Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.05 @ 15:54:04 Player: Archaic Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (786) 786 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2606 Bonus ------- None Cogmind --------- Core Integrity 524/550 Matter 178/300 Energy 280/280 System Corruption 0% Temperature Warning (350) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (8) ---- Aluminum Leg Field Laser Pulse Rifle Pulse Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Medium Laser Field Laser Pulse Rifle Pulse Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 26 | 8 1 13 4 Power 7 | 1 1 4 1 Engine 6 | 1 . 4 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads . | . . . . Leg 6 | 2 . 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 2 . Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 . 4 2 Energy Gun 6 | 2 . 3 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . 5 2 Power 3 | . . 2 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 100 93 98 Engine 12 | . 2 15 18 Core 5 | . 11 4 . Leg 22 | . 28 20 25 Device 16 | . 14 18 9 Storage 11 | . 14 11 9 Processor 2 | . . 2 9 Energy Gun 22 | . 28 21 18 Naked Turns . | . . . . Heaviest Build 29 | 15 15 29 29 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 2 | 1 . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 4 8 8 Average Carried 5 | 2 3 6 4 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 4 8 4 Class Distribution -------------------- 95% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 381 | 280 10 91 . Remotely . | . . . . Salvage Created 1157 | 145 106 803 103 Parts 59 | 6 6 41 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 2 18 2 Guns 20 | . 2 17 1 Cannons 1 | . . . 1 Classes Destroyed 7 | 2 1 4 . Tunneler 3 | 3 . . . Recycler 4 | 1 . 3 . Watcher 3 | . . 2 1 Swarmer 7 | . . 7 . Grunt 8 | . 2 5 1 Brawler 1 | . . 1 . Sentry 6 | . . 5 1 Best Kill Streak 7 | 4 2 7 3 Combat Bots Only 7 | . 2 7 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 151 | . 6 121 24 Missed 40 | . 2 33 5 Damage Taken 1053 | . 79 713 261 Core 162 | . . 136 26 Absorbed by Shields . | . . . . Ignored by Resistances 313 | . 24 217 72 Core Remaining (%) 88 | 100 100 66 . Volleys Fired 87 | 12 7 60 8 Largest 3 | 2 2 2 3 Hottest 182 | 100 100 126 182 Shots Fired 180 | 22 14 120 24 Gun 172 | 22 14 120 16 Cannon 8 | . . . 8 Launcher . | . . . . Special . | . . . . Kinetic 6 | . . 6 . Thermal 166 | 22 14 114 16 Explosive . | . . . . Electromagnetic 8 | . . . 8 Robot Hit Streak 16 | 15 11 16 13 Robot Miss Streak 4 | 1 1 4 1 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 133 | 20 11 82 20 Core Hits 47 | 4 5 33 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | 5 1 4 . Burn 10 | 5 1 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2085 | 263 138 1236 448 Guns 1896 | 263 138 1236 259 Cannons 141 | . . . 141 Explosions 48 | . . . 48 Melee . | . . . . Ramming . | . . . . Kinetic 44 | . . 44 . Thermal 1900 | 263 138 1192 307 Explosive . | . . . . Electromagnetic 141 | . . . 141 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . . 16 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 659 | 265 135 313 659 Average Temperature 131 | 113 61 100 384 Received Heat Transfer 396 | . 33 228 135 Effects 17 | 2 . 2 13 Shutdowns 2 | . . . 2 Energy Bleed 5 | 1 . 2 2 Interference 4 | 1 . . 3 Matter Decay 2 | . . . 2 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | 1 . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 11 | 4 . 7 . Heat Transferred 5452 | 1147 481 3219 605 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 350 | 20 119 350 167 Initial 72 | . 11 42 72 Average 175 | 7 89 227 114 Maximum Alert Level 1 | . . 1 . Low Security (%) 59 | 100 100 39 100 Level 1 40 | . . 60 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 3 31 5 Peak Tracking Total 5 | . 2 5 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 17 6 3 Successful 14 | . 10 2 2 Failed 12 | . 7 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 6 5 . Terminals 26 | . 17 6 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 10 2 2 Record 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 2 | . . 1 1 Locate Traps 2 | . 2 . . Surveillance Status 1 | . 1 . . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1658 | 131 342 1102 83 Spaces Moved 883 | 77 259 505 42 Core 22 | 22 . . . Treads . | . . . . Legs 861 | 55 259 505 42 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 147 | 104 120 170 120 Slowest Speed 260 | 190 120 260 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 36 46 3 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile . | . . . . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1068 | 106 275 630 57 Wait 34 | . 7 26 1 Move 880 | 76 258 504 42 Hop . | . . . . Pick Up 30 | 9 2 19 . Fast Attach . | . . . . Attach 19 | 8 . 7 4 Detach 1 | 1 . . . Swap 7 | . 1 6 . Drop 10 | . . 8 2 Fire 87 | 12 7 60 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 18) 208 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 9) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 780 | -9/Materials | Destroyed 7 combat bots 960 | -9/Materials | Discovered new exit (range 11) 1274 | -9/Materials | Discovered new exit (range 15) 1356 | -9/Materials | Identified exit to Materials 1576 | -9/Materials | Entered another Materials area 1576 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1659 | -8/Materials | Self-destructed Last Messages --------------- 01643_ K-01 Serf collects debris. 01644_ Overheating: System interference. 01644_ Signal Interpreter temporarily disabled. 01644_ Lgt. EM Pulse Cannon temporarily disabled. 01644_ Heat Sink temporarily disabled. 01645_ Overheating: Lgt. EM Pulse Cannon damaged (-3). 01645_ Overheating: Ion Engine damaged (-23). 01645_ Overheating: Heat Sink damaged (-7). 01647_ Overheating: Matter decay (-44). 01647_ K-01 Serf collects debris. 01648_ Overheating: Energy bleed (-56). 01649_ Overheating: Energy bleed (-59). 01650_ R-06 Scavenger collects Lgt. Treads. 01650_ Ion Engine destroyed. 01651_ K-01 Serf collects debris. 01653_ R-06 Scavenger collects Beam Rifle. 01655_ K-01 Serf collects debris. 01657_ Lgt. EM Pulse Cannon destroyed. 01659_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????# #####???????? | | ?????????????????????????????????# * # ???????? | | ?????????????????????????????????# [ # """???????? | | ?????????????????????????????????# # """???????? | | ?????????????????????????????????# # """???????? | | ?????????????????????????????????# # ???????? | | ???????????????????????########### # ???????? | | ???????????#####???????# """ # # ???????? | | ???????????""" #???????# "T" # # ???????? | | ???????????""" #???????# ; k# ???????? | | ???????????""" #???????# % ###+#???????? | | ??????????? #???????# ;g r r!%! ????? | | ??????????? #???????# ; g =[ ? | | ??????????? #???????# ]] # ?? | | ??????????? #???????# @ ] # ###########?? | | ??????????? ################### ## ???????? | | ???????????+#### # # ## ""???????? | | ??????????? # # + ## ""???????? | | ??????????? # """"""" # # ## ""???????? | | ??????????? # """"""" ####+#### ## ???????? | | ??????????? + """"""" #??# #?## ## ???????? | | ??????????? # """"""" #??# #?# ###+???????? | | ??????????? # """"""" #??# #?# ! ???????? | | ??????????? # #??# #?# ???????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaSupersonicLaser Manual? 0 Play Time 00:17:05 Cumulative 7.9 hours Start 2024.08.05 @ 15:34:40 End 2024.08.05 @ 15:54:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f21f268-fb39-4c62-addc-b48884d7feb6