Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 01:24:07 Player: hanzu Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (77) 385 Value Destroyed (2191) 2191 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (-176) -176 TOTAL SCORE: 8700 Bonus ------- Friendly Fire -176 Cogmind --------- Core Integrity 0/1300 Matter 267/300 Energy 59/100 System Corruption 0% Temperature Cool (3) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (16) ----- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Thermal Shield Improved Field Recycling Unit (0) Autogun Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Phase Shifter Makeshift Cloaking Device Advanced Thermal Shield Mapping Drone Bay > --- WEAPON ----------- Shock Bomb Launcher Dual-blade Saw > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module Improved Field Recycling Unit [Rating: 74] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Dual-blade Saw Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 14 | . . 2 2 2 2 . . 2 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 109 | 7 6 11 7 19 7 3 10 7 11 9 5 7 Power 13 | 1 . 2 2 3 . . . 1 2 1 1 . Engine 6 | 1 . 1 2 2 . . . . . . . . Core 6 | . . 1 . 1 . . . 1 2 . 1 . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 22 | 2 1 2 . . 2 . 3 . 2 1 3 6 Treads . | . . . . . . . . . . . . . Leg 4 | . . . . . . . . . 2 . 1 1 Wheel 9 | 2 1 2 . . 2 . 1 . . 1 . . Hover 2 | . . . . . . . . . . . . 2 Flight 7 | . . . . . . . 2 . . . 2 3 Utility 46 | 2 3 4 4 8 3 2 5 5 4 5 . 1 Device 24 | 1 . 1 1 4 2 1 3 3 2 5 . 1 Storage 7 | 1 3 . . 1 . 1 1 . . . . . Processor 9 | . . 2 1 2 . . . 2 2 . . . Hackware 2 | . . . 1 . 1 . . . . . . . Protection 4 | . . 1 1 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 2 3 1 8 2 1 2 1 3 2 1 . Energy Gun 10 | 1 . . . 1 2 1 1 1 3 . . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 8 | 1 2 2 1 1 . . . . . . 1 . Ballistic Cannon 3 | . . . . 3 . . . . . . . . Launcher 5 | . . 1 . 3 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . 1 . . . 1 . . . . Corrupted Parts 4 | . . . . . . . 1 . . . 3 . System Corruption 22 | . . . . . . . 3 . . . 19 . Parts Lost 47 | . 1 6 1 3 4 6 1 8 3 4 4 6 Power 5 | . . 2 . . . 1 . . . 1 . 1 Propulsion 14 | . 1 2 . . 2 1 . 3 . 1 1 3 Utility 19 | . . 1 . 1 2 3 1 4 3 . 2 2 Weapon 9 | . . 1 1 2 . 1 . 1 . 2 1 . Highest Loss Streak 7 | . 1 3 1 1 4 3 1 7 2 2 4 6 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 73 | . 99 92 99 99 88 71 32 66 39 52 62 54 Engine 4 | . 14 5 8 6 6 5 . 1 . . . . Core 1 | . . 2 . . . . . 3 3 3 . 3 Leg 1 | . . . . . . . . . 7 8 4 . Wheel 9 | . 27 18 18 15 11 8 . . . . . . Flight 2 | . . . . . . . 5 10 . . . 7 Device 14 | . 14 17 9 19 18 17 5 25 6 9 21 16 Storage 4 | . 14 11 9 7 6 5 . . . . . . Processor 14 | . . 11 9 17 17 13 13 13 13 21 21 19 Hackware 2 | . . . 9 7 9 6 . . . . . . Protection 4 | . . 4 18 7 3 . 2 4 . . . . Energy Gun 2 | . . . . 2 4 12 . 3 7 1 . . Ballistic Gun 6 | . 27 21 18 2 4 . . . . . 3 2 Ballistic Cannon 1 | . . . . 5 3 . . . . . . . Launcher 1 | . . . . 3 . . . . . 3 . . Peak Build Rating 74 | 9 15 19 26 36 39 37 36 64 52 74 69 61 Average Rating 31 | 5 13 15 22 31 35 29 17 48 40 50 61 50 On Entrance 28 | . 9 15 14 24 35 31 9 36 19 52 69 57 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 50 | 15 32 35 40 48 50 42 48 31 16 32 27 21 Greatest Support 45 | 26 26 26 26 26 32 32 16 12 45 45 20 22 Greatest Overweight (x) 11 | . 1 11 1 1 2 5 2 3 2 3 2 2 Average Overweight (x) . | . . 1 1 1 1 1 . . . . 1 . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 20 5 5 5 5 5 Average Capacity 10 | 7 10 15 15 15 15 14 7 5 5 5 5 5 Most Carried 15 | 1 15 14 15 15 14 11 6 5 5 5 5 5 Average Carried 8 | . 8 12 13 14 12 8 3 2 3 3 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 1 15 12 14 15 9 5 1 5 4 5 3 4 Class Distribution -------------------- 38% | Mutant 28% | Scavenger-Mutant 17% | Scavenger-Skirmisher 14% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Infiltrator-Mutant | -6/Waste Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Matter Collected 1900 | 128 461 392 109 200 55 . 80 60 261 90 24 40 Remotely . | . . . . . . . . . . . . . Salvage Created 3023 | 85 509 839 109 436 55 . . . 425 408 157 . Parts 161 | 2 44 38 12 22 5 . . . 11 18 9 . Haulers Intercepted 2 | . 2 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled 7 | . . . . . . . . 7 . . . . Retrieved Matter 105 | . . . . . . . . 105 . . . . Parts Self-Destructed 19 | . . . . . . . . . . 12 7 . Prevented 2 | . . . . . . . . . . 1 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 53 | . 9 11 2 13 2 . . . 2 9 5 . Melee 5 | . . . . . . . . . . 2 3 . Guns 31 | . 9 11 2 5 2 . . . 2 . . . Cannons 2 | . . . . 2 . . . . . . . . AOE 14 | . . . . 6 . . . . . 6 2 . Classes Destroyed 14 | 2 7 2 1 1 . . . . . . 1 . Worker 5 | . 1 3 . . . . . . 1 . . . Builder 1 | . 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . Recycler 7 | 1 . 3 . 1 . . . . 2 . . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . Watcher 5 | . 2 1 . 1 . . . . 1 . . . Swarmer 24 | . 3 . . 6 2 . . . . 8 5 . Grunt 19 | . 6 8 . 3 . . . . 2 . . . Sentry 6 | . . 3 . 2 . . . . . 1 . . Specialist 2 | . . . 2 . . . . . . . . . Programmer 2 | . . . . 2 . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . Best Kill Streak 11 | 2 11 8 1 6 2 . . . 2 4 5 . Combat Bots Only 6 | . 5 3 1 6 2 . . . 1 4 5 . Max Kills in Single Turn 3 | 1 2 1 1 3 1 . . . 1 3 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . 3 2 . Melee 1 | . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Hostile Shots Fired 601 | . 28 49 13 106 22 5 66 59 44 35 26 148 Missed 209 | . 7 13 3 37 4 . 28 21 14 13 6 63 Damage Taken 7049 | . 234 493 240 988 278 216 660 1039 543 428 317 1613 Core 3422 | . 51 76 134 81 24 146 545 626 227 106 100 1306 Absorbed by Shields 117 | . . . . . . . . . 58 . . 59 Redirected to Shielding 21 | . . . 5 16 . . . . . . . . Ignored by Resistances 12 | . . . . . . . . . . . . 12 Core Remaining (%) 67 | 100 79 81 75 88 . . 15 37 . . 62 . Volleys Fired 200 | 10 39 51 6 44 6 . 9 2 17 14 2 . Largest 2 | 2 2 2 2 2 2 . 2 1 2 2 1 . Hottest 450 | 70 46 46 46 102 126 . 65 75 225 450 36 . Shots Fired 358 | 20 78 97 12 79 12 . 14 2 25 17 2 . Gun 316 | 20 78 94 12 49 11 . 10 2 25 15 . . Cannon 28 | . . . . 23 1 . 4 . . . . . Launcher 14 | . . 3 . 7 . . . . . 2 2 . Special . | . . . . . . . . . . . . . Kinetic 251 | 10 78 94 12 51 6 . . . . . . . Thermal 93 | 10 . . . 21 6 . 14 2 25 15 . . Explosive 10 | . . 3 . 7 . . . . . . . . Electromagnetic 4 | . . . . . . . . . . 2 2 . Robot Hit Streak 27 | 3 12 27 9 21 3 . 8 2 13 7 1 . Robot Miss Streak 7 | 3 3 3 1 3 7 . 4 1 1 2 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . Shots Hit Robots 258 | 9 56 66 10 58 5 . 10 1 20 17 6 . Core Hits 132 | 3 23 32 4 30 4 . 5 . 13 10 8 . Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . 1 1 . 1 . . . . . . . . Critical Strikes 8 | . 1 1 . 4 1 . . . . . 1 . Burn 2 | . . . . 2 . . . . . . . . Destroy 4 | . 1 1 . 1 1 . . . . . . . Blast 1 | . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . Melee Attacks 14 | . . . . . . . . . . 7 7 . Impact . | . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . 7 7 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5561 | 111 867 1025 146 1569 95 . 173 44 470 719 341 1 Guns 3596 | 111 867 979 146 588 69 . 71 30 460 275 . . Cannons 512 | . . . . 460 . . 52 . . . . . Explosions 1058 | . . 46 . 521 . . . . . 284 207 . Melee 294 | . . . . . . . . . . 160 134 . Ramming 101 | . . . . . 26 . 50 14 10 . . 1 Kinetic 2923 | 47 867 979 146 850 34 . . . . . . . Thermal 1347 | 64 . . . 198 35 . 123 30 460 437 . . Explosive 567 | . . 46 . 521 . . . . . . . . Electromagnetic 329 | . . . . . . . . . . 122 207 . Impact . | . . . . . . . . . . . . . Slashing 294 | . . . . . . . . . . 160 134 . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . 1 . 8 . . 4 7 . . 19 . Average Corruption 3 | . . 1 . 2 . . 3 6 . . 14 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 31 | . . 3 . 16 . . 5 7 . . . . Message Errors 6 | . . . . 2 . . 1 3 . . . . Matter Fused 10 | . . 1 . 4 . . 3 2 . . . . Energy Discharges 2 | . . . . 1 . . 1 . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . 1 . 2 . . . 2 . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . Alerts 2 | . . . . 2 . . . . . . . . Weapon Failures 2 | . . 1 . 1 . . . . . . . . Overload Shots 5 | . . . . . . . . . 3 2 . . Overflow Damage 92 | . . . . 53 . . . . . 39 . . Projectiles 21 | . . . . 21 . . . . . . . . Explosions 40 | . . . . 32 . . . . . 8 . . Melee 31 | . . . . . . . . . . 31 . . Knockbacks 8 | . . . . 8 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . 8 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . 11 . 24 7 . 18 31 . Shots 4 | . . . . . . . . . . 2 2 . Rammed 17 | . . . . . 4 . 10 2 . . . 1 Targets Rammed 22 | . . . . . 4 . 10 2 5 . . 1 Kicked 5 | . . . . . . . . . 5 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 302 | 110 12 30 11 1 36 . . 44 232 302 . 38 Average Temperature 58 | 61 3 6 5 1 9 . . 26 62 195 . 13 Received Heat Transfer 1366 | . 90 234 36 216 . . 102 9 195 54 . 430 Effects 1 | . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 7 | . . . . 1 . . . . 3 3 . . Heat Transferred 2507 | 185 . . . 518 74 . 370 37 753 570 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Peak Influence 356 | 10 356 336 137 250 40 19 260 96 81 . . 93 Initial 93 | . 6 8 83 62 7 14 . 91 . . . 93 Average 107 | 3 131 138 94 128 17 8 140 73 36 . . 81 Maximum Alert Level 1 | . 1 1 . 1 . . 1 . . . . . Low Security (%) 84 | 100 60 73 100 81 100 100 80 100 100 . . 100 Level 1 15 | . 39 26 . 18 . . 19 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 3 3 1 6 1 . 1 1 2 . . . Investigation 9 | . 1 2 . 5 1 . . . . . . . Extermination 2 | . . . . 1 . . . . 1 . . . Reinforcement 7 | . 2 1 1 . . . 1 1 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Distress Signals 6 | . 2 . . 1 . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 148 | . 18 15 3 22 5 6 15 20 10 9 3 22 Peak Tracking Total 22 | . 4 3 3 4 3 5 6 11 7 4 3 22 Tactical Retreats 17 | . 3 . . 1 2 1 6 2 2 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Traps Triggered 12 | . 2 . 1 3 1 . 2 2 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Machines Disabled 2 | . . . . 1 . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Machines Accessed 39 | . 4 6 1 12 2 . 10 1 2 . . 1 Terminals 22 | . 4 6 1 6 . . 4 . 1 . . . Fabricators 10 | . . . . 3 2 . 2 1 1 . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . Total Hacks 98 | . 12 18 5 32 7 . 17 1 5 . . 1 Successful 40 | . 4 8 3 13 3 . 5 . 4 . . . Failed 57 | . 7 10 2 19 4 . 12 1 1 . . 1 Catastrophic 16 | . 3 1 . 5 2 . 4 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 26 | . 3 7 1 8 3 . 3 . 1 . . . Terminals 63 | . 12 18 5 19 . . 6 . 3 . . . Fabricators 21 | . . . . 6 7 . 4 1 2 . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . Garrison Access 4 | . . . . 2 . . 2 . . . . . Terminal Hacks 21 | . 3 6 3 6 . . 1 . 2 . . . Part Schematic 1 | . . . . 1 . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . Prototype ID Bank 9 | . 1 3 1 3 . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . Fabricator Hacks 6 | . . . . 2 3 . . . 1 . . . Network Status 1 | . . . . 1 . . . . . . . . Load Schematic 2 | . . . . 1 1 . . . . . . . Build 3 | . . . . . 2 . . . 1 . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . Refit 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . Process 2 | . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 6 | . 1 2 . 2 . . . . 1 . . . Terminals 5 | . 1 2 . 1 . . . . 1 . . . Track 2 | . 1 1 . . . . . . . . . . Botnet 3 | . . 1 . 1 . . . . 1 . . . Fabricators 1 | . . . . 1 . . . . . . . . Recompile 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 3 6 1 10 2 . 9 1 2 . . 1 Full Trace Events 5 | . . 2 . 2 1 . . . . . . . Feedback Events 2 | . . 1 . 1 . . . . . . . . Corruption 2 | . . 1 . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . 152 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . Time 245 | . . . . . 106 . . . 139 . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 17 | . . . . . . . 17 . . . . . Retrieved Matter 2 | . . . . . . . 2 . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 65 | . . . . . . . . . 65 . . . Highest-Rated Ally 65 | . . . . . . . . . 65 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Robot Analysis Total 2 | . 1 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . Drone Launches 3 | . . . . . . . . . . 1 . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Turns Passed 5292 | 83 452 522 268 1225 103 172 752 480 301 645 153 136 Spaces Moved 3924 | 47 296 315 223 960 67 109 771 352 171 442 64 107 Core 598 | 4 . 2 . . . 14 544 5 17 . . 12 Treads . | . . . . . . . . . . . . . Legs 622 | . . . . . . . . . 154 405 63 . Wheels 2111 | 43 296 313 223 960 67 95 77 . . 37 . . Hover 8 | . . . . . . . . . . . . 8 Flight 585 | . . . . . . . 150 347 . . 1 87 Fastest Speed 32 | 50 80 95 105 105 105 50 37 37 120 120 190 32 Average Speed 98 | 87 92 103 105 105 108 116 57 103 122 123 190 107 Slowest Speed 600 | 100 95 600 105 105 130 300 130 200 150 190 192 192 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . 1 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 55 34 19 33 4 76 27 11 5 65 8 6 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . 3 . . Spaces Dug 6 | . . . . 4 . . . . 2 . . . Terrain Destroyed 58 | . . 22 . 28 . . . . 2 6 . . Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . 2 2 . . AOE 54 | . . 22 . 28 . . . . . 4 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Total 4947 | 65 397 411 246 1106 87 152 1068 461 235 508 81 130 Wait 538 | 1 35 30 . 51 . 36 254 92 9 29 . 1 Move 3898 | 46 295 314 222 959 67 108 768 338 170 441 63 107 Hop 7 | . . . . . . . 1 6 . . . . Pick Up 70 | 1 16 3 7 17 . 4 7 5 3 5 2 . Fast Attach 47 | 7 3 4 1 4 . 3 5 4 6 6 . 4 Attach 46 | . . 5 3 6 7 . 5 4 5 3 5 3 Detach 14 | . . . . . 1 . 1 4 2 1 1 4 Swap 17 | . 3 2 3 9 . . . . . . . . Drop 51 | . 6 2 4 16 2 1 8 4 1 2 1 4 Fire 200 | 10 39 51 6 44 6 . 9 2 17 14 2 . Melee 14 | . . . . . . . . . . 7 7 . Ram 17 | . . . . . 4 . 10 2 . . . 1 Kick 5 | . . . . . . . . . 5 . . . Crush . | . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 6 Rewire 17 | . . . . . . . . . 17 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 421 | -10/Materials | Central database locked down 504 | -10/Materials | Discovered new exit (range 15) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x2 844 | -9/Materials | Build established: Scavenger-Skirmisher 966 | -9/Materials | Lost 3 parts (1p1n1w) 1019 | -9/Materials | Discovered new exit (range 13) 1033 | -9/Materials | Discovered new exit (range 15) 1055 | -9/Materials | Identified exit to Materials 1058 | -9/Materials | Entered another Materials area 1058 | -8/Materials | Evolved 2 slots: Utility x2 1157 | -8/Materials | Build established: Scavenger-Mutant 1163 | -8/Materials | Identified exit to Storage 1304 | -8/Materials | Discovered new exit (range 10) 1324 | -8/Materials | Identified exit to Factory 1326 | -8/Materials | Entered Factory 1326 | -7/Factory | Evolved 2 slots: Utility x2 1901 | -7/Factory | Build established: Scavenger-Skirmisher 2288 | -7/Factory | Build established: Mutant 2541 | -7/Factory | Discovered new exit (range 11) 2550 | -7/Factory | Identified exit to Factory 2551 | -7/Factory | Entered another Factory area 2551 | -6/Factory | Evolved 2 slots: Utility x2 2646 | -6/Factory | Lost 4 parts (2n2u) 2654 | -6/Factory | Sucked down chute 2654 | -6/Factory | Entered Waste 2733 | -6/Waste | Spotted C-40 Crusher 2738 | -6/Waste | Spotted C-40 Crusher 2739 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2752 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2756 | -6/Waste | Spotted C-40 Crusher 2783 | -6/Waste | Lost 3 parts (1n2u) 2808 | -6/Waste | Spotted C-40 Crusher 2811 | -6/Waste | Spotted C-40 Crusher 2813 | -6/Waste | Discovered new exit (range 12) 2814 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2817 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2820 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2825 | -6/Waste | Identified exit to Factory 2826 | -6/Waste | Entered Factory 2851 | -6/Factory | Lost 3 parts (1p1u1w) 2898 | -6/Factory | Identified exit to Lower Caves 2898 | -6/Factory | Identified exit to Extension 2977 | -6/Factory | Core integrity fell below 50% 3198 | -6/Factory | Core integrity fell below 20% 3522 | -6/Factory | Discovered new exit (range 3) 3522 | -6/Factory | Identified exit to Factory 3578 | -6/Factory | Entered another Factory area 3578 | -5/Factory | Evolved 2 slots: Utility x2 3822 | -5/Factory | Build established: Infiltrator-Mutant 4027 | -5/Factory | Discovered new exit (range 12) 4057 | -5/Factory | Core integrity fell below 50% 4057 | -5/Factory | Identified exit to Factory 4058 | -5/Factory | Entered another Factory area 4058 | -4/Factory | Evolved 2 slots: Utility x2 4089 | -4/Factory | Lost 7 parts (3n4u) 4313 | -4/Factory | Discovered new exit (range 9) 4358 | -4/Factory | Identified exit to Upper Caves 4359 | -4/Factory | Entered Upper Caves 4361 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4560 | -4/Upper Caves | Build established: Scavenger-Mutant 4639 | -4/Upper Caves | Learned 4 Research zone layouts 4852 | -4/Upper Caves | Learned Research garrison access intel 4997 | -4/Upper Caves | Discovered new exit (range 5) 5002 | -4/Upper Caves | Identified exit to Upper Caves 5004 | -4/Upper Caves | Entered another Upper Caves area 5004 | -4/Upper Caves | Accompanied by 1 ally 5050 | -4/Upper Caves | Lost 4 parts (1n2u1w) 5054 | -4/Upper Caves | Discovered new exit (range 12) 5125 | -4/Upper Caves | Identified exit to Research 5155 | -4/Upper Caves | System corruption reached 10% 5157 | -4/Upper Caves | Entered Research 5157 | -3/Research | Evolved 2 slots: Utility x2 5158 | -3/Research | Identified exit to Testing 5160 | -3/Research | Loaded intel: 3 garrison access locations 5285 | -3/Research | Core integrity fell below 50% 5290 | -3/Research | Core integrity fell below 20% 5293 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05261_ Field strength at 95. 05261_ Field strength at 90. 05262_ Field strength at 85. 05262_ Lgt. Nuclear Core destroyed. 05263_ VTOL Module destroyed. 05263_ Field strength at 71. 05264_ Field strength at 57. 05265_ Field strength at 47. 05266_ Dropped VTOL Module. 05266_ Field strength at 27. 05267_ Stasis field depleted. 05268_ Acquired VTOL Module. 05268_ G-67 Veteran suffers critical hit (Burn). 05270_ VTOL Module destroyed. 05270_ Critical hit (Burn: +50). 05279_ VTOL Module destroyed. 05283_ Acquired Gyrokinetic Inverter. 05288_ Adv. Coolant Injector destroyed. 05288_ Slammed into G-67 Veteran. 05293_ K-01 Serf suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????#### # #??????#???????????????????? | | ????? # # #??????#???????????????????? | | ????? # # #??????#???????????????????? | | ????? # ####################???????????????????? | | ????? # #?????# #???????????????????? | | ????? # #?????# #???????????????????? | | ????? # #?????# #???????????????????? | | ?????#### #?????# #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#####????????? | | ??????????????????????????????????? ?????????? | | ?????????????????????????????????? ??????????? | | ????????????????????????????????? ????????????? | | ???????????????????????????????? ?????????????? | | ??????????????????????????????? R #??????????????? | | ?????????????????????????????? #??????????????? | | #########+#+########??######## #??????????????? | | ""T""" # #??# #??????????????? | | "" """ # #??# #??????????????? | | # #??# #??????????????? | | + #??# @ #??????????????? | | # == #??# ###+####??????????????? | | # == #??# k #?????????????????????? | | # #### #?????????????????????? | | ##+###### #?????????????????????? | | ?# #??#"" g #?????????????????????? | | ?# #??#"Y #?????????????????????? | | ?# #??#"" #?????????????????????? | | ?# #??### #?????????????????????? | | ?# #????# #?????????????????????? | | ?# ###### gg #?????????????????????? | | # #?????????????????????? | | + #?????????????????????? | | # #?????????????????????? | | + g #?????????????????????? | | # ###k####?????????????????????? | | ?# """ """ #? ????????????????????????? | | ?# """ """ #? ????????????????????????? | | ?# """ """ #? ???????????????????????? | | ## """ """ ?? ???????????????????????? | | # """ """ ?? ???????????????????????? | | + """ """ #?? ??????????????????????? | | # """ """ #?? ???????????????????????? | | # #?? ????????????????????????? | | ?# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 14 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lyr. Heavy Armor Plating | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredPointyLauncher Manual? 0 Play Time 00:53:39 Cumulative 206.9 hours Start 2024.10.07 @ 00:32:20 End 2024.10.07 @ 01:24:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5303fe8-bd23-4b06-8696-ef14a033a9f9