Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.24 @ 22:44:20 Player: Occam Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (174) 870 Value Destroyed (5410) 5410 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (623) 623 TOTAL SCORE: 10863 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 107 Aligned with FarCom 300 Cogmind --------- Core Integrity 474/700 Matter 264/300 Energy 260/290 System Corruption 2% Temperature Cool (0) Movement Hovering (126) Ox1 Location -7/Waste Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Armored Huge Wheel Antigrav System Antigrav System > --- UTILITY (5) ------ Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (5) ---- Armored Huge Wheel Gravmag System Hardened Medium Armor Plating Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Gravmag System Antigrav System Antigrav System > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Improved Treads Armored Huge Wheel Airjet Gravmag System Gravmag System Gravmag System Gravmag System Large Storage Unit Huge Storage Unit High-capacity Battery High-capacity Matter Pod Improved Signal Interpreter Cloak of Protection Hardened Medium Armor Plating Hacking Suite Heavy Ion Cannon Heavy Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Heavy Flail [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . . . 2 1 . Utility 3 | . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 98 | 7 4 1 20 3 . 1 25 34 3 Power 10 | 1 . . 3 . . . 3 3 . Engine 8 | 1 . . 3 . . . 2 2 . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 32 | 2 1 . 3 . . 1 11 11 3 Treads 23 | 1 . . 2 . . . 11 9 . Leg . | . . . . . . . . . . Wheel 6 | 1 1 . 1 . . 1 . 2 . Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Utility 33 | 2 2 1 9 1 . . 6 12 . Device 6 | 1 . . 1 . . . 2 2 . Storage 3 | 1 1 . 1 . . . . . . Processor 6 | . . 1 2 1 . . . 2 . Hackware 1 | . . . . . . . 1 . . Protection 17 | . 1 . 5 . . . 3 8 . Artifact . | . . . . . . . . . . Weapon 23 | 2 1 . 5 2 . . 5 8 . Energy Gun 2 | 2 . . . . . . . . . Energy Cannon 10 | . . . 2 1 . . 4 3 . Ballistic Gun 5 | . 1 . 3 . . . . 1 . Ballistic Cannon 4 | . . . . . . . 1 3 . Launcher 2 | . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 . Parts Lost 23 | . 2 . 2 . . . 5 12 2 Power 1 | . . . . . . . . 1 . Propulsion 8 | . 1 . . . . . 2 5 . Utility 10 | . 1 . 1 . . . 2 4 2 Weapon 4 | . . . 1 . . . 1 2 . Highest Loss Streak 3 | . 1 . 1 . . . 1 3 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 100 100 98 90 84 Engine 8 | . 14 14 11 11 11 11 5 5 7 Core 1 | . . . . . . . 3 1 . Treads 19 | . 14 14 11 11 11 11 34 23 13 Wheel 7 | . 13 14 11 11 11 11 . 5 7 Device 6 | . 5 . 1 11 11 11 9 7 7 Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 8 | . . 10 20 11 11 11 3 5 7 Hackware 1 | . . . . . . . 5 . . Protection 10 | . 8 3 10 11 11 11 8 14 15 Energy Gun 3 | . 14 14 3 . . . . . . Energy Cannon 8 | . . . 7 14 22 22 14 6 7 Ballistic Gun 5 | . 13 14 10 . . . . . . Ballistic Cannon 2 | . . . . . . . 3 6 7 Naked Turns . | . . . . . . . . . . Heaviest Build 123 | 14 96 96 104 104 104 104 110 123 123 Greatest Support 100 | 10 10 10 10 10 10 10 86 100 28 Greatest Overweight (x) 11 | 1 9 9 10 10 10 10 1 11 4 Average Overweight (x) 5 | . 7 8 9 10 10 10 1 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 24 Most Carried 25 | 4 24 25 25 25 25 25 25 25 25 Average Carried 23 | 3 17 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 24 25 25 24 25 25 25 25 5 Class Distribution -------------------- 66% | Mutant 20% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 3113 | 260 396 28 468 . 38 32 449 1442 . Remotely . | . . . . . . . . . . Salvage Created 6781 | 88 808 56 1010 . . 290 1597 2932 . Parts 384 | 10 58 1 58 . . 6 90 161 . Haulers Intercepted 12 | . 2 . 3 . . . 6 1 . Recyclers Shooed 5 | . . . 1 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 129 | . 12 2 19 . . 3 28 65 . Guns 26 | . 12 2 12 . . . . . . Cannons 93 | . . . 7 . . 3 27 56 . AOE 7 | . . . . . . . . 7 . Classes Destroyed 13 | 1 6 . 3 . . . 1 2 . Worker 9 | . 3 1 . . . 1 . 4 . Builder 6 | . . . 1 . . . . 5 . Tunneler 6 | 5 1 . . . . . . . . Hauler 12 | . 2 . 3 . . . 6 1 . Recycler 10 | . 2 . . . . 1 1 6 . Watcher 13 | . 3 . 3 . . . 5 2 . Swarmer 20 | . 3 2 2 . . . 7 6 . Grunt 69 | . 9 . 12 . . 3 13 32 . Duelist 2 | . . . 1 . . . 1 . . Protector 2 | . . . . . . . . 2 . Sentry 21 | . . . 4 . . . 6 11 . Hunter 5 | . . . . . . . 1 4 . Programmer 10 | . . . . . . . . 10 . Best Kill Streak 13 | 3 5 1 3 . . 3 5 13 . Combat Bots Only 8 | . 3 1 3 . . 3 4 8 . Max Kills in Single Turn 3 | 1 2 1 1 . . 1 1 3 . Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . . . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 5532 | . 410 57 765 . . 40 1331 2898 31 Core 533 | . 50 8 137 . . . 112 226 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 80 | 100 . 76 . . . 65 79 . . Volleys Fired 410 | 9 52 6 73 . . 15 82 173 . Largest 2 | 2 2 2 2 . . 2 2 2 . Hottest 160 | 90 70 70 136 . . 136 160 113 . Shots Fired 813 | 18 104 12 146 . . 31 164 338 . Gun 244 | 18 104 12 110 . . . . . . Cannon 562 | . . . 36 . . 31 164 331 . Launcher 7 | . . . . . . . . 7 . Special . | . . . . . . . . . . Kinetic 341 | . 52 6 90 . . . 27 166 . Thermal 465 | 18 52 6 56 . . 31 137 165 . Explosive 7 | . . . . . . . . 7 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 37 | 6 31 9 31 . . 11 14 37 . Robot Miss Streak 3 | 1 3 2 2 . . 1 2 2 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 4 | . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 636 | 12 82 9 121 . . 23 117 272 . Core Hits 273 | 5 37 3 38 . . 9 50 131 . Critical Kills 4 | . . . . . . . 2 2 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 20 | . 2 . 3 . . . 3 12 . Burn 5 | . 2 . 3 . . . . . . Meltdown 4 | . . . . . . . 2 2 . Blast 11 | . . . . . . . 1 10 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15930 | 142 1104 113 1976 . . 471 2990 9134 . Guns 2708 | 142 1104 113 1349 . . . . . . Cannons 11811 | . . . 627 . . 471 2985 7728 . Explosions 1354 | . . . . . . . . 1354 . Melee . | . . . . . . . . . . Ramming 57 | . . . . . . . 5 52 . Kinetic 5765 | . 542 48 1136 . . . 438 3601 . Thermal 8754 | 142 562 65 840 . . 471 2547 4127 . Explosive 1354 | . . . . . . . . 1354 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 . 2 2 Average Corruption 1 | . . . 1 1 1 1 . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 49 | . . . 6 1 5 10 . 27 . Message Errors 12 | . . . 1 1 1 . . 9 . Matter Fused 10 | . . . 1 . 1 3 . 5 . Heat Flow Errors 7 | . . . 1 . . 2 . 4 . Energy Discharges 6 | . . . 1 . 1 2 . 2 . Data Loss (minor) 3 | . . . . . . . . 3 . Data Loss (major) 4 | . . . . . 2 1 . 1 . Misfires 2 | . . . 1 . . 1 . . . Alerts 3 | . . . . . . 1 . 2 . Weapon Failures 2 | . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 250 | . . . 7 . . 12 41 190 . Projectiles 242 | . . . 7 . . 12 41 182 . Explosions . | . . . . . . . . . . Melee 8 | . . . . . . . . 8 . Knockbacks 36 | . . . . . . . 1 35 . Impact 1 | . . . . . . . . 1 . Kinetic 33 | . . . . . . . 1 32 . Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage 7 | . . . . . . . . 7 . Shots . | . . . . . . . . . . Rammed 6 | . . . . . . . 1 5 . Targets Rammed 6 | . . . . . . . 1 5 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 523 | 90 186 27 387 . . 217 523 328 . Average Temperature 73 | 31 50 10 86 . . 62 111 53 . Received Heat Transfer 2781 | . 255 . 297 . . 27 756 1446 . Effects 20 | . . . 3 . . . 16 1 . Shutdowns 2 | . . . 1 . . . 1 . . Energy Bleed 2 | . . . . . . . 2 . . Interference 6 | . . . . . . . 6 . . Matter Decay 2 | . . . . . . . 1 1 . Short Circuit 1 | . . . 1 . . . . . . Damage (minor) 2 | . . . 1 . . . 1 . . Damage (major) 5 | . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 4 | . . . . . . . 2 2 . Combat Hostiles 3 | . . . . . . . 1 2 . Parts Melted 24 | 2 . 1 2 . . 1 12 6 . Heat Transferred 14794 | 396 1813 185 1924 . . 851 4279 5346 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 596 | 25 164 60 231 . . 80 280 596 140 Initial 140 | . 13 11 19 . . . . . 140 Average 113 | 9 59 25 58 . . 29 82 265 139 Maximum Alert Level 2 | . . . 1 . . . 1 2 . Low Security (%) 84 | 100 100 100 98 100 . 100 98 42 100 Level 1 6 | . . . 1 . . . 1 23 . Level 2 9 | . . . . . . . . 34 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 1 . 3 . . . 3 21 . Investigation 8 | . 1 . 1 . . . 1 5 . Extermination 6 | . . . . . . . . 6 . Reinforcement 7 | . . . 2 . . . 1 4 . Assault . | . . . . . . . . . . Garrison 7 | . . . . . . . 1 6 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 6 | . 2 . . . . . 1 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 170 | . 20 3 27 . . 2 35 80 3 Peak Tracking Total 9 | . 4 3 4 . . 2 5 9 3 Tactical Retreats 3 | . . 1 1 . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 8 | . 1 . 1 . . . 1 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 5 | . . . . . . . 3 2 . Max in Single Turn 2 | . . . . . . . 2 1 . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 34 | . 6 2 8 . 1 . 10 7 . Terminals 23 | . 6 1 8 . . . 6 2 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 112 | . 27 3 26 . 1 . 40 15 . Successful 63 | . 11 2 15 . 1 . 28 6 . Failed 49 | . 16 1 11 . . . 12 9 . Catastrophic 9 | . 2 . 3 . . . 2 2 . Database Lockouts . | . . . . . . . . . . Manual 76 | . 26 . 24 . 1 . 24 1 . Terminals 78 | . 27 2 26 . . . 21 2 . Fabricators 7 | . . . . . . . . 7 . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 3 | . . . . . . . 3 . . Scanalyzers 14 | . . . . . . . 14 . . Garrison Access 6 | . . . . . . . 2 4 . Terminal Hacks 32 | . 8 2 12 . 1 . 8 1 . Part Schematic 2 | . 1 . . . . . 1 . . Robot Analysis 8 | . 3 . 3 . . . 2 . . Prototype ID Bank 4 | . 1 . 3 . . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . Terminal Index 3 | . 1 . 1 . . . 1 . . Alert Level 2 | . . . 1 . . . 1 . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 2 | . . . 1 . . . 1 . . Registered Prototypes 2 | . 1 . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . 5 . Network Status 1 | . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . 2 . Build 2 | . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer 12 | . . . . . . . 12 . . Insert Component 7 | . . . . . . . 7 . . Analyze 5 | . . . . . . . 5 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 12 | . 3 . 3 . . . 6 . . Terminals 10 | . 3 . 3 . . . 4 . . Botnet 9 | . 3 . 3 . . . 3 . . Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . Monitor 1 | . . . . . . . 1 . . Reject 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 6 1 8 . . . 8 6 . Full Trace Events 7 | . 2 . 2 . . . . 3 . Feedback Events 2 | . . . 1 . . . . 1 . Corruption 1 | . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 134 | . . . . . . . . 134 . Total Robot Build Rating 8 | . . . . . . . . 8 . Part Schematics Acquired 7 | . 1 . . . . . 6 . . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 36 | . . . . . . . . 36 . Total Part Build Rating 3 | . . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 5 . . Part Schematics Acquired 5 | . . . . . . . 5 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 . Programmers 6 | . . . . . . . . 6 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 . Highest-Rated Group 80 | . . . . . . . . 80 . Highest-Rated Ally 40 | . . . . . . . . 40 . Total Orders 1 | . . . . . . . . 1 . GUARD 1 | . . . . . . . . 1 . Ally Attacks 17 | . . . . . . . . 17 . Total Damage 423 | . . . . . . . . 423 . Kills 3 | . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 8 | . 3 . 3 . . . 2 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 12591 | 126 1532 1052 2516 69 590 853 2595 3174 84 Spaces Moved 5264 | 92 690 502 983 29 257 343 919 1399 50 Core 1 | 1 . . . . . . . . . Treads 1094 | . . . . . . . 919 175 . Legs . | . . . . . . . . . . Wheels 4168 | 91 690 502 983 29 257 343 . 1224 49 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 200 215 230 230 230 240 145 126 Average Speed 203 | 92 188 203 222 230 230 230 240 168 159 Slowest Speed 560 | 95 215 215 230 230 230 230 240 560 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 5 94 98 77 10 64 59 71 29 31 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . . 1 . . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug 3 | . . . . . . . 3 . . Terrain Destroyed 83 | . . . . . . . 20 63 . Melee . | . . . . . . . . . . Projectile 40 | . . . . . . . 20 20 . AOE 43 | . . . . . . . . 43 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Total 6377 | 111 817 520 1178 32 257 380 1152 1877 53 Wait 428 | . 43 9 56 . . 16 82 222 . Move 5256 | 91 689 501 982 28 256 342 918 1399 50 Hop . | . . . . . . . . . . Pick Up 86 | 4 24 2 17 . 1 3 17 18 . Fast Attach 31 | 7 1 . 8 . . . 6 9 . Attach 30 | . 2 . 6 1 . 1 9 10 1 Detach 14 | . 1 . 6 1 . . 4 2 . Swap 37 | . 1 1 6 2 . . 10 15 2 Drop 79 | . 4 1 24 . . 3 23 24 . Fire 410 | 9 52 6 73 . . 15 82 173 . Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 5 | . . . . . . . 1 4 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 127 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 381 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Discovered new exit (range 14) 871 | -10/Materials | Discovered new exit (range 3) 1176 | -10/Materials | Discovered new exit (range 6) 1659 | -10/Materials | Entered Mines 1668 | -10/Mines | Met a Derelict bent on vengeance 1866 | -10/Mines | Discovered new exit (range 15) 1893 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1925 | -10/Mines | Identified exit to Materials 2360 | -10/Mines | Learned location of Mines (-8) 2397 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2711 | -10/Mines | Entered Materials 2711 | -9/Materials | Evolved 2 slots: Utility x2 3076 | -9/Materials | Discovered new exit (range 9) 3127 | -9/Materials | Identified exit to Mines 3223 | -9/Materials | Discovered new exit (range 15) 3251 | -9/Materials | Identified exit to Materials 3625 | -9/Materials | Build established: Scavenger-Mutant 3716 | -9/Materials | Discovered exit to Materials (range 14) 3751 | -9/Materials | Identified exit to Storage 4194 | -9/Materials | Build established: Mutant 5227 | -9/Materials | Entered Mines 5228 | -9/Mines | Assembled infested the area 5228 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5286 | -9/Mines | Discovered new exit (range 5) 5296 | -9/Mines | Identified exit to Exiles 5296 | -9/Mines | Entered Exiles 5354 | -9/Exiles | Met 8R-AWN 5391 | -9/Exiles | Met EX-HEX 5457 | -9/Exiles | Met EX-BIN 5485 | -9/Exiles | Aligned with FarCom system 5487 | -9/Exiles | Given EX-Vault access code 5545 | -9/Exiles | Opened EX-Vault 5563 | -9/Exiles | Found Cloak of Protection 5608 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5672 | -9/Exiles | Met EX-DEC 5859 | -9/Exiles | Discovered new exit (range 14) 5884 | -9/Exiles | Identified exit to Mines 5886 | -9/Exiles | Left Exiles lab with Cloak of Protection 5886 | -9/Exiles | Entered Mines 6312 | -8/Mines | Discovered exit to Materials (range 10) 6434 | -8/Mines | Discovered exit to Materials (range 11) 6739 | -8/Mines | Entered Materials 6739 | -8/Materials | Evolved 2 slots: Propulsion x2 6977 | -8/Materials | Garrison activated, responded to threat 8002 | -8/Materials | Build established: Hacker-Mutant 8198 | -8/Materials | Discovered new exit (range 8) 8743 | -8/Materials | Discovered new exit (range 16) 9334 | -8/Materials | Entered Factory 9334 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9340 | -7/Factory | Identified exit to DSF 9596 | -7/Factory | System Shield fried by hacking feedback 9610 | -7/Factory | Fabricated X-62 Marksman? 9645 | -7/Factory | Build established: Scavenger-Mutant 9668 | -7/Factory | Garrison activated, responded to threat 9741 | -7/Factory | Lost 3 parts (2n1u) 9997 | -7/Factory | Garrison activated, responded to threat 10634 | -7/Factory | Discovered new exit (range 4) 10761 | -7/Factory | Cargo convoy interrupted 10803 | -7/Factory | Destroyed 8 combat bots 11158 | -7/Factory | Fabricated Hacking Suite? 11605 | -7/Factory | Build established: Mutant 12508 | -7/Factory | Sucked down chute 12508 | -7/Factory | Entered Waste 12542 | -7/Waste | Spotted C-40 Crusher 12544 | -7/Waste | Spotted C-40 Crusher 12590 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12592 | -7/Waste | Self-destructed Last Messages --------------- 12423_ K-01 Serf collects debris. 12425_ Dropped Airjet. 12426_ Acquired Gravmag System. 12431_ BLAIFRSSSQC8DC26:%JIZ 12431_ K-01 Serf collects debris. 12455_ K-01 Serf cleans the Fusion Modulator. 12466_ Slammed into K-01 Serf. 12506_ System corrupted: Matter fused (-9). 12508_ Triggered Chute Trap. 12508_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 12508_ Receiving FarCom transmissions... 12562_ Hpw. Shock Rifle crushed. 12581_ Adv. Thermal Generator crushed. 12590_ Huge Storage Unit crushed. 12590_ Hvy. Ion Cannon crushed. 12590_ Gravmag System crushed. 12590_ Cooling System destroyed. Map ----- +----------------------------------------------------+ | ????????????????????### ######## #?????????? | | ????????????????????# #?????????? | | ????????????????????# ! #?????????? | | ????????????????????# =#?????????? | | ????????????????????# #?????????? | | ????????????????????### ######## #?????????? | | ??????????????????????# " #???????? #?????????? | | ??????????????????????# #????????? #?????????? | | ??????????????????????# #???????????#?????????? | | ????????????????????### #?????????????????????? | | ????????????????????# CC#?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????### #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????????????### ###???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# CC #???????????????????? | | ????????????????????# CC #???????????????????? | | ????????????????????# !!!CC#???????????????????? | | ????????????????????# ]=]CC#???????????????????? | | ????????????????????# ]=@]*!#???????????????????? | | ????????????????????# ==!]!#???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Airjet | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokRelayProtomatter Manual? 0 Play Time 01:45:55 Cumulative 107.5 hours Start 2023.03.21 @ 21:01:12 End 2023.03.24 @ 22:44:20 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 90 Rogue 0 Adventurer 90 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ded3a6f1-a8e2-42b7-80f5-a9a1caef6158