Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 17:27:06 Player: Mogwok Wargfriend Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3045) 3045 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 6390 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 217/240 System Corruption 11% Temperature Cool (9) Movement Walking (200) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Cooled Particle Cannon Flak Gun > --- INVENTORY (10) --- Improved Deuterium Engine Neutrino Core Particle Charger Improved Shield Generator System Shield Gatling Laser Gauss Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Targeting Computer Target Analyzer Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Flak Gun > --- INVENTORY -------- Cooled Deuterium Engine Improved Titanium Leg Heat Sink Improved Sensor Array Shield Generator System Shield Heavy Assault Rifle Light Cannon Mini Grenade Launcher [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 2 1 . . Weapon . | . . . . . . . Parts Attached 116 | 6 20 22 20 26 12 10 Power 20 | 1 3 5 3 4 2 2 Engine 17 | 1 3 5 2 4 2 . Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 32 | 2 6 9 5 7 3 . Treads 1 | . . . . . 1 . Leg 29 | 2 5 9 5 6 2 . Wheel 1 | . 1 . . . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 33 | 1 7 4 3 8 3 7 Device 20 | . 6 2 1 5 3 3 Storage 2 | 1 1 . . . . . Processor 6 | . . 1 1 2 . 2 Hackware 1 | . . . . 1 . . Protection 4 | . . 1 1 . . 2 Artifact . | . . . . . . . Weapon 31 | 2 4 4 9 7 4 1 Energy Gun 8 | 1 2 2 2 1 . . Energy Cannon 4 | . . . . 3 1 . Ballistic Gun 13 | 1 2 2 2 3 2 1 Ballistic Cannon 2 | . . . 1 . 1 . Launcher 4 | . . . 4 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . Corrupted Parts 1 | . . . 1 . . . System Corruption 1 | . . . 1 . . . Parts Lost 33 | . 1 2 10 3 11 6 Power 3 | . . . 1 . 2 . Propulsion 14 | . 1 1 5 1 4 2 Utility 6 | . . . 1 . 2 3 Weapon 10 | . . 1 3 2 3 1 Highest Loss Streak 7 | . 1 1 7 2 7 3 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 93 | . 97 99 88 96 88 83 Engine 8 | . 13 11 8 7 6 2 Treads 1 | . . . . . 1 6 Leg 22 | . 25 32 18 26 18 7 Device 11 | . 12 10 17 7 12 8 Storage 9 | . 14 11 9 7 7 7 Processor 12 | . . 10 14 22 16 14 Hackware 3 | . . . . 6 7 7 Protection 1 | . . . 2 . . 6 Energy Gun 7 | . 13 11 13 5 . . Energy Cannon 2 | . . . . 4 7 7 Ballistic Gun 7 | . 13 11 2 4 3 7 Naked Turns . | . . . . . . . Heaviest Build 35 | 12 21 25 35 32 33 35 Greatest Support 80 | 20 20 36 33 80 80 33 Greatest Overweight (x) 8 | . 4 1 8 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 Average Carried 8 | 3 8 9 7 9 7 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 10 10 9 10 10 8 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 2477 | 260 324 433 465 431 332 232 Remotely . | . . . . . . . Salvage Created 4132 | 77 443 953 524 1433 521 181 Parts 205 | . 38 53 22 68 12 12 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 4 | . 1 1 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 28 | . . . . . 16 12 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 69 | . 9 21 8 15 11 5 Guns 45 | . 9 21 4 9 1 1 Cannons 20 | . . . 2 5 9 4 AOE 2 | . . . 2 . . . Classes Destroyed 16 | 1 5 2 5 2 . 1 Worker 8 | . . . 4 4 . . Builder 2 | . 2 . . . . . Hauler 1 | . 1 . . . . . Recycler 12 | 1 1 1 2 7 . . Minesweeper 1 | . . . . . . 1 Mechanic 2 | . . . . 2 . . Operator 2 | . . 1 . 1 . . Watcher 8 | . 2 4 1 1 . . Swarmer 18 | . 6 5 . 4 1 2 Grunt 27 | . 3 11 2 5 6 . Duelist 3 | . . . 1 . 2 . Sentry 10 | . . 5 1 2 1 1 Specialist 2 | . . . 2 . . . Hunter 5 | . . . 1 1 1 2 Programmer 3 | . . . . 3 . . Heavy 1 | . . . 1 . . . Best Kill Streak 11 | 1 6 8 11 8 3 2 Combat Bots Only 4 | . 4 4 3 4 3 2 Max Kills in Single Turn 2 | 1 2 2 2 2 1 1 Gunslinging 1 | . 1 1 . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 626 | . 45 81 103 144 122 131 Missed 193 | . 13 24 29 47 34 46 Damage Taken 6033 | . 387 668 1465 1081 1638 794 Core 1152 | . 61 92 289 207 345 158 Absorbed by Shields 121 | . . . . . 9 112 Regen/Repaired (Parts) 142 | . 18 . . 124 . . Core Remaining (%) 74 | 100 75 77 47 . . . Volleys Fired 303 | 16 46 62 47 68 43 21 Largest 2 | 1 2 2 2 2 2 2 Hottest 118 | 50 70 85 112 112 65 118 Shots Fired 574 | 16 90 123 77 137 86 45 Gun 408 | 16 90 123 42 101 13 23 Cannon 152 | . . . 21 36 73 22 Launcher 14 | . . . 14 . . . Special . | . . . . . . . Kinetic 247 | . 46 62 36 37 43 23 Thermal 293 | 16 44 61 27 80 43 22 Explosive 9 | . . . 9 . . . Electromagnetic 25 | . . . 5 20 . . Robot Hit Streak 23 | 4 4 18 12 20 23 19 Robot Miss Streak 6 | 1 5 4 3 6 4 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 390 | 11 50 88 50 99 57 35 Core Hits 186 | 2 21 37 27 52 23 24 Critical Kills 3 | . . . . 2 1 . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 23 | 2 4 2 1 10 4 . Burn 15 | 2 4 2 1 6 . . Meltdown 1 | . . . . . 1 . Destroy 4 | . . . . 4 . . Blast 3 | . . . . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7626 | 135 846 1368 1320 1894 1293 770 Guns 4242 | 135 672 1368 475 1164 118 310 Cannons 2608 | . . . 255 730 1163 460 Explosions 764 | . 174 . 590 . . . Melee . | . . . . . . . Ramming 12 | . . . . . 12 . Kinetic 2627 | . 322 636 409 453 497 310 Thermal 4274 | 135 524 732 416 1223 784 460 Explosive 326 | . . . 326 . . . Electromagnetic 387 | . . . 169 218 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . 2 . 2 6 6 11 Average Corruption 4 | . 2 . 1 4 6 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 127 | . 17 . 8 29 40 33 Message Errors 28 | . 5 . 3 6 8 6 Matter Fused 35 | . 6 . 3 6 11 9 Heat Flow Errors 11 | . 1 . 1 1 7 1 Energy Discharges 13 | . 1 . . 4 5 3 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . 1 1 . Data Loss (minor) 14 | . 1 . . 3 6 4 Data Loss (major) 11 | . 1 . 1 4 2 3 Misfires 7 | . 1 . . 2 . 4 Alerts 3 | . . . . 1 . 2 Weapon Failures 2 | . 1 . . 1 . . Overload Shots 1 | . . . . . . 1 Overflow Damage 236 | . 124 . 56 16 40 . Projectiles 76 | . . . 20 16 40 . Explosions 160 | . 124 . 36 . . . Melee . | . . . . . . . Knockbacks 12 | . . . 6 . 6 . Impact . | . . . . . . . Kinetic 12 | . . . 6 . 6 . Secondary . | . . . . . . . Self-Inflicted Damage 169 | . 69 . 100 . . . Shots 5 | . 1 . 4 . . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . . 3 . Kicked 3 | . . . . . 3 . Crushed . | . . . . . . . Highest Temperature 273 | 70 204 90 201 127 273 251 Average Temperature 52 | 32 68 26 38 53 119 117 Received Heat Transfer 1348 | . 96 261 216 225 405 145 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Melted 12 | 2 4 1 . 4 . 1 Heat Transferred 9167 | 555 1432 1924 988 2590 1073 605 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 367 | 5 295 243 367 232 . . Initial 56 | . 3 20 56 9 . . Average 111 | 2 113 88 138 133 . . Maximum Alert Level 1 | . 1 1 1 1 . . Low Security (%) 80 | 100 87 90 72 65 . . Level 1 19 | . 12 9 27 34 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . . 6 7 4 . 1 Investigation 5 | . . 4 . 1 . . Extermination 2 | . . . . 2 . . Reinforcement 7 | . . 2 4 1 . . Assault 1 | . . . . . . 1 Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 10 | . 3 3 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 25 37 16 21 15 10 Peak Tracking Total 7 | . 4 5 4 5 7 6 Tactical Retreats 10 | . 2 3 3 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 9 | . 5 2 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 6 | . 2 . 4 . . . Max in Single Turn 2 | . 2 . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 14 | . 3 5 3 3 . . Terminals 11 | . 2 5 3 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 34 | . 6 14 8 6 . . Successful 16 | . 4 6 2 4 . . Failed 18 | . 2 8 6 2 . . Catastrophic 7 | . 1 3 3 . . . Database Lockouts . | . . . . . . . Manual 25 | . 4 13 8 . . . Terminals 26 | . 3 14 8 1 . . Fabricators . | . . . . . . . Repair Stations 6 | . 3 . . 3 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 2 2 1 . . Record 1 | . . 1 . . . . Robot Analysis 2 | . 1 . 1 . . . Open DSF 1 | . . . . 1 . . Unreport Threat 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . Scan Component 2 | . 1 . . 1 . . Repair 2 | . 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 1 4 . . . . Terminals 5 | . 1 4 . . . . Assimilate 5 | . 1 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 5 3 2 . . Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . 1 . . Time 70 | . 26 . . 44 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 52 | . . . . . 52 . Highest-Rated Ally 32 | . . . . . 32 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 299 | . . . . . 299 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 8169 | 185 1233 1885 981 1414 1341 1130 Spaces Moved 4522 | 124 746 1041 468 764 862 517 Core 26 | 14 11 . 1 . . . Treads . | . . . . . . . Legs 4374 | 110 613 1041 467 764 862 517 Wheels 122 | . 122 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 130 125 125 Average Speed 142 | 112 135 122 167 140 131 198 Slowest Speed 450 | 120 250 190 450 260 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 6 60 49 30 20 78 59 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 5 | . . . . . 2 3 Spaces Dug . | . . . . . . . Terrain Destroyed 123 | . 41 . 73 4 3 2 Melee . | . . . . . . . Projectile 9 | . . . . 4 3 2 AOE 114 | . 41 . 73 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 5693 | 151 877 1540 582 978 982 583 Wait 603 | . 48 375 37 91 33 19 Move 4516 | 123 745 1040 467 763 861 517 Hop . | . . . . . . . Pick Up 57 | 6 9 12 8 7 9 6 Fast Attach 53 | 6 11 8 3 18 2 5 Attach 33 | . 2 4 10 3 9 5 Detach 11 | . . 3 1 4 . 3 Swap 30 | . 7 10 7 5 1 . Drop 63 | . 9 26 2 19 . 7 Fire 303 | 16 46 62 47 68 43 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . . 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 21 | . . . . . 21 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 12) 913 | -10/Materials | Discovered new exit (range 13) 1021 | -10/Materials | Repaired ECM Suite 1331 | -10/Materials | Build established: Scavenger-Mutant 1419 | -10/Materials | Entered another Materials area 1419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2434 | -9/Materials | Discovered new exit (range 6) 2439 | -9/Materials | Identified exit to Mines 3279 | -9/Materials | Discovered new exit (range 7) 3285 | -9/Materials | Identified exit to Materials 3304 | -9/Materials | Entered another Materials area 3304 | -8/Materials | Evolved 2 slots: Utility x2 3397 | -8/Materials | Garrison activated, responded to threat 3582 | -8/Materials | Lost 3 parts (1n1u1w) 3656 | -8/Materials | Lost 7 parts (1p4n2w) 3902 | -8/Materials | Core integrity fell below 50% 4166 | -8/Materials | Met 7R-MNS 4242 | -8/Materials | Discovered new exit (range 10) 4283 | -8/Materials | Identified exit to Factory 4285 | -8/Materials | Entered Factory 4285 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4286 | -7/Factory | Caught up to 7R-MNS 5306 | -7/Factory | Repaired Imp. Titanium Leg 5503 | -7/Factory | Discovered new exit (range 12) 5692 | -7/Factory | Identified exit to Lower Caves 5699 | -7/Factory | Entered Lower Caves 5700 | -7/Lower Caves | Encountered a Warlord checkpoint 5919 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6000 | -7/Lower Caves | Core integrity fell below 50% 6026 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 6244 | -7/Lower Caves | Build established: Mutant 6783 | -7/Lower Caves | Learned Factory non-interactive machine intel 6789 | -7/Lower Caves | Discovered new exit (range 11) 7007 | -7/Lower Caves | Build established: Scavenger-Mutant 7040 | -7/Lower Caves | Entered another Lower Caves area 7040 | -7/Lower Caves | Discovered new exit (range 12) 7042 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7047 | -7/Lower Caves | Core integrity fell below 20% 7105 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8148 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8169 | -7/Lower Caves | System corruption reached 10% 8170 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08111_ Unknown Processor fries itself beyond repair. 08118_ Carbon-fiber Leg fries itself beyond repair. 08120_ Acquired 31 matter. 08121_ System corrupted: Substantial component data lost. 08123_ Carbon-fiber Leg fries itself beyond repair. 08148_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 08152_ Y-64 Sentinel: "REQUESTING BACKUP." 08155_ Lgt. Treads destroyed. 08157_ Penetrated by Slug. 08164_ Imp. Signal Interpreter destroyed. 08166_ NUPB3SV0LU5J FJX#OX4SZVY 08168_ Critical hit (Burn: +37). 08168_ Penetrated by Slug. 08168_ Imp. Heat Sink destroyed. 08168_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #?????##?#?????????????? | | ????????????????????????# #????""# #?????????????? | | ????????????????????????# #???? # #?????????????? | | ???????????????#######??# #???# #?????????????? | | ??????????????## #### #??# ??????????????? | | ??????????????# #?? #??????? ??????? | | ??????????????# @#?? #??? ???????? | | ??????????????# sb### ### ??????? | | ??????????????# bY #?????????????? | | ??????????????### ######?????????????? | | ????????????????### ## b ##??????????????????? | | ??????????????????# %### #????????????#????### | | ??????????????????# #?# #?????????# #### | | ?????????????????## #?# #???????# | | ???????????????### #### #???????# | | ???????????????# ### #????????? | | ???????????????# ### ##????????????# | | ???????????????## #?# # ##?????????????## | | ???????????????## #?## # #???????????????# | | ??????????????## ##???## #???????????????# | | ?????????????## #?????# #???????????????# | | ?????????????# ##???# ???????????????# | | ?????????????# ##?? ???????????????## | | ?????????????# #?? ???????????????? | | ?????????????# #?? ???????????????? | | ?????????????## ##?? #???????????????? | | ??????????????# #??? ????????????????? | | ?????????????## #?## ?????????????????? | | ?????????????# #?# #??????????????????? | | ?????????????# ### ##????????????????## | | ?????????????# ### ##???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedFortressTerrabomb Manual? 0 Play Time 00:53:47 Cumulative 85.3 hours Start 2024.03.10 @ 16:19:04 End 2024.03.10 @ 17:27:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b84c401f-8430-4636-b266-35ce108e5cff