Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 03:51:08 Player: Naughtyusername Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (388) 1940 Value Destroyed (23081) 23081 Prototype IDs (93) 1860 Alien Tech Used (14) 2800 Bonus (27682) 27682 TOTAL SCORE: 65863 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7230 Follower Combat Kills 430 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2062 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -840 Cogmind --------- Core Integrity 14/1600 Matter 69/425 Energy 99/100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Multinova Projection Cannon Multinova Projection Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Heavy Regenerative Plating Graphene Brace Advanced Force Field Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon Multinova Projection Cannon Multinova Projection Cannon > --- INVENTORY -------- Advanced Coolant Injector Experimental Energy Well Deep Structural Scanner Experimental Weapon Cycler Experimental Weapon Cycler Experimental Transmission Jammer Experimental Weapon Shielding Experimental EM Shield Experimental Force Field Advanced Point Defense System Advanced Point Defense System High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Improved Potential Cannon Hypervelocity Multirail Linear Accelerator Linear Accelerator Linear Accelerator [Rating: 262] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Hover Unit Experimental Gyrokinetic Inverter Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Ghost Barrier Protection Heavy Regenerative Plating Artifact Microwarp Drive Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Graviton Cannon Launcher Guided Micro-nuke Launcher Special Weapon Multitool Impact Weapon Flail Slashing Weapon Plasma Sword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . . 10 . . . . 2 . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Propulsion 4 | . . . . . . 3 . . . . . . . 1 . . . . . . Utility 9 | . . . . . . 4 . . . . 1 . . 1 . . 1 . 2 . Weapon 3 | . . . . . . 3 . . . . . . . . . . . . . . Parts Attached 269 | 4 11 2 13 4 1 44 1 6 16 14 17 43 . 3 20 14 5 17 3 31 Power 20 | 1 1 . 1 1 . 2 . 1 1 1 2 1 . . 1 1 1 2 . 3 Engine 5 | 1 1 . 1 . . 2 . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . 1 1 1 2 1 . . 1 1 1 2 . 3 Propulsion 51 | 2 1 . 1 1 1 11 . . 1 4 1 10 . 1 2 5 . 3 1 6 Treads 8 | 2 1 . 1 1 . 3 . . . . . . . . . . . . . . Leg 40 | . . . . . 1 8 . . 1 1 1 10 . 1 2 5 . 3 1 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 . . . . . . . . . . Utility 108 | 1 4 1 8 . . 14 1 5 7 2 3 15 . 1 10 7 4 6 1 18 Device 62 | . . 1 4 . . 4 1 3 3 1 1 8 . 1 7 4 4 4 1 15 Storage 11 | 1 1 . 1 . . 2 . . 1 . . 1 . . . . . 2 . 2 Processor 15 | . 2 . 1 . . 5 . . 2 1 . 4 . . . . . . . . Hackware 3 | . . . . . . . . . . . 2 1 . . . . . . . . Protection 16 | . 1 . 2 . . 3 . 2 1 . . 1 . . 3 2 . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . 1 . . . . Weapon 90 | . 5 1 3 2 . 17 . . 7 7 11 17 . 1 7 1 . 6 1 4 Energy Gun 30 | . 3 . . . . 5 . . 3 2 3 9 . 1 2 1 . 1 . . Energy Cannon 20 | . . . 3 . . 5 . . 1 1 1 1 . . 2 . . 4 1 1 Ballistic Gun 17 | . 1 . . . . . . . . 1 6 6 . . 1 . . 1 . 1 Ballistic Cannon 4 | . . . . . . 1 . . . . . . . . 1 . . . . 2 Launcher 8 | . 1 1 . . . 1 . . . 3 1 1 . . . . . . . . Special Weapon 5 | . . . . 1 . 1 . . 3 . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 81 | . . . 1 . . 12 . 2 10 6 2 14 . 1 15 4 . 9 . 5 Parts Lost 32 | . . . 1 . . 3 . . 1 1 9 3 . . 3 2 . . . 9 Power 5 | . . . 1 . . 1 . . . . 1 . . . . . . . . 2 Propulsion 4 | . . . . . . 2 . . . . . . . . . 1 . . . 1 Utility 9 | . . . . . . . . . . . 2 2 . . 1 . . . . 4 Weapon 14 | . . . . . . . . . 1 1 6 1 . . 2 1 . . . 2 Highest Loss Streak 5 | . . . 1 . . 1 . . 1 1 4 2 . . 2 1 . . . 5 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . Average Backups 13 | 1 10 15 6 13 12 13 18 19 18 15 15 17 17 17 16 16 15 17 15 16 Power . | . 1 1 1 . . . . . . 2 1 . . . . . . . . . Propulsion 1 | . . 1 1 1 . . 3 3 2 1 . 1 4 2 1 . . . . . Utility 6 | . 3 6 1 6 4 5 7 8 8 10 10 8 8 10 10 11 10 11 9 8 Weapon 3 | . 5 6 2 4 5 2 4 3 3 1 1 6 4 3 3 2 1 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 3 . 9 4 5 6 1 2 4 1 2 5 . . 6 . . 1 . 4 Power 3 | . . . 2 . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . 4 . . 1 . . . . 1 . . . . . . . . 1 Utility 18 | . . . . 3 2 3 1 1 2 . 1 . . . 4 . . 1 . . Weapon 24 | . 3 . 3 1 3 1 . 1 2 1 . 5 . . 2 . . . . 2 Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 92 100 77 72 67 82 95 94 88 75 93 87 84 80 82 80 85 81 79 79 Engine 3 | . 14 14 11 . . 4 5 4 3 . . . . . . . . . . . Core 1 | . . . . 8 8 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 5 9 5 5 4 4 4 4 8 8 7 Treads 9 | . 28 28 23 18 17 8 . . . . . . . . . . . . . . Leg 13 | . . . . . . 12 25 25 25 26 23 24 26 23 23 24 26 24 20 20 Device 7 | . . 9 2 9 3 3 9 9 7 6 4 9 10 4 10 7 19 13 19 20 Storage 5 | . 14 14 2 9 8 4 5 5 5 5 4 5 5 4 4 4 4 4 4 5 Processor 11 | . 9 4 3 9 9 16 20 20 20 21 15 14 15 14 14 14 13 13 12 7 Protection 3 | . . . 8 . 2 4 . . 2 1 1 1 . 3 1 2 . 4 4 4 Energy Gun 8 | . 19 28 6 . . 10 20 19 16 5 11 14 15 18 15 7 4 . . . Energy Cannon 7 | . . . 17 17 . 5 5 5 5 1 6 2 5 . . 6 8 12 12 10 Ballistic Gun 1 | . 5 . . . . . . . . 1 3 7 . 3 4 2 3 . . 1 Peak Build Rating 262 | 4 12 12 26 32 32 123 124 128 148 170 172 184 184 194 210 208 213 235 250 262 Average Rating 114 | 3 9 11 17 30 29 102 121 125 133 149 157 170 184 189 191 193 198 219 243 244 On Entrance 122 | . 4 12 11 26 31 31 121 124 127 148 145 133 184 184 190 195 207 213 235 244 Avg Prop Armor Cover (%) 3 | . . . . . . 2 5 4 4 4 . . . 1 2 . . . . . Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 180 | 8 31 32 42 43 30 99 96 96 104 98 118 127 111 124 157 160 171 176 176 180 Greatest Support 180 | 40 40 40 40 40 40 116 115 94 129 129 126 150 140 180 180 180 160 180 180 180 Greatest Overweight (x) 1 | . . . 1 1 . 1 1 1 . . 1 1 . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 13 15 6 15 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | 1 10 15 6 14 14 15 19 19 19 19 19 19 20 19 19 19 19 19 18 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 30% | Mutant 16% | Alien-Gunner 16% | Gunner 14% | Executioner 8% | Subdweller-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Executioner | -5/Warlord Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Gunner | -4/Armory Commander-Gunner | -4/Lab Gunner | -3/Research Gunner | -3/Quarantine Alien-Gunner | -3/Section 7 Alien-Gunner | -2/Research Alien-Skirmisher | -2/Testing Alien-Gunner | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Matter Collected 9015 | 240 220 74 299 33 20 780 182 331 330 230 345 1455 . 95 737 1466 168 410 594 1006 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 24606 | . 299 145 518 129 . 2495 . 246 809 970 1467 2047 . 531 1809 3031 159 1181 2444 6326 Parts 1033 | . 24 13 30 8 . 86 . 8 34 29 72 110 . 23 68 153 9 54 81 231 Haulers Intercepted 12 | . 2 . . . . 5 . . . 1 1 . . 1 . 1 . . 1 . Recyclers Shooed 10 | . 1 . . 1 . 3 . . . . . . . 1 1 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . 17 . . . 5 16 . 16 . . . . . . . . . . Prevented 28 | . . . . . . . . 25 . 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 318 | . 9 3 10 2 . 32 . 2 20 11 19 26 . 9 17 47 1 14 30 66 Guns 118 | . 6 . 4 . . 17 . 2 16 . 11 23 . 5 16 18 . . . . Cannons 147 | . . . 6 2 . 6 . . . 1 5 2 . . . 26 1 11 26 61 AOE 32 | . 3 3 . . . 4 . . 4 9 3 . . 4 . 2 . . . . Classes Destroyed 25 | . 4 4 2 1 . 4 . . 5 . 1 1 . . 1 . . . 1 1 Worker 21 | . . 1 . . . 3 . . . . . . . 2 4 4 1 . 1 5 Builder 5 | . . 1 . . . 1 . . . . 1 . . . 1 1 . . . . Tunneler 5 | . . 3 . . . 1 . . . . . . . 1 . . . . . . Hauler 12 | . 2 . . . . 5 . . . 1 1 . . 1 . 1 . . 1 . Recycler 9 | . . 1 . . . 2 . . . . 1 . . . 2 . . 1 . 2 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 5 | . . . . . . . . . . . 1 . . . 2 . 1 . . 1 Watcher 7 | . 2 . . . . 1 . . . . . . . . . . . . 3 1 Swarmer 56 | . 6 3 . . . 5 . . 2 5 . . . 5 3 3 . . 7 17 Saboteur 6 | . . . . . . . . . 3 . . . . . . 1 . . . 2 Grunt 99 | . 3 . . . . 9 . . 9 . 7 7 . . 4 25 . 8 10 17 Brawler 5 | . . . . . . 1 . . 1 . 1 . . . . . . . 1 1 Duelist 6 | . . . . . . . . . . . . . . . . . . . 2 4 Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . Sentry 15 | . . . . 2 . 3 . 1 . . 1 1 . 1 . . 1 . 3 2 Specialist 14 | . . . . . . . . . 2 . . 6 . . . 4 . . . 2 Hunter 27 | . . . . . . 1 . . . 5 6 2 . . 2 . . . 4 7 Programmer 63 | . . . . . . 13 . 1 1 1 4 8 . 3 7 10 . 6 3 6 Heavy 3 | . . . . . . . . . . . . 1 . . . 1 . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 2 Armor Guard 2 | . . . . . . . . . . . . 2 . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . 3 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . 1 . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . 1 . . . . . Subdweller 10 | . . . 10 . . . . . . . . . . . . . . . . . Zionite 2 | . . . 2 . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . Marauder 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 18 | . 3 3 2 1 . 6 . 1 11 5 6 7 . 5 8 12 2 4 13 18 Combat Bots Only 18 | . 3 3 2 1 . 5 . 1 11 5 6 7 . 5 5 10 1 4 6 18 Max Kills in Single Turn 5 | . 2 2 1 1 . 4 . 1 2 5 4 2 . 4 2 2 2 2 2 2 Gunslinging 1 | . . . . . . . . . 1 . . 1 . . 1 . . . . . Exploded 4 | . 2 2 . . . 4 . . 2 4 3 . . 4 . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Hostile Shots Fired 2161 | . 29 4 54 9 . 153 4 8 48 51 210 261 . 26 117 303 2 40 130 712 Missed 708 | . 10 1 12 1 . 42 2 3 19 20 71 90 . 14 45 89 . 17 50 222 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . 2 Deflected 6 | . . . . . . . . . . . . . . . . 4 . . . 2 Hits 1453 | . 19 3 42 8 . 111 2 5 29 31 139 171 . 12 72 214 2 23 80 490 Melee 10 | . . . . . . . . . . . . . . . . . . . 5 5 Projectile 1443 | . 19 3 42 8 . 111 2 5 29 31 139 171 . 12 72 214 2 23 75 485 AOE 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Critical Strikes 66 | . . . . . . 7 . . 1 1 8 8 . 1 5 8 . . 6 21 Actively Blocked 28 | . . . . . . . . . . . . . . . . 1 . . 6 21 Part Disruptions 7 | . . . . . . 1 . . 1 . . 1 . . 1 . . . . 3 Damage Taken 25213 | . 294 26 790 60 . 2187 33 184 779 754 2615 2927 . 312 1582 3049 28 131 1136 8326 Core 3207 | . 53 6 134 . . 183 15 41 100 117 205 258 . 9 57 540 . . 56 1433 Absorbed by Shields 8469 | . . . . . . . 8 24 . . . . . . 156 1964 29 121 695 5472 Redirected to Shielding 135 | . . . . . . 24 . . . . . . . . . . . . . 111 Ignored by Resistances 2172 | . . . . . . . . . 61 . . . . . . 106 . 293 125 1587 Regen/Repaired (Parts) 5292 | . . . . . . 63 . . 82 . . . . . . 682 1935 58 316 2156 Core Remaining (%) 51 | 100 . . . . 22 . . . . 54 . . 59 . . 48 . 77 . . Volleys Fired 935 | . 28 14 98 7 . 112 8 6 41 15 46 67 . 24 40 108 4 43 72 202 Largest 5 | . 2 2 2 2 . 5 5 5 5 1 5 5 . 5 5 5 4 3 3 4 Hottest 416 | . 130 130 160 160 . 252 231 231 300 300 416 325 . 298 298 384 353 380 380 380 Shots Fired 2220 | . 53 25 187 16 . 258 16 26 78 15 117 254 . 102 160 354 16 65 134 344 Gun 1259 | . 50 23 28 . . 175 9 24 72 12 84 241 . 101 160 182 8 . . 90 Cannon 936 | . . . 159 16 . 68 7 2 3 3 32 13 . . . 172 8 65 134 254 Launcher 9 | . 3 2 . . . 2 . . . . 1 . . 1 . . . . . . Special 16 | . . . . . . 13 . . 3 . . . . . . . . . . . Kinetic 398 | . 16 . . . . 2 . . . . 28 96 . 9 33 112 4 . . 98 Thermal 1695 | . 34 23 187 16 . 236 16 26 17 12 62 158 . 92 127 242 12 65 134 236 Explosive 7 | . 3 2 . . . . . . . . 1 . . 1 . . . . . . Electromagnetic 46 | . . . . . . 7 . . . 3 26 . . . . . . . . 10 Impact 13 | . . . . . . 13 . . . . . . . . . . . . . . Entropic 58 | . . . . . . . . . 58 . . . . . . . . . . . Robot Hit Streak 43 | . 11 6 17 11 . 23 10 11 15 10 7 26 . 14 22 24 4 18 20 43 Robot Miss Streak 8 | . 7 6 3 4 . 4 2 1 4 8 4 4 . 8 4 4 2 2 5 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 . . . . Secondary Targets 17 | . 2 . . . . 4 . . 2 . . 5 . . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 . . 1 . . 1 . . . . . Shots Hit Robots 1258 | . 42 21 61 6 . 182 7 19 35 13 58 127 . 34 86 202 8 26 66 265 Core Hits 973 | . 31 23 41 2 . 96 2 8 37 48 84 65 . 31 47 115 6 18 55 264 Critical Kills 17 | . . . 1 . . . . . . . . 4 . . 1 2 . 2 4 3 Critical Parts Destroyed 34 | . . . . . . . . . . . 2 6 . . 1 3 . . . 22 Critical Strikes 115 | . 1 . 1 . . 6 2 1 1 . 5 15 . . 2 9 . 2 4 66 Burn 14 | . 1 . . . . 6 2 1 1 . 2 1 . . . . . . . . Meltdown 11 | . . . 1 . . . . . . . . . . . . 1 . 2 4 3 Destroy 86 | . . . . . . . . . . . 3 14 . . 2 4 . . . 63 Blast 4 | . . . . . . . . . . . . . . . . 4 . . . . Melee Attacks 8 | . . . . . . 3 . . . . . . . . 5 . . . . . Kinetic 5 | . . . . . . . . . . . . . . . 5 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . 3 . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58710 | . 714 385 1410 146 . 6156 143 408 2630 2311 2758 3582 . 1875 2932 9350 347 2160 5468 15935 Guns 19888 | . 506 221 406 . . 3050 143 372 1554 52 1149 3298 . 1338 2817 3392 83 . . 1507 Cannons 30830 | . . . 989 140 . 1414 . 36 36 121 718 284 . . . 4978 264 2160 5399 14291 Explosions 6730 | . 207 164 . . . 835 . . 1040 2138 888 . . 474 . 959 . . . 25 Melee 292 | . . . . . . 177 . . . . . . . . 115 . . . . . Ramming 291 | . 1 . 15 6 . 1 . . . . 3 . . 63 . 21 . . 69 112 Kinetic 5973 | . 187 . . . . 338 . . . . 270 303 . 198 721 2224 52 . . 1680 Thermal 46356 | . 319 221 1395 140 . 4569 143 408 1264 2190 1102 3279 . 1140 2211 6146 295 2160 5399 13975 Explosive 2692 | . 207 164 . . . . . . . . 888 . . 474 . 959 . . . . Electromagnetic 1176 | . . . . . . 392 . . . 121 495 . . . . . . . . 168 Impact 679 | . . . . . . 679 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 177 | . . . . . . 177 . . . . . . . . . . . . . . Entropic 1366 | . . . . . . . . . 1366 . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 . 10 10 10 10 . 2 5 5 . 9 9 . . . . Average Corruption 3 | . 1 1 1 1 . 6 10 10 10 . 1 3 5 . 4 9 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 253 | . 12 6 28 11 . 44 25 24 1 . 2 29 1 . 15 55 . . . . Message Errors 48 | . 1 . 8 1 . 10 6 4 . . . 7 . . 3 8 . . . . Matter Fused 59 | . 4 3 7 2 . 9 6 7 . . . 6 . . 3 12 . . . . Heat Flow Errors 33 | . 1 . 4 . . 7 3 3 . . . 7 . . 1 7 . . . . Energy Discharges 28 | . 3 2 4 1 . 5 2 2 . . 1 1 1 . 1 5 . . . . Parts Rejected 4 | . . . . . . . . 1 . . . . . . 1 2 . . . . Parts Fused 4 | . . 1 . . . . 1 . . . . . . . . 2 . . . . Data Loss (minor) 29 | . 1 . 4 4 . 4 4 2 . . 1 2 . . 2 5 . . . . Data Loss (major) 10 | . 1 . . . . 1 2 1 . . . . . . 2 3 . . . . Misfires 15 | . . . . 2 . 3 1 2 . . . 3 . . 1 3 . . . . Alerts 12 | . 1 . . 1 . 3 . 2 1 . . 2 . . . 2 . . . . Weapon Failures 11 | . . . 1 . . 2 . . . . . 1 . . 1 6 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1213 | . 9 16 . . . 340 . . 19 17 54 . . 13 . 249 . 71 168 257 Projectiles 995 | . . . . . . 288 . . . . 54 . . . . 217 . 71 139 226 Explosions 145 | . 9 16 . . . 52 . . 19 17 . . . . . 32 . . . . Melee 73 | . . . . . . . . . . . . . . 13 . . . . 29 31 Knockbacks 14 | . . . . . . 4 . . . . . . . . . 6 . . 1 3 Impact 8 | . . . . . . 4 . . . . . . . . . 1 . . 1 2 Kinetic 6 | . . . . . . . . . . . . . . . . 5 . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 501 | . 38 . . . . 13 . . 104 212 106 . . 28 . . . . . . Shots 26 | . 1 . . . . 1 . . 5 10 8 . . 1 . . . . . . Rammed 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . Targets Rammed 21 | . 2 . 1 2 . 1 . . . . 1 . . 5 . 2 . . 1 6 Kicked 16 | . . . . . . 1 . . . . 1 . . 5 . 2 . . 1 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 518 | . 276 275 273 281 . 399 152 305 363 336 449 298 . . 45 518 238 238 235 235 Average Temperature 107 | . 64 98 59 108 . 110 69 117 100 153 100 93 . . 45 141 124 94 135 113 Received Heat Transfer 2563 | . 90 . 75 18 . 180 15 12 63 . 335 673 . . 38 349 4 12 78 621 Thermoelectric Energy+ 4013 | . . . . . . . . . . . . . . . . 1461 70 326 1045 1111 Effects 29 | . . 3 2 . . 1 . 1 4 3 . . . . . 9 . . 3 3 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 7 | . . . . . . . . . 1 . . . . . . 5 . . 1 . Interference 20 | . . 3 2 . . . . . 3 3 . . . . . 4 . . 2 3 Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 8 | . . . . . . . . . . . . . . . . 3 . . 1 4 Total Turns 70 | . . . . . . . . . . . . . . . . 36 . . 1 33 Longest Duration 21 | . . . . . . . . . . . . . . . . 21 . . 1 13 Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Parts Fried 14 | . . . . . . 4 . . . . 4 . . 2 . . . . . 4 Impact Corruptions 9 | . . . . . . 5 . . . . . . . 2 . . . . 1 1 Robots Melted 18 | . . . 1 . . 4 . . . 1 . 1 . . . 1 . 3 4 3 Combat Hostiles 17 | . . . . . . 4 . . . 1 . 1 . . . 1 . 3 4 3 Parts Melted 137 | . 2 . 3 . . 17 . 2 7 4 2 14 . 8 6 24 . 7 18 23 Heat Transferred 46324 | . 689 290 1837 185 . 5961 407 740 2075 2590 1517 3787 . 1258 2516 6438 259 1702 4514 9559 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped 22 | . . . . . . . . . . . . . . . 22 . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . . . . . 3 . . . . 1 2 . . 1 4 3 2 4 5 Low Security (%) 49 | 100 100 100 . 100 . 57 . . . . 84 53 . 100 67 3 . . . . Level 1 12 | . . . . . . 9 . . . . 15 37 . . 32 18 . 33 4 . Level 2 10 | . . . . . . 12 . . . . . 9 . . . 16 38 66 15 . Level 3 14 | . . . . . . 20 . . . . . . . . . 24 61 . 58 29 Level 4 7 | . . . . . . . . . . . . . . . . 37 . . 21 15 Level 5 4 | . . . . . . . . . . . . . . . . . . . . 41 High Security 1 | . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2778 | . 94 85 . 86 . 946 . . . . 346 433 . 186 339 1347 755 692 1303 2778 Initial 831 | . . . . 66 . . . . . . . 160 . . 99 163 755 380 415 831 Average 458 | . 26 11 . 13 . 282 . . . . 74 218 . 42 159 853 706 491 864 1732 Influence Increases 12168 | . 295 127 145 261 . 1297 . 300 385 270 600 861 . 326 668 1734 61 698 1370 2770 Destroy 0b10 Robot/C 6460 | . 180 60 100 40 . 640 . 200 380 220 380 520 . 180 340 940 20 280 600 1380 Destroy 0b10 Robot/NC 360 | . 20 30 . . . 70 . . 5 20 20 . . 20 45 30 10 5 25 60 Destroy Leader 1046 | . 38 10 . . . 162 . 20 . 30 72 130 . 22 50 152 10 50 88 212 Allied During Kill 219 | . . . 15 3 . . . 80 . . . 30 . . . . . . . 91 Successful Hack 322 | . 4 12 . 60 . 28 . . . . 18 10 . . 66 . . 81 27 16 Select Force Hacks 180 | . 30 . . 150 . . . . . . . . . . . . . . . . Disable Machine 1080 | . . . . . . 210 . . . . 30 105 . . 105 285 . 60 165 120 Destroy Structure 1631 | . 23 15 . 8 . 142 . . . . 50 36 . 74 32 282 21 132 405 411 Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 855 | . . . 30 . . 45 . . . . 30 30 . 15 30 45 . 90 60 480 Influence Decreases 9275 | . 295 127 6 400 . 355 651 363 386 497 272 783 406 148 555 682 728 682 763 1176 Entered New Map 3344 | . . . . 73 . . 349 57 228 227 . 168 406 . 79 128 588 296 277 468 Time Decay 5407 | . 295 127 6 277 . 325 302 286 148 270 182 565 . 144 446 534 130 386 486 498 Lost Part 300 | . . . . . . 30 . . 10 . 90 30 . . 30 20 . . . 90 Lost Ally 224 | . . . . 50 . . . 20 . . . 20 . 4 . . 10 . . 120 Squads Dispatched 73 | . 1 . . . . 12 . . . . 4 10 . 1 3 13 . 5 5 19 Investigation 9 | . 1 . . . . 1 . . . . 2 1 . . 1 1 . . 1 1 Extermination 25 | . . . . . . 5 . . . . 1 4 . 1 2 4 . 3 3 2 Reinforcement 18 | . . . . . . 4 . . . . 1 5 . . . 5 . 1 . 2 Assault 20 | . . . . . . 1 . . . . . . . . . 3 . 1 1 14 Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 3 . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Distress Signals 26 | . 1 . . . . 3 . . 2 3 1 2 . 1 2 2 . 2 3 4 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . 15 2 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . 14 1 Times Spotted 484 | . 15 3 22 2 . 36 5 4 44 14 27 28 . 13 23 68 2 22 40 116 Peak Tracking Total 16 | . 5 3 5 1 . 5 3 2 8 6 7 5 . 5 4 9 1 5 6 16 Tactical Retreats 30 | . . . 1 . . 3 . . . . 2 2 . 1 2 3 . 2 3 11 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Traps Triggered 16 | . 2 . 1 . . . . 1 1 . 1 . . . 2 1 . 3 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Disabled 78 | . . . 5 . . 14 . . 1 . 2 7 . . 7 19 . 4 11 8 Max in Single Turn 5 | . . . 1 . . 5 . . 1 . 1 1 . . 1 2 . 1 2 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Accessed 82 | . 6 1 2 11 5 7 1 1 5 . 4 6 . 3 6 4 1 10 5 4 Terminals 39 | . 5 1 . 6 . 3 . . . . 1 4 . 1 3 3 1 4 4 3 Fabricators 6 | . . . . . . 1 . . . . 1 2 . . . . . 2 . . Repair Stations 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Recycling Units 9 | . 1 . . 5 . . . . . . . . . 1 . . . . 1 1 Scanalyzers 9 | . . . . . . 2 . . . . 1 . . 1 2 . . 3 . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . Total Hacks 224 | . 14 7 6 35 36 21 1 1 8 . 18 12 . 5 21 9 1 15 8 6 Successful 131 | . 7 3 6 19 36 13 1 1 8 . 12 5 . 2 9 2 . 5 1 1 Failed 90 | . 7 4 . 16 . 7 . . . . 5 7 . 3 11 7 1 10 7 5 Catastrophic 20 | . 1 . . 2 . 3 . . . . 1 1 . 2 1 . 1 4 2 2 Database Lockouts 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . Manual 70 | . 11 7 . 24 . 4 . . . . 3 2 . 1 8 . . 6 2 2 Terminals 91 | . 12 7 . 22 . 5 . . . . 1 8 . 1 8 6 1 8 7 5 Fabricators 16 | . . . . . . 3 . . . . 7 4 . . . . . 2 . . Repair Stations 3 | . . . . . . 1 . . . . . . . . 2 . . . . . Recycling Units 18 | . 2 . . 13 . . . . . . . . . 1 . . . . 1 1 Scanalyzers 37 | . . . . . . 12 . . . . 8 . . 3 11 . . 3 . . Garrison Access 7 | . . . . . . . . . . . 2 . . . . 3 . 2 . . Terminal Hacks 64 | . 1 3 6 2 36 . 1 1 8 . 1 1 . . . 2 . . 1 1 Record 47 | . . . 5 . 35 . . . 7 . . . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 3 . 1 . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . 1 1 1 . . 1 . . . 2 . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 1 . . . . 3 3 . . . . . 1 . . Network Status 4 | . . . . . . 1 . . . . 1 1 . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . 1 1 . . . . . . . . Build 2 | . . . . . . . . . . . 1 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . . . . 5 . . . . . . . . . 1 . . . . . . Retrieve Components 6 | . . . . 5 . . . . . . . . . 1 . . . . . . Scanalyzer 21 | . . . . . . 9 . . . . 5 . . 1 5 . . 1 . . Insert Component 9 | . . . . . . 4 . . . . 3 . . . 1 . . 1 . . Analyze 7 | . . . . . . 4 . . . . 1 . . . 2 . . . . . Retrieve Study 5 | . . . . . . 1 . . . . 1 . . 1 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 30 | . 6 . . 12 . 3 . . . . 2 1 . . 3 . . 3 . . Terminals 20 | . 5 . . 7 . 1 . . . . . 1 . . 3 . . 3 . . Track 5 | . . . . . . 1 . . . . . 1 . . 1 . . 2 . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . Botnet 4 | . . . . 2 . . . . . . . . . . 1 . . 1 . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . Skim 9 | . 5 . . 4 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . 5 . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . . 5 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 . . . 1 . 1 . . 1 Used 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Hacking Detections 55 | . 5 1 . 7 . 6 . . . . 2 4 . 3 6 3 1 9 5 3 Full Trace Events 6 | . . 1 . 1 . . . . . . . 1 . . 1 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . 3 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 1 . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . Time 167 | . . . . . . . . . . . 111 56 . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . 9 6 . . . . . . . . Part Studies Acquired 5 | . . . . . . 1 . . . . 1 . . 1 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . 14 . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 4 . . . . 1 . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 8 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Total Allies 28 | . . . 5 . . . . 8 . . . 8 . . . . . . . 7 Largest Group 7 | . . . 5 5 . . . 4 2 . . 5 5 5 . . . . . 7 Highest-Rated Group 324 | . . . 95 95 . . . 324 162 . . 238 238 238 . . . . . 95 Highest-Rated Ally 81 | . . . 19 19 . . . 81 81 . . 48 48 48 . . . . . 14 Total Orders 4 | . . . . . . . . . . . . . 2 1 . . 1 . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 133 | . . . 15 6 . . . 25 . . . 2 . 11 . . . . . 74 Total Damage 3222 | . . . 506 118 . . . 701 . . . 17 . 302 . . . . . 1578 Kills 17 | . . . 5 . . . . 9 . . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Active Infowar (turns) 9414 | . 237 545 283 . . 1166 628 554 779 554 379 197 . . 643 301 232 758 1252 906 Optics 4 | . . . 3 . . . . . 1 . . . . . . . . . . . Sensors 7111 | . . . . . . 1035 628 554 778 554 379 196 . . 643 301 232 729 1065 17 Terrain 1 | . . . . . . . . . . . . . . . . . . . . 1 Structural 2102 | . . . . . . 160 63 51 . . 15 . . . 10 . . 706 1070 27 Seismic 825 | . . 545 280 . . . . . . . . . . . . . . . . . T.N.C. 237 | . 237 . . . . . . . . . . . . . . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . 1 Cloaking 219 | . . . . . . . . . . . . . . . . . 219 . . . Jamming 2032 | . . . . . . . . . . . . . . . . . . 2 1124 906 ECM 1 | . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis Total 5 | . 1 3 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 1 . 5 . 2 1 . 2 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Turns Passed 25468 | 76 1177 793 4186 1478 2136 2087 677 620 1324 1011 720 1682 31 647 1114 1515 260 918 1272 1744 Spaces Moved 15478 | 45 606 469 2239 601 1332 998 553 469 893 798 420 864 26 432 728 1011 196 582 910 1306 Core 137 | 3 . . . . 93 . . . . . . . . . . . . . . 41 Treads 5671 | 42 606 469 2239 601 1239 475 . . . . . . . . . . . . . . Legs 9170 | . . . . . . 523 553 469 893 798 420 864 26 432 728 837 196 582 910 939 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 165 50 110 110 110 110 112 114 116 120 112 112 107 109 106 112 50 Average Speed 137 | 152 160 160 166 237 156 159 111 110 111 113 119 122 120 118 115 115 110 112 112 115 Slowest Speed 246 | 160 160 160 240 245 165 246 180 180 117 114 187 186 120 124 124 173 179 180 112 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . 2 . . . . . 4 . . . . . 3 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Microwarps 46 | . . . . . . . . . . . . . . . . 13 . . . 33 Exploration Rate (%) 56 | 3 92 96 97 99 81 29 75 64 87 72 12 40 6 22 76 58 6 74 33 54 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 19 | . 3 1 2 5 6 . 1 . . 1 . . . . . . . . . . Known Exits Taken 17 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 17 . 5 . 1 2 . 4 . . . . . . . . . . Spaces Dug 184 | . . . 24 . . 10 3 . 14 . 3 3 . 10 4 9 . 29 73 2 Terrain Destroyed 933 | . 36 15 50 10 . 71 7 . 36 6 22 22 . 51 21 161 14 71 164 176 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 609 | . . . 50 10 . 25 7 . 25 . 6 20 . 28 21 75 14 71 104 153 AOE 299 | . 36 15 . . . 46 . . 11 6 16 . . 23 . 86 . . 60 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Total 18294 | 50 761 488 2509 637 1384 1290 596 552 1144 874 546 1349 26 508 904 1150 231 787 1081 1427 Wait 853 | . 86 . 76 9 2 52 12 43 141 17 28 51 1 16 12 110 3 82 48 64 Move 15003 | 44 605 468 2238 600 1331 997 552 468 892 797 419 863 25 431 727 849 195 581 909 1012 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 248 | 2 18 1 32 6 26 25 4 4 11 8 10 27 . 9 21 8 4 7 2 23 Fast Attach 156 | 4 4 1 10 2 4 20 . 3 5 8 9 19 . 4 24 14 3 13 1 8 Attach 91 | . 2 . 1 1 2 7 . 1 5 4 5 13 . 5 12 7 5 1 4 16 Detach 50 | . 3 1 1 1 . 2 . 1 3 1 1 8 . 1 10 4 2 2 1 8 Swap 383 | . 6 2 13 1 1 43 14 19 18 11 17 44 . 2 12 34 11 38 41 56 Drop 324 | . 7 1 32 8 18 28 5 7 20 13 10 51 . 11 41 14 4 20 2 32 Fire 935 | . 28 14 98 7 . 112 8 6 41 15 46 67 . 24 40 108 4 43 72 202 Melee 8 | . . . . . . 3 . . . . . . . . 5 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . . . . . 1 . . . . 1 . . 5 . 2 . . 1 6 Crush 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 205 | . . . . . . . . . . . . 205 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . 7 . . . 1 . 8 . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -2/Testing -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 12) 575 | -10/Materials | Discovered new exit (range 7) 661 | -10/Materials | Discovered new exit (range 16) 1096 | -10/Materials | Identified exit to Subcaves 1096 | -10/Materials | Learned location of 2 exits from Materials 1163 | -10/Materials | Learned Storage interactive machine intel 1182 | -10/Materials | Learned location of Subcaves (-10) 1195 | -10/Materials | Learned 2 Mines zone layouts 1202 | -10/Materials | Identified exit to Materials 1202 | -10/Materials | Identified exit to Mines 1219 | -10/Materials | Learned Storage stockpile data 1254 | -10/Materials | Entered Mines 1458 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1666 | -10/Mines | Learned location of Storage (-7) 1810 | -10/Mines | Discovered exit to Subcaves (range 6) 1941 | -10/Mines | Learned Materials stockpile data 2047 | -10/Mines | Entered Subcaves 2048 | -10/Subcaves | Identified exit to Materials 2048 | -10/Subcaves | Identified exit to Recycling 2052 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2427 | -10/Subcaves | Disturbed a concealed Subdweller 2608 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2684 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 3114 | -10/Subcaves | Core integrity fell below 50% 3180 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3231 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3258 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3392 | -10/Subcaves | Learned Materials emergency access door positions 3427 | -10/Subcaves | Build established: Subdweller-Mutant 3545 | -10/Subcaves | Learned location of Zion (-6) 3545 | -10/Subcaves | Met a Zionite searching for "candidates" 3956 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3970 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4394 | -10/Subcaves | Visited 4L-MR0's lab 4417 | -10/Subcaves | Found Rainbow Chip 4419 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 4912 | -10/Subcaves | Discovered exit to Materials (range 11) 5380 | -10/Subcaves | Visited triangular shrine 5390 | -10/Subcaves | Found Prototype Device 5390 | -10/Subcaves | Identified V3-11A's Pendant 5395 | -10/Subcaves | Befriended Subdweller 5490 | -10/Subcaves | Befriended Subdweller 5650 | -10/Subcaves | Befriended Subdweller 5707 | -10/Subcaves | Build established: Mutant 6135 | -10/Subcaves | Befriended Subdweller 6135 | -10/Subcaves | Befriended Subdweller 6180 | -10/Subcaves | Visited Clippyterm 6187 | -10/Subcaves | Learned location of Extension (-6) 6233 | -10/Subcaves | Entered Recycling 6233 | -7/Recycling | Accompanied by 5 allies 6882 | -7/Recycling | Discovered new exit (range 13) 7077 | -7/Recycling | Lost 3 allies 7655 | -7/Recycling | Scanned before Scraplab entrance 7685 | -7/Recycling | Entered Scraplab 7708 | -7/Recycling | Discovered new exit (range 2) 7711 | -7/Recycling | Entered Scraptown 7711 | -7/Scraptown | System corruption cleaned by C-Scrubber 7938 | -7/Scraptown | Visited Awakened 8010 | -7/Scraptown | Visited Cave Peace 8053 | -7/Scraptown | Visited Symbiants 8103 | -7/Scraptown | Visited Cyclists 8154 | -7/Scraptown | Visited CPS Storage 8167 | -7/Scraptown | Visited Assassins FH 8385 | -7/Scraptown | Discovered new exit (range 11) 8441 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 8446 | -7/Scraptown | Learned location of Quarantine (-3) 8449 | -7/Scraptown | Learned 12 Research zone layouts 8561 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 8661 | -7/Scraptown | Visited UFD Registry 8661 | -7/Scraptown | Registered with UFD as "Wrenchcore" 8802 | -7/Scraptown | Visited Botcube Research 8841 | -7/Scraptown | Visited Research Penetration Think Tank 8883 | -7/Scraptown | Visited Junk Cannon Lab 8972 | -7/Scraptown | Delivered Scrap Shield to a Scientist 9034 | -7/Scraptown | Visited Derelict Rescue Squad 9044 | -7/Scraptown | Found DRS Beacon 9073 | -7/Scraptown | Visited Supply Room 9109 | -7/Scraptown | Visited LU-1G1's Boring Crew 9132 | -7/Scraptown | Visited Scrap Suit Storage 9162 | -7/Scraptown | Visited Science Guys 9231 | -7/Scraptown | Visited Cartography Club 9249 | -7/Scraptown | Found Surveybot 17 Chip 9263 | -7/Scraptown | Found Unknown Device 9268 | -7/Scraptown | Learned location of Cetus (-6) 9268 | -7/Scraptown | Learned location of Armory (-4) 9268 | -7/Scraptown | Learned 8 Materials zone layouts 9268 | -7/Scraptown | Learned 8 Research zone layouts 9268 | -7/Scraptown | Learned 8 Lower Caves zone layouts 9268 | -7/Scraptown | Learned 20 Lower Caves zone layouts 9268 | -7/Scraptown | Learned 16 Upper Caves zone layouts 9268 | -7/Scraptown | Learned 4 Armory zone layouts 9268 | -7/Scraptown | Learned location of 1 exit from Factory 9268 | -7/Scraptown | Learned location of 1 exit from Upper Caves 9268 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 9511 | -7/Scraptown | Found Prototype Special Weapon 9751 | -7/Scraptown | Met Optimus 9751 | -7/Scraptown | Accepted into 0bPrime 9842 | -7/Scraptown | Discovered new exit (range 3) 9847 | -7/Scraptown | Entered Factory 9847 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x4, Weapon x3 9848 | -5/Factory | Identified exit to Upper Caves 9849 | -5/Factory | Identified exit to Factory 9885 | -5/Factory | Found Hvy. Reflective Plating 9897 | -5/Factory | Identified Deep Structural Scanner 9900 | -5/Factory | Found Hvy. Reflective Plating 9905 | -5/Factory | Found Hvy. Reflective Plating 9928 | -5/Factory | Identified Junk Cannon 10548 | -5/Factory | Build established: Executioner 10689 | -5/Factory | Discovered exit to Factory (range 5) 11337 | -5/Factory | System corruption reached 10% 11421 | -5/Factory | Central database locked down 11647 | -5/Factory | First assault squad dispatched 11741 | -5/Factory | Garrison activated, responded to threat 11934 | -5/Factory | Entered Upper Caves 11935 | -5/Upper Caves | Identified exit to Upper Caves 11936 | -5/Upper Caves | UFD Scientist delivered a prototype 11947 | -5/Upper Caves | Activated DRS Beacon 11949 | -5/Upper Caves | Found Prototype Protection 12295 | -5/Upper Caves | Encountered a Warlord checkpoint 12404 | -5/Upper Caves | Learned 4 Factory zone layouts 12610 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12611 | -5/Upper Caves | Entered another Upper Caves area 12699 | -5/Upper Caves | Prototype Device suddenly appears! 12708 | -5/Upper Caves | Found Prototype Device 12708 | -5/Upper Caves | Identified Amulet of Y3-NDR 12710 | -5/Upper Caves | Identified Enh. Scrap Shield 12795 | -5/Upper Caves | Joined by bewildered Wizard 12795 | -5/Upper Caves | Joined by bewildered Wizard 12837 | -5/Upper Caves | Joined by bewildered Wizard 12837 | -5/Upper Caves | Joined by bewildered Wizard 12966 | -5/Upper Caves | Joined by bewildered Wizard 12981 | -5/Upper Caves | Ambushed by research squad 13011 | -5/Upper Caves | Joined by bewildered Wizard 13082 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13140 | -5/Upper Caves | Learned 12 Factory zone layouts 13145 | -5/Upper Caves | Discovered new exit (range 15) 13225 | -5/Upper Caves | Identified exit to Warlord 13227 | -5/Upper Caves | Joined by bewildered Wizard 13228 | -5/Upper Caves | Joined by bewildered Wizard 13231 | -5/Upper Caves | Entered Warlord 13231 | -5/Warlord | Accompanied by 2 allies 13232 | -5/Warlord | Identified exit to Proximity Caves 13268 | -5/Warlord | System corruption cleaned by Quarantine Array 13500 | -5/Warlord | Learned Factory recycling unit intel 13500 | -5/Warlord | Learned 4 Research zone layouts 13500 | -5/Warlord | Learned 4 Testing zone layouts 13500 | -5/Warlord | Learned Quarantine emergency access door positions 13618 | -5/Warlord | Found Prototype Reactor 13621 | -5/Warlord | Found Prototype Device 13621 | -5/Warlord | Identified Exp. Phase Shifter 13638 | -5/Warlord | Found Prototype Hackware 13645 | -5/Warlord | Found Prototype Processor 13647 | -5/Warlord | Found Prototype Device 13647 | -5/Warlord | Identified Exp. Focal Shield 13754 | -5/Warlord | Rebuked by Warlord 13779 | -5/Warlord | Warlord's base attacked by MAIN.C 13791 | -5/Warlord | Identified Spectral Analyzer 13924 | -5/Warlord | Found Prototype Energy Gun 13924 | -5/Warlord | Identified Vortex Rifle 13927 | -5/Warlord | Found Vortex Rifle 14066 | -5/Warlord | Warlord forces counterattacked 14083 | -5/Warlord | Destroyed 11 combat bots 14104 | -5/Warlord | Lost 3 allies 14169 | -5/Warlord | Lost 3 allies 14177 | -5/Warlord | Found Prototype Energy Gun 14177 | -5/Warlord | Identified Plasma Storm 14444 | -5/Warlord | Spotted Striker 14454 | -5/Warlord | Warlord base infiltrated, sounded retreat 14470 | -5/Warlord | Spotted Striker 14473 | -5/Warlord | Destroyed Striker 14482 | -5/Warlord | Found Prototype Processor 14482 | -5/Warlord | Identified Exp. Core Analyzer 14490 | -5/Warlord | Found Prototype Device 14490 | -5/Warlord | Identified Adv. Kinecellerator 14497 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 14504 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 14517 | -5/Warlord | Spotted Striker 14527 | -5/Warlord | Destroyed J4-Y3G(B) 14528 | -5/Warlord | Attacked by Warlord forces 14528 | -5/Warlord | Spotted M6-ME4(B) 14530 | -5/Warlord | Spotted Striker 14555 | -5/Warlord | Entered Proximity Caves 14556 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 14558 | -4/Proximity Caves | Lost 4 allies 14880 | -4/Proximity Caves | Build established: Gunner 14992 | -4/Proximity Caves | Found Prototype Launcher 14992 | -4/Proximity Caves | Identified Gui. Micro-nuke Launcher 14998 | -4/Proximity Caves | Found Exp. Core Analyzer 15236 | -4/Proximity Caves | Found Gui. Micro-nuke Launcher 15239 | -4/Proximity Caves | Found Gui. Micro-nuke Launcher 15282 | -4/Proximity Caves | Found Adv. Kinecellerator 15566 | -4/Proximity Caves | Entered Factory 15566 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15567 | -4/Factory | Identified exit to Research 15567 | -4/Factory | Identified exit to Armory 15568 | -4/Factory | Identified exit to Upper Caves 15569 | -4/Factory | Loaded intel: 8 recycling unit locations 15582 | -4/Factory | Central database locked down 15582 | -4/Factory | Identified Ghost Barrier 15582 | -4/Factory | Identified Vortex Chain Reactor 15772 | -4/Factory | Fabricated Exp. Core Analyzer? 15856 | -4/Factory | Build established: Hacker-Gunner 16127 | -4/Factory | Found Prototype Launcher 16127 | -4/Factory | Identified Scatter Rocket Array 16231 | -4/Factory | Lost 4 parts (4w) 16286 | -4/Factory | Entered Armory 16287 | -4/Armory | Met VL-GR5, who suggested a friendly competition 16398 | -4/Armory | Fabricated Enh. Armored Leg? 16749 | -4/Armory | Build established: Gunner 16867 | -4/Armory | Lost the competition with VL-GR5 17111 | -4/Armory | Destroyed Armor Guard 17154 | -4/Armory | Spotted Armor Guard 17173 | -4/Armory | Destroyed Armor Guard 17218 | -4/Armory | Found Prototype Device 17218 | -4/Armory | Identified Exp. Weapon Cycler 17223 | -4/Armory | Found Superdense Plating 17230 | -4/Armory | Destroyed 7 combat bots 17237 | -4/Armory | Found Exp. Weapon Cycler 17239 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 17270 | -4/Armory | Found Prototype Processor 17270 | -4/Armory | Identified Exp. Melee Analysis Suite 17273 | -4/Armory | Found Prototype Processor 17273 | -4/Armory | Identified Exp. Signal Interpreter 17276 | -4/Armory | Found Prototype Processor 17276 | -4/Armory | Identified Exp. Targeting Computer 17280 | -4/Armory | Found Prototype Device 17280 | -4/Armory | Identified Exp. ECM Suite 17400 | -4/Armory | Discovered new exit (range 3) 17534 | -4/Armory | Discovered exit to Research (range 3) 17540 | -4/Armory | Found Prototype Energy Cannon 17540 | -4/Armory | Identified Multinova Projection Cannon 17963 | -4/Armory | Identified exit to Lab 17968 | -4/Armory | Entered Lab 17968 | -4/Lab | Accompanied by 5 allies 17968 | -4/Lab | Discovered exit to Research (range 9) 17984 | -4/Lab | Unable to decrypt terminal 17999 | -4/Lab | Entered Research 17999 | -3/Research | Accompanied by 5 allies 17999 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18000 | -3/Research | Identified exit to Research 18000 | -3/Research | Identified exit to Quarantine 18056 | -3/Research | Found Spectral Analyzer 18646 | -3/Research | Entered Quarantine 18670 | -3/Quarantine | Found Alien Artifact 18673 | -3/Quarantine | Identified Subatomic Replicator 18673 | -3/Quarantine | Used Subatomic Replicator to replicate Multinova Projection Cannon 18989 | -3/Quarantine | Found Alien Artifact 18989 | -3/Quarantine | Identified Core Reset Matrix 18989 | -3/Quarantine | Used Core Reset Matrix 18993 | -3/Quarantine | Detected hypermatrix surge 18993 | -3/Quarantine | Sensed 12 artifacts in vicinity 19035 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 19042 | -3/Quarantine | Found Dimensional Node Initializer 19281 | -3/Quarantine | Central database locked down 19453 | -3/Quarantine | Discovered exit to Research (range 10) 19535 | -3/Quarantine | Found Core Stripper 19581 | -3/Quarantine | Spotted Fortress 19602 | -3/Quarantine | Destroyed Fortress 19608 | -3/Quarantine | Found Vortex Chain Reactor 19612 | -3/Quarantine | Found Unknown Protection 19612 | -3/Quarantine | Identified Hvy. Insulated Plating 19616 | -3/Quarantine | Found Prototype Protection 19616 | -3/Quarantine | Identified Centrium Heavy Armor Plating 19627 | -3/Quarantine | Found Prototype Device 19627 | -3/Quarantine | Identified Thermal Barrier 19632 | -3/Quarantine | Found Prototype Device 19632 | -3/Quarantine | Identified Exp. Force Field 19635 | -3/Quarantine | Found Prototype Device 19635 | -3/Quarantine | Identified Exp. EM Shield 19670 | -3/Quarantine | Found Vortex Chain Reactor 19753 | -3/Quarantine | Discovered new exit (range 6) 19753 | -3/Quarantine | Discovered new exit (range 7) 19758 | -3/Quarantine | Identified exit to Section 7 19760 | -3/Quarantine | Entered Section 7 19761 | -3/Section 7 | Detected hypermatrix surge 19761 | -3/Section 7 | Sensed 20 artifacts in vicinity 19765 | -3/Section 7 | Spotted S7 Guard 19786 | -3/Section 7 | Spotted S7 Guard 19790 | -3/Section 7 | Destroyed S7 Guard 19811 | -3/Section 7 | Destroyed S7 Guard 19818 | -3/Section 7 | Found Prototype Protection 19818 | -3/Section 7 | Identified Hvy. Regenerative Plating 19860 | -3/Section 7 | Found Integrated Thermoelectric Network 19860 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 19916 | -3/Section 7 | Spotted S7 Guard 19949 | -3/Section 7 | Found Core Membrane 19949 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 19983 | -3/Section 7 | Destroyed S7 Guard 20122 | -3/Section 7 | Found Integrity Redistributor 20260 | -3/Section 7 | First assault squad dispatched 20262 | -3/Section 7 | Build established: Alien-Gunner 20387 | -3/Section 7 | Found Prototype Device 20387 | -3/Section 7 | Identified Exp. Thermal Defense Suite 20594 | -3/Section 7 | Destroyed 10 combat bots 20666 | -3/Section 7 | Initialized slip node 20708 | -3/Section 7 | Discovered exit to Research (range 14) 20771 | -3/Section 7 | Destroyed 8 combat bots 20804 | -3/Section 7 | Spotted Alpha 7 20817 | -3/Section 7 | Found Microwarp Drive 20873 | -3/Section 7 | Found Terrabomb 20893 | -3/Section 7 | Used Terrabomb 20899 | -3/Section 7 | Found Transdimensional Reconstructor 20902 | -3/Section 7 | Found Transdimensional Reconstructor 20952 | -3/Section 7 | Spotted B-99 Colossus 21021 | -3/Section 7 | Found LRC Insulator 21021 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 21024 | -3/Section 7 | Found LRC Matter Compressor 21024 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 21068 | -3/Section 7 | Found Integrated Reactor 21068 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21145 | -3/Section 7 | Spotted Alpha 7 21223 | -3/Section 7 | Found Integrity Redistributor 21233 | -3/Section 7 | Spotted B-86 Titan 21246 | -3/Section 7 | Warped through subspace to slip node 21249 | -3/Section 7 | Found Integrity Redistributor 21272 | -3/Section 7 | Core integrity fell below 50% 21275 | -3/Section 7 | Entered Research 21275 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21276 | -2/Research | Sensed 1 artifact in vicinity 21283 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-325) 21457 | -2/Research | Discovered new exit (range 51) 21528 | -2/Research | Identified exit to Testing 21535 | -2/Research | Entered Testing 21577 | -2/Testing | Found Prototype Processor 21701 | -2/Testing | Found Prototype Ballistic Gun 21702 | -2/Testing | Identified Hyp. Multirail 22129 | -2/Testing | Found Prototype Energy Cannon 22129 | -2/Testing | Identified Hpw. Disruptor Cannon 22227 | -2/Testing | Found Prototype Device 22227 | -2/Testing | Identified Femtoactuators 22251 | -2/Testing | Found Prototype Device 22251 | -2/Testing | Identified Exp. Transmission Jammer 22258 | -2/Testing | Identified Spectral Analyzer 22279 | -2/Testing | Build established: Alien-Skirmisher 22285 | -2/Testing | First assault squad dispatched 22329 | -2/Testing | Discovered new exit (range 11) 22346 | -2/Testing | Identified exit to Access 22385 | -2/Testing | Found Prototype Energy Cannon 22385 | -2/Testing | Identified Potential Cannon 22389 | -2/Testing | Found Prototype Energy Cannon 22389 | -2/Testing | Identified Imp. Potential Cannon 22453 | -2/Testing | Entered Access 22453 | -1/Access | Evolved 2 slots: Utility x2 22688 | -1/Access | Build established: Alien-Gunner 22772 | -1/Access | Discovered new exit (range 10) 23283 | -1/Access | Warped through subspace 23453 | -1/Access | First assault squad dispatched 23688 | -1/Access | Discovered new exit (range 9) 23724 | -1/Access | Identified exit to Command 23725 | -1/Access | Entered Command 23975 | -1/Command | First assault squad dispatched 24214 | -1/Command | Spotted B-99 Colossus 24226 | -1/Command | Destroyed B-99 Colossus 24438 | -1/Command | Spotted Striker 24439 | -1/Command | Spotted Striker 24440 | -1/Command | Spotted Alpha 7 24442 | -1/Command | Spotted Alpha 7 24444 | -1/Command | Spotted Executioner 24456 | -1/Command | Spotted B-99 Colossus 24725 | -1/Command | Destroyed B-99 Colossus 24735 | -1/Command | Found Prototype Ballistic Gun 24754 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-241) 24797 | -1/Command | Spotted M Guard 24797 | -1/Command | Spotted M Guard 24798 | -1/Command | Spotted Combat Programmer 24798 | -1/Command | Spotted Combat Programmer 24836 | -1/Command | Destroyed Combat Programmer 24839 | -1/Command | Destroyed Combat Programmer 24863 | -1/Command | Core integrity fell below 50% 24918 | -1/Command | Destroyed M Guard 24921 | -1/Command | Emitted hypermatrix ping 24926 | -1/Command | Assembled emerged from beneath the floor 24933 | -1/Command | Destroyed M Guard 24933 | -1/Command | All MAIN.C guards destroyed 24955 | -1/Command | Found Corrupted Prototype Reactor 24955 | -1/Command | Identified Zero-point Reactor 24959 | -1/Command | Destroyed 18 combat bots 24961 | -1/Command | Found Corrupted Zero-point Reactor 24969 | -1/Command | Lost 4 allies 24969 | -1/Command | Found Corrupted Prototype Device 24969 | -1/Command | Identified AEGIS Remote Shield 24983 | -1/Command | Found Corrupted Hvy. Regenerative Plating 25054 | -1/Command | High security lockdown imminent 25134 | -1/Command | High security lockdown engaged 25231 | -1/Command | Build established: Scavenger-Gunner 25281 | -1/Command | Met MAIN.C 25291 | -1/Command | Destroyed MAIN.C Shell 25293 | -1/Command | MAIN.C activated Command garrisons 25295 | -1/Command | Identified Multirail 25304 | -1/Command | 0b10 Conduit disabled 25388 | -1/Command | Core integrity fell below 20% 25430 | -1/Command | Failed to warp due to unstable space 25431 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+283) 25449 | -1/Command | Released all parts (14) 25464 | -1/Command | Discovered new exit (range 10) 25469 | *** | Heading to fleet! Last Messages --------------- 25449_ Released AEGIS Remote Shield. 25449_ Released Myomer Leg. 25449_ Released Graphene Brace. 25449_ Released Centrium Leg+. 25449_ Released Hcp. Storage Unit. 25449_ Released Exp. Targeting Computer. 25449_ Released Centrium Leg+. 25449_ Released Myomer Leg. 25449_ Myomer Leg crushed and broken. 25449_ Released Zero-point Reactor. 25449_ Zero-point Reactor crushed and broken. 25449_ Released Exp. Cooling System. 25449_ Exp. Cooling System crushed and broken. 25449_ Released Imp. Potential Cannon. 25449_ Imp. Potential Cannon crushed and broken. 25459_ Knocked back. 25460_ Acquired 14 matter. 25463_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 25464_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???#/##! ] /# """" # #? """??????? | | ???+!!/ # "" # #? """"?????? | | ???#]## ] ! = # ??# # """"?????? | | ???#=## # ??# # """"#????? | | ???#=## [ # ???# + #????? | | ???#!## "" " # ????# # [ #????? | | ???#!## ""R"" #####????# ###########????? | | ???#!## """" #????????# ## #?????? | | ???# ## #????????# #?????? | | ??## ## #????????# T" #?????? | | ??# #######+###+##????????# "" #?????? | | ??# " #?? ??????# #?????? | | ??# ###### ## #?????# #?????? | | ??#####????# ## #?????######## #?????? | | ???????????# ## #????????????### ###?????? | | ???????????# ## #??????????????# #???????? | | ???????????# ## #??????????????# #???????? | | ???????????# ## #??????????????# #???????? | | ???????????# ## #????#+#+##+#### #???????? | | ???????????# #? #????# #???????? | | ???????????# #? /?? #???????? | | ???????????# #?? ?????# #???????? | | ???????????# #?? ??????????###### #???????? | | ???????????# #??? ??#####????????## ##??????? | | ???????????# #??? ??# #????????# ######## | | ???????????# #####/#### @ #????????# | | ???????????+ s #????????+ H | | ???????????# #????????# % | | ???????????# ##############????????# %### | | ???????????# #?????????????????????##### ##?? | | ???????????# +?????????????????????????# #??? | | ??????????? #?????????????????????????# #??? | | ?????????? #?????????????????????????# % #??? | | ?????????# ###?????????????????????????# #??? | | ?????????# ????????????????????????????# #??? | | ?????????# ????????????????????????????# #??? | | ?????????# ???????????????????????????? #??? | | ?????????# ???????????????????????????# #??? | | ?????????# ???????????????????????????# #??? | | ?????????# ????????????????????????????# #??? | | ???????????????????????????????????????## #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????+ #??? | | ????????????????????????????????????????# #??? | | ??????????????????######??######????????# #??? | | ??????????????????# #????????# #??? | | ??????????????????# #????????# #??? | | ??????????????????# #????????# #??? | | ??????????????????# ######???# #??? | | ??????????????????# ! # ##### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 100 Energy Generation 93 Energy Capacity 1550 Matter Stores 425 Matter Capacity 425 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 3 Armor Coverage 800 Resistance: KI 30 Resistance: TH 25 Resistance: EM 100 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 12 Recoil Reduction 4 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Core Analyzer | x1 | -4/Factory | Preloaded Enh. Armored Leg | x1 | -4/Armory | Authchip Repaired ---------- Nothing Studied --------- Centrium Leg | -3/Quarantine | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Core Stripper Integrated Thermoelectric Network Core Membrane Dimensional Node Initializer Microwarp Drive Terrabomb LRC Insulator LRC Matter Compressor Integrated Reactor Transdimensional Reconstructor Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- Rodney's Helpers SUBSUB Superinsulated Challenges ------------ None Game ------ Seed RelayImprinterMagmablaster Manual? 0 Play Time 03:52:13 Cumulative 537.5 hours Start 2025.11.08 @ 21:56:29 End 2025.11.09 @ 03:51:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type 2 Total 24 Types 14/1/6/1/0/0/0/1/1/0 Lore% 94 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d89595-6422-441b-8e87-9b5f6b90ce56