Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 20:16:12 Player: Solaris Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (3395) 3395 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2826) 2826 TOTAL SCORE: 11281 Bonus ------- Triggered High Security 500 High Alert Combat Kills 768 Follower Combat Kills 1601 Met Imprinter 300 Was Imprinted 300 Friendly Fire -643 Cogmind --------- Core Integrity 0/1000 Matter 46/300 Energy 51/100 System Corruption 0% Temperature Cool (20) Movement Hovering (60) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Gravmag Array > --- UTILITY (8) ------ Medium Storage Unit Makeshift Trap Scanner Makeshift System Shield > --- WEAPON (3) ------- Heavy Beamcaster > --- INVENTORY (10) --- Light Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Armored Huge Wheel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Energy Well Matter Compressor Sensor Array Transmission Jammer Shield Generator Z-Drone Bay > --- WEAPON ----------- Heavy Particle Cannon Heavy Rocket Launcher Rocket Array > --- INVENTORY -------- Light Deuterium Engine Improved Cooling System Coolant Injector Weight Redist. System Trap Scanner Advanced Visual Processing Unit Advanced Visual Processing Unit Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Particle Charger Weapon Cycler Damper Plating Focal Shield Hacking Suite Makeshift System Shield Heavy Particle Cannon Gauss Rifle Magnetic Acceleration Cannon Remote Datajack [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag Array Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Weapon Heavy Particle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Slots Evolved 10 | . . 2 . . . 6 . . 2 . Power 2 | . . 2 . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 6 | . . . . . . 4 . . 2 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 80 | 6 4 21 . 6 8 9 4 3 11 8 Power 17 | 1 . 8 . 2 2 . 1 1 1 1 Engine 13 | 1 . 8 . 1 1 . . 1 . 1 Core 3 | . . . . 1 1 . . . 1 . Reactor 1 | . . . . . . . 1 . . . Propulsion 13 | 2 . 4 . . 2 1 2 . 1 1 Treads 11 | 2 . 4 . . 2 1 2 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 1 Flight . | . . . . . . . . . . . Utility 25 | 1 2 . . 1 . 7 1 2 6 5 Device 15 | . . . . . . 4 1 1 5 4 Storage 7 | 1 1 . . 1 . 3 . . . 1 Processor 1 | . 1 . . . . . . . . . Hackware 2 | . . . . . . . . 1 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 2 9 . 3 4 1 . . 3 1 Energy Gun 9 | 1 1 6 . . . . . . . 1 Energy Cannon 6 | . . 2 . 1 2 . . . 1 . Ballistic Gun 2 | 1 . . . . . . . . 1 . Ballistic Cannon 2 | . . 1 . . . . . . 1 . Launcher 4 | . 1 . . 1 1 1 . . . . Special Weapon 2 | . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . . . . Parts Lost 21 | . . 2 . . 2 . . . 12 5 Power 6 | . . 1 . . 2 . . . 2 1 Propulsion 3 | . . . . . . . . . 2 1 Utility 7 | . . . . . . . . . 4 3 Weapon 5 | . . 1 . . . . . . 4 . Highest Loss Streak 11 | . . 1 . . 1 . . . 11 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 97 100 100 94 89 92 93 80 38 Engine 21 | . 14 31 33 32 16 6 6 12 6 3 Core 2 | . . . . . 11 6 6 . 1 . Reactor 1 | . . . . . . . 5 6 4 . Treads 19 | . 28 22 22 22 22 19 12 13 9 . Device 5 | . . . . . . 15 13 16 23 14 Storage 13 | . 14 11 11 11 11 16 20 20 15 4 Processor 8 | . 6 11 11 11 11 6 6 2 . . Energy Gun 4 | . 3 10 11 8 . . . . . . Energy Cannon 6 | . . 8 11 8 3 6 6 6 4 . Launcher 6 | . 10 . . 2 13 10 13 13 8 . Special Weapon 1 | . . . . 2 5 . . . . . Naked Turns 43 | . . . . . . . . . 43 . Heaviest Build 168 | 13 29 46 46 71 82 127 143 144 168 37 Greatest Support 90 | 40 40 43 43 43 43 68 90 90 90 32 Greatest Overweight (x) 43 | 1 . 1 1 1 2 2 2 1 43 1 Average Overweight (x) . | . . . 1 . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 25 25 25 25 10 Average Capacity 18 | 7 12 15 15 15 20 23 25 25 23 9 Most Carried 25 | 7 15 15 15 20 20 23 25 25 24 10 Average Carried 17 | 3 10 14 15 15 19 19 24 24 20 4 Final Capacity 25 | 8 15 15 15 20 20 25 25 25 5 10 Final Carried 25 | 2 15 15 15 20 19 23 25 24 . 5 Class Distribution -------------------- 61% | Mutant 18% | Scavenger-Gunner 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Derelict-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Matter Collected 2494 | 204 191 261 . 50 199 667 670 89 62 101 Remotely . | . . . . . . . . . . . Salvage Created 3419 | . 235 741 . . 744 107 1097 54 441 . Parts 172 | . 23 61 . . 29 13 5 7 34 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . 2 19 . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Combat Hostiles Destroyed 71 | . 11 17 . . 20 3 5 2 13 . Guns 15 | . 10 4 . . . . . . 1 . Cannons 15 | . . 11 . . 2 . 1 . 1 . AOE 41 | . 1 2 . . 18 3 4 2 11 . Classes Destroyed 16 | . 4 2 . . 6 1 1 . 2 . Worker 2 | . . . . . . . . . 2 . Builder 7 | . 1 2 . . . 2 . . 2 . Tunneler 1 | . . . . . . . . . 1 . Recycler 2 | . . 2 . . . . . . . . Operator 2 | . . . . . . 1 . . 1 . Drone 1 | . . . . . 1 . . . . . Watcher 5 | . 2 2 . . . . . . 1 . Swarmer 19 | . 8 7 . . 3 . . . 1 . Grunt 23 | . 3 8 . . 7 2 . . 3 . Duelist 4 | . . . . . 3 . . . 1 . Sentry 5 | . . 2 . . 1 . . . 2 . Specialist 3 | . . . . . 1 . . . 2 . Hunter 9 | . . . . . 3 . . 2 4 . Programmer 2 | . . . . . 1 1 . . . . Compactor 5 | . . . . . . . 5 . . . Mutant 2 | . . . . . 2 . . . . . Best Kill Streak 13 | . 5 5 . . 7 6 2 2 13 . Combat Bots Only 10 | . 3 5 . . 7 3 2 2 10 . Max Kills in Single Turn 4 | . 2 2 . . 4 2 1 2 4 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 2 . . 4 2 1 2 4 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Hostile Shots Fired 462 | . 61 86 . . 19 8 . 30 217 41 Missed 147 | . 15 18 . . 5 3 . 10 82 14 Damage Taken 5279 | . 424 651 . . 456 150 130 527 2516 425 Core 1350 | . 91 44 . . 39 14 19 136 897 110 Absorbed by Shields 282 | . . . . . . . . . 282 . Regen/Repaired (Parts) 378 | . . . . . . . 120 158 100 . Core Remaining (%) 80 | 100 63 . . . 79 . . 80 . . Volleys Fired 161 | . 39 48 . . 34 4 11 1 23 1 Largest 3 | . 2 2 . . 2 3 3 3 3 1 Hottest 159 | . 60 120 . . 120 159 159 159 159 81 Shots Fired 300 | . 55 86 . . 49 11 33 3 62 1 Gun 96 | . 47 41 . . . . . . 7 1 Cannon 109 | . . 45 . . 20 4 11 1 28 . Launcher 85 | . 8 . . . 19 7 22 2 27 . Special 10 | . . . . . 10 . . . . . Kinetic 67 | . 39 9 . . . . . . 19 . Thermal 89 | . . 36 . . 20 4 11 1 16 1 Explosive 95 | . 8 . . . 29 7 22 2 27 . Electromagnetic 49 | . 8 41 . . . . . . . . Robot Hit Streak 17 | . 4 8 . . 9 5 17 . 4 4 Robot Miss Streak 5 | . 3 5 . . 2 1 3 . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 120 | . 23 46 . . 8 5 18 . 19 1 Core Hits 221 | . 21 26 . . 44 10 17 17 86 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . 2 . . 3 . . . 1 . Blast 1 | . . . . . . . . . 1 . Corrupt 2 | . . 2 . . . . . . . . Sever 3 | . . . . . 3 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11087 | . 494 1037 . . 2668 482 2682 446 3256 22 Guns 584 | . 210 292 . . . . . . 60 22 Cannons 1457 | . . 657 . . 106 56 175 . 463 . Explosions 8819 | . 271 66 . . 2381 421 2507 440 2733 . Melee . | . . . . . . . . . . . Ramming 46 | . 13 22 . . . 5 . 6 . . Kinetic 516 | . 189 57 . . . . . . 270 . Thermal 1371 | . . 666 . . 106 56 175 . 346 22 Explosive 8660 | . 271 . . . 2381 421 2507 440 2640 . Electromagnetic 313 | . 21 292 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 181 | . . . . . 181 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 . . Average Corruption 1 | . . . . . . 1 1 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . . . . . . 2 8 8 . . Message Errors 8 | . . . . . . 1 4 3 . . Matter Fused 3 | . . . . . . . 1 2 . . Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . 1 . 1 . . Data Loss (minor) 4 | . . . . . . . 3 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 207 | . . 20 . . 128 15 . 18 26 . Projectiles 48 | . . 20 . . . 15 . . 13 . Explosions 159 | . . . . . 128 . . 18 13 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 556 | . 29 . . . 200 66 136 . 125 . Shots 24 | . 1 . . . 8 4 7 . 4 . Rammed 9 | . 1 5 . . . 1 . 2 . . Targets Rammed 9 | . 1 5 . . . 1 . 2 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 494 | . 46 486 . . 494 84 416 239 454 11 Average Temperature 166 | . 21 199 . . 174 34 132 112 167 10 Received Heat Transfer 706 | . 36 123 . . . 36 . 66 409 36 Effects 46 | . . 26 . . 9 . 3 . 8 . Shutdowns 31 | . . 17 . . 7 . 2 . 5 . Energy Bleed 7 | . . 3 . . 1 . 1 . 2 . Interference 5 | . . 4 . . . . . . 1 . Damage (minor) 3 | . . 2 . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . Heat Transferred 1876 | . . 938 . . 148 74 259 . 420 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Peak Influence 1920 | . 350 316 109 . . 524 192 1186 1920 . Initial 581 | . . 147 109 . . 524 62 . 581 . Average 347 | . 153 183 109 . . 296 59 461 1296 . Maximum Alert Level 5 | . 1 1 . . . 2 . 4 5 . Low Security (%) 56 | 100 65 58 100 . . 61 100 28 . . Level 1 18 | . 34 41 . . . 4 . 25 . . Level 2 9 | . . . . . . 33 . 16 6 . Level 3 7 | . . . . . . . . 26 28 . Level 4 4 | . . . . . . . . 3 32 . Level 5 . | . . . . . . . . . 3 . High Security 3 | . . . . . . . . . 28 . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 2 3 . . . 3 . 8 12 . Investigation 5 | . 1 3 . . . . . 1 . . Extermination 3 | . . . . . . 1 . 2 . . Reinforcement 8 | . 1 . . . . 1 . 2 4 . Assault 7 | . . . . . . . . 2 5 . Garrison 5 | . . . . . . 1 . 1 3 . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Distress Signals 5 | . . 1 . . 1 . . 3 . . Communications Jammed 49 | . . . . . . . . 2 47 . Distress Signals 49 | . . . . . . . . 2 47 . Times Spotted 142 | . 13 21 . . 22 3 3 22 51 7 Peak Tracking Total 29 | . 3 4 . . 7 2 1 4 29 7 Tactical Retreats 6 | . . 2 . . . . . . 3 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Traps Triggered 3 | . . 2 . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Machines Disabled 26 | . 1 4 . . 5 1 . 7 8 . Max in Single Turn 4 | . 1 1 . . 3 1 . 1 4 . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Machines Accessed 12 | . 2 8 . . . . . 2 . . Terminals 6 | . 1 5 . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 34 | . 4 25 . . . . . 5 . . Successful 18 | . 1 16 . . . . . 1 . . Failed 15 | . 3 8 . . . . . 4 . . Catastrophic 5 | . 1 4 . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 16 | . . . . 3 . 7 . 3 3 . Terminals 20 | . 3 17 . . . . . . . . Fabricators 5 | . . . . . . . . 5 . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . . 12 . . . . . . . . Record 8 | . . 8 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 8 . . . . . 1 . . Full Trace Events 7 | . 1 5 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . 1 . 14 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . 3 3 . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Total Allies 25 | . . . . 4 . 1 20 . . . Largest Group 20 | . . . . 4 4 1 20 20 8 . Highest-Rated Group 714 | . . . . 155 155 30 714 714 312 . Highest-Rated Ally 50 | . . . . 40 40 30 50 50 50 . Zionite Dispatches 2 | . . . . . . 1 . . 1 . Recon 1 | . . . . . . . . . 1 . Resource Resupply 1 | . . . . . . 1 . . . . Total Orders 8 | . . . . . . 1 . . 7 . DROP 1 | . . . . . . 1 . . . . EXPLORE 7 | . . . . . . . . . 7 . Ally Attacks 270 | . . . . . 23 . 18 139 90 . Total Damage 8838 | . . . . . 574 . 355 4532 3377 . Kills 60 | . . . . . 3 . 1 34 22 . Allies Corrupted 2 | . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 1 . . . . 1 Drone Launches 7 | . . . . . . . . . 7 . Drone Recoveries 5 | . . . . . . . . . 5 . Zionite Intel Received 2 | . . . . . . 1 . 1 . . Main Access 1 | . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Turns Passed 11824 | 55 365 1437 70 4272 1566 1031 1065 1027 616 320 Spaces Moved 4850 | 36 161 543 30 1769 565 331 394 410 283 328 Core 108 | 20 . . . . . . . . 88 . Treads 4395 | 16 161 543 30 1769 565 331 394 410 176 . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 347 | . . . . . . . . . 19 328 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 160 240 241 245 245 50 60 Average Speed 226 | 116 160 219 240 239 250 288 251 245 179 89 Slowest Speed 2200 | 160 160 240 240 240 330 321 321 245 2200 121 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 10 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 26 40 20 91 71 8 89 16 20 55 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched 8 | . . . . 4 1 . . . . 3 Spaces Dug 48 | . . . . . 14 . . . 34 . Terrain Destroyed 1158 | . 40 13 . . 453 91 249 18 294 . Melee . | . . . . . . . . . . . Projectile 22 | . . 8 . . 6 . 2 . 6 . AOE 1136 | . 40 5 . . 447 91 247 18 288 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Total 5413 | 49 220 714 29 1801 656 395 434 430 329 356 Wait 133 | . . 27 . . 37 36 19 . 9 5 Move 4821 | 35 160 542 29 1768 564 331 373 409 282 328 Hop 10 | . . . . . . . 10 . . . Pick Up 128 | 8 15 38 . 16 7 12 8 8 3 13 Fast Attach . | . . . . . . . . . . . Attach 52 | 6 1 14 . 2 3 7 3 . 8 8 Detach . | . . . . . . . . . . . Swap 28 | . 3 7 . 4 5 2 1 3 3 . Drop 70 | . 1 33 . 11 5 2 9 7 1 1 Fire 161 | . 39 48 . . 34 4 11 1 23 1 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 9 | . 1 5 . . . 1 . 2 . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Power x2 1288 | -9/Materials | Discovered new exit (range 12) 1387 | -9/Materials | Central database locked down 1858 | -9/Materials | Entered Mines 1864 | -9/Mines | Met a Derelict bent on vengeance 1912 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1928 | -9/Mines | Entered Zion 2303 | -7/Zion | Discovered new exit (range 16) 2504 | -7/Zion | Learned 4 Factory zone layouts 2603 | -7/Zion | Learned Factory stockpile data 2874 | -7/Zion | Learned location of Armory (-4) 4158 | -7/Zion | Received a hallucinogenic algorithm 4681 | -7/Zion | Imprinted 4684 | -7/Zion | Declared Zion's savior 5135 | -7/Zion | Found Prototype Special Weapon 5136 | -7/Zion | Identified RU-N14's Throwing Claymores 5258 | -7/Zion | Found Prototype Launcher 5259 | -7/Zion | Identified Rocket Array 5595 | -7/Zion | Found RU-N14's Throwing Claymores 6200 | -7/Zion | Entered Proximity Caves 6200 | -6/Proximity Caves | Accompanied by 4 allies 6202 | -6/Proximity Caves | Spotter reported a threat 6759 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6789 | -6/Proximity Caves | Destroyed 7 combat bots 6974 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7010 | -6/Proximity Caves | Spotter reported a threat 7011 | -6/Proximity Caves | Ambushed by research squad 7071 | -6/Proximity Caves | Lost 3 allies 7074 | -6/Proximity Caves | Spotter reported a threat 7372 | -6/Proximity Caves | Build established: Scavenger-Mutant 7542 | -6/Proximity Caves | Learned location of 1 exit from Factory 7644 | -6/Proximity Caves | Discovered new exit (range 16) 7766 | -6/Proximity Caves | Entered Factory 7766 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 7767 | -6/Factory | Identified exit to Lower Caves 7921 | -6/Factory | Zion Resource Resupply teleported in 8116 | -6/Factory | Search patrols dispatched 8226 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 8457 | -6/Factory | Build established: Scavenger-Gunner 8617 | -6/Factory | Garrison activated, responded to threat 8797 | -6/Factory | Sucked down chute 8797 | -6/Factory | Entered Waste 8798 | -6/Waste | Met a frightened Derelict 8810 | -6/Waste | Spotted C-40 Crusher 8812 | -6/Waste | Destroyed C-40 Crusher 8818 | -6/Waste | Spotted C-40 Crusher 8823 | -6/Waste | Destroyed C-40 Crusher 8861 | -6/Waste | Found Damper Plating 8863 | -6/Waste | Spotted C-40 Crusher 8876 | -6/Waste | Allies destroyed C-40 Crusher 8889 | -6/Waste | Spotted C-40 Crusher 8894 | -6/Waste | Destroyed C-40 Crusher 8903 | -6/Waste | Spotted C-40 Crusher 8909 | -6/Waste | Destroyed C-40 Crusher 8952 | -6/Waste | Spotted C-40 Crusher 8972 | -6/Waste | Destroyed C-40 Crusher 9277 | -6/Waste | Warlord forces began an assault 9760 | -6/Waste | Discovered new exit (range 12) 9862 | -6/Waste | Entered Factory 9862 | -6/Factory | Accompanied by 20 allies 10048 | -6/Factory | Retrieved Zion intel report: Main Access 10048 | -6/Factory | Identified exit to Factory 10140 | -6/Factory | Garrison activated, responded to threat 10163 | -6/Factory | Spotted B-75 Beast 10163 | -6/Factory | Allies destroyed B-75 Beast 10551 | -6/Factory | Lost 6 allies 10562 | -6/Factory | First assault squad dispatched 10568 | -6/Factory | Build established: Scavenger-Skirmisher 10889 | -6/Factory | Entered another Factory area 10889 | -5/Factory | Accompanied by 8 allies 10889 | -5/Factory | Evolved 2 slots: Utility x2 10944 | -5/Factory | Zion Recon squad teleported in 11189 | -5/Factory | First assault squad dispatched 11249 | -5/Factory | Build established: Scavenger-Tank 11301 | -5/Factory | Garrison activated, responded to threat 11330 | -5/Factory | High security lockdown imminent 11334 | -5/Factory | Lost 7 allies 11351 | -5/Factory | Destroyed 10 combat bots 11410 | -5/Factory | High security lockdown engaged 11447 | -5/Factory | Released all parts (8) 11473 | -5/Factory | Core integrity fell below 50% 11475 | -5/Factory | Lost 11 parts (1p2n4u4w) 11494 | -5/Factory | Core integrity fell below 20% 11499 | -5/Factory | Discovered new exit (range 11) 11505 | -5/Factory | Entered Upper Caves 11587 | -5/Upper Caves | Identified exit to Upper Caves 11785 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11825 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11612_ Found Drone Bay. 11612_ Found Mak. Hover Unit. 11612_ Found 34 Matter. 11613_ Acquired 34 matter. 11614_ Acquired Drone Bay. 11615_ Acquired Mak. Hover Unit. 11617_ Dropped Carbon-fiber Leg. 11617_ Acquired Flexi-carbon Leg. 11627_ Acquired Carbon-fiber Leg. 11785_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 11817_ Imp. Shock Absorption System destroyed. 11820_ S-27 Virus destroyed. 11820_ Drone Bay destroyed. 11820_ Acquired 21 matter. 11821_ Mak. Hover Unit destroyed. 11821_ Acquired Lgt. Nuclear Core. 11821_ Reaction Control System destroyed. 11824_ Imp. Deuterium Engine destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????>????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????? ##?????????????????? | | ???????????????????????????? ##???????????????? | | ????????????????????????##??# ###?????????????? | | ???????????????????????## ### ?????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ???????????????? | | ????????????????? ###??# #???????????????? | | ????????????????? ### #???????????????? | | ????????????????? s#???????????????# | | ?????????????????? #??####?#####??# | | ?????????????????? #### ### ### | | ????????????????????? ## | | ????????????????????????# # | | ????????????????????????#[ g | | ????????????????????????#ss Y | | ???????????????????????##@s ### #?# | | ???????????????????????# ###?# ### | | ???????????????????????# ##??## | | ???????????????????????# #??## #### | | ???????????????????????## ##??# ##?# | | ????????????????????????###???### ### | | ????????????????????????????????## | | ?????????????????????????????????## | | ??????????????????????????????????###### | | ???????????????????????????????????????## | | ????????????????????????????????????????## | | ?????????????????????????????????????????####### | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 58 Energy Capacity 1075 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 6 Resistance: EX 50 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Particle Charger | -9/Materials | Scanalyzed Hvy. Battle Rifle | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Hunted Remodeling The More The Merrier Total Silence We Are Legion Challenges ------------ None Game ------ Seed InsulatedRagnarokMount Manual? 0 Play Time 01:48:52 Cumulative 8.7 hours Start 2024.06.18 @ 18:53:48 End 2024.06.19 @ 20:16:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17c9b045-fd81-42b0-a742-c7a64b0403b5