Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.17 @ 20:58:40 Player: Blaj Result: Destroyed by as-90552 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (299) 1495 Value Destroyed (9664) 9664 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (2849) 2849 TOTAL SCORE: 20508 Bonus ------- High Alert Combat Kills 1306 Follower Combat Kills 189 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -946 Cogmind --------- Core Integrity 0/850 Matter 29/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Transmission Jammer Medium Reactive Plating Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Zionite Light DM Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Weapon Cycler Zionite Weapon Casing Improved Heavy Armor Plating > --- WEAPON ----------- Zionite Laser-M Long-range Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine F-cell Engine Cold Fusion Reactor Compact Wheel Compact Wheel Advanced Heat Sink Advanced Energy Well Transmission Jammer Zionite Light Carapace Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Makeshift Ablative Armor Hacking Suite Hacking Suite Makeshift Hacking Suite Zionite Laser-M Zionite Laser-M Proton Cannon Proton Cannon Cooled Particle Cannon Thermoblaster Improved Datajack Plasma Cutter [Rating: 85] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Phase Cannon Energy Gun Heavy EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . Utility 6 | . . . . . 3 2 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 483 | 7 11 7 1 1 61 19 3 132 10 8 2 13 153 14 1 4 36 Power 18 | 1 1 1 . . 2 . . 3 . . . . 7 . . . 3 Engine 9 | 1 1 . . . 2 . . 3 . . . . . . . . 2 Core 4 | . . 1 . . . . . . . . . . 3 . . . . Reactor 5 | . . . . . . . . . . . . . 4 . . . 1 Propulsion 26 | 2 2 2 . . 4 1 . 10 . . . . 2 . . . 3 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 26 | 2 2 2 . . 4 1 . 10 . . . . 2 . . . 3 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 267 | 2 1 1 . 1 26 11 1 78 6 5 . 6 97 13 . 1 18 Device 204 | 1 . 1 . 1 15 8 1 62 5 4 . 4 81 12 . 1 8 Storage 9 | 1 1 . . . 1 . . 2 . . . 1 2 . . . 1 Processor 11 | . . . . . 1 1 . 4 . 1 . . 3 1 . . . Hackware 5 | . . . . . 1 1 . 1 . . . . 2 . . . . Protection 38 | . . . . . 8 1 . 9 1 . . 1 9 . . . 9 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 172 | 2 7 3 1 . 29 7 2 41 4 3 2 7 47 1 1 3 12 Energy Gun 35 | 1 1 1 . . 13 . . 5 3 2 2 3 1 . . . 3 Energy Cannon 60 | . . 1 . . 1 4 . 21 . . . 1 26 1 . . 5 Ballistic Gun 15 | 1 3 1 . . 5 . . 3 . . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 31 | . . . . . 5 . 2 6 1 1 . 2 7 . . 3 4 Special Weapon 15 | . 3 . . . 3 . . . . . . 1 7 . 1 . . Impact Weapon 8 | . . . . . 2 3 . 3 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . 1 . . . . 3 . . . . 4 . . . . Unidentified Prototypes 16 | . . . . . 3 . . . . . . 3 1 . . 1 8 Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . . . . . System Corruption 13 | . . . . . . . . . . 5 . 8 . . . . . Parts Lost 66 | . 2 3 . . 11 2 . 22 1 . . 1 15 . . . 9 Power 11 | . 1 1 . . 2 . . 1 . . . . 3 . . . 3 Propulsion 15 | . . 2 . . 3 . . 7 . . . . 2 . . . 1 Utility 33 | . . . . . 4 2 . 12 . . . 1 9 . . . 5 Weapon 7 | . 1 . . . 2 . . 2 1 . . . 1 . . . . Highest Loss Streak 8 | . 1 1 . . 5 2 . 8 1 . . 1 7 . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 97 100 100 98 98 100 87 91 92 78 91 85 86 86 86 87 Engine 4 | . 14 4 . . 8 7 7 7 7 7 7 7 1 . . . 1 Core 1 | . . 9 14 14 . . . . . . . . 3 . . . . Reactor 3 | . . . . . . . . . . . . . 7 13 13 13 10 Wheel 17 | . 28 26 28 28 27 22 23 15 15 15 15 15 12 13 13 13 14 Device 18 | . 14 14 14 14 14 14 15 15 15 15 15 14 23 26 26 26 21 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 Processor 7 | . . . . . 2 12 7 8 23 23 23 23 7 6 6 6 5 Hackware 2 | . . . . . . 1 7 7 . . . . 1 . . . . Protection 7 | . . . . . 17 15 15 8 7 7 7 7 6 6 6 6 10 Energy Gun 2 | . 14 3 . . 8 . . . 8 14 1 13 . . . . . Energy Cannon 8 | . . 13 14 14 . 8 . 12 5 . . . 9 13 9 6 6 Ballistic Gun 1 | . 13 11 . . 4 2 . . . . . . . . . . . Launcher 1 | . . . . . 3 . 15 . . . . . . . . . 4 Naked Turns 7 | . . . . . . . . . . . . . . . . . 7 Heaviest Build 150 | 13 48 52 50 50 114 123 119 135 113 110 107 122 150 141 139 142 142 Greatest Support 40 | 32 32 24 24 24 36 36 36 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 10 | . 1 4 2 2 3 4 3 10 2 2 2 3 4 3 3 3 5 Average Overweight (x) 2 | . . 2 2 2 1 3 3 2 2 2 2 2 3 3 3 3 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 14 19 17 17 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 9 16 17 15 19 23 24 23 22 23 25 24 23 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 14 17 17 16 25 25 24 21 23 25 25 25 25 25 25 24 5 Class Distribution -------------------- 58% | Mutant 23% | Trapper-Mutant 11% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Trapper-Mutant | -6/Proximity Caves Trapper-Mutant | -6/Factory Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 7579 | 291 241 110 23 10 793 358 507 2011 137 305 . 193 1967 159 20 . 454 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13336 | 168 651 347 . . 2355 538 1493 3352 160 174 . 196 3007 340 130 . 425 Parts 612 | 14 43 23 . . 140 24 8 160 11 4 . 16 129 18 15 . 7 Haulers Intercepted 17 | . 2 . . . 6 . . 5 . . . . 4 . . . . Recyclers Shooed 11 | . . . . . 1 . . 4 . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 11 2 . 15 . 14 6 . . Prevented 4 | . . . . . . . . . 3 . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 245 | . 13 10 . . 54 6 6 49 5 5 . 2 39 8 . . 48 Melee 1 | . . . . . . 1 . . . . . . . . . . . Guns 63 | . 13 4 . . 29 . . 10 1 . . 2 4 . . . . Cannons 68 | . . 6 . . . 5 . 24 1 . . . 24 8 . . . AOE 104 | . . . . . 22 . 6 13 3 4 . . 9 . . . 47 Classes Destroyed 26 | 2 6 . . . 7 1 1 3 1 . . . 1 1 1 . 2 Worker 20 | . 2 . . . 5 . . 6 . . . . 7 . . . . Builder 13 | . . . . . 5 . . 8 . . . . . . . . . Tunneler 5 | 3 . . . . . . . 2 . . . . . . . . . Hauler 17 | . 2 . . . 6 . . 5 . . . . 4 . . . . Recycler 19 | 1 . . . . 1 2 . 11 . . . . 4 . . . . Minesweeper 2 | . . . . . . . . . 1 . . 1 . . . . . Operator 12 | . 1 . . . 3 2 . 4 . . . . 2 . . . . Watcher 11 | . 1 . . . 2 1 . 4 . . . . 3 . . . . Swarmer 41 | . 3 3 . . 14 . . 8 3 . . 2 3 5 . . . Cutter 2 | . . . . . . . . . . . . . 2 . . . . Grunt 89 | . 10 7 . . 27 . . 21 1 4 . . 19 . . . . Brawler 4 | . . . . . . . . 3 . . . . 1 . . . . Duelist 7 | . . . . . 2 . . 1 . 2 . . 2 . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . Sentry 20 | . . . . . 6 3 . 6 . . . . 4 1 . . . Demolisher 2 | . . . . . . . . 2 . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 6 | . . . . . 1 . . 3 . . . . 1 1 . . . Programmer 13 | . . . . . . 3 . 3 1 . . . 6 . . . . Heavy 2 | . . . . . 1 . . . . . . . 1 . . . . Compactor 6 | . . . . . . . 6 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 Samaritan 1 | . . . . . . . . . . . . . . . 1 . . Assembled 43 | . . . . . . . . 2 . . . . . . . . 41 Golem 1 | . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . . . . 1 1 . . Best Kill Streak 36 | 4 6 3 . . 16 4 4 10 3 3 . 2 5 3 . . 36 Combat Bots Only 36 | . 3 3 . . 13 2 4 6 3 3 . 2 5 3 . . 36 Max Kills in Single Turn 10 | 1 1 2 . . 4 1 1 4 3 1 . 1 3 1 1 . 10 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 10 | . . . . . 4 . 1 3 3 1 . . 2 . . . 10 Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 15369 | . 377 533 . . 2747 711 . 4117 177 111 . 56 4265 360 . . 1915 Core 1973 | . 94 86 . . 308 117 . 431 37 32 . 15 602 50 . . 201 Absorbed by Shields 1398 | . . . . . . 216 . 645 . . . . 530 . . . 7 Redirected to Shielding 269 | . . . . . . . . . . . . . . . . . 269 Regen/Repaired (Parts) 1557 | . . . . . . 225 . 501 . . . . 831 . . . . Core Remaining (%) 45 | 100 . . . 28 44 . . . . . . 9 . . . . . Volleys Fired 872 | 7 52 33 . . 153 33 15 256 9 13 . 14 216 22 16 3 30 Largest 2 | 2 2 2 . . 2 2 2 2 2 2 . 2 2 2 2 1 2 Hottest 260 | 60 140 125 . . 156 130 72 196 178 100 . 100 175 170 105 260 150 Shots Fired 1437 | 14 101 66 . . 283 60 29 426 12 20 . 23 309 36 19 3 36 Gun 521 | 14 97 37 . . 242 . . 66 3 12 . 16 34 . . . . Cannon 752 | . . 29 . . 3 60 . 345 8 . . . 251 36 7 . 13 Launcher 119 | . . . . . 26 . 29 15 1 8 . . 14 . . 3 23 Special 45 | . 4 . . . 12 . . . . . . 7 10 . 12 . . Kinetic 193 | 7 47 21 . . 33 . . 53 . . . . 32 . . . . Thermal 971 | . 33 45 . . 159 60 . 350 11 . . 7 247 36 19 3 1 Explosive 116 | . . . . . 26 . 29 15 1 8 . . 14 . . . 23 Electromagnetic 157 | 7 21 . . . 65 . . 8 . 12 . 16 16 . . . 12 Robot Hit Streak 20 | 3 12 20 . . 17 9 13 18 11 5 . 6 16 5 6 . 5 Robot Miss Streak 4 | 2 3 4 . . 4 3 . 4 2 4 . 3 2 4 2 . 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . Secondary Targets 7 | . 1 . . . 5 . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 . . . . . Shots Hit Robots 832 | 8 68 38 4 1 200 41 12 200 8 9 . 18 182 13 13 . 17 Core Hits 579 | 5 33 14 . . 138 13 12 118 8 12 . 10 102 11 5 . 98 Critical Kills 6 | . . . . . . . . 3 . . . . 3 . . . . Critical Parts Destroyed 4 | . . . . . 1 . . 2 . . . . 1 . . . . Critical Strikes 18 | . . . . . 7 . . 5 . . . . 4 . . . 2 Burn 6 | . . . . . 6 . . . . . . . . . . . . Meltdown 4 | . . . . . . . . 1 . . . . 3 . . . . Destroy 5 | . . . . . 1 . . 3 . . . . 1 . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 2 Smash 1 | . . . . . . . . 1 . . . . . . . . . Melee Attacks 27 | . . . 4 1 2 9 . 9 . . . . 2 . . . . Impact 20 | . . . . . 2 9 . 9 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 4 1 . 1 . 3 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 33536 | 102 845 602 . . 6067 1336 2554 8242 430 582 . 248 7490 522 229 . 4287 Guns 6691 | 102 823 300 . . 3184 . . 1276 72 156 . 167 611 . . . . Cannons 11383 | . . 302 . . 36 1077 . 4551 175 . . . 4416 522 122 . 182 Explosions 14395 | . 22 . . . 2838 . 2554 1844 183 426 . 37 2386 . . . 4105 Melee 819 | . . . . . . 259 . 560 . . . . . . . . . Ramming 20 | . . . . . 9 . . 11 . . . . . . . . . Kinetic 2691 | 62 417 185 . . 416 . . 1046 . . . . 565 . . . . Thermal 14683 | . 238 417 . . 2387 1077 . 4975 247 . . 81 4510 522 229 . . Explosive 13182 | . . . . . 2369 . 2554 1521 183 426 . . 2024 . . . 4105 Electromagnetic 2141 | 40 190 . . . 886 . . 129 . 156 . 167 391 . . . 182 Impact 819 | . . . . . . 259 . 560 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 11 11 14 15 20 16 24 5 5 . . . Average Corruption 9 | . . . . . . 5 11 8 14 18 16 21 4 4 . . . Corruption Purged 19 | . . . . . . . . 10 . 4 . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 429 | . . . . . . 16 10 200 36 38 6 34 72 17 . . . Message Errors 102 | . . . . . . 4 . 53 7 6 3 10 18 1 . . . Matter Fused 102 | . . . . . . 5 4 51 9 9 2 4 15 3 . . . Heat Flow Errors 45 | . . . . . . 1 3 18 2 4 . 3 10 4 . . . Energy Discharges 58 | . . . . . . . . 26 5 7 . 8 11 1 . . . Parts Rejected 5 | . . . . . . 1 . 3 . . . . . 1 . . . Data Loss (minor) 38 | . . . . . . 1 1 12 3 6 . 5 9 1 . . . Data Loss (major) 34 | . . . . . . 3 1 15 3 2 1 1 5 3 . . . Misfires 17 | . . . . . . 1 . 7 1 2 . 2 3 1 . . . Alerts 16 | . . . . . . . . 8 3 2 . 1 . 2 . . . Misdirections 4 | . . . . . . . . 2 2 . . . . . . . . Weapon Failures 8 | . . . . . . . 1 5 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1221 | . . . . . 34 137 . 557 . . . . 310 . 32 . 151 Projectiles 247 | . . . . . . 38 . 49 . . . . 128 . 32 . . Explosions 588 | . . . . . 34 . . 221 . . . . 182 . . . 151 Melee 386 | . . . . . . 99 . 287 . . . . . . . . . Knockbacks 5 | . . . . . . 1 . 4 . . . . . . . . . Impact 5 | . . . . . . 1 . 4 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 859 | . . . . . 119 . . 69 . . . . 635 . . . 36 Shots 20 | . . . . . 5 . . 2 . . . . 10 . . . 3 Rammed 2 | . . . . . 1 . . 1 . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 493 | 20 58 204 . . 493 118 221 340 249 270 . 251 362 207 34 214 216 Average Temperature 75 | 20 21 83 . . 93 40 60 78 77 101 . 83 79 63 34 108 57 Received Heat Transfer 3646 | . 189 285 . . 1125 50 . 693 9 63 . . 953 36 . . 243 Effects 8 | . . . . . 5 . . . . . . . 3 . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . . . . 2 . . . . . . . 1 . . . . Interference 4 | . . . . . 2 . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . . . 2 . 1 . . . . 1 Combat Hostiles 3 | . . . . . 1 . . . . 1 . . . . . . 1 Parts Fried 15 | . 1 . . . 2 1 . 2 . 2 . 2 5 . . . . Impact Corruptions 9 | . . . . . . 3 . 6 . . . . . . . . . Robots Melted 6 | . . . . . 2 . . 1 . . . . 3 . . . . Combat Hostiles 5 | . . . . . 2 . . 1 . . . . 2 . . . . Parts Melted 40 | . . . . . 16 2 . 11 1 . . . 6 . 4 . . Heat Transferred 22131 | . 550 889 . . 5475 1406 . 6969 400 . . 272 5023 629 518 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 . . . 7 . . 1 . . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1204 | 20 374 237 . . 1005 628 215 1204 . . . . 864 . . . . Initial 457 | . 13 105 . . . 457 169 150 . . . . 88 . . . . Average 450 | 8 173 130 . . 568 499 198 524 . . . . 476 . . . . Maximum Alert Level 4 | . 1 1 . . 3 2 1 4 . . . . 3 . . . . Low Security (%) 29 | 100 48 83 . 100 23 . 42 29 . . . . 13 . . . . Level 1 19 | . 51 16 . . 21 . 57 13 . . . . 23 . . . . Level 2 25 | . . . . . 8 100 . 18 . . . . 42 . . . . Level 3 23 | . . . . . 46 . . 32 . . . . 20 . . . . Level 4 2 | . . . . . . . . 5 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . Squads Dispatched 58 | . 4 . . . 14 5 . 17 . . . . 18 . . . . Investigation 19 | . 3 . . . 2 3 . 5 . . . . 6 . . . . Extermination 12 | . . . . . . 2 . 4 . . . . 6 . . . . Reinforcement 21 | . 1 . . . 7 . . 7 . . . . 6 . . . . Assault 2 | . . . . . 1 . . 1 . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 3 . . . . Construction Impeded 5 | . . . . . 1 . . 2 . . . . 2 . . . . Haulers Reinforced 4 | . . . . . . . . 2 . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 12 | . 3 . . . 2 2 . 2 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 376 | . 25 14 . . 74 15 4 87 16 7 . 2 68 7 . . 57 Peak Tracking Total 28 | . 4 4 . . 8 3 2 10 5 4 . 2 6 2 . . 28 Tactical Retreats 25 | . 4 1 . . 1 1 . 7 3 . . . 6 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 18 | . 2 1 . . 1 2 . 8 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 130 | . . . . . . . . 52 . . . . 78 . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . Disarmed 5 | . . . . . . . . 5 . . . . . . . . . Reprogrammed 17 | . 6 . . . . . . 2 . . . . 9 . . . . Reused 17 | . 1 . . . . . . . 3 1 . . 7 1 . . 4 Traps Extracted 17 | . . . . . . . . 2 . . . . 9 1 . . 5 Installed 24 | . . . . . . . . . 3 1 . . 8 2 . . 10 Triggered 15 | . 1 . . . . . . . 3 1 . 1 9 . . . . Most Traps Carried 9 | . . . . . . . . 2 4 3 2 8 9 9 8 8 8 Time Bombs Activated 1 | . . . . . . . . . . . . 1 . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 33 | . . . . . 1 1 . 12 . . . . 12 1 . 3 3 Max in Single Turn 5 | . . . . . 1 1 . 5 . . . . 4 1 . 1 1 Garrison Access 7 | . . . . . . 1 . 4 . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . 2 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 67 | . 6 1 1 . 8 4 . 24 . . 3 . 20 . . . . Terminals 34 | . 6 . . . 6 . . 12 . . . . 10 . . . . Fabricators 4 | . . . . . . 1 . 1 . . . . 2 . . . . Repair Stations 9 | . . . . . . 1 . 5 . . . . 3 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . 1 . . . . 1 . . . . Garrison Access 10 | . . . . . 1 1 . 4 . . . . 4 . . . . Total Hacks 190 | . 23 1 1 . 20 8 . 69 . . 22 . 46 . . . . Successful 111 | . 10 1 1 . 9 5 . 39 . . 22 . 24 . . . . Failed 79 | . 13 . . . 11 3 . 30 . . . . 22 . . . . Catastrophic 20 | . 3 . . . 2 . . 8 . . . . 7 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 46 | . 13 . . . 4 . . 21 . . . . 8 . . . . Terminals 85 | . 23 . . . 15 . . 28 . . . . 19 . . . . Fabricators 8 | . . . . . . 1 . 3 . . . . 4 . . . . Repair Stations 43 | . . . . . . 4 . 25 . . . . 14 . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . Scanalyzers 9 | . . . . . 2 2 . 3 . . . . 2 . . . . Garrison Access 19 | . . . . . 3 1 . 8 . . . . 7 . . . . Terminal Hacks 55 | . 8 1 1 . 6 . . 10 . . 22 . 7 . . . . Record 3 | . . . 1 . . . . . . . 2 . . . . . . Part Schematic 11 | . 1 . . . . . . . . . 10 . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . Prototype ID Bank 6 | . 1 . . . 2 . . . . . 3 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 2 . . . . . . . . . Unreport Threat 5 | . . . . . 1 . . 2 . . . . 2 . . . . Locate Traps 4 | . 2 . . . . . . 1 . . . . 1 . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . 1 . . . . 1 . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . Hauler Manifests 3 | . 1 . . . 1 . . 1 . . . . . . . . . Registered Components 2 | . . . . . . . . 1 . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . 1 . 2 . . . . 3 . . . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 27 | . . . . . . 3 . 16 . . . . 8 . . . . Scan Component 16 | . . . . . . 2 . 9 . . . . 5 . . . . Repair 11 | . . . . . . 1 . 7 . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . 3 . . . . 2 . . . . Insert Component 3 | . . . . . 1 . . 1 . . . . 1 . . . . Analyze 4 | . . . . . 1 . . 2 . . . . 1 . . . . Garrison Access Hacks 7 | . . . . . . 1 . 4 . . . . 2 . . . . Seal Access 7 | . . . . . . 1 . 4 . . . . 2 . . . . Unauthorized Hacks 9 | . 2 . . . 1 . . 4 . . . . 2 . . . . Terminals 6 | . 2 . . . 1 . . 1 . . . . 2 . . . . Assimilate 2 | . . . . . 1 . . . . . . . 1 . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . . 1 . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 6 . . . 8 3 . 20 . . . . 16 . . . . Full Trace Events 12 | . . . . . 1 2 . 3 . . . . 6 . . . . Feedback Events 2 | . . . . . . . . . . . . . 2 . . . . Hackware Fried 2 | . . . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . 1 . . 1 . . 10 . 1 . . . . Parts Built 4 | . . . . . . . . 2 . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . . 106 . . . . 84 . . . . Total Part Build Rating 20 | . . . . . . . . 12 . . . . 8 . . . . Parts Repaired 10 | . . . . . . 1 . 7 . . . . 2 . . . . Time 394 | . . . . . . 19 . 284 . . . . 91 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 1 . . . . 1 . . . . Part Schematics Acquired 3 | . . . . . 1 . . 1 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 4 . . . . . . . . . 2 . . . . Non-combat 5 | . . . 3 . . . . . . . . . 2 . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . 4 . . . . . . . . . 2 . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 1 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 11 | . . 2 . . 1 . . . 1 1 . 1 1 . . 4 . Largest Group 4 | . . 2 . . 1 1 . . 1 1 . 1 1 . . 4 4 Highest-Rated Group 116 | . . 31 . . 10 10 . . 16 30 . 96 10 . . 116 116 Highest-Rated Ally 96 | . . 16 . . 10 10 . . 16 30 . 96 10 . . 32 32 Total Orders 11 | . . . . . 5 2 . . . . . . 4 . . . . STAY 6 | . . . . . 3 1 . . . . . . 2 . . . . FOLLOW 5 | . . . . . 2 1 . . . . . . 2 . . . . Ally Attacks 108 | . . 2 . . . . . . . 7 . 7 . . . . 92 Total Damage 1785 | . . 31 . . . . . . . 77 . 278 . . . . 1399 Kills 21 | . . . . . . . . . . 1 . 4 . . . . 16 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 2 2 . 1 . 2 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 23302 | 98 1047 720 376 419 1977 829 257 5925 829 766 118 794 4319 925 669 800 2434 Spaces Moved 12405 | 65 739 480 308 343 904 440 144 3085 582 446 92 483 1991 458 443 564 838 Core 22 | 8 . . . . . . . . . . . . . . . . 14 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 12383 | 57 739 480 308 343 904 440 144 3085 582 446 92 483 1991 458 443 564 824 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 105 120 120 105 135 135 120 125 125 125 125 125 140 140 140 50 Average Speed 130 | 93 105 123 120 120 115 135 135 134 125 125 125 125 140 140 140 140 135 Slowest Speed 240 | 100 115 150 120 120 135 150 135 240 125 125 125 140 160 140 140 140 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . 2 . . . . . . 1 . . . . Exploration Rate (%) 65 | 5 97 81 64 93 72 16 82 74 76 69 69 53 51 51 59 79 84 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 5 | . . 1 1 . . . . . 1 . 1 1 . . . . . Known Exits Taken 8 | . . . . . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . . . . . . . . Scrap Searched 26 | . . . . 2 . . . . 3 7 . 1 . 8 3 2 . Spaces Dug 228 | . 4 . . . 12 8 . 99 12 . . . 62 3 . . 28 Terrain Destroyed 1028 | . 7 . . . 212 11 93 272 15 50 . 4 230 17 3 . 114 Melee 9 | . . . . . 2 4 . 3 . . . . . . . . . Projectile 265 | . 4 . . . 11 7 . 127 3 . . . 92 17 3 . 1 AOE 754 | . 3 . . . 199 . 93 142 12 50 . 4 138 . . . 113 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 18011 | 84 892 540 312 351 1520 602 176 4393 671 639 95 651 3228 712 468 571 2106 Wait 3663 | . 72 16 . . 345 69 12 738 55 162 . 117 707 208 7 . 1155 Move 12387 | 64 738 479 307 342 903 439 143 3084 581 445 91 482 1989 457 442 563 838 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 182 | 6 13 5 . 3 31 16 1 46 6 4 . 9 29 3 1 . 9 Fast Attach 89 | 7 . 1 . . 10 3 . 19 . 2 2 6 21 5 . . 13 Attach 91 | . 2 2 . . 14 4 . 28 1 1 . 1 26 2 . 1 9 Detach 36 | . . . . . 5 . . 7 . 1 . 1 16 . . . 6 Swap 303 | . 9 4 1 1 37 12 3 85 9 5 . 6 106 7 1 3 14 Drop 164 | . 6 . . 4 19 16 2 36 3 3 2 14 29 6 1 1 22 Fire 872 | 7 52 33 . . 153 33 15 256 9 13 . 14 216 22 16 3 30 Melee 27 | . . . 4 1 2 9 . 9 . . . . 2 . . . . Ram 2 | . . . . . 1 . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . 1 . 32 . . . . 1 . . . . Rewire 6 | . . . . . . . . . 4 2 . . . . . . . Trap 155 | . . . . . . . . 52 3 1 . 1 86 2 . . 10 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 12) 99 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 14) 269 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 694 | -10/Materials | Discovered new exit (range 11) 1002 | -10/Materials | Discovered new exit (range 10) 1146 | -10/Materials | Entered Mines 1179 | -10/Mines | Core integrity fell below 50% 1241 | -10/Mines | Discovered new exit (range 9) 1242 | -10/Mines | Learned location of Storage (-9) 1304 | -10/Mines | Assembled infested the area 1321 | -10/Mines | Met 8R-AWN 1330 | -10/Mines | Discovered new exit (range 12) 1333 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1560 | -10/Mines | Learned Materials security intel 1575 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1628 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1653 | -10/Mines | Learned Materials stockpile data 1798 | -10/Mines | Discovered new exit (range 5) 1866 | -10/Mines | Entered Exiles 1897 | -10/Exiles | Welcomed by 8R-AWN 1920 | -10/Exiles | Met EX-HEX 1954 | -10/Exiles | Met EX-BIN 1997 | -10/Exiles | Met EX-DEC 2002 | -10/Exiles | Learned location of Zion (-6) 2226 | -10/Exiles | Discovered new exit (range 14) 2242 | -10/Exiles | Entered Mines 2284 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2290 | -9/Mines | Met a Derelict bent on vengeance 2430 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2432 | -9/Mines | Found Prototype Device 2481 | -9/Mines | Learned Materials security intel 2497 | -9/Mines | Discovered new exit (range 9) 2538 | -9/Mines | Discovered new exit (range 8) 2661 | -9/Mines | Entered Materials 2661 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3518 | -8/Materials | Garrison activated, responded to threat 3626 | -8/Materials | Lost 5 parts (1p1n2u1w) 3673 | -8/Materials | Destroyed 13 combat bots 3788 | -8/Materials | Destroyed 7 combat bots 3997 | -8/Materials | Discovered new exit (range 16) 4030 | -8/Materials | Garrison activated, responded to threat 4033 | -8/Materials | Core integrity fell below 50% 4261 | -8/Materials | First assault squad dispatched 4330 | -8/Materials | Sterilization system engaged 4330 | -8/Materials | Non-combat units ordered to evacuate 4430 | -8/Materials | Combat units ordered to evacuate 4630 | -8/Materials | Ambient heat levels rising (+10) 4638 | -8/Materials | Entered Factory 4638 | -7/Factory | Accompanied by 1 ally 4638 | -7/Factory | Evolved 2 slots: Utility x2 5047 | -7/Factory | P-60 Hacker assimilated allied Technician 3a 5225 | -7/Factory | Crushed by falling debris 5228 | -7/Factory | Crushed by falling debris 5228 | -7/Factory | System corruption reached 10% 5355 | -7/Factory | Repaired Hrd. Medium Armor Plating 5467 | -7/Factory | Sucked down chute 5467 | -7/Factory | Entered Waste 5515 | -7/Waste | Spotted C-40 Crusher 5515 | -7/Waste | Destroyed C-40 Crusher 5532 | -7/Waste | Spotted C-40 Crusher 5545 | -7/Waste | Destroyed C-40 Crusher 5548 | -7/Waste | Spotted C-40 Crusher 5551 | -7/Waste | Destroyed C-40 Crusher 5555 | -7/Waste | Spotted C-40 Crusher 5565 | -7/Waste | Spotted C-40 Crusher 5568 | -7/Waste | Destroyed C-40 Crusher 5577 | -7/Waste | Destroyed C-40 Crusher 5611 | -7/Waste | Spotted C-40 Crusher 5614 | -7/Waste | Destroyed C-40 Crusher 5663 | -7/Waste | Discovered new exit (range 12) 5688 | -7/Waste | Identified Exp. Sensor Array 5724 | -7/Waste | Entered Factory 5806 | -7/Factory | Repaired Hrd. Medium Armor Plating 5900 | -7/Factory | Discovered new exit (range 8) 6316 | -7/Factory | Identified exit to Lower Caves 6984 | -7/Factory | Discovered new exit (range 10) 6989 | -7/Factory | Build established: Hacker-Mutant 7373 | -7/Factory | Repaired Imp. Grenade Launcher 7415 | -7/Factory | Repaired Hrd. Medium Armor Plating 7460 | -7/Factory | Repaired Arm. Huge Wheel 7506 | -7/Factory | Repaired Hvy. Ion Cannon 7551 | -7/Factory | Repaired Hvy. Ion Cannon 7591 | -7/Factory | Repaired Hardlight Generator 8112 | -7/Factory | Fabricated Adv. Plasma Cannon (x2) 8236 | -7/Factory | Lost 4 parts (4u) 8267 | -7/Factory | Build established: Mutant 8990 | -7/Factory | Discovered new exit (range 15) 9894 | -7/Factory | Discovered new exit (range 6) 10924 | -7/Factory | First assault squad dispatched 11047 | -7/Factory | Core integrity fell below 50% 11109 | -7/Factory | Lost 3 parts (3u) 11155 | -7/Factory | Assembled infested ambush trap array 11234 | -7/Factory | Lost 8 parts (1p2n4u1w) 11649 | -7/Factory | Entered Lower Caves 11705 | -7/Lower Caves | Learned Factory security intel 12002 | -7/Lower Caves | Core integrity fell below 20% 12043 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12352 | -7/Lower Caves | Discovered new exit (range 7) 12478 | -7/Lower Caves | Entered another Lower Caves area 12478 | -7/Lower Caves | Accompanied by 1 ally 12774 | -7/Lower Caves | Learned Factory interactive machine intel 12827 | -7/Lower Caves | Learned location of 1 exit from Factory 13225 | -7/Lower Caves | Encountered a Warlord checkpoint 13226 | -7/Lower Caves | Discovered new exit (range 5) 13242 | -7/Lower Caves | Identified exit to Data Miner 13244 | -7/Lower Caves | Entered Data Miner 13245 | -7/Data Miner | Discovered new exit (range 6) 13269 | -7/Data Miner | Met Data Miner 13293 | -7/Data Miner | Learned location of Section 7 (-3) 13293 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13314 | -7/Data Miner | Received God Mode back door access code from Data Miner 13361 | -7/Data Miner | Identified exit to Proximity Caves 13362 | -7/Data Miner | Entered Proximity Caves 13866 | -6/Proximity Caves | Build established: Trapper-Mutant 13957 | -6/Proximity Caves | Encountered a Derelict sapper outpost 14016 | -6/Proximity Caves | Escorted by Enhanced Grunt 14063 | -6/Proximity Caves | Discovered new exit (range 6) 14098 | -6/Proximity Caves | Found Prototype Device 14098 | -6/Proximity Caves | Identified Exp. Thermal Shield 14147 | -6/Proximity Caves | Identified exit to Factory 14156 | -6/Proximity Caves | Entered Factory 14156 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14157 | -6/Factory | Identified exit to Factory 14159 | -6/Factory | Loaded intel: 51 interactive machine locations 14184 | -6/Factory | Identified exit to Lower Caves 14820 | -6/Factory | Discovered exit to Factory (range 10) 14825 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 14886 | -6/Factory | Found Exp. Targeting Computer 14980 | -6/Factory | Lost 7 parts (2p1n3u1w) 15489 | -6/Factory | Discovered exit to Factory (range 13) 15664 | -6/Factory | Build established: Scavenger-Mutant 15779 | -6/Factory | Discovered exit to Factory (range 4) 15814 | -6/Factory | Repaired Hrd. Heavy Armor Plating 15831 | -6/Factory | Incoming investigation squad redirected 16081 | -6/Factory | Core integrity fell below 50% 16497 | -6/Factory | Build established: Mutant 16793 | -6/Factory | Crushed by falling debris 16817 | -6/Factory | Build established: Trapper-Mutant 17111 | -6/Factory | Repaired Imp. Heavy Armor Plating 17142 | -6/Factory | Incoming investigation squad redirected 17178 | -6/Factory | Found Prototype Launcher 17258 | -6/Factory | Fabricated Arm. Huge Wheel? 17511 | -6/Factory | Hacking Suite fried by hacking feedback 17530 | -6/Factory | Incoming investigation squad redirected 18475 | -6/Factory | Entered Lower Caves 18483 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18558 | -6/Lower Caves | Identified exit to Lower Caves 18694 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 18876 | -6/Lower Caves | Encountered a Warlord checkpoint 19157 | -6/Lower Caves | Learned 8 Factory zone layouts 19400 | -6/Lower Caves | Entered another Lower Caves area 19742 | -6/Lower Caves | Learned 8 Factory zone layouts 19967 | -6/Lower Caves | Discovered new exit (range 8) 19978 | -6/Lower Caves | Identified exit to Zion 19993 | -6/Lower Caves | Encountered a Warlord checkpoint 20069 | -6/Lower Caves | Entered Zion 20123 | -6/Zion | Gained Derelict followers 20368 | -6/Zion | Learned location of 1 exit from Factory 20621 | -6/Zion | Received a visual enhancement algorithm 20839 | -6/Zion | Discovered new exit (range 3) 20839 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20843 | -6/Zion | Identified exit to Deep Caves 20854 | -6/Zion | Identified Scatter Rocket Array 20869 | -6/Zion | Entered Deep Caves 20869 | -6/Deep Caves | Accompanied by 4 allies 21180 | -6/Deep Caves | Build established: Mutant 22312 | -6/Deep Caves | Attacked by Z-Imprinter 22367 | -6/Deep Caves | Found Prototype Protection 22367 | -6/Deep Caves | Identified Zio. Weapon Casing 22387 | -6/Deep Caves | Z-Facility disabled 22622 | -6/Deep Caves | Found Prototype Protection 22622 | -6/Deep Caves | Identified Zio. Heavy Carapace 22641 | -6/Deep Caves | Found Zio. Weapon Casing 22825 | -6/Deep Caves | Build established: Scavenger-Mutant 23220 | -6/Deep Caves | Spotted as-63552 23227 | -6/Deep Caves | Exposed GOLEM chamber 23228 | -6/Deep Caves | Destroyed as-63552 23242 | -6/Deep Caves | Triggered Deep Caves wall 23260 | -6/Deep Caves | Spotted AS-40621 23262 | -6/Deep Caves | Spotted AS-66279 23270 | -6/Deep Caves | Core integrity fell below 20% 23275 | -6/Deep Caves | Destroyed 36 combat bots 23296 | -6/Deep Caves | Released all parts (10) 23303 | -6/Deep Caves | Destroyed by as-90552 with Assembled Shotgun Last Messages --------------- 23269_ as-63282 GOLEM Unit beginning Prototype Leg integration. 23269_ Angular Momentum Engine destroyed. 23272_ Arm. Wheel destroyed. 23278_ MQ-MMT(M) destroyed. 23278_ Acquired 61 matter. 23279_ Zio. Weapon Casing destroyed. 23280_ Zio. Light DM Reactor destroyed. 23283_ as-46752 destroyed. 23285_ Imp. Heavy Armor Plating destroyed. 23293_ Destroyed Lgt. Deuterium Engine. 23296_ Released Proton Cannon. 23296_ Released Hrd. Medium Armor Plating. 23296_ Released Imp. Deuterium Engine. 23296_ Released Arm. Wheel. 23296_ Released Adv. Signal Interpreter. 23296_ Released Huge Storage Unit. 23296_ Released Weapon Cycler. 23296_ Released Imp. Cooling System. 23296_ Released Lrn. Missile Launcher. 23298_ as-06383 released from Unknown Device. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????????????? | | ??????????????????????????????????????####?????? | | ????????????????????????????????????### ###???? | | ???????????????????????????????????## ##??? | | ??????????????????????????????????## #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #### | | ??????????????????????????????????# | | ?????????????????????????????????## ## | | ???????????????????????????????### ### ###### | | ?????????????? ????? ??????????# #?# ##???? | | ???????????? ??????????# ##?# ##### | | ???????????? ??????????# ##??# | | ??????????? ?????????# ##### | | ??????????? ?????????# ##### | | ?????????? ????????## ##?? | | ?????????? ????????# #### #?? | | ?????????? ???????# ##??## #?? | | ?????????! ??###??# ##????## ##? | | ?????????G ! ??# #??## #??????# ## | | ????????# = ### ##### #??????# | | ??????" = # ### ##?????## | | ???? A M @ ####?########## | | ??" a a a ###????# | | ??" a = a #????## "" | | ??? a = = ###?????## """ ## | | ???? = a ##???????## " # | | ????? M = #??###???# | | ?????? a #?## #### # | | ??????" a g #?# ## ## | | ???????## !! #?# ## | | ???????" !![=! #?# ## | | ???????" !!=!! #?## ### | | ???????"" ![*]=]l #??## ###?# ? | | ????????" ! |!![] ##??## ##???#?? | | ????????" ]!]b! #??## ##??????? | | ????????# = #?## ###???????? | | ????????" * #?# ##?????????? | | ????????" [ ### ##??????????? | | ????????" *[ * ##??????????? | | ????????""" * #####??????? | | ????????" ##?????? | | ????????"" #### ####### | | ????????" #??#### | | ????????"" ##?##### | | ????????" # # #??# ####### | | ????????" #### ## ## ##??# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 40 Energy Capacity 1035 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1600 Resistance: KI 30 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 30 Salvage Targeting 2 Offensive Hacking 11 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Trap Extractor | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Adv. Plasma Cannon | x2 | -7/Factory | Preloaded Arm. Huge Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Boltbath That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ThermoelectricHeatLauncher Manual? 0 Play Time 04:53:10 Cumulative 123.6 hours Start 2023.01.15 @ 18:06:42 End 2023.01.17 @ 20:58:40 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a0a5d27b-ee88-4503-b8d5-36e4dacc49c8