Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:31:25 Player: dohmmass Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2654) 2654 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8129 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (70) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Improved Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Experimental Sensor Array Improved Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Microactuators Actuator Array Hacking Suite > --- WEAPON ----------- Greatsword Greatsword > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg 0b10 Decoder Chip [Scout] [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Actuator Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Powered Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Slots Evolved 10 | . . . . 4 2 2 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . 1 . Utility 6 | . . . . 4 . 2 . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 91 | 6 3 3 9 16 8 10 16 . 7 13 Power 15 | 1 . . 2 3 1 1 3 . 1 3 Engine 9 | 1 . . 2 2 1 . 2 . 1 . Core 3 | . . . . 1 . . . . . 2 Reactor 3 | . . . . . . 1 1 . . 1 Propulsion 18 | 2 . . 3 . 3 2 5 . 1 2 Treads 3 | . . . . . . 2 . . . 1 Leg 8 | . . . . . 2 . 5 . 1 . Wheel 5 | 2 . . 3 . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 1 | . . . . . 1 . . . . . Utility 29 | . 2 2 1 9 2 5 5 . 2 1 Device 16 | . 1 2 . 5 . 4 3 . . 1 Storage 1 | . . . 1 . . . . . . . Processor 7 | . 1 . . 2 1 1 1 . 1 . Hackware 1 | . . . . . . . 1 . . . Protection 4 | . . . . 2 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 29 | 3 1 1 3 4 2 2 3 . 3 7 Energy Gun 7 | 1 . 1 . . . . . . . 5 Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 4 | 1 . . 1 . . . . . 2 . Ballistic Cannon 4 | . . . . 2 . . . . . 2 Launcher 2 | . 1 . . . . . . . 1 . Special Weapon 2 | 1 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 9 | . . . . 2 2 2 3 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . 2 . . . . Parts Lost 48 | . . . 3 4 3 8 6 7 . 17 Power 10 | . . . 1 1 1 1 1 1 . 4 Propulsion 9 | . . . 2 . . 2 1 2 . 2 Utility 13 | . . . . 2 1 3 2 2 . 3 Weapon 16 | . . . . 1 1 2 2 2 . 8 Highest Loss Streak 7 | . . . 1 3 1 7 2 7 . 7 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 87 100 89 81 94 84 80 64 67 56 Engine 6 | . 14 14 15 7 4 4 2 3 4 1 Reactor 1 | . . . . . . 1 3 . . . Treads 1 | . . . . . . 2 4 . . . Leg 4 | . . . . . 10 9 8 7 4 2 Wheel 9 | . 28 28 26 15 . . . . . . Device 11 | . 8 14 . 14 9 15 15 13 5 1 Storage 4 | . . . 13 9 7 6 . . . . Processor 19 | . 7 14 13 11 20 24 25 26 27 24 Hackware 2 | . . . . . . . 5 6 5 5 Protection 2 | . . . . 8 6 1 . . 4 2 Energy Gun 1 | . . 7 . . . . . . . 5 Energy Cannon 1 | . . . 8 2 . . . . . . Ballistic Gun 2 | . 14 7 4 . . . . . 9 4 Ballistic Cannon 1 | . . . . 9 . . . . . . Launcher 2 | . 12 14 . . . . . . 1 1 Slashing Weapon 8 | . . . . 2 28 17 12 6 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 9 11 11 29 50 42 39 39 28 38 47 Greatest Support 52 | 20 20 20 40 40 30 52 40 40 15 23 Greatest Overweight (x) 12 | . . . 2 2 12 6 1 . 2 7 Average Overweight (x) . | . . . . 1 1 . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 5 5 5 Average Capacity 7 | 5 5 5 9 10 10 10 5 5 5 5 Most Carried 10 | 5 5 5 10 10 10 10 10 3 5 5 Average Carried 5 | . 4 4 9 9 9 6 2 3 1 2 Final Capacity 10 | 5 5 5 10 10 10 10 5 5 5 5 Final Carried 10 | 3 5 5 9 10 8 10 3 3 3 1 Class Distribution -------------------- 36% | Mutant 31% | Gladiator 17% | Scavenger-Gladiator 7% | Scavenger-Mutant 4% | Subdweller-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Matter Collected 1781 | 278 86 . 155 546 130 92 201 . . 293 Remotely . | . . . . . . . . . . . Salvage Created 3283 | 54 105 . 274 626 605 271 731 28 . 589 Parts 178 | 9 14 . 22 45 21 15 35 1 . 16 Haulers Intercepted 3 | . 1 . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 47 | . . . 15 . . . 31 1 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Combat Hostiles Destroyed 52 | . 1 . 7 15 8 4 11 1 . 5 Melee 29 | . . . . 5 8 4 11 1 . . Guns 4 | . . . . . . . . . . 4 Cannons 15 | . . . 6 8 . . . . . 1 AOE 2 | . 1 . . 1 . . . . . . Classes Destroyed 17 | 1 4 . 1 7 1 1 1 . . 1 Worker 2 | . 2 . . . . . . . . . Builder 2 | . 1 . . . . 1 . . . . Tunneler 7 | 4 1 1 . 1 . . . . . . Hauler 3 | . 1 . . 2 . . . . . . Recycler 3 | . . . . 1 2 . . . . . Minesweeper 1 | . . . . . . . 1 . . . Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 3 | . . . . 2 1 . . . . . Swarmer 7 | . . . . 6 . . . 1 . . Grunt 20 | . 1 . . 6 5 . 7 . . 1 Duelist 3 | . . . . . 1 . 2 . . . Sentry 9 | . . . . 2 2 3 1 . . 1 Specialist 1 | . . . . . . . . . . 1 Hunter 4 | . . . . 1 . . 1 . . 2 Programmer 1 | . . . . . . 1 . . . . Subdweller 7 | . . . 7 . . . . . . . Best Kill Streak 4 | 4 3 1 3 4 3 1 3 1 . 2 Combat Bots Only 4 | . 1 . 3 4 3 1 3 1 . 2 Max Kills in Single Turn 3 | 1 3 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . 1 . . . . . . Melee 1 | . . . . 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Hostile Shots Fired 720 | . 4 . 25 90 78 120 87 72 . 244 Missed 210 | . 2 . 8 25 18 39 26 18 . 74 Damage Taken 7884 | . 22 21 362 966 819 635 1042 796 . 3221 Core 2005 | . 10 1 61 85 229 162 152 287 . 1018 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 70 | 100 . . 71 84 67 . . 29 . . Volleys Fired 138 | 6 16 3 24 57 . . . . . 32 Largest 3 | 2 2 2 1 2 . . . . . 3 Hottest 186 | 120 100 70 100 96 . . . . . 186 Shots Fired 206 | 11 17 6 24 95 . . . . . 53 Gun 61 | 8 7 3 . . . . . . . 43 Cannon 124 | . . . 20 95 . . . . . 9 Launcher 8 | . 4 3 . . . . . . . 1 Special 13 | 3 6 . 4 . . . . . . . Kinetic 126 | 6 7 . . 76 . . . . . 37 Thermal 65 | 3 6 . 24 19 . . . . . 13 Explosive 8 | . 4 3 . . . . . . . 1 Electromagnetic 7 | 2 . 3 . . . . . . . 2 Robot Hit Streak 9 | 5 3 . 9 7 . . . . . 8 Robot Miss Streak 7 | 2 2 . 1 7 . . . . . 3 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 212 | 6 7 . 16 52 33 21 37 4 . 36 Core Hits 102 | 4 9 1 6 26 16 6 13 4 . 17 Critical Kills 3 | . . . 1 1 . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . 4 Critical Strikes 24 | . . . 1 4 5 3 6 . . 5 Meltdown 2 | . . . 1 1 . . . . . . Destroy 5 | . . . . . . . . . . 5 Blast 3 | . . . . 3 . . . . . . Sever 14 | . . . . . 5 3 6 . . . Melee Attacks 147 | . . . . 18 46 26 52 5 . . Impact . | . . . . . . . . . . . Slashing 147 | . . . . 18 46 26 52 5 . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . 3 3 2 1 . . . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks 28 | . . . . 3 15 6 4 . . . Damage Inflicted 8569 | 97 329 122 622 2015 1098 899 1992 229 . 1166 Guns 750 | 49 59 15 . . . . . . . 627 Cannons 2380 | . . . 622 1504 . . . . . 254 Explosions 803 | . 270 107 . 145 . . . . . 281 Melee 4559 | . . . . 366 1098 899 1992 204 . . Ramming 29 | . . . . . . . . 25 . 4 Kinetic 1832 | 36 59 . . 1112 . . . . . 625 Thermal 1305 | 48 . . 622 392 . . . . . 243 Explosive 803 | . 270 107 . 145 . . . . . 281 Electromagnetic 41 | 13 . 15 . . . . . . . 13 Impact . | . . . . . . . . . . . Slashing 4559 | . . . . 366 1098 899 1992 204 . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 . . Average Corruption 2 | . . . . . . 2 3 3 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . . 2 34 3 . . Message Errors 6 | . . . . . . . 6 . . . Matter Fused 10 | . . . . . . 1 8 1 . . Heat Flow Errors 8 | . . . . . . . 7 1 . . Energy Discharges 6 | . . . . . . . 6 . . . Parts Rejected 2 | . . . . . . . 2 . . . Data Loss (minor) 3 | . . . . . . 1 2 . . . Data Loss (major) 3 | . . . . . . . 2 1 . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 409 | . 4 17 . 80 39 122 117 30 . . Projectiles 42 | . . . . 42 . . . . . . Explosions 59 | . 4 17 . 38 . . . . . . Melee 308 | . . . . . 39 122 117 30 . . Knockbacks 12 | . . . . 10 . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 10 | . . . . 8 . . . . . 2 Secondary 2 | . . . . 2 . . . . . . Self-Inflicted Damage 172 | . . 21 . 151 . . . . . . Shots 4 | . . 2 . 2 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 22 | . . . . . . . . 19 . 3 Kicked 22 | . . . . . . . . 19 . 3 Crushed . | . . . . . . . . . . . Highest Temperature 410 | 40 100 27 9 375 8 . 253 97 . 410 Average Temperature 91 | 18 51 14 8 97 8 . 108 60 . 150 Received Heat Transfer 1665 | . 12 . 81 207 249 90 318 . . 708 Effects 2 | . . . . 2 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . Parts Melted 5 | 1 . . 1 2 . . . . . 1 Heat Transferred 433 | 100 . . . . . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Peak Influence 364 | 20 91 35 . 364 287 96 . . 18 118 Initial 165 | . 13 35 . . 165 45 . . 18 15 Average 98 | 6 47 17 . 191 164 59 . . 18 61 Maximum Alert Level 1 | . . . . 1 1 . . . . . Low Security (%) 81 | 100 100 100 . 48 66 100 . . 100 100 Level 1 18 | . . . . 51 33 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . . 2 2 . . . . 3 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 6 | . . . . 2 1 . . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Distress Signals 4 | . . . . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 2 . 10 35 19 9 27 5 . 14 Peak Tracking Total 8 | . 1 . 3 8 6 3 4 4 . 7 Tactical Retreats 19 | . . . . 3 1 . 11 2 . 2 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Machines Disabled 8 | . 1 . . 6 . . . . . 1 Max in Single Turn 3 | . 1 . . 3 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Machines Accessed 6 | . . 1 . 2 1 . 1 . 1 . Terminals 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 12 | . . 1 . 6 2 . 1 . 2 . Successful 6 | . . 1 . 2 1 . 1 . 1 . Failed 6 | . . . . 4 1 . . . 1 . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 2 | . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 3 | . . 1 . . . . 1 . 1 . Record 1 | . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 1 | . . . . 1 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . 2 . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . RETURN 1 | . . . . 1 . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . 2 . . . Drone Launches 3 | . . . . 3 . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . 4 4 Traps 4 | . . . . . . . . . 1 3 Emergency Access 4 | . . . . . . . . . 3 1 Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Turns Passed 7120 | 79 329 811 826 974 863 585 1829 217 321 286 Spaces Moved 3956 | 56 165 231 758 566 308 130 1213 250 178 101 Core 276 | 9 . . . . 15 11 . 171 53 17 Treads 341 | . . . . . . 40 290 . . 11 Legs 1544 | . . . . . 273 79 923 79 125 65 Wheels 1769 | 47 165 231 758 566 2 . . . . . Hover 8 | . . . . . . . . . . 8 Flight 18 | . . . . . 18 . . . . . Fastest Speed 50 | 50 80 80 80 110 120 100 120 50 50 50 Average Speed 124 | 75 80 80 91 120 235 176 130 72 162 163 Slowest Speed 650 | 80 80 80 120 130 650 350 240 120 260 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 33 51 44 50 12 6 95 23 4 64 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . 1 . . . 4 . . . Spaces Dug 14 | . 4 . . 3 2 1 4 . . . Terrain Destroyed 167 | . 32 17 5 91 2 1 4 . . 15 Melee 9 | . . . . 2 2 1 4 . . . Projectile 65 | . 5 . 5 54 . . . . . 1 AOE 93 | . 27 17 . 35 . . . . . 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac DSF Total 5744 | 75 332 850 861 743 405 454 1367 275 212 170 Wait 1301 | . 145 609 48 57 52 286 76 . 21 7 Move 3946 | 55 164 230 757 565 307 129 1212 249 177 101 Hop . | . . . . . . . . . . . Pick Up 100 | 8 4 2 14 22 9 9 14 . 7 11 Fast Attach . | . . . . . . . . . . . Attach 69 | 5 2 . 5 10 6 10 11 . 7 13 Detach 1 | . . . . . . 1 . . . . Swap 22 | 1 1 3 4 6 2 . 5 . . . Drop 37 | . . 3 9 11 5 1 5 . . 3 Fire 138 | 6 16 3 24 57 . . . . . 32 Melee 106 | . . . . 15 24 18 44 5 . . Ram . | . . . . . . . . . . . Kick 22 | . . . . . . . . 19 . 3 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 12) 409 | -10/Materials | Entered Mines 421 | -10/Mines | Met a Derelict bent on vengeance 441 | -10/Mines | Found the Drone Emporium 470 | -10/Mines | Found Prototype Device 681 | -10/Mines | Discovered new exit (range 12) 818 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 821 | -10/Mines | Found Prototype Device 822 | -10/Mines | Identified Exp. Sensor Array 1027 | -10/Mines | Discovered new exit (range 11) 1116 | -10/Mines | Discovered new exit (range 13) 1220 | -10/Mines | Entered Subcaves 1240 | -10/Subcaves | Learned Materials stockpile data 1242 | -10/Subcaves | Learned Materials interactive machine intel 1250 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1293 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1498 | -10/Subcaves | Learned location of Zion (-7) 1498 | -10/Subcaves | Met a Zionite searching for "candidates" 1510 | -10/Subcaves | A Subdweller sparked back to life 1530 | -10/Subcaves | Found Prototype Energy Cannon 1533 | -10/Subcaves | Identified Powered Cannon 1534 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1638 | -10/Subcaves | Ambushed by Subdweller buried in earth 1661 | -10/Subcaves | Discovered new exit (range 13) 1677 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1788 | -10/Subcaves | Discovered new exit (range 12) 1813 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2046 | -10/Subcaves | Entered Materials 2046 | -8/Materials | Evolved 4 slots: Utility x4 2047 | -8/Materials | Identified Bomb Drone Bay 2048 | -8/Materials | Loaded intel: 19 interactive machine locations 2326 | -8/Materials | Build established: Subdweller-Mutant 2367 | -8/Materials | Lost 3 parts (1p1u1w) 2401 | -8/Materials | Discovered new exit (range 15) 2639 | -8/Materials | Build established: Scavenger-Mutant 3020 | -8/Materials | Entered Factory 3020 | -7/Factory | Evolved 2 slots: Weapon x2 3221 | -7/Factory | Build established: Gladiator 3868 | -7/Factory | Discovered new exit (range 9) 3883 | -7/Factory | Entered another Factory area 3883 | -6/Factory | Evolved 2 slots: Utility x2 4190 | -6/Factory | Build established: Scavenger-Gladiator 4364 | -6/Factory | Lost 7 parts (1p2n2u2w) 4422 | -6/Factory | Discovered new exit (range 15) 4468 | -6/Factory | Entered Lower Caves 4534 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4697 | -6/Lower Caves | Learned location of 1 exit from Factory 5289 | -6/Lower Caves | Build established: Gladiator 5454 | -6/Lower Caves | Discovered new exit (range 10) 5891 | -6/Lower Caves | Encountered a Warlord checkpoint 6253 | -6/Lower Caves | Build established: Scavenger-Gladiator 6297 | -6/Lower Caves | Entered another Lower Caves area 6422 | -6/Lower Caves | Core integrity fell below 50% 6457 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 6512 | -6/Lower Caves | Discovered new exit (range 4) 6514 | -6/Lower Caves | Entered Factory 6514 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6515 | -5/Factory | Identified exit to Upper Caves 6710 | -5/Factory | Build established: Mutant 6835 | -5/Factory | Identified exit to DSF 6835 | -5/Factory | Entered DSF 6879 | -5/DSF | Additional patrols routed to DSF 6937 | -5/DSF | Lost 5 parts (1p2u2w) 7087 | -5/DSF | Core integrity fell below 50% 7111 | -5/DSF | Lost 7 parts (2p1n4w) 7119 | -5/DSF | Core integrity fell below 20% 7121 | -5/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- payload. 07105_ H-66 Slayer unfolds itself. 07105_ Slug penetrates Wall. 07109_ Acquired 4 matter. 07109_ Penetrated by Slug. 07109_ G-50 Soldier destroyed. 07111_ H-66 Slayer knocked back. 07112_ Penetrated by Slug. 07112_ Critical hit (Destroy). 07112_ Magnetic Acceleration Cannon destroyed. 07112_ Penetrated by Slug. 07113_ H-66 Slayer destroyed. 07115_ Penetrated by Slug. 07115_ Antimatter Reactor destroyed. 07115_ Slug penetrates Wall. 07116_ Magnetic Acceleration Cannon destroyed. 07116_ Acquired 43 matter. 07118_ Knocked back. 07118_ Penetrated by Slug. 07120_ Acquired 32 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????""#??????????????????????????????????? | | ?????????#"#??????????????????????????????????? | | ??????####"##???????#########?????????????????? | | ??????#"%"""#########!! #?????????????????? | | ??????#"%"""## #!!!#!! #?????????????????? | | ???#"##"% #?????????????????? | | ???#""""% #?????????????????? | | ????###"% ## # ### ###?????????????????? | | ??????### ### # ### ###?????????????????? | | ???????## "######### !!#?????????????????? | | ???????# # #????# !!#?????????????????? | | ???????# # ####?# !!#?????????????????? | | ???????## #%# #[[#?### ###?????????????????? | | ???????# ["# ###!! !!#?????????????????? | | ???????# %[! "!!% !!#?????????????????? | | ???????# !![########!! !!#?????????????????? | | ??????###[==########### ##???#?????????????? | | ??????# !*##[[[;!!!# # # #?]]#?????????????? | | ??????# [%##[[[#!!!; %! #]]]# #?????????? | | ??????#= [!g% ^ =! ?????????? | | ??????#== %%h[ x x ????????? | | ??????#== %^H% A ??????????? | | ??????#!! #"]]]"!!!# @ A##!!!#?????????????? | | ??????#!! ##][[#!!!## #!!!#?????????????? | | ??????################# ###?###?????????????? | | ??????????????????????? ]]??????????????????? | | ??????????????????????? ]]#?????????????????? | | ??????????????????????? ]]#?????????????????? | | ??????????????????????? ###?????????????????? | | ???????????????????????? !???????????????????? | | ???????????????????????? !!??????????????????? | | ???????????????????????? !!??????????????????? | | ????????????????????????? ###?????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ????????^??????????? | | ????????????????????????? ???????????????????? | | ??????????????????????????!???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 12 Armor Coverage 800 Resistance: EM 25 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed OpticalPowerPenetrator Manual? 0 Play Time 01:04:23 Cumulative 26.5 hours Start 2024.04.07 @ 14:36:55 End 2024.04.07 @ 19:31:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2a004fa-4a31-4d6b-afc8-b1f7aa213706