6 . 3 Sentry 14 | . . 4 2 4 3 1 Hunter 2 | . . . 1 1 . . Programmer 1 | . . . . . . 1 Scrapper 3 | . . . . . 3 . Best Kill Streak 13 | 4 5 5 13 4 2 5 Combat Bots Only 10 | . 3 5 10 4 2 4 Max Kills in Single Turn 5 | 2 1 2 5 2 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 2 1 1 . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Hostile Shots Fired 574 | . 37 95 98 81 16 247 Missed 157 | . 12 23 30 23 3 66 Hits 417 | . 25 72 68 58 13 181 Projectile 417 | . 25 72 68 58 13 181 AOE 4 | . . . . . . 4 Critical Strikes 14 | . . . 4 5 1 4 Part Disruptions 1 | . . . . . . 1 Damage Taken 6128 | . 322 792 1042 793 207 2972 Core 1418 | . 64 191 124 113 60 866 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 261 | . . . . 155 38 68 Core Remaining (%) 68 | 100 74 52 . . 46 . Volleys Fired 298 | 12 44 101 52 52 11 26 Largest 2 | 2 2 2 2 2 2 2 Hottest 122 | 70 46 46 89 122 106 106 Shots Fired 514 | 24 87 162 104 77 24 36 Gun 498 | 24 87 162 102 73 19 31 Cannon 5 | . . . . . . 5 Launcher 11 | . . . 2 4 5 . Special . | . . . . . . . Kinetic 322 | 12 87 162 50 . 6 5 Thermal 181 | 12 . . 52 73 13 31 Explosive 11 | . . . 2 4 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 4 8 15 15 17 12 13 Robot Miss Streak 7 | 4 3 7 4 2 1 3 Penetration Max 1 | . . . 1 . . . Secondary Targets 7 | . 1 4 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 406 | 14 61 121 81 69 19 41 Core Hits 199 | 6 30 58 40 37 8 20 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . 2 . . . Critical Strikes 19 | . 1 . 3 8 3 4 Burn 14 | . . . 1 7 3 3 Destroy 3 | . 1 . 2 . . . Sever 2 | . . . . 1 . 1 Melee Attacks 50 | . . . . 35 . 15 Impact . | . . . . . . . Slashing 50 | . . . . 35 . 15 Piercing . | . . . . . . . Sneak Attacks 9 | . . . . 6 . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8693 | 189 969 1820 1882 2122 549 1162 Guns 6285 | 189 948 1802 1477 1040 310 519 Cannons 96 | . . . . . . 96 Explosions 866 | . . . 400 237 229 . Melee 1362 | . . . . 823 . 539 Ramming 84 | . 21 18 5 22 10 8 Kinetic 3757 | 67 948 1802 714 . 130 96 Thermal 2624 | 122 . . 763 1040 180 519 Explosive 866 | . . . 400 237 229 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1362 | . . . . 823 . 539 Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . 5 16 4 Message Errors 2 | . . . . . 1 1 Matter Fused 5 | . . . . 1 4 . Heat Flow Errors 4 | . . . . 2 2 . Parts Rejected 2 | . . . . . 1 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 6 | . . . . 1 3 2 Data Loss (major) 2 | . . . . . 2 . Misfires 3 | . . . . 1 2 . Overload Shots . | . . . . . . . Overflow Damage 197 | . . . 5 125 . 67 Projectiles . | . . . . . . . Explosions 14 | . . . 5 9 . . Melee 183 | . . . . 116 . 67 Knockbacks 4 | . 1 . . 1 . 2 Impact 2 | . 1 . . 1 . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 30 | . . . 10 16 . 4 Shots 2 | . . . 1 1 . . Rammed 19 | 1 2 7 3 . 3 3 Targets Rammed 22 | 1 3 7 3 2 3 3 Kicked . | . . . . . . . Crushed 3 | . 1 . . 2 . . Highest Temperature 328 | 36 24 16 63 272 175 328 Average Temperature 50 | 14 6 6 11 74 53 99 Received Heat Transfer 2271 | . 177 267 603 324 108 792 Effects 3 | . . . . . . 3 Interference 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 9 | 1 . . 2 4 . 2 Heat Transferred 5910 | 370 . . 1554 2442 471 1073 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Maximum Alert Level 2 | . . 1 1 2 1 1 Low Security (%) 74 | 100 100 48 36 79 91 71 Level 1 21 | . . 51 63 3 8 28 Level 2 3 | . . . . 17 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 662 | 15 98 365 324 662 247 300 Initial 300 | . . . 137 105 247 300 Average 129 | 3 27 205 214 202 45 152 Influence Increases 3515 | 25 340 807 545 1225 104 469 Destroy 0b10 Robot/C 1720 | . 220 480 300 560 60 100 Destroy 0b10 Robot/NC 275 | 25 45 65 45 75 . 20 Destroy Leader 432 | . 56 124 76 144 . 32 Allied During Kill 270 | . . . . 270 . . Successful Hack 101 | . 16 30 11 21 23 . Disable Machine 135 | . . 30 30 75 . . Destroy Structure 87 | . 3 3 23 35 21 2 Advance Influence 300 | . . . . . . 300 Lose Combat Pursuer 195 | . . 75 60 45 . 15 Influence Decreases 3515 | 25 340 480 622 841 738 469 Entered New Map 722 | . . . 190 145 387 . Time Decay 2414 | 25 340 470 342 506 351 380 Lost Part 199 | . . 10 90 10 . 89 Lost Ally 180 | . . . . 180 . . Squads Dispatched 19 | . 2 3 3 9 . 2 Investigation 7 | . . 2 1 4 . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . 2 1 2 1 . . Assault 1 | . . . . 1 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Distress Signals 9 | . . 7 . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 19 39 17 31 5 16 Peak Tracking Total 8 | . 4 5 5 7 2 8 Tactical Retreats 7 | . . 3 1 2 . 1 Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Traps Triggered 3 | . . 2 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . . . 3 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Disabled 10 | . . 2 2 5 1 . Max in Single Turn 1 | . . 1 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Accessed 39 | . 4 8 3 11 12 1 Terminals 30 | . 4 8 3 9 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 5 | . . . . . 4 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 124 | . 9 21 6 35 52 1 Successful 72 | . 6 9 2 15 39 1 Failed 51 | . 3 12 4 19 13 . Catastrophic 10 | . 1 3 1 4 1 . Database Lockouts 1 | . . . . 1 . . Manual 37 | . 5 7 3 13 9 . Terminals 88 | . 9 21 6 30 22 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 5 . . Recycling Units 6 | . . . . . 5 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 64 | . 6 9 2 13 34 . Record 23 | . . . . . 23 . Part Schematic 7 | . . . . 2 5 . Prototype ID Bank 5 | . 3 1 . . 1 . Open Door 1 | . . . . 1 . . Branch Access Points 4 | . . 2 1 1 . . Scanalyzer Index 1 | . . . . 1 . . Alert Level 4 | . 2 1 . 1 . . Locate Traps 1 | . . . . 1 . . Disarm Traps 1 | . . . . 1 . . Dispatch Records 2 | . 1 1 . . . . Security Status 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Recall Investigation 1 | . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 4 | . . 2 . 1 1 . Registered Components 2 | . . 1 . 1 . . Registered Prototypes 1 | . . . . . 1 . Zone Layout 2 | . . . 1 . 1 . Release Object 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 6 | . . . . . 5 1 Retrieve Components 6 | . . . . . 5 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 4 | . 1 . . 2 . 1 Used . | . . . . . . . Hacking Detections 26 | . 3 6 2 7 8 . Full Trace Events 10 | . . . 1 3 6 . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . . 2 5 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 8 1 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 173 | . . . . 173 . . Highest-Rated Ally 29 | . . . . 29 . . Total Orders . | . . . . . . . Ally Attacks 100 | . . . . 100 . . Total Damage 1315 | . . . . 1315 . . Kills 16 | . . . . 16 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Active Infowar (turns) 3567 | 14 1227 1414 245 . . 667 Optics 667 | . . . . . . 667 Seismic 2900 | 14 1227 1414 245 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Turns Passed 7576 | 126 1283 1414 778 1364 1713 898 Spaces Moved 3044 | 51 522 562 267 648 573 421 Core 3 | 3 . . . . . . Treads 2725 | 48 522 562 267 648 455 223 Legs 79 | . . . . . 79 . Wheels 149 | . . . . . . 149 Hover 49 | . . . . . . 49 Flight 39 | . . . . . 39 . Fastest Speed 50 | 50 160 160 160 155 153 147 Average Speed 168 | 153 160 160 160 155 194 179 Slowest Speed 243 | 160 160 160 160 160 243 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 3 94 44 21 83 98 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . 4 . . Terrain Destroyed 120 | . . . 23 34 61 2 Melee 4 | . . . . 4 . . Projectile 2 | . . . . . . 2 AOE 114 | . . . 23 30 61 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Total 4936 | 71 890 930 513 868 1155 509 Wait 1288 | . 296 196 158 79 535 24 Move 3038 | 50 521 561 266 647 572 421 Hop . | . . . . . . . Pick Up 66 | 1 12 24 6 7 9 7 Fast Attach 20 | 7 1 3 4 1 3 1 Attach 13 | . . . 7 2 1 3 Detach 6 | . . . 1 . 5 . Swap 58 | . 8 9 10 28 2 1 Drop 77 | . 5 29 6 15 14 8 Fire 298 | 12 44 101 52 52 11 26 Melee 50 | . . . . 35 . 15 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 19 | 1 3 7 3 2 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 11) 621 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Discovered new exit (range 6) 1102 | -10/Materials | Discovered new exit (range 16) 1170 | -10/Materials | Discovered new exit (range 7) 1410 | -10/Materials | Entered another Materials area 1410 | -9/Materials | Evolved 2 slots: Utility x2 1527 | -9/Materials | Identified exit to Mines 2503 | -9/Materials | Discovered new exit (range 13) 2564 | -9/Materials | Build established: Scavenger-Mutant 2824 | -9/Materials | Entered another Materials area 2824 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2972 | -8/Materials | Discovered new exit (range 4) 3137 | -8/Materials | Lost 4 parts (1p3u) 3180 | -8/Materials | Destroyed 10 combat bots 3191 | -8/Materials | Identified exit to Storage 3336 | -8/Materials | Lost 4 parts (1p1n1u1w) 3602 | -8/Materials | Entered Storage 4066 | -8/Storage | Build established: Mutant 4085 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4085 | -8/Storage | Identified exit to Recycling 4231 | -8/Storage | Central database locked down 4383 | -8/Storage | Discovered new exit (range 16) 4395 | -8/Storage | Build established: Commander-Mutant 4438 | -8/Storage | Repaired Adv. Treads 4722 | -8/Storage | Garrison activated, responded to threat 4787 | -8/Storage | Lost 4 allies 4802 | -8/Storage | First assault squad dispatched 4867 | -8/Storage | Lost 5 allies 4960 | -8/Storage | Used back door to open Recycling access 4966 | -8/Storage | Entered Recycling 4997 | -8/Recycling | Scanned before Scraplab entrance 5008 | -8/Recycling | Angered Scraplab inhabitants 5101 | -8/Recycling | Build established: Mutant 5118 | -8/Recycling | Found Prototype Device 5118 | -8/Recycling | Identified Scrap Engine 6008 | -8/Recycling | Build established: Construct 6127 | -8/Recycling | Core integrity fell below 50% 6553 | -8/Recycling | Discovered new exit (range 15) 6679 | -8/Recycling | Entered Factory 6679 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6987 | -6/Factory | Build established: Mutant 7333 | -6/Factory | Spotted B-75 Beast 7548 | -6/Factory | Core integrity fell below 50% 7566 | -6/Factory | Core integrity fell below 20% 7577 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Plating. 07548_ Y-54 Guardian Imp. Light Armor Plating severed. 07553_ Axe destroyed. 07554_ Y-54 Guardian destroyed. 07555_ Scrap Engine consumes Lgt. Treads. 07556_ G-50 Soldier knocked back. 07560_ Flak Ballistic Construct/C destroyed. 07560_ Scrap Engine damaged due to network destabilization (-8). 07563_ Acquired 5 matter. 07565_ Fusion Modulator explodes. 07565_ Scrap Engine destroyed. 07565_ Knocked back. 07565_ Fusion Modulator explodes. 07565_ G-50 Soldier destroyed. 07572_ Imp. Targeting Computer destroyed. 07572_ Knocked back. 07573_ Slammed into B-75 Beast. 07577_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#########??????????????????????? | | ??????????????##### # ###????????????????????? | | ?????????????##;;;;; ;; ##???????????????????? | | ?????????????# ;;########????????????? | | ?????????????# #????????????? | | ?????????????# % #????????????? | | ?????????????# % +????????????? | | ?????????????# #????????????? | | ?????????????# %@BB +????????????? | | ?????????????# BB #????????????? | | ?????????????# u #????????????? | | ?????????????# [ #????????????? | | ?????????????# ; #????????????? | | ?????????????#! ;##u ###????????????? | | ?????????????# g ### #??????????????? | | ?????????????######/#######?# #??????????????? | | ??????????????????#g????????# #??????????????? | | ??????????????????#?????????# !=#??????????????? | | ????????????????????????????# !!%#??????????????? | | ???????????????????????????## *|###########????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????? ##???? | | ??????????????????? ##/"##### | | ??????????????????? #% | | ???????????????????? ##### #[ | | ??????????????????? ] ?????# # | | ???????????????????? ??????# # | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# ######### | | ???????????????????????????# #???????# | | ???????????????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Adv. Heat Sink | -8/Storage | Hacked Imp. Weapon Shielding | -8/Recycling | Hacked Titanium Leg | -8/Recycling | Hacked Cesium-ion Thruster | -8/Recycling | Hacked Fission Core | -8/Recycling | Hacked Lgt. Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 8% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationShadePulseblaster Manual? 0 Play Time 00:57:48 Cumulative 202.8 hours Start 2026.08.29 @ 22:43:22 End 2026.08.29 @ 23:50:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b151ac51-f529-4eb5-9a05-fac4a153eda9