Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 17:46:38 Player: SpeltIncorrectyl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (2175) 2175 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 7712 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 143 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Precision Matter Filter Longsword +1 Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Melee Analysis Suite Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Missile Launcher Remote Datajack Longsword +1 > --- INVENTORY -------- Launcher Guidance Computer Matter Filter Microactuators Advanced ECM Suite [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . Utility 3 | . . . . . 2 . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 101 | 6 2 . . . 26 20 34 2 . . 11 Power 13 | 1 . . . . 2 2 6 . . . 2 Engine 7 | 1 . . . . 2 2 1 . . . 1 Core 6 | . . . . . . . 5 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 . . . . 8 3 9 2 . . 4 Treads 10 | 2 . . . . 5 3 . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 18 | . . . . . 3 . 9 2 . . 4 Utility 22 | 1 . . . . 5 1 12 . . . 3 Device 10 | . . . . . . . 8 . . . 2 Storage 3 | 1 . . . . 2 . . . . . . Processor 5 | . . . . . 2 . 2 . . . 1 Hackware 2 | . . . . . . . 2 . . . . Protection 2 | . . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 2 . . . 11 14 7 . . . 2 Energy Gun 1 | . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 2 2 . . . 6 4 . . . . . Ballistic Cannon 6 | . . . . . 3 3 . . . . . Launcher 4 | . . . . . . 2 2 . . . . Special Weapon 2 | . . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 5 2 . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . Unidentified Prototypes 8 | . . . . . 4 2 1 . . . 1 Parts Lost 23 | . 1 . . . 2 . 6 . . . 14 Power 3 | . . . . . 1 . 1 . . . 1 Propulsion 10 | . . . . . 1 . 2 . . . 7 Utility 8 | . 1 . . . . . 2 . . . 5 Weapon 2 | . . . . . . . 1 . . . 1 Highest Loss Streak 13 | . 1 . . . 2 . 5 . . . 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 88 85 85 85 85 99 88 92 92 92 84 Engine 7 | . 14 14 14 14 7 9 2 . . . 1 Core 1 | . . . . . . . 4 7 7 7 5 Treads 17 | . 28 28 28 28 24 27 . . . . . Flight 9 | . . . . . . . 26 30 30 30 28 Device 4 | . . . . . . . 14 15 15 15 13 Storage 6 | . 14 14 14 14 9 9 . . . . . Processor 9 | . . . . . 10 14 8 15 15 15 15 Hackware 3 | . . . . . . . 11 7 7 7 5 Protection 4 | . 3 . . . 5 12 . . . . . Energy Gun 1 | . . . . . 4 . . . . . . Ballistic Gun 14 | . 28 28 28 28 16 21 . . . . . Ballistic Cannon 2 | . . . . . 4 4 . . . . . Special Weapon 1 | . . . . . . . 3 7 7 7 5 Slashing Weapon 2 | . . . . . . . 6 7 7 7 6 Peak Build Rating 55 | 6 7 7 7 7 28 37 55 51 49 50 50 Average Rating 29 | 3 6 7 6 7 20 29 46 49 49 49 46 On Entrance 24 | . 6 7 7 7 7 28 33 50 49 49 50 Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 12 13 12 12 12 43 47 21 15 15 15 15 Greatest Support 68 | 40 40 40 40 40 60 68 24 24 23 23 24 Greatest Overweight (x) 1 | . . . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 5 5 5 5 Average Capacity 9 | 7 8 8 8 8 12 15 5 5 5 5 5 Most Carried 15 | 5 8 8 8 8 15 15 15 5 5 5 5 Average Carried 9 | 1 4 8 7 8 12 14 3 4 5 4 4 Final Capacity 15 | 8 8 8 8 8 15 15 5 5 5 5 5 Final Carried 15 | 1 8 8 8 8 15 15 5 5 5 5 2 Class Distribution -------------------- 29% | Scavenger-Skirmisher 20% | Mutant 11% | Hacker-Sprinter 11% | Tank 11% | Infiltrator-Sprinter 7% | Infiltrator-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Hacker-Sprinter | -7/Factory Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Zion Infiltrator-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Matter Collected 2455 | 195 158 . . . 440 1092 472 10 10 . 78 Remotely . | . . . . . . . . . . . . Salvage Created 3166 | . 423 . . . 641 1268 590 22 . . 222 Parts 177 | . 30 . . . 25 69 39 4 . . 10 Haulers Intercepted 13 | . . . . . 5 5 2 . . . 1 Recyclers Shooed 3 | . 1 . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 7 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Combat Hostiles Destroyed 51 | . 11 . . . 5 23 3 2 . . 7 Melee 10 | . . . . . . . 1 2 . . 7 Guns 35 | . 11 . . . 5 19 . . . . . Cannons 4 | . . . . . . 4 . . . . . AOE 2 | . . . . . . . 2 . . . . Classes Destroyed 14 | . 4 . . . 2 4 2 1 . . 1 Worker 2 | . . . . . . 1 1 . . . . Builder 4 | . . . . . . 1 3 . . . . Hauler 13 | . . . . . 5 5 2 . . . 1 Recycler 5 | . 1 . . . 2 . 2 . . . . Operator 3 | . 1 . . . . . 2 . . . . Drone 2 | . . . . . . . . . . . 2 Watcher 5 | . . . . . . 1 4 . . . . Swarmer 14 | . 5 . . . . 3 1 . . . 5 Grunt 20 | . 6 . . . 1 13 . . . . . Brawler 1 | . . . . . . . 1 . . . . Sentry 10 | . . . . . 4 6 . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . . . Thief 2 | . . . . . . . . 2 . . . Best Kill Streak 5 | . 5 . . . 4 3 3 2 . . 3 Combat Bots Only 5 | . 5 . . . 3 3 2 2 . . 3 Max Kills in Single Turn 2 | . 1 . . . 1 2 1 1 . . 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee 1 | . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Hostile Shots Fired 322 | . 95 . . . 18 62 17 20 2 . 108 Missed 125 | . 27 . . . 5 23 4 16 2 . 48 Damage Taken 3263 | . 660 . . . 193 596 573 78 . . 1163 Core 976 | . 176 . . . 42 54 220 48 . . 436 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 63 | . 7 . . . . . 56 . . . . Core Remaining (%) 70 | 100 . . . 29 . 82 . . . . . Volleys Fired 151 | . 39 . . . 33 68 11 . . . . Largest 3 | . 2 . . . 3 3 1 . . . . Hottest 132 | . 40 . . . 132 94 39 . . . . Shots Fired 390 | . 78 . . . 99 201 12 . . . . Gun 338 | . 78 . . . 91 169 . . . . . Cannon 38 | . . . . . 8 30 . . . . . Launcher 11 | . . . . . . 2 9 . . . . Special 3 | . . . . . . . 3 . . . . Kinetic 358 | . 78 . . . 81 199 . . . . . Thermal 18 | . . . . . 18 . . . . . . Explosive 11 | . . . . . . 2 9 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | . 9 . . . 18 14 18 . . . . Robot Miss Streak 5 | . 3 . . . 4 5 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 295 | . 45 . . . 70 131 31 2 . . 16 Core Hits 162 | . 29 . . . 31 78 17 2 . . 5 Critical Kills 2 | . 1 . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 4 | . 1 . . . 3 . . . . . . Burn 1 | . . . . . 1 . . . . . . Destroy 3 | . 1 . . . 2 . . . . . . Melee Attacks 101 | . . . . . . 9 64 2 1 . 25 Impact . | . . . . . . . . . . . . Slashing 101 | . . . . . . 9 64 2 1 . 25 Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 8 . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6541 | . 411 . . . 803 2481 1919 91 . . 836 Guns 3050 | . 411 . . . 684 1955 . . . . . Cannons 625 | . . . . . 119 506 . . . . . Explosions 440 | . . . . . . 20 420 . . . . Melee 2426 | . . . . . . . 1499 91 . . 836 Ramming . | . . . . . . . . . . . . Kinetic 3511 | . 411 . . . 639 2461 . . . . . Thermal 164 | . . . . . 164 . . . . . . Explosive 440 | . . . . . . 20 420 . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2426 | . . . . . . . 1499 91 . . 836 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 5 1 1 1 1 7 Average Corruption 1 | . . . . . 2 2 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . . . . 9 23 8 1 3 . 1 Message Errors 9 | . . . . . 2 5 1 . 1 . . Matter Fused 11 | . . . . . 4 4 2 . . . 1 Heat Flow Errors 6 | . . . . . 2 4 . . . . . Energy Discharges 8 | . . . . . . 3 3 1 1 . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . 1 4 1 . 1 . . Misfires 3 | . . . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 489 | . . . . . . . 348 . . . 141 Projectiles . | . . . . . . . . . . . . Explosions 100 | . . . . . . . 100 . . . . Melee 389 | . . . . . . . 248 . . . 141 Knockbacks 21 | . . . . . 1 20 . . . . . Impact . | . . . . . . . . . . . . Kinetic 19 | . . . . . 1 18 . . . . . Secondary 2 | . . . . . . 2 . . . . . Self-Inflicted Damage 403 | . . . . . . 14 389 . . . . Shots 6 | . . . . . . 1 5 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 328 | . 28 . . . 328 271 18 . . . 7 Average Temperature 60 | . 7 . . . 63 69 18 . . . 4 Received Heat Transfer 747 | . 183 . . . 81 243 36 . . . 204 Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 444 | . . . . . 444 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Peak Influence 634 | . 323 70 . . 146 634 377 . . . . Initial 288 | . . 70 . . . 5 288 . . . . Average 162 | . 151 70 . . 38 172 286 . . . . Maximum Alert Level 2 | . 1 . . . . 2 1 . . . . Low Security (%) 60 | 100 82 100 . 100 100 59 11 . . . . Level 1 36 | . 17 . . . . 30 88 . . . . Level 2 3 | . . . . . . 9 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 3 . . . 2 8 11 . . . . Investigation 5 | . . . . . 1 1 3 . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 11 | . 3 . . . 1 2 5 . . . . Assault 3 | . . . . . . 2 1 . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Distress Signals 11 | . 1 . . . 4 4 2 . . . . Communications Jammed 3 | . . . . . . . 1 . . . 2 Distress Signals 1 | . . . . . . . 1 . . . . Times Spotted 134 | . 27 . . . 14 34 19 7 7 . 26 Peak Tracking Total 11 | . 6 . . . 4 3 4 4 4 . 11 Tactical Retreats 18 | . . . . . . 3 6 2 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Traps Triggered 5 | . . . . . 1 3 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . 10 . 3 . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . . 2 . 1 . . . . Reused . | . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . 1 . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Machines Disabled 13 | . . . . . 2 4 7 . . . . Max in Single Turn 6 | . . . . . 1 1 6 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Machines Accessed 26 | . 5 . 1 1 5 4 7 1 1 1 . Terminals 15 | . 3 . . 1 3 4 3 . 1 . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 3 | . 1 . . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 64 | . 11 . 1 3 16 6 21 1 1 4 . Successful 37 | . 7 . 1 . 9 4 10 1 1 4 . Failed 27 | . 4 . . 3 7 2 11 . . . . Catastrophic 5 | . 1 . . 1 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 5 . 1 3 7 5 8 . . . . Terminals 32 | . 6 . . 3 8 6 8 . 1 . . Fabricators 5 | . . . . . . . 5 . . . . Repair Stations 12 | . 4 . . . . . 8 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . Terminal Hacks 18 | . 3 . 1 . 3 4 1 1 1 4 . Record 1 | . . . . . . . . . 1 . . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 2 | . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 9 | . 3 . . . . . 6 . . . . Scan Component 4 | . 1 . . . . . 3 . . . . Repair 4 | . 1 . . . . . 3 . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . Insert Component 3 | . . . . . 3 . . . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . Terminals 1 | . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 4 . . 1 3 3 7 . . . . Full Trace Events 4 | . 1 . . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . . 4 . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . Parts Repaired 4 | . 1 . . . . . 3 . . . . Time 158 | . 26 . . . . . 132 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . parse_system 1 | . . . . . . . 1 . . . . no_distress 1 | . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Total Allies 3 | . . . . . . 2 1 . . . . Largest Group 2 | . . . . . . 2 1 . . . . Highest-Rated Group 62 | . . . . . . 62 26 . . . . Highest-Rated Ally 31 | . . . . . . 31 26 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . . 24 . . . . . Total Damage 392 | . . . . . . 392 . . . . . Kills 5 | . . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Turns Passed 7299 | 64 721 98 384 66 1518 1956 1685 190 185 184 248 Spaces Moved 6410 | 48 331 59 240 42 728 645 2023 526 560 629 579 Core 22 | 22 . . . . . . . . . . . Treads 2071 | 26 331 59 240 42 728 645 . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4317 | . . . . . . . 2023 526 560 629 579 Fastest Speed 28 | 50 160 160 160 160 160 155 31 29 29 29 28 Average Speed 72 | 109 160 160 160 160 160 156 31 30 29 29 29 Slowest Speed 225 | 160 160 160 160 160 160 225 34 31 29 29 115 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 11 . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . 2 Exploration Rate (%) 45 | 4 55 20 68 18 48 65 26 64 69 75 37 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 2 | . 1 . . . . 1 . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . 1 3 . Spaces Dug 49 | . . . . . . 2 42 . . . 5 Terrain Destroyed 172 | . . . . . . 20 147 . . . 5 Melee 49 | . . . . . . 2 42 . . . 5 Projectile . | . . . . . . . . . . . . AOE 123 | . . . . . . 18 105 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Total 8768 | 60 459 63 241 41 1026 1490 2990 554 581 630 633 Wait 1806 | . 80 5 . . 169 709 799 17 19 . 8 Move 6375 | 47 330 58 239 41 727 644 2002 525 559 628 575 Hop 11 | . . . . . . . 9 . . . 2 Pick Up 114 | 7 8 . 1 . 36 19 32 4 1 1 5 Fast Attach 2 | . . . . . 1 1 . . . . . Attach 75 | 6 . . . . 17 11 30 . . . 11 Detach 11 | . . . . . 2 1 4 . . . 4 Swap 24 | . 2 . . . 8 8 4 2 . . . Drop 85 | . . . 1 . 23 20 32 4 1 1 3 Fire 151 | . 39 . . . 33 68 11 . . . . Melee 101 | . . . . . . 9 64 2 1 . 25 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 13 | . . . . . 10 . 3 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Identified exit to Mines 213 | -10/Materials | Repaired Datajack 294 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 401 | -10/Materials | Core integrity fell below 50% 634 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Entered Mines 790 | -10/Mines | Discovered new exit (range 8) 875 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 875 | -10/Mines | Discovered new exit (range 5) 884 | -10/Mines | Entered Exiles 924 | -10/Exiles | Met 8R-AWN 950 | -10/Exiles | Met EX-HEX 1004 | -10/Exiles | Met EX-BIN 1027 | -10/Exiles | Aligned with FarCom system 1028 | -10/Exiles | Given EX-Vault access code 1068 | -10/Exiles | Opened EX-Vault 1079 | -10/Exiles | Found Longsword +1 1115 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1160 | -10/Exiles | Met EX-DEC 1256 | -10/Exiles | Discovered new exit (range 10) 1268 | -10/Exiles | Left Exiles lab with Longsword +1 1268 | -10/Exiles | Entered Mines 1310 | -9/Mines | Discovered new exit (range 15) 1334 | -9/Mines | Entered Materials 1334 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1667 | -8/Materials | Discovered new exit (range 14) 1915 | -8/Materials | Build established: Scavenger-Skirmisher 2263 | -8/Materials | Met 7R-MNS 2326 | -8/Materials | Discovered new exit (range 16) 2852 | -8/Materials | Entered Storage 2977 | -8/Storage | Identified exit to Factory 3926 | -8/Storage | Garrison activated, responded to threat 4307 | -8/Storage | Build established: Tank 4451 | -8/Storage | Met a pair of Derelict thieves 4808 | -8/Storage | Entered Factory 4808 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5127 | -7/Factory | Build established: Hacker-Sprinter 5553 | -7/Factory | Repaired Xenon Bombardment Thruster 5601 | -7/Factory | Repaired Xenon Bombardment Thruster 5649 | -7/Factory | Repaired Matter Filter 5784 | -7/Factory | Lost 5 parts (1p1n2u1w) 6193 | -7/Factory | Build established: Infiltrator-Mutant 6410 | -7/Factory | Discovered new exit (range 15) 6429 | -7/Factory | Fabricated Xenon Bombardment Thruster? 6493 | -7/Factory | Entered Lower Caves 6555 | -7/Lower Caves | Spotted B-75 Beast 6647 | -7/Lower Caves | Encountered a Warlord checkpoint 6651 | -7/Lower Caves | Discovered new exit (range 9) 6652 | -7/Lower Caves | Learned Factory terminal intel 6683 | -7/Lower Caves | Entered another Lower Caves area 6741 | -7/Lower Caves | Build established: Infiltrator-Sprinter 6866 | -7/Lower Caves | Discovered new exit (range 7) 6868 | -7/Lower Caves | Entered Zion 6887 | -7/Zion | Given A8's code to call for help 6887 | -7/Zion | Discovered new exit (range 12) 6893 | -7/Zion | System corruption cleaned by Quarantine Array 6976 | -7/Zion | Learned location of Armory (-4) 7004 | -7/Zion | Rebuked by Imprinter 7052 | -7/Zion | Entered Proximity Caves 7060 | -6/Proximity Caves | Spotter reported a threat 7193 | -6/Proximity Caves | Crushed by falling debris 7244 | -6/Proximity Caves | Core integrity fell below 50% 7263 | -6/Proximity Caves | Crushed by falling debris 7274 | -6/Proximity Caves | Core integrity fell below 20% 7300 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Xenon Bombardment Thruster destroyed. System corrupted: Matter fused (-8). Xenon Bombardment Thruster destroyed. Sneak attack on A-15 Conveyor. A-15 Conveyor destroyed. Acquired Prototype Device. Identified Prc. Matter Filter. Acquired 63 matter. Med. Treads fries itself beyond repair. Slug penetrates Wall. Xenon Bombardment Thruster destroyed. Slug penetrates Wall. Transmission Jammer destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. VTOL Module destroyed. Penetrated by Slug. Microactuators destroyed. Dropped Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ???????????????????#%! !##???????????????????????? | | ???????????????????#!!! #???????????????????????? | | ???????????????????##! ##???????????????????????? | | ????????????????????## #????????????????????????? | | ????????????????????## ##???????????????????????? | | ???????????####????## #???####????????????????? | | ????????#### ##???# ##?## ##???????????????? | | ######### ##?## #?# #???????????????? | | # ### #?# #???????????????? | | # ### #?# #???????????????? | | # ### ## # ### ##???????????????? | | # #?## ##?## h ## ###????????????????? | | # #??# ###### h #??????????????????? | | # #??## ##?## gg #??????????????????? | | # #???# ##??# g g @ ####??????????????????? | | # #???# #??## g g ##?????????????????????? | | # #???# ##?## #??????????????????????? | | # ##### #??# g #??????????????????????? | | # ## #### ##?????????????????????? | | ### ## g #?????????????????????? | | ?## ## ##?????????????????????? | | ## # ## ## #??????????????????????? | | # ## ###### #??????????????????????? | | ##???? #??????????????????????? | | ## ##??? ???????????????????????? | | ###### ##?? ???????????????????????? | | ### #######%% #?? ???????????????????????? | | ??##### ## ## #??#???????????????????????? | | ?????# ##?# #??????????????????????????? | | ?????# ##???###??????????????????????????? | | ?????# ##?????????????????????????????????? | | ?????## #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ?????## ##??????????????????????????????????? | | ?????# #???????????????????????????????????? | | ????# ##???????????????????????????????????? | | ????# #????????????????????????????????????? | | ???# ##????????????????????????????????????? | | ???# ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Phasing Sabre | -7/Zion | Free Arc Thrower | -7/Zion | Free Enh. Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed GunResetMultitool Manual? 0 Play Time 02:09:17 Cumulative 29.2 hours Start 2025.03.05 @ 15:34:30 End 2025.03.05 @ 17:46:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 32 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aa44e3ae-88bd-418d-8f95-af8d0866bb3c