Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.12 @ 02:29:30 Player: DeepestRoots Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1019) 1019 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2879 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 284/400 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Zion Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Myomer Leg Myomer Leg > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Salvage Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Beamcaster Heavy Battle Rifle Mace > --- INVENTORY (10) --- Fission Core Myomer Leg Disposable Heat Sink Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Battle Rifle Heavy Missile Launcher Precision Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Salvage Targeting Computer Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Battle Rifle Mace > --- INVENTORY -------- Fission Core Wheel Disposable Heat Sink Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Battle Rifle Heavy Missile Launcher Precision Grenade Launcher CR-A16's Pointy Stick [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Heat Sink Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Mace Energy Gun Beamcaster Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 3 | . 1 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . 1 1 . . Weapon 1 | . . 1 . . Parts Attached 48 | 7 1 27 . 13 Power 7 | 1 . 5 . 1 Engine 5 | 1 . 4 . . Core 1 | . . 1 . . Reactor 1 | . . . . 1 Propulsion 7 | 2 . 3 . 2 Treads . | . . . . . Leg 7 | 2 . 3 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 5 . 1 Device 2 | . . 1 . 1 Storage 2 | 1 . 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 3 | 1 . 2 . . Artifact . | . . . . . Weapon 25 | 2 . 14 . 9 Energy Gun 9 | . . 6 . 3 Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . 6 . 3 Ballistic Cannon . | . . . . . Launcher 4 | . . 2 . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 99 100 99 Engine 7 | . 12 9 10 4 Reactor 2 | . . . . 5 Leg 20 | . 25 20 20 20 Device 8 | . . 7 10 10 Storage 10 | . 12 10 10 10 Processor 10 | . 12 10 10 10 Protection 10 | . 12 12 10 10 Energy Gun 9 | . . 12 10 9 Ballistic Gun 13 | . 25 17 20 10 Impact Weapon 5 | . . . . 8 Peak Build Rating 40 | 7 8 16 16 40 Average Rating 22 | 5 8 13 16 29 On Entrance 9 | . 7 8 16 16 Naked Turns . | . . . . . Heaviest Build 37 | 21 21 30 30 37 Greatest Support 50 | 20 20 20 20 50 Greatest Overweight (x) 1 | 1 1 1 1 1 Average Overweight (x) . | . 1 . 1 . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 Most Carried 10 | 5 6 10 10 10 Average Carried 8 | 2 5 8 10 9 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 5 6 10 10 10 Class Distribution -------------------- 51% | Scavenger-Mutant 19% | Scavenger-Tank 9% | Scavenger-Gunner 9% | Hacker-Mutant 7% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 1125 | 241 108 646 . 130 Remotely . | . . . . . Salvage Created 1780 | . 337 1443 . . Parts 100 | . 15 85 . . Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 28 | . 3 25 . . Guns 25 | . 3 22 . . AOE 3 | . . 3 . . Classes Destroyed 7 | . 4 3 . . Hauler 2 | . . 2 . . Recycler 7 | . 3 4 . . Watcher 7 | . 2 5 . . Swarmer 10 | . 2 8 . . Grunt 7 | . 1 6 . . Duelist 1 | . . 1 . . Sentry 10 | . . 10 . . Best Kill Streak 3 | . 3 3 . . Combat Bots Only 3 | . 2 3 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 128 | . 9 119 . . Missed 39 | . 2 37 . . Damage Taken 656 | . 37 619 . . Core 116 | . . 116 . . Absorbed by Shields . | . . . . . Redirected to Shielding 1 | . . 1 . . Ignored by Resistances 423 | . 25 398 . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 135 | 1 18 112 . 4 Largest 3 | 2 2 3 . 1 Hottest 144 | 40 40 144 . 75 Shots Fired 299 | 2 36 257 . 4 Gun 295 | 2 36 253 . 4 Cannon . | . . . . . Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 195 | 2 36 157 . . Thermal 100 | . . 96 . 4 Explosive 4 | . . 4 . . Electromagnetic . | . . . . . Robot Hit Streak 27 | 2 23 27 . . Robot Miss Streak 3 | . 2 3 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 200 | 2 26 172 . . Core Hits 78 | . 12 66 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 7 | . . 7 . . Burn 6 | . . 6 . . Destroy 1 | . . 1 . . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2697 | 22 337 2338 . . Guns 2523 | 22 337 2164 . . Cannons . | . . . . . Explosions 174 | . . 174 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1638 | 22 337 1279 . . Thermal 885 | . . 885 . . Explosive 174 | . . 174 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 . . 5 Average Corruption 1 | . 1 . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 2 . . 2 Message Errors 4 | . 2 . . 2 Overload Shots . | . . . . . Overflow Damage 6 | . . 6 . . Projectiles . | . . . . . Explosions 6 | . . 6 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 223 | 6 24 223 . 48 Average Temperature 41 | 4 6 46 . 24 Received Heat Transfer 366 | . 12 354 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . 11 . . Heat Transferred 2628 | . . 2628 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 312 | . 129 312 . . Initial . | . . . . . Average 85 | . 67 95 . . Maximum Alert Level 1 | . . 1 . . Low Security (%) 93 | 100 100 91 100 . Level 1 6 | . . 8 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 7 36 . . Peak Tracking Total 4 | . 4 4 . . Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 5 | . 3 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 3 | . 1 2 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 1 3 . . Successful 4 | . 1 3 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Locate Traps 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Retrieve Components 2 | . . 2 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 4 | . . . . 4 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 13 | . . . . 13 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 5 | . . . . 5 Largest Group 5 | . . . . 5 Highest-Rated Group 121 | . . . . 121 Highest-Rated Ally 28 | . . . . 28 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . 2 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 6239 | 115 410 2111 67 3536 Spaces Moved 3432 | 66 188 879 36 2263 Core 9 | 9 . . . . Treads . | . . . . . Legs 3423 | 57 188 879 36 2263 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 190 120 190 120 Average Speed 161 | 141 190 188 190 148 Slowest Speed 190 | 190 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 6 44 64 20 90 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 3 | 1 1 1 . . Unknown Exits Taken 1 | . . . 1 . Scrap Searched 1 | . . . . 1 Spaces Dug 10 | . . 10 . . Terrain Destroyed 32 | . . 32 . . Melee . | . . . . . Projectile . | . . . . . AOE 32 | . . 32 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 3917 | 83 209 1146 35 2444 Wait 234 | 5 1 88 . 140 Move 3428 | 65 187 878 35 2263 Hop . | . . . . . Pick Up 26 | 5 2 13 . 6 Fast Attach 24 | 7 . 9 . 8 Attach 3 | . 1 2 . . Detach 1 | . . 1 . . Swap 21 | . . 16 . 5 Drop 44 | . . 27 . 17 Fire 135 | 1 18 112 . 4 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: Mat x2 / [*Zio]) -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 444 | -10/Materials | Identified exit to Materials 444 | -10/Materials | Discovered exit to Materials (range 13) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 833 | -9/Materials | Build established: Hacker-Tank 913 | -9/Materials | Identified exit to Materials 913 | -9/Materials | Discovered exit to Materials (range 16) 1460 | -9/Materials | Discovered exit to Materials (range 10) 1537 | -9/Materials | Build established: Scavenger-Gunner 2123 | -9/Materials | Build established: Scavenger-Tank 2580 | -9/Materials | Identified exit to Mines 2580 | -9/Materials | Discovered exit to Mines (range 10) 2637 | -9/Materials | Entered Mines 2694 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2704 | -9/Mines | Entered Zion 2844 | -7/Zion | Found Prototype Launcher 2844 | -7/Zion | Identified Rocket Array 2892 | -7/Zion | System corruption cleaned by Quarantine Array 3393 | -7/Zion | Identified exit to Proximity Caves 3393 | -7/Zion | Discovered exit to Proximity Caves (range 16) 3426 | -7/Zion | Build established: Scavenger-Mutant 3754 | -7/Zion | Learned Factory emergency access door positions 3796 | -7/Zion | Gained Derelict followers 3933 | -7/Zion | Found CR-A16's Pointy Stick 3955 | -7/Zion | Learned Factory security intel 4038 | -7/Zion | Given A8's code to call for help 4589 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5057 | -7/Zion | Met Imprinter 6240 | -7/Zion | Self-destructed Last Messages --------------- 05072_ ED-DGU(c): "Just stand out in the middle there and wait a moment." 05274_ EZ-IK3(z) sifts through the Twisted Machinery. 05372_ I4-MD0(z) plays with the Twisted Machinery. 05405_ 6B-4X4(z) plays with the Twisted Machinery. 05589_ DE-F85(z) pokes at the Twisted Machinery. 05631_ 8W-3KT(z) pokes at the Twisted Machinery. 05639_ 2R-1B8(z) examines a few pieces of the Twisted Machinery. 05654_ AX-SBU(z) disappears into the Twisted Machinery. 05813_ PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. 05903_ H1-VCW(z) plays with the Twisted Machinery. 05930_ Acquired 3 matter. 05935_ Acquired 19 matter. 05938_ Dropped Imp. Ion Engine. 05938_ Acquired Fission Core. 05950_ Dropped Wheel. 05950_ Acquired Myomer Leg. 06079_ I4-MD0(z) pokes at the Twisted Machinery. 06152_ 8W-3KT(z) examines a few pieces of the Twisted Machinery. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ##???#" ""#???#"""#"""" ""##??????????? | | "#####" """#??##"""""""" ""##?????????? | | "#"#"#" """#?##"" ""#?????????? | | ""#"""" ""#?#"#" ###????????? | | """""" ""##""" """ #"#????????? | | """ "" ""##"" """" " #?????????? | | "" """"" "####" "##" "" #"#????????? | | "" """" ""#??#" "#"" "" ###????????? | | ""#" """####" """" "" " "#?????????? | | ""##" """"##"" """ ""#"""#?????????? | | "" """#" """""#"" """" ""#####?????????? | | "" ""#"" " """"" """" ""##????????????? | | "" ""#"" """ """ """#????????????? | | "" """""" """" "#" """##???????????? | | = """ ""##??????????? | | """" "" ""#??????????? | | ! 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Machine Gun | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Spear | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentChipProjector Manual? 0 Play Time 00:35:49 Cumulative 414.4 hours Start 2024.08.12 @ 01:36:27 End 2024.08.12 @ 02:29:30 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 8 Adventurer 10 Explorer 12 Win Type - Total 22 Types 16/0/3/1/0/2/0/0/0 Lore% 53 Gallery% 71 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: de902631-f931-49cf-8332-e7b7b1c9a408