Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 19:53:24 Player: PT-MK1n Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (287) 287 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1467 Bonus ------- None Cogmind --------- Core Integrity 32/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Flight Unit Flight Unit Large Storage Unit Makeshift Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- (None) > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Improved Ion Engine Large Storage Unit [Rating: 7] Favorites ----------- Power None Propulsion Aluminum Leg Leg Aluminum Leg Utility None Weapon Makeshift Hammer Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 5 | 2 . 1 2 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . . 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 4 | . . . 4 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 1 | . . . 2 Power . | . . . . Propulsion . | . . . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 33 | . 28 28 35 Leg 26 | . 28 28 25 Impact Weapon 6 | . . . 9 Peak Build Rating 7 | 2 2 6 7 Average Rating 4 | 1 2 2 6 On Entrance 1 | . 2 2 2 Avg Prop Armor Cover (%) 36 | 38 38 38 34 Naked Turns . | . . . . Heaviest Build 3 | . . . 3 Greatest Support 20 | 20 3 3 10 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . . 1 5 Average Carried 2 | . . . 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . . 1 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 280 | 198 22 10 50 Remotely . | . . . . Salvage Created 457 | . . 39 418 Parts 17 | . . 1 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . . . 9 Melee 7 | . . . 7 Classes Destroyed 7 | . . 1 6 Builder 3 | . . 2 1 Recycler 2 | . . . 2 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 5 | . . . 5 Grunt 2 | . . . 2 Sentry 2 | . . . 2 Best Kill Streak 3 | . . 2 3 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 104 | . . . 104 Missed 32 | . . . 32 Hits 72 | . . . 72 Projectile 72 | . . . 72 Critical Strikes 1 | . . . 1 Damage Taken 806 | . . . 806 Core 368 | . . . 368 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 29 | . . 2 27 Core Hits 8 | . . 1 7 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 5 | . . . 5 Critical Strikes 7 | . . 1 6 Smash 7 | . . 1 6 Melee Attacks 49 | . . 2 47 Impact 49 | . . 2 47 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . 2 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1573 | . . 184 1389 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee 1549 | . . 184 1365 Ramming 24 | . . . 24 Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 1549 | . . 184 1365 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 569 | . . 100 469 Projectiles . | . . . . Explosions . | . . . . Melee 569 | . . 100 469 Knockbacks 9 | . . . 9 Impact 9 | . . . 9 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots . | . . . . Rammed 7 | . . . 7 Targets Rammed 9 | . . . 9 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 2 | . . . 2 Average Temperature 2 | . . . 2 Received Heat Transfer 294 | . . . 294 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . . . 5 Combat Hostiles 2 | . . . 2 Parts Fried 18 | . . 3 15 Impact Corruptions 22 | . . 2 20 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 75 | 100 100 100 63 Level 1 24 | . . . 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 276 | . 13 10 276 Initial . | . . . . Average 83 | . 4 2 119 Influence Increases 429 | . 13 10 406 Destroy 0b10 Robot/C 180 | . . . 180 Destroy 0b10 Robot/NC 35 | . . 10 25 Destroy Leader 42 | . . . 42 Successful Hack 33 | . 13 . 20 Disable Machine 30 | . . . 30 Destroy Structure 4 | . . . 4 Lose Combat Pursuer 105 | . . . 105 Influence Decreases 193 | . 10 13 170 Entered New Map 3 | . . 3 . Time Decay 150 | . 10 10 130 Lost Part 40 | . . . 40 Squads Dispatched 4 | . 2 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 4 . 26 Peak Tracking Total 9 | . 6 . 9 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 3 . 3 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 12 . 7 Successful 6 | . 3 . 3 Failed 13 | . 9 . 4 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 9 | . 7 . 2 Terminals 19 | . 12 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Robot Analysis 1 | . . . 1 Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Assimilate 1 | . 1 . . Botnet 1 | . . . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 385 | 24 56 40 265 Spaces Moved 456 | 30 108 61 257 Core 446 | 22 108 61 255 Treads . | . . . . Legs 10 | 8 . . 2 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 51 | 68 50 50 50 Slowest Speed 120 | 120 50 50 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 28 16 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 4 | . . . 4 Melee 4 | . . . 4 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 551 | 31 109 68 343 Wait 25 | . 2 3 20 Move 453 | 29 107 60 257 Hop . | . . . . Pick Up 5 | . . 1 4 Fast Attach 3 | 2 . . 1 Attach 3 | . . 1 2 Detach 2 | . . 1 1 Swap 2 | . . . 2 Drop . | . . . . Fire . | . . . . Melee 49 | . . 2 47 Ram 7 | . . . 7 Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 25 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 7) 81 | -10/Materials | Entered Mines 92 | -10/Mines | Identified exit to Materials 94 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 118 | -10/Mines | Learned location of Storage (-7) 121 | -10/Mines | Entered Materials 121 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 369 | -9/Materials | Core integrity fell below 50% 375 | -9/Materials | Core integrity fell below 20% 386 | -9/Materials | Self-destructed Last Messages --------------- 00363_ Aluminum Leg destroyed. 00363_ R-06 Scavenger collects Lgt. Ion Engine. 00365_ Sneak attack on U-05 Engineer. 00365_ Destroyed Lgt. Ion Engine. 00365_ Destroyed Wheel. 00365_ Destroyed Welding Torch. 00365_ U-05 Engineer system corrupted by crushing effect. 00365_ U-05 Engineer knocked back. 00366_ U-05 Engineer system terminally corrupted. 00366_ Wheel fried. 00366_ Terrain Scanner fried. 00371_ G-34 Mercenary destroyed. 00373_ Acquired 10 matter. 00374_ Slammed into Y-45 Defender. 00375_ S-10 Pest IFF system glitched. 00376_ Slammed into S-10 Pest. 00376_ Aluminum Leg broken. 00376_ Destabilizing: Short circuit. 00377_ Slammed into S-10 Pest. 00386_ Broken Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????###??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# +?????????????????????? | | ??????????????????? #?????????????????????? | | #??????????????????# #?????????????????????? | | #??????????????????# #?????????????????????? | | #??????????????????# #?????????????????????? | | #??????????????????# #?????????????????????? | | #??????????????????# #?????????????????????? | | ##?????????#######?# #?????????????????????? | | ############ #?# ############# ?????? | | ! #?# ????? | | !*%=#?# s ????? | | =%!!### s @ ????? | | ############ %[%!%gmg% ###############???????? | | ?###??????####+####### #?????????????????????? | | ??????????# [%% #?# #?????????????????????? | | ?????????# [ #?# #?????????????????????? | | #????????# #?# #?????????????????????? | | #????????# "" #?# #?????????????????????? | | #????????# "" #?# #?????????????????????? | | #????????# " #?# #?????????????????????? | | #????????# "" #?? ??????????????????????? | | #????????# "" #?? ??????????????????????? | | ##????????# #??#??????????????????????? | | ??????????##########?????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussGrapheneLayer Manual? 0 Play Time 00:08:27 Cumulative 65.6 hours Start 2026.11.05 @ 19:48:20 End 2026.11.05 @ 19:53:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dea349a-ee70-4c58-ba30-3e38ca675bd3