Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.01 @ 20:55:16 Player: DuskSparkle Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (882) 882 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2602 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 81/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Datajack GAL Module Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Hacking Drone Bay > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Aluminum Leg Particle Gun Mining Laser GAL Module [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 25 | 8 7 7 . 2 1 Power 4 | 1 2 1 . . . Engine 4 | 1 2 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 2 . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 1 | . 1 . . . . Flight 2 | . . 2 . . . Utility 7 | 2 1 2 . 2 . Device 4 | 2 . 1 . 1 . Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 9 | 3 3 2 . . 1 Energy Gun 3 | 1 1 1 . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . 1 1 . . 9 Power 2 | . 1 . . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . 1 . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . 1 1 . . 9 To Critical Strikes . | . . . . . . Average Backups 4 | 1 4 4 4 4 2 Power . | . 1 . . . . Propulsion . | . . 1 1 1 . Utility . | . . . . . . Weapon 2 | . 2 2 3 3 1 Tool/Special . | . . . . . . Unused Backups 5 | 1 2 1 . . 1 Power 1 | . 1 . . . . Propulsion 1 | 1 . . . . . Utility 2 | . 1 1 . . . Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 86 | . 99 70 66 66 51 Engine 12 | . 13 11 11 11 7 Leg 18 | . 28 6 . . 1 Flight 6 | . . 15 22 22 11 Device 20 | . 26 9 11 11 9 Processor 4 | . 1 11 11 11 11 Energy Gun 2 | . 2 3 . . 1 Energy Cannon 5 | . 3 9 11 11 3 Ballistic Gun 13 | . 21 . . . . Peak Build Rating 18 | 9 9 9 7 16 18 Average Rating 9 | 4 8 7 7 12 13 On Entrance 7 | . 9 8 7 7 15 Naked Turns . | . . . . . . Heaviest Build 13 | 9 12 13 8 8 7 Greatest Support 20 | 20 20 20 8 8 8 Greatest Overweight (x) 2 | . . 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 Average Carried 4 | 1 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 4 4 5 2 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 637 | 249 260 88 . 20 20 Remotely . | . . . . . . Salvage Created 1339 | 141 627 408 . . 163 Parts 78 | 14 35 23 . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | 1 9 9 . . 3 Melee 3 | . . . . . 3 Guns 7 | 1 4 2 . . . Cannons 8 | . 3 5 . . . AOE 2 | . 2 . . . . Classes Destroyed 11 | 3 4 3 . . 1 Worker 5 | 1 3 1 . . . Builder 1 | . 1 . . . . Tunneler 4 | 4 . . . . . Recycler 2 | . 2 . . . . Mechanic 1 | . . 1 . . . Watcher 5 | . 3 2 . . . Swarmer 7 | . 3 4 . . . Grunt 10 | 1 6 1 . . 2 Brawler 1 | . . 1 . . . Sentry 3 | . . 3 . . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | 5 4 4 . . 2 Combat Bots Only 4 | 1 3 4 . . 2 Max Kills in Single Turn 2 | 1 1 2 . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 169 | 2 52 45 . . 70 Missed 55 | . 21 19 . . 15 Hits 114 | 2 31 26 . . 55 Projectile 114 | 2 31 26 . . 55 Critical Strikes 6 | . 1 1 . . 4 Damage Taken 1279 | 16 265 175 . . 823 Core 468 | . 45 24 . . 399 Absorbed by Shields 37 | . . 37 . . . Redirected to Shielding 9 | . . 9 . . . Ignored by Resistances 377 | 6 83 67 . . 221 Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 119 | 11 55 47 . . 6 Largest 2 | 2 2 2 . . 1 Hottest 125 | 60 80 125 . . 65 Shots Fired 181 | 22 100 53 . . 6 Gun 95 | 22 63 6 . . 4 Cannon 86 | . 37 47 . . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 67 | 20 47 . . . . Thermal 96 | . 37 53 . . 6 Explosive . | . . . . . . Electromagnetic 18 | 2 16 . . . . Robot Hit Streak 15 | 6 9 15 . . 2 Robot Miss Streak 5 | 1 5 2 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 129 | 15 64 38 . . 12 Core Hits 55 | 7 26 15 . . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Corrupt 1 | . 1 . . . . Sever 1 | . . . . . 1 Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2270 | 180 902 785 . . 403 Guns 756 | 180 469 64 . . 43 Cannons 1072 | . 333 721 . . 18 Explosions 100 | . 100 . . . . Melee 340 | . . . . . 340 Ramming 2 | . . . . . 2 Kinetic 465 | 155 310 . . . . Thermal 1279 | . 433 785 . . 61 Explosive . | . . . . . . Electromagnetic 184 | 25 159 . . . . Impact . | . . . . . . Slashing 340 | . . . . . 340 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . 8 . . . 1 Shots 1 | . 1 . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | . 237 324 . . 70 Average Temperature 91 | . 70 121 . . 26 Received Heat Transfer 644 | 12 153 32 . . 447 Effects 2 | . . 2 . . . Energy Bleed 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 5 | . 1 4 . . . Heat Transferred 2666 | . 853 1665 . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 199 | 30 67 199 62 . . Initial 62 | . 5 5 62 . . Average 21 | 8 11 80 62 . . Influence Increases 736 | 45 302 309 . . 80 Destroy 0b10 Robot/C 440 | 20 180 180 . . 60 Destroy 0b10 Robot/NC 90 | 25 45 20 . . . Destroy Leader 120 | . 46 54 . . 20 Successful Hack 44 | . 4 40 . . . Disable Machine 9 | . 9 . . . . Destroy Structure 3 | . 3 . . . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 736 | 35 297 135 127 62 80 Entered New Map 204 | . 5 10 127 62 . Time Decay 465 | 35 285 115 . . 30 Lost Part 67 | . 7 10 . . 50 Squads Dispatched 2 | . 1 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | 1 14 13 . . 10 Peak Tracking Total 6 | 1 4 4 . . 6 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 4 2 . 1 . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 10 8 . 6 . Successful 14 | . 5 3 . 6 . Failed 10 | . 5 5 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 18 | . 10 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 3 . 6 . Record 2 | . 1 1 . . . Part Schematic 6 | . . . . 6 . Disarm Traps 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 6 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 55 | . . . . 55 . Highest-Rated Ally 30 | . . . . 30 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1446 | 23 1369 54 . . . Terrain 1248 | 23 1225 . . . . Seismic 1427 | 4 1369 54 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2288 | 154 1369 272 4 397 92 Spaces Moved 1781 | 97 376 294 3 939 72 Core 63 | 22 . . . . 41 Treads . | . . . . . . Legs 490 | 75 376 39 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1228 | . . 255 3 939 31 Fastest Speed 37 | 50 120 37 37 37 37 Average Speed 61 | 104 120 49 37 37 68 Slowest Speed 150 | 120 120 120 37 37 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 4 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 7 60 25 2 79 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 2 | . 2 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . 2 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2776 | 128 1197 364 5 988 94 Wait 792 | . 742 5 3 42 . Move 1768 | 96 375 285 2 938 72 Hop 4 | . . 4 . . . Pick Up 29 | 12 8 5 . 3 1 Fast Attach 5 | . 1 3 . 1 . Attach 14 | 7 . 2 . 1 4 Detach 1 | . . 1 . . . Swap 13 | 1 9 3 . . . Drop 20 | 1 7 9 . 3 . Fire 119 | 11 55 47 . . 6 Melee 10 | . . . . . 10 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 155 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 1075 | -10/Materials | Discovered new exit (range 10) 1521 | -10/Materials | Identified exit to Materials 1524 | -10/Materials | Entered another Materials area 1524 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1713 | -9/Materials | Discovered new exit (range 11) 1717 | -9/Materials | Identified exit to Mines 1796 | -9/Materials | Entered Mines 1797 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1800 | -9/Mines | Identified exit to Zion 1800 | -9/Mines | Entered Zion 1908 | -7/Zion | Given the Hacking Drone Bay 1908 | -7/Zion | Found Prototype Device 1909 | -7/Zion | Identified Hacking Drone Bay 1924 | -7/Zion | Found GAL Module 1962 | -7/Zion | Learned Factory emergency access door positions 1976 | -7/Zion | Learned location of Armory (-4) 1981 | -7/Zion | Learned location of Quarantine (-2) 1983 | -7/Zion | Learned Factory emergency access door positions 2160 | -7/Zion | Gained Derelict followers 2191 | -7/Zion | Discovered new exit (range 14) 2196 | -7/Zion | Identified exit to Proximity Caves 2197 | -7/Zion | Entered Proximity Caves 2203 | -6/Proximity Caves | Learned 4 Factory zone layouts 2264 | -6/Proximity Caves | Core integrity fell below 50% 2279 | -6/Proximity Caves | Core integrity fell below 20% 2288 | -6/Proximity Caves | Spotted B-75 Beast 2289 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Found 62 Matter. Flight Unit destroyed. P-60 Hacker Remote Datajack severed. Chainsword destroyed. Slammed into P-60 Hacker. P-60 Hacker destroyed. Acquired Remote Datajack. C-30 ARC bursts open, deploying its payload. B-48 Gladiator unfolds itself. G-50 Soldier unfolds itself. System corrupted: Energy discharge (-31). Acquired 10 matter. Target Analyzer fries itself beyond repair. Hacking Drone Bay destroyed. Critical hit (Burn: +37). Particle Gun destroyed. Shock Rifle fries itself beyond repair. Gravmag System fries itself beyond repair. Mining Laser destroyed. Imp. Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????? ???# ????????????##?????# | | ??????????????????# ?? ?????????## ????? | | ??????????????????# ? ?????????? ?????# | | ??????????????????# ?# ?????????#? ##???# | | ????????????????### ## #????????# # ##??# | | ????????????????# ##????????# #??# | | ????????????????# BB ####?????# ##?# | | ????????????????# BB #???### ### | | ????????????????# ???? ### | | ????????????????# ? ????? ## # ### | | ????????????????# ? ??????# ### #?? | | ????????????????# #? #???????# #?# #?? | | ????????????????# ## #???????## ### #?? | | ?????????????????# #??????## ## #?? | | ??????????????????# @ #??????# #?? | | ??????????????????# % ##??????# #?? | | ?????????????????# #???????# #?? | | ?????????????????# ### ######### " #?? | | ????????????????## #??## "" # "% #?? | | ????????????????# ????# ""b" ## #?# | | ????????????????# ????# """ " " * #?# | | ????????????????# ### """ g g % ### | | ????????????????# "" ""g ## % | | ???????????????# " """" %## ### | | ??????????????# ### " !!## #?## | | ??????????????## ???## !%=# ##??## | | ???????????????# ??????## ######## #????? | | ???????????????###????????###?????# ##????? | | ??????????????????????????????????## #####?????? | | ???????????????????????????????????####?????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- Ripper | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Robot Respite Shopping List Storm Trooper Challenges ------------ None Game ------ Seed HardlightSmallSegregator Manual? 0 Play Time 00:40:10 Cumulative 2.2 hours Start 2025.07.31 @ 13:09:03 End 2025.08.01 @ 20:55:16 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c10ec72-f2c3-4325-93de-74f336d8b556