Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 21:51:04 Player: Darsidian Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (990) 990 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 6410 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 97 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 99/100 System Corruption 19% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Improved Remote Datajack > --- INVENTORY (5) ---- Field Propulsion Drive Dynamic Insulation System Improved Dynamic Insulation System Recalibrator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Small Storage Unit Improved Trap Scanner Improved Sensor Array Advanced Signal Interpreter Improved Hacking Suite Drone Bay > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Improved Transmission Jammer Improved Phase Shifter Improved System Restoration Module [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Power Shielding Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Slots Evolved 10 | . . 2 2 2 2 . . . 2 . Power 1 | . . . 1 . . . . . . . Propulsion 3 | . . 1 1 . 1 . . . . . Utility 6 | . . 1 . 2 1 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 116 | 8 9 16 11 5 13 1 1 4 24 24 Power 15 | 1 . 3 2 . 1 . . . 4 4 Engine 10 | 1 . 2 1 . 1 . . . 1 4 Core 5 | . . 1 1 . . . . . 3 . Reactor . | . . . . . . . . . . . Propulsion 37 | 3 2 1 5 . 3 . . 4 7 12 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 14 | 3 . . . . . . . . . 11 Hover . | . . . . . . . . . . . Flight 23 | . 2 1 5 . 3 . . 4 7 1 Utility 31 | 2 2 4 1 2 6 . 1 . 7 6 Device 16 | 1 1 3 . . 4 . . . 5 2 Storage 4 | 1 . 1 . . . . . . 1 1 Processor 6 | . 1 . 1 . 1 . . . 1 2 Hackware 3 | . . . . 1 1 . 1 . . . Protection 2 | . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 33 | 2 5 8 3 3 3 1 . . 6 2 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 2 . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . 1 3 1 1 . . . . . . Special Weapon 8 | . 2 2 . . . . . . 3 1 Impact Weapon 7 | . . 2 1 2 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 Special Melee Weapon 5 | . . 1 1 . 2 1 . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 5 | . . . . . 5 . . . . . Parts Lost 43 | . . 2 1 2 5 1 . 4 7 21 Power 9 | . . . . . 2 . . 2 1 4 Propulsion 16 | . . . 1 . 2 1 . 1 3 8 Utility 13 | . . 1 . 1 1 . . . 3 7 Weapon 5 | . . 1 . 1 . . . 1 . 2 Highest Loss Streak 9 | . . 2 1 2 5 1 . 2 5 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 98 88 89 88 74 93 86 79 68 59 Engine 5 | . 14 10 9 7 3 13 13 5 . 1 Core 3 | . . . 9 7 . . . . 6 . Wheel 2 | . 1 . . . . . . . . 15 Flight 23 | . 26 33 35 30 31 31 26 27 21 3 Device 13 | . 14 14 18 11 11 15 13 13 12 12 Storage 1 | . . 8 . . . . . . 3 2 Processor 7 | . 12 6 9 7 6 6 6 6 6 8 Hackware 6 | . . . . 7 12 13 13 13 8 4 Ballistic Gun 1 | . 11 . . . . . . . . . Special Weapon 1 | . 7 5 . . . . . . . . Impact Weapon 3 | . . 3 9 7 4 6 6 6 4 . Piercing Weapon 1 | . . . . . . . . . . 5 Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 32 | 12 12 12 19 15 18 14 12 12 28 32 Greatest Support 80 | 26 20 12 19 19 23 22 18 27 31 80 Greatest Overweight (x) 3 | . 1 . 1 . 2 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 5 5 5 5 5 8 10 Average Capacity 6 | 7 5 7 5 5 5 5 5 5 6 7 Most Carried 10 | 3 5 7 5 5 5 4 3 5 8 10 Average Carried 4 | . 4 5 4 4 3 2 3 4 3 6 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 2 4 3 4 5 4 Class Distribution -------------------- 40% | Sprinter 25% | Hacker-Scout 9% | Scavenger-Mutant 9% | Infiltrator-Mutant 7% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Scout | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Matter Collected 1469 | 278 151 76 244 41 209 . . 60 232 178 Remotely . | . . . . . . . . . . . Salvage Created 1778 | 63 124 198 244 56 347 . . 58 140 548 Parts 83 | 6 7 26 3 3 6 . . 1 8 23 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Combat Hostiles Destroyed 24 | . 2 14 . 3 . . . 1 2 2 Melee 4 | . . . . . . . . . 2 2 Guns 2 | . 2 . . . . . . . . . AOE 16 | . . 14 . 2 . . . . . . Classes Destroyed 11 | 2 2 3 1 . . . . 1 1 1 Worker 8 | . . 2 . . 4 . . . . 2 Builder 4 | . . 1 . . . . . . 2 1 Tunneler 3 | 1 . . 1 . 1 . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 6 | 1 . . . . 2 . . . . 3 Watcher 8 | . 1 3 2 . 1 . . . 1 . Swarmer 14 | . . 11 . 3 . . . . . . Grunt 6 | . 2 3 . . . . . . . 1 Brawler 1 | . . . . . . . . . . 1 Specialist 1 | . . . . . . . . 1 . . Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 16 | 2 2 16 4 3 5 . . 1 2 2 Combat Bots Only 12 | . 2 12 . 3 . . . 1 1 1 Max Kills in Single Turn 7 | 1 1 7 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 7 | . . 7 . 1 . . . . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Hostile Shots Fired 295 | . 8 34 4 6 . . . 23 78 142 Missed 113 | . 4 17 . 1 . . . 13 32 46 Damage Taken 3700 | . 50 239 60 109 183 56 . 204 838 1961 Core 1208 | . 17 50 14 . 45 . . 74 216 792 Absorbed by Shields 6 | . . . . . . . . . 6 . Redirected to Shielding 9 | . . . . 9 . . . . . . Regen/Repaired (Parts) 22 | . . . . . . 4 . . 18 . Core Remaining (%) 93 | 100 93 87 97 100 . . . 86 . . Volleys Fired 51 | 5 15 15 2 5 . . . . 2 7 Largest 2 | 2 2 1 1 1 . . . . 1 1 Hottest 100 | 60 100 100 30 30 . . . . 28 7 Shots Fired 65 | 10 24 15 2 5 . . . . 2 7 Gun 29 | 10 18 . . . . . . . 1 . Cannon . | . . . . . . . . . . . Launcher 18 | . . 11 2 5 . . . . . . Special 18 | . 6 4 . . . . . . 1 7 Kinetic 24 | 5 18 . . . . . . . 1 . Thermal 15 | 5 6 4 . . . . . . . . Explosive 18 | . . 11 2 5 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 6 7 2 . . . . . . 4 6 Robot Miss Streak 4 | 1 2 3 . 4 . . . . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 86 | 7 13 6 11 1 14 . . 2 11 21 Core Hits 51 | 3 6 24 1 4 1 . . . 4 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 8 | . . 2 1 1 2 . . . 2 . Critical Strikes 10 | . . 2 1 1 2 . . . 2 2 Smash 8 | . . 2 1 1 2 . . . 2 . Impale 2 | . . . . . . . . . . 2 Melee Attacks 105 | . . 8 17 5 19 . . 7 31 18 Impact 75 | . . 7 14 5 15 . . 6 28 . Slashing . | . . . . . . . . . . . Piercing 21 | . . . . . . . . . 3 18 Sneak Attacks 29 | . . 3 5 . 11 . . 1 1 8 Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 4018 | 75 169 1118 376 110 732 . . 27 562 849 Guns 265 | 75 169 . . . . . . . 21 . Cannons . | . . . . . . . . . . . Explosions 985 | . . 920 . 65 . . . . . . Melee 2768 | . . 198 376 45 732 . . 27 541 849 Ramming . | . . . . . . . . . . . Kinetic 210 | 20 169 . . . . . . . 21 . Thermal 55 | 55 . . . . . . . . . . Explosive 985 | . . 920 . 65 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1885 | . . 198 376 45 732 . . 27 507 . Slashing . | . . . . . . . . . . . Piercing 883 | . . . . . . . . . 34 849 Highest Corruption 19 | . 1 . . . 5 3 . . 6 19 Average Corruption 8 | . 1 . . . 3 2 . . 5 12 Corruption Purged 5 | . . . . . 2 3 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . . . 2 . . . 9 19 Message Errors 4 | . . . . . . . . . 3 1 Matter Fused 6 | . . . . . . . . . 1 5 Heat Flow Errors 3 | . . . . . 2 . . . . 1 Energy Discharges 5 | . . . . . . . . . 1 4 Parts Rejected 2 | . . . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . . . 1 3 Data Loss (major) 3 | . . . . . . . . . 2 1 Misdirections 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 1317 | . . 220 237 54 446 . . 3 242 115 Projectiles . | . . . . . . . . . . . Explosions 53 | . . 44 . 9 . . . . . . Melee 1264 | . . 176 237 45 446 . . 3 242 115 Knockbacks 8 | . . . 1 1 3 . . . 3 . Impact 8 | . . . 1 1 3 . . . 3 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 76 | . . 38 . 38 . . . . . . Shots 2 | . . 1 . 1 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 112 | . 56 44 28 . 102 1 . . 55 112 Average Temperature 15 | . 18 15 6 . 31 1 . . 21 48 Received Heat Transfer 975 | . 45 69 18 . . . . 9 18 816 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 29 | . . 5 8 1 10 . . 4 1 . Impact Corruptions 42 | . . 4 10 1 15 . . 1 11 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 125 | 125 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Peak Influence 780 | 10 183 780 476 304 174 104 13 26 375 265 Initial 329 | . 6 76 329 216 148 60 13 9 10 183 Average 185 | 3 119 383 397 258 143 73 13 20 179 165 Maximum Alert Level 3 | . . 3 2 1 . . . . 1 1 Low Security (%) 60 | 100 100 39 . . 100 100 100 100 42 74 Level 1 32 | . . 17 48 100 . . . . 57 25 Level 2 5 | . . 14 51 . . . . . . . Level 3 1 | . . 28 . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 2 1 . 1 . . 2 2 5 Investigation 7 | . . 1 1 . . . . . 2 3 Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 1 . . 1 . . 2 . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Distress Signals 3 | . . 2 1 . . . . . . . Communications Jammed 6 | . . . . . . . . . 6 . Distress Signals 6 | . . . . . . . . . 6 . Times Spotted 117 | . 4 26 6 3 2 6 . 8 32 30 Peak Tracking Total 17 | . 2 15 3 3 1 4 . 6 10 17 Tactical Retreats 16 | . . 1 . . . . . 2 9 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Traps Triggered 8 | . 1 . . . 1 . . 2 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Machines Disabled 2 | . . 2 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Machines Accessed 38 | . 4 4 7 4 2 . 1 . 11 5 Terminals 28 | . 3 4 5 1 . . 1 . 9 5 Fabricators 3 | . . . . 2 . . . . 1 . Repair Stations 2 | . . . . . 1 . . . 1 . Recycling Units 3 | . 1 . 1 1 . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 83 | . 8 11 17 6 3 . 1 . 26 11 Successful 40 | . 3 6 7 2 3 . 1 . 15 3 Failed 43 | . 5 5 10 4 . . . . 11 8 Catastrophic 6 | . 2 . 1 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 46 | . 6 8 10 4 . . . . 16 2 Terminals 69 | . 7 11 13 3 . . 1 . 23 11 Fabricators 3 | . . . . 2 . . . . 1 . Repair Stations 3 | . . . . . 1 . . . 2 . Recycling Units 3 | . 1 . 1 1 . . . . . . Scanalyzers 5 | . . . 3 . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 1 2 . . . . 1 . 6 3 Part Schematic 1 | . . . . . . . . . 1 . Open Door 3 | . . . . . . . . . 1 2 Open DSF 1 | . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . 1 . Recall Investigation 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 1 Fabricator Hacks 3 | . . . . 2 . . . . 1 . Network Status 1 | . . . . 1 . . . . . . Build 2 | . . . . 1 . . . . 1 . Repair Station Hacks 3 | . . . . . 1 . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Refit 1 | . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . . . Insert Component 2 | . . . 1 . 1 . . . . . Analyze 2 | . . . 1 . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 1 4 4 . . . . . 6 . Terminals 15 | . 1 4 4 . . . . . 6 . Assimilate 1 | . . . . . . . . . 1 . Botnet 14 | . 1 4 4 . . . . . 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 4 4 7 3 . . . . 7 5 Full Trace Events 7 | . . 1 1 . . . . . 2 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 4 | . . . . 3 . . . . 1 . Authchips . | . . . . . . . . . . . Time 89 | . . . . 49 . . . . 40 . Total Robot Build Rating 7 | . . . . 6 . . . . 1 . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 25 | . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . 1 1 . 2 . . . 1 . Non-combat 5 | . . 1 1 . 2 . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 6 | . . 1 1 . 3 . . . 1 . parse_system 1 | . . 1 . . . . . . . . no_distress 4 | . . . 1 . 2 . . . 1 . check_alert 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Total Allies 29 | . . . . 3 . 19 . . 2 5 Largest Group 19 | . . . . 3 3 19 . . 2 2 Highest-Rated Group 702 | . . . . 54 54 702 . . 16 62 Highest-Rated Ally 50 | . . . . 18 18 50 . . 10 39 Total Orders 1 | . . . . . . . . . 1 . STAY 1 | . . . . . . . . . 1 . Ally Attacks 102 | . . . . . . 71 . . . 31 Total Damage 3477 | . . . . . . 3064 . . . 413 Kills 11 | . . . . . . 10 . . . 1 Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Turns Passed 2751 | 115 247 190 229 231 308 141 15 122 669 484 Spaces Moved 4283 | 84 445 344 563 372 449 287 52 135 1075 477 Core 133 | 6 . . . . 70 . . . . 57 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 344 | 78 4 . . . . . . . . 262 Hover . | . . . . . . . . . . . Flight 3806 | . 441 344 563 372 379 287 52 135 1075 158 Fastest Speed 23 | 50 32 29 26 26 23 23 26 23 28 39 Average Speed 36 | 86 32 29 26 26 35 25 26 26 32 77 Slowest Speed 200 | 90 115 29 106 26 150 26 26 37 110 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . 2 5 . . . . . 1 6 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 5 64 51 52 11 11 86 2 82 26 47 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 40 | . 6 7 6 3 4 . . 1 12 1 Terrain Destroyed 112 | . 6 44 22 22 4 . . 1 12 1 Melee 30 | . . 3 6 3 4 . . 1 12 1 Projectile 10 | . 6 4 . . . . . . . . AOE 72 | . . 37 16 19 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Ext Total 5183 | 112 509 389 616 491 570 355 52 208 1324 557 Wait 546 | 13 26 2 14 102 76 65 . 48 177 23 Move 4247 | 83 440 334 562 371 449 286 51 132 1062 477 Hop 13 | . 2 4 . . . . . 1 6 . Pick Up 40 | 3 6 4 3 2 5 2 . 2 6 7 Fast Attach 50 | 7 6 2 4 1 4 . . 1 14 11 Attach 34 | . 1 4 4 3 7 1 . 1 6 7 Detach 14 | . 1 2 2 1 3 1 . . 4 . Swap 32 | 1 2 10 3 1 2 . 1 2 4 6 Drop 32 | . 10 4 5 . 5 . . 2 3 3 Fire 51 | 5 15 15 2 5 . . . . 2 7 Melee 103 | . . 8 17 5 19 . . 7 31 16 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . 12 9 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 18) 310 | -10/Materials | Build established: Sprinter 358 | -10/Materials | Discovered new exit (range 13) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 519 | -9/Materials | Destroyed 12 combat bots 552 | -9/Materials | Discovered new exit (range 5) 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 763 | -8/Materials | Discovered new exit (range 3) 782 | -8/Materials | Entered Factory 782 | -7/Factory | Evolved 2 slots: Utility x2 992 | -7/Factory | Fabricated L-31 Rogue (x3) 1000 | -7/Factory | Discovered new exit (range 2) 1013 | -7/Factory | Entered another Factory area 1013 | -6/Factory | Accompanied by 3 allies 1013 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -6/Factory | Lost 5 parts (2p2n1u) 1321 | -6/Factory | Sucked down chute 1321 | -6/Factory | Entered Waste 1333 | -6/Waste | Spotted C-40 Crusher 1337 | -6/Waste | Spotted C-40 Crusher 1378 | -6/Waste | Warlord forces began an assault 1421 | -6/Waste | Spotted C-40 Crusher 1421 | -6/Waste | Spotted C-40 Crusher 1429 | -6/Waste | Spotted C-40 Crusher 1430 | -6/Waste | Spotted C-40 Crusher 1430 | -6/Waste | Allies destroyed C-40 Crusher 1446 | -6/Waste | Discovered new exit (range 16) 1456 | -6/Waste | Identified exit to Factory 1462 | -6/Waste | Entered Factory 1477 | -6/Factory | Identified exit to DSF 1477 | -6/Factory | Entered DSF 1482 | -6/DSF | Lost 8 allies 1487 | -6/DSF | Assembled infested the area 1498 | -6/DSF | Additional patrols routed to DSF 1545 | -6/DSF | Build established: Hacker-Scout 1593 | -6/DSF | Discovered new exit (range 13) 1599 | -6/DSF | Identified exit to Factory 1599 | -6/DSF | Entered Factory 1599 | -5/Factory | Evolved 2 slots: Utility x2 1850 | -5/Factory | Discovered new exit (range 15) 1857 | -5/Factory | Identified exit to Factory 1977 | -5/Factory | Repaired Nuclear Pulse Thruster? 2015 | -5/Factory | Lost 5 parts (1p1n3u) 2075 | -5/Factory | Fabricated K-01 Serf? 2185 | -5/Factory | Discovered new exit (range 10) 2187 | -5/Factory | Identified exit to Extension 2268 | -5/Factory | Entered Extension 2309 | -5/Extension | Spotted B-75 Beast 2503 | -5/Extension | System corruption reached 10% 2548 | -5/Extension | Lost 5 parts (2p1n2u) 2554 | -5/Extension | Rescued a captive Derelict 2597 | -5/Extension | Core integrity fell below 50% 2609 | -5/Extension | Rescued a captive Derelict 2637 | -5/Extension | Lost 5 parts (2n2u1w) 2682 | -5/Extension | Core integrity fell below 20% 2684 | -5/Extension | Released all parts (4) 2708 | -5/Extension | Lost 9 parts (1p4n3u1w) 2752 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02691_ System corrupted: Energy discharge (-18). 02691_ Acquired Unknown Device. 02696_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02699_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E002. 02706_ EF-Q0C(g) rewired. 02707_ System corrupted: Nuclear Pulse Thruster rejected. 02707_ Attempting to rewire B0-ZA8(g). 02708_ EF-Q0C(g) suffers critical hit (Burn). 02709_ Attempting to rewire B0-ZA8(g). 02712_ G-50 Soldier destroyed. 02713_ B0-ZA8(g) rewired. 02716_ 0R-S6O(g) rewired. 02718_ EF-Q0C(g) heat damages Imp. Heat Sink, Carbon-fiber Leg, Carbon-fiber Leg. 02718_ B0-ZA8(g) destroyed. 02718_ EF-Q0C(g) overheating. 02720_ Connecting with Terminal... 02722_ System corrupted: Matter fused (-7). 02749_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | # % # #???????????????????????????????????? | | # =[= =# "" ########????????????????????????????? | | # *[ % / T" #????????????????????????????? | | / [ [ # !###### #????????????????????????????? | | # % # #????# #????????????????????????????? | | # = ## ##????# #????????????????????????????? | | ######### #?????# #????????????????????????????? | | ????????# #?????# ######### ###????????????????? | | ######### #?????# g g #????????????????? | | #?????# ##### ##### #????????????????? | | #?#####/##??#@#??????????????????????? | | """""" T #?# #??# #??????????????????????? | | """"""" ?+ #??# #??????????????????????? | | ?# ####g#??????????????????????? | | # + g #??????????????????????? | | + ######??????????????????????? | | ############### #???????????????????????????? | | #####?????????########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############################# ??? ???????????????? | | ############################# ???????????????? | | ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Armor Coverage 225 Power Shielding 66 Evasion (%) 65 Melee Accuracy 8 Target Analysis 6 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -6/Factory | Scanalyzed Field Propulsion Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded K-01 Serf | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed HardcellServoGravjet Manual? 0 Play Time 01:54:19 Cumulative 117.8 hours Start 2024.04.05 @ 19:50:12 End 2024.04.05 @ 21:51:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 02700c72-4520-493c-94f1-d5ae031a5297