Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 17:00:47 Player: opdo Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (353) 353 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 1098 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/250 Matter 145/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Walking (680) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Subdweller Optics > --- WEAPON (2) ------- Barrage Gun Light Cannon > --- INVENTORY (25) --- Subdweller Power Source Light Nuclear Core Makeshift Power Source Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Large Storage Unit Seismic Detector Scrap Shield Hacking Suite Makeshift System Restoration Module Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Battle Rifle Subdweller Machine Gun Barrage Gun Hammer Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Subdweller Optics > --- WEAPON ----------- Barrage Gun Hammer > --- INVENTORY -------- Subdweller Power Source Light Nuclear Core Makeshift Power Source Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Large Storage Unit Seismic Detector Scrap Shield Hacking Suite Makeshift System Restoration Module Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Battle Rifle Subdweller Machine Gun Barrage Gun Light Cannon Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 2 . 19 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads . | . . . . Leg 4 | 2 . . 2 Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 . 2 Device 2 | 1 . . 1 Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 . . 8 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . . 4 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 15 | 2 9 13 21 Power 2 | . 1 1 2 Propulsion 5 | 1 4 4 6 Utility 2 | . 1 2 3 Weapon 5 | . 2 4 8 Tool/Special . | . . . . Unused Backups 19 | . 3 . 16 Power 3 | . . . 3 Propulsion 6 | . 2 . 4 Utility 4 | . . . 4 Weapon 6 | . 1 . 5 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 13 | . 14 14 13 Leg 16 | . 28 28 3 Wheel 11 | . . . 24 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Ballistic Gun 23 | . 28 28 18 Special Weapon 1 | . . . 3 Impact Weapon 2 | . . . 5 Peak Build Rating 18 | 7 8 8 18 Average Rating 10 | 5 7 8 13 On Entrance 5 | . 7 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 92 | 13 28 28 92 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 8 | 1 1 1 8 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 18 | 7 11 15 23 Most Carried 25 | 4 11 14 25 Average Carried 16 | 2 9 13 22 Final Capacity 25 | 8 15 15 25 Final Carried 23 | 4 11 14 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 617 | 225 43 64 285 Remotely . | . . . . Salvage Created 453 | 50 148 . 255 Parts 31 | 6 11 . 14 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 11 | . 2 . 9 Guns 6 | . 2 . 4 AOE 4 | . . . 4 Classes Destroyed 6 | 1 3 . 2 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Operator 1 | . 1 . . Swarmer 4 | . . . 4 Grunt 2 | . 2 . . Subdweller 5 | . . . 5 Best Kill Streak 4 | 2 3 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 4 | 1 1 . 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 123 | . 12 . 111 Missed 43 | . 5 . 38 Hits 80 | . 7 . 73 Projectile 80 | . 7 . 73 Damage Taken 973 | . 86 . 887 Core 252 | . . . 252 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 73 | 3 18 . 52 Largest 2 | 2 2 . 2 Hottest 125 | 40 40 . 125 Shots Fired 125 | 6 36 . 83 Gun 96 | 6 36 . 54 Cannon 4 | . . . 4 Launcher 6 | . . . 6 Special 19 | . . . 19 Kinetic 100 | 6 36 . 58 Thermal 19 | . . . 19 Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 11 | 5 11 . 9 Robot Miss Streak 4 | . 3 . 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 69 | 5 25 . 39 Core Hits 32 | 3 10 . 19 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1118 | 41 237 1 839 Guns 713 | 41 237 . 435 Cannons 15 | . . . 15 Explosions 242 | . . . 242 Melee 123 | . . . 123 Ramming 1 | . . 1 . Kinetic 728 | 41 237 . 450 Thermal 24 | . . . 24 Explosive 242 | . . . 242 Electromagnetic . | . . . . Impact 123 | . . . 123 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles . | . . . . Explosions 13 | . . . 13 Melee 3 | . . . 3 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . . 27 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 26 | . 12 . 26 Average Temperature 9 | . 8 . 9 Received Heat Transfer 420 | . 48 . 372 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | 5 60 8 . Initial 8 | . 3 8 . Average 4 | 1 10 . . Influence Increases 377 | 10 152 . 215 Destroy 0b10 Robot/C 120 | . 40 . 80 Destroy 0b10 Robot/NC 20 | 10 10 . . Destroy Leader 12 | . 12 . . Successful Hack 30 | . 30 . . Select Force Hacks 60 | . 60 . . Lose Combat Pursuer 135 | . . . 135 Influence Decreases 204 | 5 135 22 42 Entered New Map 16 | . 2 14 . Time Decay 158 | 5 133 8 12 Lost Part 30 | . . . 30 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 5 2 14 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 8 . 2 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 31 . 3 Successful 25 | . 22 . 3 Failed 9 | . 9 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 21 | . 21 . . Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 10 . 3 Record 3 | . 2 . 1 Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Emergency Access Points 2 | . 2 . . Terminal Index 1 | . 1 . . Registered Components 1 | . 1 . . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 8 | . 8 . . Botnet 2 | . 2 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 25 | . . . 25 Total Damage 371 | . . . 371 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2267 | 7 542 647 1071 Optics 162 | . . . 162 Seismic 2105 | 7 542 647 909 Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2355 | 95 542 647 1071 Spaces Moved 1280 | 63 272 337 608 Core 5 | 5 . . . Treads . | . . . . Legs 710 | 58 272 337 43 Wheels 565 | . . . 565 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 119 Average Speed 148 | 116 137 190 133 Slowest Speed 200 | 190 190 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 49 78 57 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . 4 . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 13 | . . 2 11 Spaces Dug 17 | . . . 17 Terrain Destroyed 33 | . . . 33 Melee . | . . . . Projectile 17 | . . . 17 AOE 16 | . . . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1571 | 76 415 342 738 Wait 126 | . 107 1 18 Move 1277 | 62 271 336 608 Hop . | . . . . Pick Up 34 | 4 11 3 16 Fast Attach 7 | 7 . . . Attach 3 | . . . 3 Detach . | . . . . Swap 21 | . 2 . 19 Drop 19 | . 6 . 13 Fire 73 | 3 18 . 52 Melee 9 | . . . 9 Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 2 exits: Mat / [*Rec]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 15) 163 | -10/Materials | Met 8R-AWN 175 | -10/Materials | Discovered new exit (range 6) 319 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 5) 430 | -10/Materials | Discovered new exit (range 12) 533 | -10/Materials | Identified exit to Subcaves 533 | -10/Materials | Identified exit to Materials 558 | -10/Materials | Learned Storage trap positions 573 | -10/Materials | Learned 2 Mines zone layouts 579 | -10/Materials | Learned location of 3 exits from Materials 638 | -10/Materials | Entered Mines 638 | -10/Mines | Discovered exit to Materials (range 9) 640 | -10/Mines | Identified exit to Exiles 640 | -10/Mines | Followed 8R-AWN into the Mines 825 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 854 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1086 | -10/Mines | Found a hidden stash of uninstalled traps 1285 | -10/Mines | Entered Subcaves 1285 | -10/Subcaves | Accompanied by 3 allies 1286 | -10/Subcaves | Identified exit to Materials 1891 | -10/Subcaves | Learned 2 Materials zone layouts 1929 | -10/Subcaves | Disturbed a concealed Subdweller 1945 | -10/Subcaves | Core integrity fell below 50% 2310 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2313 | -10/Subcaves | Discovered new exit (range 19) 2343 | -10/Subcaves | Core integrity fell below 20% 2356 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Sub. Shrapnel Launcher falls loose from the Twisted Machinery. 02313_ EXIT=FOUND 02318_ S-10 Pest destroyed. 02318_ Destroyed Lgt. Ion Engine. 02318_ S-10 Pest destroyed. 02322_ Lgt. Assault Rifle fries itself beyond repair. 02323_ Lgt. Ion Engine fries itself beyond repair. 02326_ Flight Unit fries itself beyond repair. 02327_ Machine disabled. 02330_ Lgt. Assault Rifle fries itself beyond repair. 02332_ Machine disabled. 02332_ Wheel destroyed. 02342_ Grenade Launcher destroyed. 02342_ Destroyed Grenade Launcher. 02345_ The unstable cave ceiling collapses. 02346_ Mak. Power Source destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? ##???????????????? | | ?????????????????????????#####? #???????????????? | | ?????????????????????????# "]#? ##??????????????? | | ???????????????????????### " ## ##?????????????? | | ?????????????????????### ##????????????? | | ???????????#" #### #????????????? | | ???????????# % @ ##???????????? | | ???????????#" t % ## #???????????? | | ??????????#< # #???????????? | | ??????????## t ## ##???????????? | | ???????????# # ## ### ##???????????? | | ???????????#" ##? # #???????????? | | ???????????#" ???##$ ### # #???????????? | | ???????????#######?????O # #######???????????? | | ??????????????????????? ## # # #????????????? | | ??????????????? ???? ##?# #?????????????? | | ??????????????? ??? ???# ##????????????? | | ??????????????? ?? ???#### #????????????? | | ??????????????? ??## ??????# ##????????????? | | ??????????????? ???##??????## #####?###????? | | ???????????????? ???????????## ### ##???? | | ???????????????? ??????????## ##??? | | ???????????????? ?????????### #??? | | ???????????????? ?????????# ## ## #??? | | ???????????????? ?????????# ### ##### #??? | | ???????????????? ????????## ## ####?##??? | | ????????????????# ????????# ##????? | | ????????????????# ????????## ##???? | | ???????????????## #?????????# ##??? | | ???????????????# ##???????## #??? | | ???????????????# ##???#### ### ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonBattleClaws Manual? 0 Play Time 00:13:40 Cumulative 163.9 hours Start 2026.09.04 @ 22:20:01 End 2026.09.06 @ 17:00:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 405 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d903db-7b95-453d-97cf-31ddade39253