Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.05 @ 23:56:34 Player: PlatypusCo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (2812) 2812 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (518) 518 TOTAL SCORE: 5690 Bonus ------- High Alert Combat Kills 518 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 78/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Maneuvering Thrusters > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Hardlight Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Electrolaser Heavy Laser Shotgun > --- INVENTORY -------- Light Angular Momentum Engine Light Treads [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Light Armor Plating Device Heat Sink Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 93 | 7 10 . 41 35 Power 12 | 2 1 . 4 5 Engine 11 | 2 1 . 4 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 29 | 2 4 . 14 9 Treads 8 | . . . . 8 Leg 14 | . 4 . 9 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 5 | . . . 5 . Utility 31 | 1 2 . 15 13 Device 14 | 1 . . 5 8 Storage . | . . . . . Processor 6 | . 1 . 3 2 Hackware . | . . . . . Protection 11 | . 1 . 7 3 Artifact . | . . . . . Weapon 21 | 2 3 . 8 8 Energy Gun 5 | 1 . . 1 3 Energy Cannon 1 | . 1 . . . Ballistic Gun 9 | 1 2 . 4 2 Ballistic Cannon 3 | . . . 2 1 Launcher 1 | . . . 1 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 41 | . 1 . 9 31 Power 5 | . . . 1 4 Propulsion 10 | . . . 3 7 Utility 12 | . . . 2 10 Weapon 14 | . 1 . 3 10 Highest Loss Streak 10 | . 1 . 2 10 Average Slot Usage (%) 93 | . 96 100 95 90 Engine 10 | . 13 14 10 8 Treads 7 | . . . . 17 Leg 15 | . 23 28 21 6 Flight 2 | . . . 7 . Device 14 | . 14 14 13 15 Processor 10 | . 12 . 11 12 Protection 6 | . . 14 7 5 Energy Gun 2 | . 1 . . 5 Energy Cannon 3 | . 12 14 . . Ballistic Gun 10 | . 13 14 15 5 Ballistic Cannon 7 | . . . 4 13 Naked Turns . | . . . . . Heaviest Build 28 | 9 14 14 20 28 Greatest Support 84 | 20 20 20 30 84 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 2 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 1 Class Distribution -------------------- 46% | Mutant 21% | Scavenger-Mutant 15% | Gunner 13% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 2607 | 256 197 . 993 1161 Remotely . | . . . . . Salvage Created 3319 | 44 325 . 1553 1397 Parts 193 | 3 19 . 93 78 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 74 | 1 7 . 30 36 Melee 5 | . . . . 5 Guns 44 | 1 3 . 22 18 Cannons 24 | . 4 . 7 13 AOE 1 | . . . 1 . Classes Destroyed 14 | 1 4 . 7 2 Worker 4 | . . . 2 2 Builder 4 | . . . 2 2 Tunneler 1 | . . . 1 . Hauler 3 | . 1 . 2 . Recycler 3 | . . . 1 2 Mechanic 1 | . 1 . . . Operator 2 | . . . 1 1 Watcher 8 | . 2 . 4 2 Swarmer 20 | . 3 . 7 10 Grunt 31 | 1 4 . 13 13 Brawler 2 | . . . . 2 Duelist 2 | . . . 1 1 Sentry 17 | . . . 9 8 Hunter 2 | . . . . 2 Best Kill Streak 9 | 1 4 . 9 6 Combat Bots Only 8 | 1 2 . 8 6 Max Kills in Single Turn 2 | 1 1 . 2 2 Gunslinging 1 | . . . 1 1 Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 5411 | 60 294 . 1551 3506 Core 879 | 36 40 . 246 557 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 85 . 69 38 . Volleys Fired 270 | 6 42 . 108 114 Largest 3 | 2 2 . 2 3 Hottest 155 | 70 80 . 88 155 Shots Fired 587 | 12 82 . 211 282 Gun 387 | 12 54 . 177 144 Cannon 197 | . 28 . 32 137 Launcher 2 | . . . 2 . Special 1 | . . . . 1 Kinetic 457 | 6 42 . 190 219 Thermal 128 | 6 40 . 19 63 Explosive 2 | . . . 2 . Electromagnetic . | . . . . . Robot Hit Streak 18 | 5 7 . 9 18 Robot Miss Streak 6 | 2 5 . 5 6 Penetration Max . | . . . . . Secondary Targets 7 | . 1 . 3 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 365 | 8 45 . 121 191 Core Hits 153 | 2 16 . 59 76 Critical Hits 2 | . 1 . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . 1 . Melee Attacks 16 | . . . . 16 Impact . | . . . . . Slashing 16 | . . . . 16 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6217 | 79 491 . 2020 3627 Guns 3526 | 79 248 . 1562 1637 Cannons 2058 | . 227 . 354 1477 Explosions 104 | . . . 104 . Melee 440 | . . . . 440 Ramming 89 | . 16 . . 73 Kinetic 4238 | 29 148 . 1705 2356 Thermal 1346 | 50 327 . 211 758 Explosive 104 | . . . 104 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 440 | . . . . 440 Piercing . | . . . . . Highest Corruption 2 | . 1 1 . 2 Average Corruption 1 | . 1 1 . 2 Corruption Purged . | . . . . . Effects 2 | . . 2 . . Message Errors 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 87 | . . . . 87 Projectiles 50 | . . . . 50 Explosions . | . . . . . Melee 37 | . . . . 37 Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary 1 | . . . . 1 Self-Inflicted Damage 41 | . . . 32 9 Shots 1 | . . . 1 . Rammed 20 | . . . . 20 Targets Rammed 26 | . 2 . . 24 Kicked 2 | . 2 . . . Crushed 4 | . . . . 4 Highest Temperature 385 | 130 38 . 132 385 Average Temperature 124 | 66 12 . 52 147 Received Heat Transfer 1872 | 30 108 . 393 1341 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 1 . 1 5 Heat Transferred 2997 | 148 777 . 444 1628 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 886 | 20 229 25 697 886 Initial 247 | . 13 25 9 247 Average 370 | 2 78 25 309 608 Maximum Alert Level 3 | . 1 . 2 3 Low Security (%) 37 | 100 99 100 37 . Level 1 14 | . . . 29 12 Level 2 36 | . . . 33 61 Level 3 11 | . . . . 26 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 5 . 4 9 Investigation 12 | . 4 . 3 5 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault 3 | . . . . 3 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 136 | 1 19 . 41 75 Peak Tracking Total 8 | 1 5 . 5 8 Tactical Retreats 7 | . 1 . 3 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 8 | . . . 3 5 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 23 | . 5 . 10 8 Terminals 17 | . 4 . 7 6 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 79 | . 18 . 35 26 Successful 46 | . 11 . 21 14 Failed 33 | . 7 . 14 12 Catastrophic 7 | . 2 . 2 3 Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 55 | . 14 . 22 19 Fabricators . | . . . . . Repair Stations 11 | . 4 . 3 4 Recycling Units . | . . . . . Scanalyzers 10 | . . . 10 . Garrison Access 3 | . . . . 3 Terminal Hacks 26 | . 7 . 9 10 Record 9 | . 3 . 2 4 Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . . 1 Alert Level 2 | . 1 . 1 . Locate Traps 2 | . . . 1 1 Dispatch Records 1 | . . . . 1 Surveillance Status 1 | . . . 1 . Patrol Status 1 | . . . . 1 Investigation Status 1 | . . . 1 . Zone Layout 5 | . 1 . 2 2 Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 4 . 3 3 Scan Component 6 | . 2 . 2 2 Repair 4 | . 2 . 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . . 9 . Insert Component 4 | . . . 4 . Analyze 5 | . . . 5 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 16 | . 3 . 9 4 Full Trace Events 10 | . 3 . 3 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 2 . 1 1 Time 134 | . 52 . 38 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 105 | . . . 105 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4221 | 101 595 393 1327 1805 Spaces Moved 2613 | 90 348 327 944 904 Core 84 | 17 . . . 67 Treads 544 | . . . . 544 Legs 1541 | . 283 327 638 293 Wheels 138 | 73 65 . . . Hover . | . . . . . Flight 306 | . . . 306 . Fastest Speed 34 | 50 80 120 34 50 Average Speed 114 | 74 112 120 93 140 Slowest Speed 200 | 80 120 120 200 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 7 56 56 85 73 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 55 | . . . 21 34 Melee . | . . . . . Projectile 37 | . . . 3 34 AOE 18 | . . . 18 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3277 | 113 473 328 1184 1179 Wait 136 | . 58 . 37 41 Move 2609 | 89 347 326 943 904 Hop . | . . . . . Pick Up 65 | 10 5 1 20 29 Fast Attach 30 | . 6 . 17 7 Attach 44 | 6 2 . 10 26 Detach . | . . . . . Swap 19 | 1 2 . 14 2 Drop 62 | 1 9 1 35 16 Fire 270 | 6 42 . 108 114 Melee 16 | . . . . 16 Ram 3 | . . . . 3 Kick 2 | . 2 . . . Crush 21 | . . . . 21 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 9) 616 | -10/Materials | Repaired Ion Engine 651 | -10/Materials | Repaired Assault Rifle 672 | -10/Materials | Discovered new exit (range 11) 697 | -10/Materials | Entered Mines 756 | -10/Mines | Learned location of 1 exit from Materials 829 | -10/Mines | Assembled infested the area 870 | -10/Mines | Received a Mining Laser from a helpful Derelict 1000 | -10/Mines | Discovered new exit (range 8) 1090 | -10/Mines | Entered Materials 1090 | -9/Materials | Accompanied by 1 ally 1090 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1091 | -9/Materials | Identified exit to Materials 1095 | -9/Materials | Discovered new exit (range 11) 1207 | -9/Materials | Discovered new exit (range 16) 1364 | -9/Materials | Discovered exit to Materials (range 5) 1535 | -9/Materials | Build established: Scavenger-Mutant 1649 | -9/Materials | Discovered exit to Materials (range 6) 1777 | -9/Materials | Discovered new exit (range 13) 1880 | -9/Materials | Repaired Cesium-ion Thruster 1956 | -9/Materials | Destroyed 8 combat bots 1968 | -9/Materials | Core integrity fell below 50% 1995 | -9/Materials | Build established: Mutant 2320 | -9/Materials | Build established: Scavenger-Mutant 2417 | -9/Materials | Entered another Materials area 2417 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2732 | -8/Materials | Build established: Scavenger-Gunner 2812 | -8/Materials | Discovered new exit (range 10) 3165 | -8/Materials | Build established: Gunner 3217 | -8/Materials | First assault squad dispatched 3371 | -8/Materials | Lost 7 parts (1p1n2u3w) 3779 | -8/Materials | Repaired Med. Treads 3911 | -8/Materials | Core integrity fell below 50% 3944 | -8/Materials | Lost 6 parts (1p1n3u1w) 4153 | -8/Materials | Lost 10 parts (1p3n3u3w) 4176 | -8/Materials | Core integrity fell below 20% 4215 | -8/Materials | Lost 4 parts (1p1n1u1w) 4222 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates G-47 Trooper. Hadron Collector disabled. Slug penetrates Wall. Critical hit. Imp. Aluminum Leg destroyed. Slug penetrates Wall. G-47 Trooper destroyed. Slug penetrates Wall. M-28 Smith suffers critical hit. Slug penetrates Wall. Katana destroyed. Slammed into M-13 Machinist. Acquired Plasma Cutter. Acquired Maneuvering Thrusters. Acquired Hardlight Generator. Plasma Cutter destroyed. Slammed into G-47 Trooper. Core Shielding destroyed. System corrupted by crushing effect (+2). 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Ion Engine | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Armor Integrity Analyzer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Oops Party Time Challenges ------------ None Game ------ Seed StasisStructuralVibroblade Manual? 0 Play Time 00:59:08 Cumulative 3.0 hours Start 2021.08.05 @ 22:39:41 End 2021.08.05 @ 23:56:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aba782f3-d677-45dd-b7ad-97266d680f04