Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 12:36:13 Player: Lunace Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (282) 1410 Value Destroyed (12886) 12886 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (17396) 17396 TOTAL SCORE: 41712 Bonus ------- High Alert Combat Kills 6341 Follower Combat Kills 2327 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Friendly Fire -72 Cogmind --------- Core Integrity 0/1600 Matter 283/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Target Analyzer Experimental Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Disintegrator Enhanced Gamma Bomb Array Improved Plasma Cutter Vortex Lance (27) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Experimental Energy Well Experimental Target Analyzer Reaction Control System Light Regenerative Plating Heavy Regenerative Plating SHELL Armor Advanced Force Field > --- WEAPON ----------- Quantum Rifle Enhanced Gamma Bomb Array > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Matter Compressor Long-range Sensor Array Disintegrator Advanced Remote Datajack Improved Plasma Cutter Vortex Lance [Rating: 215] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel High-density Centrium Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved System Shield Protection Light Regenerative Plating Weapon Plasma Cannon Energy Gun Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Enhanced Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . 2 . . . . Utility 12 | . . . 1 . 1 2 . . . . 1 2 . . . . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 350 | 7 1 . 4 6 19 3 . 1 . 13 70 28 1 1 22 . 17 10 87 21 39 Power 48 | 1 . . 1 . 1 1 . . . . 13 4 . . 3 . 3 3 10 6 2 Engine 11 | 1 . . 1 . 1 1 . . . . 7 . . . . . . . . . . Core 13 | . . . . . . . . . . . 6 4 . . 2 . 1 . . . . Reactor 24 | . . . . . . . . . . . . . . . 1 . 2 3 10 6 2 Propulsion 75 | 2 . . . 1 8 . . . . 2 14 8 . . 2 . 2 2 16 5 13 Treads 16 | 2 . . . 1 8 . . . . 2 . . . . . . . . . . 3 Leg 37 | . . . . . . . . . . . 9 2 . . . . . . 14 5 7 Wheel 8 | . . . . . . . . . . . 5 1 . . . . . . 2 . . Hover 14 | . . . . . . . . . . . . 5 . . 2 . 2 2 . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 127 | 2 1 . 1 3 6 2 . 1 . 8 28 7 . . 8 . 5 4 34 5 12 Device 72 | 1 1 . 1 1 2 1 . . . 3 14 5 . . 6 . 3 3 19 4 8 Storage 16 | 1 . . . 1 2 . . . . . 5 1 . . 1 . . . 4 . 1 Processor 18 | . . . . . . 1 . . . 1 5 . . . 1 . 2 1 5 . 2 Hackware 4 | . . . . . . . . . . . 2 1 . . . . . . 1 . . Protection 17 | . . . . 1 2 . . 1 . 4 2 . . . . . . . 5 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 . . 2 2 4 . . . . 3 15 9 1 1 9 . 7 1 27 5 12 Energy Gun 9 | . . . . 1 1 . . . . . 5 1 . . . . . . . 1 . Energy Cannon 40 | . . . . . 3 . . . . 2 6 6 1 . 3 . 3 . 10 2 4 Ballistic Gun 5 | 2 . . 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . 1 . . . 3 . . Launcher 16 | . . . . . . . . . . . 4 2 . 1 1 . 1 . 5 1 1 Special Weapon 5 | . . . . . . . . . . . . . . . . . 1 . 1 1 2 Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . 2 . 1 . 4 . . Piercing Weapon 13 | . . . . . . . . . . . . . . . 2 . 1 1 4 . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . 1 1 . . . . . 11 4 . . 8 . . 3 17 2 1 Parts Lost 87 | . . . . . . . . . . 8 20 . . . . . 1 . 27 2 29 Power 15 | . . . . . . . . . . . 5 . . . . . . . 5 . 5 Propulsion 25 | . . . . . . . . . . 2 3 . . . . . . . 10 . 10 Utility 33 | . . . . . . . . . . 4 7 . . . . . . . 8 1 13 Weapon 14 | . . . . . . . . . . 2 5 . . . . . 1 . 4 1 1 Highest Loss Streak 13 | . . . . . . . . . . 6 9 . . . . . 1 . 12 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 99 100 88 95 97 100 100 100 100 89 86 93 94 94 93 88 91 87 80 76 60 Engine 4 | . 14 14 11 11 9 7 7 7 7 5 6 2 . . . . . . . . . Core 2 | . . . . . . . . . . . 3 8 11 11 11 11 5 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 4 9 7 12 6 Treads 10 | . 28 28 22 29 34 30 30 30 30 25 1 . . . . . . . . . 2 Leg 7 | . . . . . . . . . . . 15 14 . . . . . . 16 15 10 Hover 5 | . . . . . . . . . . . . 7 23 23 23 23 30 28 5 . . Device 17 | . 13 14 22 15 17 23 23 23 23 11 19 24 23 23 23 23 18 14 12 14 13 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 6 5 6 Processor 10 | . . . . . . 7 7 7 7 11 13 17 17 17 16 17 16 21 19 7 5 Protection 4 | . . . . 5 8 7 7 7 7 9 1 . . . . . . . 3 10 8 Energy Cannon 5 | . . . . . 16 15 15 15 15 12 7 8 5 5 3 . 3 . 2 2 . Ballistic Gun 3 | . 28 28 22 22 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 15 15 15 18 25 52 54 54 54 51 53 80 76 43 43 55 48 69 56 118 175 177 Greatest Support 225 | 40 40 40 40 60 80 80 80 80 80 80 80 96 44 44 48 48 70 70 160 183 225 Greatest Overweight (x) 28 | . . . . . . . . . . 1 4 1 . . 15 . . . 2 3 28 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 9 12 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 1 8 8 8 8 15 14 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 11 | . 4 7 6 7 8 13 14 15 15 13 11 14 14 14 14 15 14 13 13 13 12 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 8 7 7 7 15 14 15 15 15 12 14 15 15 15 15 15 14 14 12 14 5 Class Distribution -------------------- 53% | Scavenger-Mutant 35% | Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Scout | -4/Factory Scout | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 6928 | 254 188 36 23 219 181 . 41 . . 90 1389 445 10 30 240 . 221 74 2422 329 736 Remotely 461 | . . . . . . . . . . . . 10 . . 170 . . . 281 . . Salvage Created 14834 | 16 287 67 23 345 1180 . 43 . . 514 1666 1567 37 49 . . 550 213 4280 262 3735 Parts 622 | 6 18 8 2 24 59 . 3 . . 17 78 56 3 2 . . 13 8 176 5 144 Haulers Intercepted 15 | . . . . 2 4 . . . . . 4 2 . . . . 2 1 . . . Recyclers Shooed 8 | . . . . 1 2 . . . . . . 1 . . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 2 . . 27 . . 3 2 . . . . . . . Prevented 7 | . . . . . . . . . . . . . . 7 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 206 | . 4 3 . 8 16 . 1 . . 10 33 12 1 3 . . 8 1 60 4 42 Melee 4 | . . . . . . . . . . . 1 . . . . . . 1 . . 2 Guns 22 | . 4 3 . 8 . . . . . . 3 . . . . . . . . 1 3 Cannons 80 | . . . . . 14 . 1 . . 9 15 4 1 . . . 8 . 26 2 . AOE 60 | . . . . . . . . . . . 11 7 . 3 . . . . 24 . 15 Classes Destroyed 25 | 1 4 1 . 2 2 . 1 . . 3 6 . . . . . . . 3 2 . Worker 18 | . 1 . . . 2 . . . . . 5 1 . . . . 2 . 6 . 1 Builder 12 | . 1 . . . . . . . . . 1 2 . . . . . . 7 . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . . . . 2 4 . . . . . 4 2 . . . . 2 1 . . . Recycler 15 | . . . . . 2 . . . . . 1 7 . . . . . . 5 . . Carrier 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Operator 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . Watcher 17 | . 3 . 1 . 2 . . . . . 2 4 . . . . . 1 3 . 1 Swarmer 37 | . . 2 . 4 4 . . . . . 7 4 . 3 . . . . 9 . 4 Saboteur 3 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 Grunt 95 | . 4 1 . 3 7 . . . . 4 10 3 . . . . 2 . 39 . 22 Brawler 7 | . . . . . . . . . . 1 2 1 . . . . . . 3 . . Duelist 4 | . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 Protector 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Researcher 6 | . . . . . . . . . . . . . . . . . . . 6 . . Sentry 17 | . . . . 1 4 . . . . 1 2 1 . . . . 2 1 . . 5 Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . Hunter 12 | . . . . . 1 . . . . . . . 1 . . . 2 . 2 2 4 Programmer 21 | . . . . . . . 1 . . 1 7 3 . . . . 1 . 3 . 5 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 27 | 1 3 2 1 5 6 . 1 . . 4 11 10 1 3 . . 8 1 27 3 21 Combat Bots Only 20 | . 2 2 . 4 4 . 1 . . 4 8 4 1 3 . . 8 1 13 3 20 Max Kills in Single Turn 9 | 1 2 1 1 1 2 . 1 . . 1 4 9 1 3 . . 1 1 4 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 3 . 3 . . . . 3 . 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Warlord (-2/Research) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Hostile Shots Fired 1698 | . 10 14 . 32 82 . 3 . . 87 258 14 20 10 2 5 59 4 389 118 591 Missed 534 | . 4 6 . 12 20 . 1 . . 24 88 1 6 7 2 1 25 1 119 30 187 Damage Taken 26170 | . 69 79 . 245 772 . 31 . . 1053 3191 328 174 47 89 55 606 73 6019 2147 11192 Core 3146 | . . . . 20 97 . . . . 26 404 40 19 . 65 13 119 . 596 110 1637 Absorbed by Shields 1751 | . . . . . . . . . . . 203 . . . 16 37 22 . . 611 862 Regen/Repaired (Parts) 4451 | . 14 . . 13 166 . . . . . . . . . 15 . . . 757 1384 2102 Core Remaining (%) 84 | 100 . 100 . 95 82 . . . . 96 52 . . . . 86 89 . 54 92 . Volleys Fired 569 | 2 25 6 1 23 49 . 3 . . 30 78 37 4 5 1 . 42 . 125 36 102 Largest 2 | 2 2 2 2 2 2 . 2 . . 2 2 2 2 1 1 . 2 . 2 1 1 Hottest 226 | 40 40 40 46 46 160 . 160 . . 160 226 226 211 98 45 . 100 . 210 200 200 Shots Fired 774 | 4 50 12 2 46 96 . 6 . . 55 126 51 8 5 1 . 45 . 129 36 102 Gun 209 | 4 50 12 2 46 . . . . . . 19 . . . . . . . . 21 55 Cannon 473 | . . . . . 96 . 6 . . 55 94 49 8 4 . . 40 . 99 11 11 Launcher 82 | . . . . . . . . . . . 13 2 . 1 1 . 2 . 28 . 35 Special 10 | . . . . . . . . . . . . . . . . . 3 . 2 4 1 Kinetic 133 | 4 50 12 2 46 . . . . . . . . . . . . . . 19 . . Thermal 509 | . . . . . 96 . 6 . . 55 113 49 8 4 . . . . 80 32 66 Explosive 32 | . . . . . . . . . . . 13 2 . 1 1 . 2 . 13 . . Electromagnetic 58 | . . . . . . . . . . . . . . . . . 8 . 15 . 35 Entropic 32 | . . . . . . . . . . . . . . . . . 32 . . . . Robot Hit Streak 14 | 3 7 7 1 10 7 . 3 . . 10 11 6 5 . . . 8 . 14 3 9 Robot Miss Streak 7 | . 3 1 1 3 2 . 1 . . 5 7 2 2 4 . . 2 . 7 2 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . 3 . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Capacitor 31 | . . . . . . . . . . . . . . . . . 11 . 20 . . Shots Hit Robots 516 | 3 29 9 1 25 58 . 4 . . 32 76 29 6 . . . 29 10 107 19 79 Core Hits 623 | 1 15 6 1 16 32 . 1 . . 16 88 32 2 5 . . 26 4 236 7 135 Critical Kills 36 | . . . . . 2 . . . . 1 6 2 . . . . . . 22 1 2 Critical Parts Destroyed 36 | . . . . . . . . . . . . . . . . . . . 36 . . Critical Strikes 88 | . . . . . 2 . . . . 1 6 2 . . . . 8 3 62 1 3 Meltdown 17 | . . . . . 2 . . . . 1 6 2 . . . . . . 3 1 2 Destroy 55 | . . . . . . . . . . . . . . . . . . . 55 . . Corrupt 2 | . . . . . . . . . . . . . . . . . 2 . . . . Sever 5 | . . . . . . . . . . . . . . . . . . 2 3 . . Sunder 9 | . . . . . . . . . . . . . . . . . 6 1 1 . 1 Melee Attacks 75 | . . . . . . . . . . 2 1 . . . 4 . 7 22 28 . 11 Impact 3 | . . . . . . . . . . 2 1 . . . . . . . . . . Slashing 31 | . . . . . . . . . . . . . . . 4 . 2 15 10 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 41 | . . . . . . . . . . . . . . . . . 5 7 18 . 11 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . 2 2 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . Damage Inflicted 36844 | 34 387 123 14 399 1682 . 127 . . 835 5925 2707 218 138 . . 2278 711 13823 589 6854 Guns 2680 | 34 387 121 14 399 . . . . . . 312 . . . . . . . . 314 1099 Cannons 13306 | . . . . . 1682 . 127 . . 792 2599 1228 218 32 . . 1484 . 4813 275 56 Explosions 16882 | . . . . . . . . . . . 2965 1479 . 106 . . 459 . 6777 . 5096 Melee 3940 | . . . . . . . . . . 43 49 . . . . . 335 711 2233 . 569 Ramming 36 | . . 2 . . . . . . . . . . . . . . . . . . 34 Kinetic 1261 | 34 387 121 14 399 . . . . . . . . . . . . . . 306 . . Thermal 17687 | . . . . . 1682 . 127 . . 792 3802 2375 218 32 . . . . 6394 589 1676 Explosive 5758 | . . . . . . . . . . . 2074 332 . 106 . . 459 . 2787 . . Electromagnetic 6858 | . . . . . . . . . . . . . . . . . 180 . 2103 . 4575 Impact 92 | . . . . . . . . . . 43 49 . . . . . . . . . . Slashing 858 | . . . . . . . . . . . . . . . . . . 383 475 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 4294 | . . . . . . . . . . . . . . . . . 1639 328 1758 . 569 Highest Corruption 25 | . . . . . . . . . . . 5 6 1 1 1 . . . 14 3 25 Average Corruption 6 | . . . . . . . . . . . 3 3 1 1 1 . . . 11 2 12 Corruption Purged 9 | . . . . . . . . . . . 4 5 . . . . . . . . . Corruption Blocked 57 | . . . . . . . . . . . . . . . . . 1 . 6 50 . Effects 112 | . . . . . . . . . . . 24 14 . . . . . . 44 2 28 Message Errors 19 | . . . . . . . . . . . 4 1 . . . . . . 6 . 8 Matter Fused 22 | . . . . . . . . . . . 9 . . . . . . . 7 1 5 Heat Flow Errors 16 | . . . . . . . . . . . 4 4 . . . . . . 5 1 2 Energy Discharges 10 | . . . . . . . . . . . 1 3 . . . . . . 6 . . Parts Rejected 8 | . . . . . . . . . . . 3 . . . . . . . 2 . 3 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . . . . . . . 1 . . . . . . 6 . 6 Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Misfires 6 | . . . . . . . . . . . 2 . . . . . . . 4 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 2 . 3 Weapon Failures 8 | . . . . . . . . . . . 1 3 . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2768 | . . . . . 18 . 9 . . 1 158 328 4 . . . 269 129 1750 . 102 Projectiles 1101 | . . . . . 18 . 9 . . 1 74 27 4 . . . 153 . 815 . . Explosions 544 | . . . . . . . . . . . 57 301 . . . . 2 . 175 . 9 Melee 1123 | . . . . . . . . . . . 27 . . . . . 114 129 760 . 93 Knockbacks 15 | . . . . . . . . . . 1 . . . . . . . . 14 . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . . 14 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1175 | . . . . . . . . . . . 196 58 . . . . . . 562 . 359 Shots 49 | . . . . . . . . . . . 7 3 . . . . . . 15 . 24 Rammed 9 | . . 1 . . . . . . . . . . . . . . . . . . 8 Targets Rammed 12 | . . 1 . . . . . . . . . . . . . . . . . . 11 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . . 8 . 2 361 . 9 . . 391 328 198 . . . . 114 . 348 227 461 Average Temperature 94 | . . 3 . 1 85 . 5 . . 115 79 101 . . . . 47 . 91 91 107 Received Heat Transfer 3583 | . 36 24 . 39 270 . . . . 387 362 9 . . . 4 21 9 874 94 1454 Effects 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 4 | . . . . . . . . . . . . . . . . . . . . . 4 Longest Duration 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 29 | . . . . . . . . . . . . . . . . . 2 . 7 . 20 Combat Hostiles 27 | . . . . . . . . . . . . . . . . . . . 7 . 20 Parts Fried 68 | . . . . . . . . . . . 2 . . . . . 3 . 24 . 39 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted 17 | . . . . . 2 . . . . 1 6 2 . . . . . . 3 1 2 Combat Hostiles 13 | . . . . . 2 . . . . 1 3 1 . . . . . . 3 1 2 Parts Melted 48 | . . . . . 9 . . . . 2 8 6 1 . . . . . 8 1 13 Heat Transferred 17583 | . . . . . 3300 . 200 . . 1550 3656 2051 261 50 . . . . 4450 407 1658 Parts Sabotaged 7 | . . . . . . . . . . . 3 . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Peak Influence 2002 | 5 143 83 38 197 502 162 . . . . 1287 1379 . . . . 676 328 2002 1299 1958 Initial 1125 | . 3 13 31 15 83 162 . . . . 824 620 . . . . . 261 147 1125 708 Average 758 | . 66 66 32 66 184 162 . . . . 789 1166 . . . . 330 285 1143 1157 1553 Maximum Alert Level 5 | . . . . . 2 . . . . . 4 4 . . . . 2 1 5 4 5 Low Security (%) 25 | 100 100 100 100 100 54 100 . . . . . . . . . . 22 11 5 . . Level 1 10 | . . . . . 37 . . . . . . . . . . . 43 88 4 . . Level 2 10 | . . . . . 7 . . . . . 33 12 . . . . 33 . 2 . . Level 3 20 | . . . . . . . . . . . 57 1 . . . . . . 25 33 21 Level 4 23 | . . . . . . . . . . . 8 85 . . . . . . 45 66 8 Level 5 9 | . . . . . . . . . . . . . . . . . . . 15 . 70 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 . . 2 1 1 . . . . 8 2 . . . . 6 5 20 1 16 Investigation 4 | . . . . . 1 . . . . . . . . . . . 1 1 1 . . Extermination 11 | . . . . . . 1 . . . . 3 1 . . . . 1 . 3 . 2 Reinforcement 31 | . 1 . . 2 . . . . . . 3 1 . . . . 3 4 11 1 5 Assault 11 | . . . . . . . . . . . 2 . . . . . 1 . 5 . 3 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 22 | . 3 . . 1 1 . . . . 2 . 1 . . 2 . 1 1 3 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 421 | . 10 5 2 10 23 . 1 . . 14 52 17 2 7 32 4 28 12 90 32 80 Peak Tracking Total 15 | . 4 3 1 4 5 1 1 . . 5 6 4 1 4 13 5 7 5 9 7 15 Tactical Retreats 28 | . . . . 1 1 . . . . . 4 . . 1 2 . 1 2 2 5 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 9 | . . . . 2 . . . . . . . . . . . . 1 2 1 . 3 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . 4 11 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 61 | . . . . . 3 . . . . . 11 18 . . . . 4 . 21 1 3 Max in Single Turn 16 | . . . . . 1 . . . . . 5 16 . . . . 1 . 2 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 59 | . 6 . . 4 6 1 . . 3 . 2 8 . 2 1 . 8 1 12 1 4 Terminals 29 | . 3 . . 3 4 . . . . . . 4 . . . . 5 1 8 . 1 Fabricators 7 | . . . . . . . . . . . 1 2 . . . . 2 . 2 . . Repair Stations 6 | . 1 . . 1 2 . . . . . . 1 . . . . . . 1 . . Recycling Units 7 | . 2 . . . . 1 . . . . . 1 . . . . 1 . . . 2 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Total Hacks 148 | . 12 . . 7 14 1 . . 25 . 3 20 . 8 1 . 22 4 25 2 4 Successful 78 | . 7 . . 4 8 . . . 25 . 2 6 . 8 1 . 9 3 5 . . Failed 70 | . 5 . . 3 6 1 . . . . 1 14 . . . . 13 1 20 2 4 Catastrophic 18 | . 1 . . 1 3 1 . . . . 1 3 . . . . 2 1 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 7 . . 4 5 . . . . . . 12 . . 1 . 10 4 15 . 1 Terminals 66 | . 7 . . 5 10 . . . . . . 13 . . . . 12 4 14 . 1 Fabricators 21 | . . . . . . . . . . . 2 4 . . . . 9 . 6 . . Repair Stations 11 | . 2 . . 2 4 . . . . . . 1 . . . . . . 2 . . Recycling Units 9 | . 3 . . . . 1 . . . . . 2 . . . . 1 . . . 2 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . 2 1 Terminal Hacks 41 | . . . . 1 2 . . . 25 . . 2 . 8 1 . 1 . 1 . . Record 15 | . . . . . 1 . . . 6 . . . . 7 . . 1 . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . 1 1 . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 2 . . . . . 4 . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . Build 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . Repair Station Hacks 8 | . 2 . . 2 4 . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . Repair 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . 1 . . . . 1 . . . . Retrieve Components 4 | . 2 . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . . 1 2 . . . . . . 3 . . . . 3 3 3 . . Terminals 16 | . 3 . . 1 2 . . . . . . 3 . . . . 2 3 2 . . Assimilate 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Botnet 13 | . 3 . . 1 2 . . . . . . 3 . . . . 1 1 2 . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 4 . . 3 4 1 . . . . 1 8 . . . . 8 1 10 1 4 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . . . . . . 3 . . Robots Built 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . Time 228 | . . . . . . . . . . . 76 . . . . . 152 . . . . Total Robot Build Rating 20 | . . . . . . . . . . . 10 . . . . . 10 . . . . Part Schematics Acquired 16 | . . . . . . . . . 10 . . . . . . . . . 6 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . . 222 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . . Parts Repaired 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . Time 104 | . 26 . . 26 52 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 13 . . . . . . . . . . 1 . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . 2 3 2 Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . 2 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 14 | . . . . . . . . . . 1 2 . . . . . 4 1 . 5 1 Largest Group 4 | . . . . . . . . . . 1 2 1 . . . . 3 1 . 4 1 Highest-Rated Group 384 | . . . . . . . . . . 96 89 43 . . . . 112 10 . 384 58 Highest-Rated Ally 96 | . . . . . . . . . . 96 89 43 . . . . 49 10 . 96 58 Total Orders 2 | . . . . . . . . . . . 2 . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 97 | . . . . . . . . . . 20 24 7 . . . . 15 . . 30 1 Total Damage 4610 | . . . . . . . . . . 657 762 179 . . . . 1604 . . 1388 20 Kills 21 | . . . . . . . . . . 5 3 1 . . . . 8 . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 12255 | 73 619 181 69 569 830 277 396 489 120 533 1867 856 101 144 573 125 504 486 1486 1006 951 Spaces Moved 9237 | 39 246 100 35 220 337 103 238 305 76 252 1044 793 229 331 820 247 942 652 1010 736 482 Core 83 | 7 . . . . . . . . . . . . . . 2 . . . . . 74 Treads 2125 | 32 246 100 35 220 337 103 238 305 76 252 105 . . . . . . . . . 76 Legs 2713 | . . . . . . . . . . . 647 377 . . . . . . 670 696 323 Wheels 332 | . . . . . . . . . . . 292 . . . . . . . . 40 . Hover 3984 | . . . . . . . . . . . . 416 229 331 818 247 942 652 340 . 9 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 160 160 160 160 160 160 160 160 160 160 90 38 38 38 38 38 30 26 26 110 50 Average Speed 91 | 140 160 160 160 160 160 160 160 160 160 164 126 77 38 38 40 38 30 28 87 115 114 Slowest Speed 1450 | 160 160 160 160 160 160 160 160 160 160 240 260 190 38 38 800 38 34 30 190 150 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 3 48 18 7 57 35 3 41 48 68 51 30 25 46 47 89 37 30 20 91 22 16 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . Known Exits Taken 14 | . . 1 . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . . 1 . . . . . . . . . 1 . Scrap Searched 8 | . . 1 . . . . 1 1 . 1 . . 1 2 . 1 . . . . . Spaces Dug 38 | . . . . . . . . . . . . 17 . . . . 2 9 7 3 . Terrain Destroyed 681 | . . . . . 22 . . . . . 202 94 2 11 22 . 57 9 202 8 52 Melee 13 | . . . . . . . . . . . . . . . . . 2 9 2 . . Projectile 98 | . . . . . 22 . . . . . 20 13 2 2 . . 9 . 22 8 . AOE 555 | . . . . . . . . . . . 182 81 . 9 22 . 46 . 163 . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Total 12133 | 50 422 110 47 390 533 215 247 306 75 308 1448 981 234 343 1064 277 1123 923 1426 862 749 Wait 1504 | 2 142 1 1 139 96 108 6 . . 8 194 83 . 6 173 31 73 232 92 40 77 Move 9216 | 38 245 99 34 219 336 102 237 304 75 251 1043 792 228 330 819 246 941 651 1009 735 482 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 121 | 1 8 1 3 . 15 1 1 . . 2 23 14 . . 6 . 9 2 20 8 7 Fast Attach 169 | 7 1 . . 3 7 . . 1 . 2 39 12 . . 10 . 4 6 48 12 17 Attach 121 | . . . 1 1 2 2 . . . 5 21 10 1 1 9 . 8 2 30 8 20 Detach 83 | . . . . 1 1 . . . . . 9 6 1 1 14 . 5 1 25 5 14 Swap 61 | . . . 3 2 10 1 . . . 6 11 6 . . 3 . 5 2 9 1 2 Drop 187 | . 1 2 4 2 17 1 . 1 . 2 29 21 . . 25 . 9 7 43 17 6 Fire 569 | 2 25 6 1 23 49 . 3 . . 30 78 37 4 5 1 . 42 . 125 36 102 Melee 70 | . . . . . . . . . . 2 1 . . . 4 . 7 20 25 . 11 Ram 8 | . . . . . . . . . . . . . . . . . . . . . 8 Kick 3 | . . . . . . . . . . . . . . . . . . . . . 3 Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . 12 . . . . Rewire 8 | . . . . . . . . . . . . . . . . . 8 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Repaired Seismic Detector 336 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 13) 651 | -10/Materials | Discovered new exit (range 15) 693 | -10/Materials | Entered Mines 732 | -10/Mines | Discovered new exit (range 8) 798 | -10/Mines | Identified exit to Materials 874 | -10/Mines | Entered Materials 874 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 925 | -9/Materials | Discovered new exit (range 9) 943 | -9/Materials | Entered Storage 1195 | -9/Storage | Repaired Seismic Detector 1476 | -9/Storage | Discovered new exit (range 14) 1512 | -9/Storage | Entered Materials 1512 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1687 | -8/Materials | Repaired Lgt. Armor Plating 1748 | -8/Materials | Repaired Lgt. Treads 1945 | -8/Materials | Build established: Scavenger-Mutant 2268 | -8/Materials | Discovered new exit (range 10) 2342 | -8/Materials | Entered Factory 2342 | -7/Factory | Evolved 2 slots: Utility x2 2410 | -7/Factory | Discovered new exit (range 11) 2426 | -7/Factory | Identified exit to Lower Caves 2619 | -7/Factory | Entered Lower Caves 2955 | -7/Lower Caves | Encountered a Warlord checkpoint 3005 | -7/Lower Caves | Discovered new exit (range 6) 3013 | -7/Lower Caves | Identified exit to Lower Caves 3015 | -7/Lower Caves | Entered another Lower Caves area 3488 | -7/Lower Caves | Discovered new exit (range 11) 3502 | -7/Lower Caves | Identified exit to Data Miner 3504 | -7/Lower Caves | Entered Data Miner 3504 | -7/Data Miner | Discovered new exit (range 6) 3511 | -7/Data Miner | Identified exit to Proximity Caves 3535 | -7/Data Miner | Met Data Miner 3565 | -7/Data Miner | Learned location of Section 7 (-2) 3565 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3588 | -7/Data Miner | Received God Mode back door access code from Data Miner 3624 | -7/Data Miner | Entered Proximity Caves 3626 | -6/Proximity Caves | Spotter reported a threat 3627 | -6/Proximity Caves | Spotter reported a threat 3676 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3741 | -6/Proximity Caves | Spotter reported a threat 3758 | -6/Proximity Caves | Learned Factory security intel 3923 | -6/Proximity Caves | Spotter reported a threat 3976 | -6/Proximity Caves | Spotter reported a threat 4012 | -6/Proximity Caves | Escorted by Enhanced Grunt 4041 | -6/Proximity Caves | Lost 6 parts (2n3u1w) 4122 | -6/Proximity Caves | Discovered new exit (range 5) 4157 | -6/Proximity Caves | Entered Factory 4157 | -6/Factory | Accompanied by 1 ally 4157 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4310 | -6/Factory | Spotted B-75 Beast 4355 | -6/Factory | Lost 3 parts (1n1u1w) 4507 | -6/Factory | Search patrols dispatched 4772 | -6/Factory | Build established: Mutant 4805 | -6/Factory | Cargo convoy interrupted 4843 | -6/Factory | Destroyed 8 combat bots 4857 | -6/Factory | Search patrols dispatched 4873 | -6/Factory | Found Prototype Processor 4873 | -6/Factory | Identified Exp. Signal Interpreter 4877 | -6/Factory | Lost 9 parts (2p1n4u2w) 5207 | -6/Factory | First assault squad dispatched 5251 | -6/Factory | Found Prototype Launcher 5253 | -6/Factory | Found Prototype Launcher 5276 | -6/Factory | Identified Rocket Array (x2) 5404 | -6/Factory | Build established: Scavenger-Mutant 5629 | -6/Factory | Fabricated X-67 Chaingunner (x2) 5935 | -6/Factory | Discovered new exit (range 22) 5980 | -6/Factory | Identified exit to Factory 5988 | -6/Factory | Lost 4 parts (1p1n1u1w) 6024 | -6/Factory | Entered another Factory area 6024 | -5/Factory | Accompanied by 1 ally 6024 | -5/Factory | Evolved 2 slots: Utility x2 6363 | -5/Factory | Found Prototype Launcher 6364 | -5/Factory | Identified Tesla Bomb Launcher 6689 | -5/Factory | Build established: Mutant 6721 | -5/Factory | Spotted B-75 Beast 6781 | -5/Factory | Identified exit to Upper Caves 6880 | -5/Factory | Entered Upper Caves 6903 | -5/Upper Caves | Spotted B-75 Beast 6977 | -5/Upper Caves | Discovered new exit (range 9) 6980 | -5/Upper Caves | Identified exit to Upper Caves 6981 | -5/Upper Caves | Entered another Upper Caves area 7011 | -5/Upper Caves | Encountered a Warlord checkpoint 7092 | -5/Upper Caves | Lost 3 allies 7100 | -5/Upper Caves | Learned location of Extension (-4) 7100 | -5/Upper Caves | Learned location of 1 exit from Factory 7100 | -5/Upper Caves | Learned Factory emergency access door positions 7100 | -5/Upper Caves | Learned Research emergency access door positions 7100 | -5/Upper Caves | Learned Armory stockpile data 7123 | -5/Upper Caves | Discovered new exit (range 6) 7125 | -5/Upper Caves | Identified exit to Warlord 7125 | -5/Upper Caves | Entered Warlord 7138 | -5/Warlord | System corruption cleaned by Quarantine Array 7220 | -5/Warlord | Met Warlord 7223 | -5/Warlord | Opened Warlord's prototype stash 7243 | -5/Warlord | Found Prototype Reactor 7243 | -5/Warlord | Identified Vortex Chain Reactor 7245 | -5/Warlord | Warlord's base attacked by MAIN.C 7249 | -5/Warlord | Found Prototype Device 7249 | -5/Warlord | Identified Thermal Barrier 7251 | -5/Warlord | Found Prototype Processor 7251 | -5/Warlord | Identified Exp. Target Analyzer 7318 | -5/Warlord | Found Prototype Energy Cannon 7318 | -5/Warlord | Identified Vortex Cannon 7320 | -5/Warlord | Found Vortex Cannon 7321 | -5/Warlord | Found Prototype Piercing Weapon 7321 | -5/Warlord | Identified Vortex Lance 7325 | -5/Warlord | Found Vortex Lance 7459 | -5/Warlord | Found Prototype Ballistic Cannon 7459 | -5/Warlord | Identified Hvy. Autocannon 7514 | -5/Warlord | Lost 3 allies 7559 | -5/Warlord | Warlord forces counterattacked 7572 | -5/Warlord | Spotted Executioner 7621 | -5/Warlord | Spotted Executioner 7632 | -5/Warlord | Spotted B-86 Titan 7643 | -5/Warlord | Discovered new exit (range 14) 7645 | -5/Warlord | Spotted Executioner 7645 | -5/Warlord | Spotted Executioner 7662 | -5/Warlord | Lost 5 allies 7698 | -5/Warlord | Identified exit to Proximity Caves 7698 | -5/Warlord | Entered Proximity Caves 7716 | -4/Proximity Caves | Learned location of Armory (-4) 7719 | -4/Proximity Caves | Lost 7 allies 7759 | -4/Proximity Caves | Discovered new exit (range 14) 7819 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7823 | -4/Proximity Caves | Identified exit to Factory 7823 | -4/Proximity Caves | Entered Factory 7823 | -4/Factory | Evolved 2 slots: Propulsion x2 7824 | -4/Factory | Identified exit to Extension 7974 | -4/Factory | Found Quantum Capacitor 8065 | -4/Factory | Spotted B-86 Titan 8238 | -4/Factory | Destroyed 8 combat bots 8240 | -4/Factory | Discovered new exit (range 5) 8241 | -4/Factory | Identified exit to Research 8266 | -4/Factory | Fabricated X-67 Chaingunner? 8323 | -4/Factory | First assault squad dispatched 8327 | -4/Factory | Entered Research 8327 | -3/Research | Evolved 2 slots: Utility x2 8338 | -3/Research | Spotted B-86 Titan 8400 | -3/Research | Build established: Scout 8774 | -3/Research | Discovered new exit (range 21) 8813 | -3/Research | Identified exit to Testing 8813 | -3/Research | Entered Testing 8837 | -3/Testing | Found Prototype Processor 8837 | -3/Testing | Identified Exp. Melee Analysis Suite 8889 | -3/Testing | Scanned by Researcher 8907 | -3/Testing | Found Prototype Energy Cannon 8907 | -3/Testing | Identified Null Cannon 8933 | -3/Testing | Found Prototype Energy Cannon 8933 | -3/Testing | Identified Potential Cannon 9020 | -3/Testing | Lost 3 parts (1p2n) 9061 | -3/Testing | Found Prototype Ballistic Cannon 9061 | -3/Testing | Identified Perforator 9062 | -3/Testing | Destroyed 13 combat bots 9063 | -3/Testing | First assault squad dispatched 9064 | -3/Testing | Lost 3 parts (1p1n1w) 9174 | -3/Testing | Lost 3 parts (1p1n1u) 9195 | -3/Testing | Destroyed 7 combat bots 9387 | -3/Testing | System corruption reached 10% 9421 | -3/Testing | Lost 12 parts (1p3n6u2w) 9439 | -3/Testing | Destroyed 11 combat bots 9502 | -3/Testing | Build established: Scavenger-Mutant 9572 | -3/Testing | Found Prototype Device 9573 | -3/Testing | Identified Exp. Focal Shield 9704 | -3/Testing | Found Prototype Protection 9704 | -3/Testing | Identified SHELL Armor 9709 | -3/Testing | Found Prototype Protection 9709 | -3/Testing | Identified Hvy. Regenerative Plating 9720 | -3/Testing | Found Lgt. Regenerative Plating 9746 | -3/Testing | Found Prototype Launcher 9746 | -3/Testing | Identified Mni. Smartbomb Launcher 9815 | -3/Testing | Fabricated Adv. Quantum Shading Machine? 9823 | -3/Testing | Found Gamma Bomb Array 10034 | -3/Testing | Destroyed 7 combat bots 10068 | -3/Testing | Found Prototype Leg 10068 | -3/Testing | Identified Myomer Exoskeleton 10081 | -3/Testing | Superbehemoth self-activated to run performance analysis 10085 | -3/Testing | Spotted Superbehemoth 10192 | -3/Testing | Found Prototype Energy Cannon 10223 | -3/Testing | Found Prototype Hackware 10223 | -3/Testing | Identified System Mapper 10265 | -3/Testing | Destroyed 8 combat bots 10292 | -3/Testing | Lost 3 parts (1p1u1w) 10293 | -3/Testing | Discovered new exit (range 5) 10297 | -3/Testing | Identified exit to Research 10299 | -3/Testing | Entered Research 10299 | -2/Research | Warlord forces began assault on 0b10 10299 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10329 | -2/Research | Met up with Warlord 10346 | -2/Research | Spotted B-90 Cyclops 10359 | -2/Research | Lost 4 allies 10402 | -2/Research | Spotted B-90 Cyclops 10409 | -2/Research | Research machine network offline 10697 | -2/Research | Borebot progress halted 10754 | -2/Research | Identified Disintegrator 10822 | -2/Research | Lost 6 allies 10897 | -2/Research | Spotted B-90 Cyclops 10937 | -2/Research | Destroyed B-90 Cyclops 11035 | -2/Research | Spotted Striker 11095 | -2/Research | Borebot progress halted 11117 | -2/Research | Spotted Striker 11125 | -2/Research | Spotted Striker 11149 | -2/Research | Spotted Executioner 11157 | -2/Research | Destroyed Executioner 11192 | -2/Research | Crushed by falling debris 11196 | -2/Research | Spotted Executioner 11200 | -2/Research | Took control of God Mode 11200 | -2/Research | Attacked by Warlord forces 11201 | -2/Research | Attacked by Warlord 11218 | -2/Research | Allies destroyed Warlord 11220 | -2/Research | Warlord destroyed during the assault 11224 | -2/Research | Spotted YS-I88(H) 11249 | -2/Research | Spotted Executioner 11273 | -2/Research | Lost 5 allies 11275 | -2/Research | Borebot progress halted 11285 | -2/Research | Found Prototype Launcher 11285 | -2/Research | Identified Enh. Gamma Bomb Array 11290 | -2/Research | Discovered new exit (range 15) 11299 | -2/Research | Spotted Striker 11305 | -2/Research | Entered Access 11305 | -1/Access | Evolved 2 slots: Utility x2 11356 | -1/Access | Energy Cycler disabled 11547 | -1/Access | Destroyed 20 combat bots 11555 | -1/Access | First assault squad dispatched 11562 | -1/Access | Garrison activated, responded to threat 11873 | -1/Access | Lost 3 parts (1n2u) 12007 | -1/Access | Lost 8 parts (2p2n4u) 12011 | -1/Access | System corruption reached 10% 12071 | -1/Access | Lost 3 parts (1p1n1u) 12171 | -1/Access | Core integrity fell below 50% 12236 | -1/Access | Lost 13 parts (1p6n6u) 12249 | -1/Access | Spotted B-99 Colossus 12250 | -1/Access | Spotted B-99 Colossus 12251 | -1/Access | Core integrity fell below 20% 12256 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 12229_ System corrupted: Matter fused (-9). 12232_ Dropped Adv. Coolant Injector. 12232_ Dropped Adv. Heat Sink. 12233_ R-10 Processor collects Adv. Coolant Injector. 12233_ Slammed into R-10 Processor. 12249_ System corrupted: Component data lost. 12250_ Penetrated by Slug. 12250_ Slug penetrates Wall. 12252_ U-05 Engineer builds a Wall. 12253_ Knocked back. 12253_ Penetrated by Slug. 12253_ Slug penetrates Wall. 12253_ Knocked back. 12253_ Slug penetrates Wall. 12253_ Penetrated by Slug. 12253_ Slug penetrates Scanalyzer. 12253_ Slug penetrates A-15 Conveyor. 12253_ Penetrated by Slug. 12256_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????? ??????????????????# | | ???????????????????????????# ? ??????????????# | | ???????????????????????????+ ? #?????????????# | | ???????????????????????????# ? #?????????????# | | ???????????????????????????# ? #?????????????# | | ???????????????????????????# "" #?????????????# | | ???????????????????????????# "" #?????????????# | | ???????????????????????????# "" #########+##### | | ???????????????????????????# S ## | | ???????????????????????????# "" ## | | ???????????????????????????# "" ## | | ???????????????????######### "" ## | | ???????????????????" # ## ###++#### | | ???????????????????" BB # ## # ?? | | ???????????????????" BB ###+###;## R # | | ???????????????????" A # """""" | | ???????????????????" % # """"" | | ???????????????????" @% % # | | ???????????????????" % # | | ???????????????????" BB ##########+############ | | ???????????????????" BB #?????????????????????? | | ???????????????????" #?????????????????????? | | ???????????????????#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 70 Energy Capacity 1425 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 150 Corruption Block 20 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 14 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Adv. Variable Charge Gun | -3/Testing | Archive Vibroblade | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Exp. Targeting Computer | -3/Testing | Archive Hdn. Centrium Wheel | -3/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-44 Eye | -3/Testing | Archive Y-72 Warden | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive Fabricated ------------ X-67 Chaingunner | x2 | -6/Factory | Authchip X-67 Chaingunner | x2 | -4/Factory Adv. Quantum Shading Machine | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- None Achievements -------------- Godhack Preemptive Strike Challenges ------------ None Game ------ Seed StructuralDeepCorpse Manual? 0 Play Time 03:20:02 Cumulative 241.0 hours Start 2024.06.10 @ 14:37:36 End 2024.06.11 @ 12:36:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 229 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22e8743d-d021-4f82-a394-b32334efd49d