Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 23:31:33 Player: puppuppit Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (450) 2250 Value Destroyed (12121) 12121 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5852) 5852 TOTAL SCORE: 25623 Bonus ------- High Alert Combat Kills 4848 Follower Combat Kills 204 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 195/200 System Corruption 22% Temperature Warm (187) Movement Hovering (54) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (5) ------ Advanced Signal Interpreter Experimental Targeting Computer Advanced ECM Suite Improved Propulsion Shielding Mini Drone Bay (1/3) > --- WEAPON (5) ------- Enhanced Coil Gun Enhanced Coil Gun Companion Sword > --- INVENTORY (5) ---- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Advanced Recoil Stabilizer KE Penetrator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Signal Interpreter Experimental Targeting Computer Advanced ECM Suite Improved Propulsion Shielding Mini Drone Bay > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Companion Sword > --- INVENTORY -------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Advanced Recoil Stabilizer KE Penetrator [Rating: 89] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Array Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Slots Evolved 10 | . . . 2 2 2 . . . 4 . . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . . 1 1 . . . 1 . . Utility 3 | . . . . 1 1 . . . 1 . . Weapon 3 | . . . 2 . . . . . 1 . . Parts Attached 213 | 8 6 8 41 25 55 19 1 1 25 1 23 Power 29 | 1 1 2 5 . 9 3 . . 4 . 4 Engine 12 | 1 1 1 5 . 3 1 . . . . . Core 17 | . . 1 . . 6 2 . . 4 . 4 Reactor . | . . . . . . . . . . . . Propulsion 65 | 2 . 2 13 6 19 6 . . 7 . 10 Treads 19 | 2 . . 10 6 1 . . . . . . Leg 2 | . . 2 . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . Hover 39 | . . . 1 . 18 6 . . 7 . 7 Flight 3 | . . . . . . . . . . . 3 Utility 59 | 2 1 3 8 8 15 5 1 1 8 1 6 Device 22 | 1 . 2 1 4 9 2 . . 1 . 2 Storage 11 | 1 . . 3 2 1 . 1 1 2 . . Processor 7 | . . . . . 2 1 . . 2 1 1 Hackware 6 | . . . . . 1 2 . . 2 . 1 Protection 13 | . 1 1 4 2 2 . . . 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 60 | 3 4 1 15 11 12 5 . . 6 . 3 Energy Gun 4 | 3 . . . . . . . . . . 1 Energy Cannon 3 | . 2 . . . . 1 . . . . . Ballistic Gun 36 | . 2 1 12 6 7 2 . . 4 . 2 Ballistic Cannon 8 | . . . 2 4 1 1 . . . . . Launcher 8 | . . . 1 1 4 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 3 1 6 6 . . 3 . 1 Parts Lost 62 | . 3 5 3 4 18 1 . . 27 1 . Power 7 | . 1 1 1 . . . . . 4 . . Propulsion 25 | . . 2 1 . 10 . . . 11 1 . Utility 11 | . 1 1 . 3 2 . . . 4 . . Weapon 19 | . 1 1 1 1 6 1 . . 8 . . Highest Loss Streak 8 | . 1 4 1 1 4 1 . . 8 1 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | . 4 7 12 14 11 9 10 13 9 5 4 Power . | . . 1 . 1 . 1 2 2 . 2 1 Propulsion 1 | . . . 1 . 1 3 4 4 2 . . Utility 4 | . 2 3 3 4 4 3 3 5 5 1 1 Weapon 4 | . 2 2 5 6 3 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 39 | . 2 . 10 6 8 . . 1 5 . 7 Power 4 | . . . 1 . 1 . . . 1 . 1 Propulsion 12 | . . . 5 1 1 . . . 1 . 4 Utility 14 | . . . 3 2 4 . . 1 3 . 1 Weapon 8 | . 2 . 1 3 1 . . . . . 1 Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 92 98 98 99 98 99 100 100 82 20 55 Engine 5 | . 9 6 9 9 1 . . . . . 2 Core 3 | . . 6 . . 5 7 7 7 9 . 3 Treads 14 | . 28 12 20 27 9 . . . . . . Hover 10 | . . . . . 20 29 30 30 25 9 9 Device 9 | . 11 6 7 8 13 9 15 15 1 . 5 Storage 8 | . 14 14 11 9 7 7 7 7 4 . . Processor 1 | . . . . . 1 1 7 7 10 9 9 Hackware 2 | . . . . . 3 11 . . 7 . . Protection 3 | . . 7 3 8 3 . . . . . 4 Ballistic Gun 29 | . 15 28 42 25 29 29 30 30 11 . 5 Ballistic Cannon 2 | . . . 1 10 . . . . . . . Peak Build Rating 89 | 9 10 16 23 35 52 60 57 59 81 32 89 Average Rating 34 | 5 8 9 19 31 43 52 57 58 67 22 57 On Entrance 27 | . 9 7 10 22 31 47 57 57 59 26 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 13 13 16 43 55 66 35 43 43 51 4 31 Greatest Support 84 | 40 40 40 43 84 80 35 35 35 51 11 55 Greatest Overweight (x) 2 | . . 2 2 . 2 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 10 15 15 15 5 5 Average Capacity 11 | 7 8 8 12 15 11 10 13 15 11 5 5 Most Carried 15 | 1 8 8 15 15 15 10 11 15 14 5 5 Average Carried 11 | . 4 7 12 14 11 9 10 13 9 4 4 Final Capacity 15 | 8 8 8 15 15 15 10 15 15 15 5 5 Final Carried 15 | 1 5 8 15 15 15 10 11 15 10 5 5 Class Distribution -------------------- 31% | Gunner 23% | Tank 13% | Scavenger-Gunner 12% | Mutant 7% | Scavenger-Tank 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Storage Gunner | -7/Recycling Gunner | -7/Scraptown Hacker-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Matter Collected 13550 | 280 310 132 2257 2758 4470 1438 95 160 1320 . 330 Remotely . | . . . . . . . . . . . . Salvage Created 16502 | 186 777 242 3093 2668 4638 1584 281 . 2592 . 441 Parts 871 | 10 41 16 198 142 235 85 12 . 116 . 16 Haulers Intercepted 26 | . . . 6 5 6 6 . . 2 . 1 Recyclers Shooed 22 | . 2 2 5 1 4 . . . 6 . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 249 | . 11 7 49 56 74 19 . . 30 . 3 Melee 5 | . . . . . . . . . 5 . . Guns 138 | . 10 7 41 27 33 16 . . 4 . . Cannons 17 | . 1 . 4 12 . . . . . . . AOE 89 | . . . 4 17 41 3 . . 21 . 3 Classes Destroyed 18 | 3 4 . 6 3 2 . . . . . . Worker 72 | 2 4 . 18 11 17 6 . . 13 . 1 Builder 26 | . 2 . 4 1 12 1 . . 6 . . Tunneler 7 | 2 . 1 1 . 2 . . . 1 . . Hauler 26 | . . . 6 5 6 6 . . 2 . 1 Recycler 48 | 1 4 1 5 4 15 2 4 . 10 . 2 Mechanic 2 | . . . 1 . 1 . . . . . . Operator 3 | . . . 1 . 1 . . . 1 . . Drone 1 | . . . . 1 . . . . . . . Watcher 17 | . 1 . 5 3 5 2 . . 1 . . Swarmer 46 | . 6 5 12 7 8 . . . 8 . . Grunt 119 | . 5 2 25 33 34 8 . . 9 . 3 Brawler 10 | . . . 1 2 7 . . . . . . Duelist 12 | . . . 1 2 6 3 . . . . . Protector 7 | . . . . 2 4 1 . . . . . Sentry 28 | . . . 10 9 5 3 . . 1 . . Hunter 10 | . . . . . 2 . . . 8 . . Programmer 16 | . . . . . 8 4 . . 4 . . Heavy 1 | . . . . 1 . . . . . . . Best Kill Streak 14 | 3 7 3 10 8 10 7 2 . 14 . 4 Combat Bots Only 9 | . 3 3 6 8 9 4 . . 7 . 3 Max Kills in Single Turn 10 | 1 2 1 3 3 5 4 1 . 10 . 4 Gunslinging 1 | . . . 1 1 . . . . . . . Exploded 4 | . . . 2 2 4 3 . . 4 . 3 Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Hostile Shots Fired 1150 | . 52 66 139 177 318 91 . . 261 1 45 Missed 405 | . 12 15 46 57 123 35 . . 95 . 22 Hits 745 | . 40 51 93 120 195 56 . . 166 1 23 Melee 5 | . . . 2 1 1 . . . . 1 . Projectile 740 | . 40 51 91 119 194 56 . . 166 . 23 AOE 1 | . . . . . . . . . 1 . . Critical Strikes 23 | . . 1 2 2 8 1 . . 6 1 2 Actively Blocked 1 | . . 1 . . . . . . . . . Part Disruptions 1 | . 1 . . . . . . . . . . Damage Taken 10770 | . 503 495 1102 1774 2494 690 . . 3217 44 451 Core 1780 | . 98 65 108 155 217 122 . . 852 44 119 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 51 | . . 2 . . . . . . . . 49 Ignored by Resistances 59 | . . . . . 59 . . . . . . Regen/Repaired (Parts) 430 | . . . . 213 44 39 . . 134 . . Core Remaining (%) 65 | 100 . 34 73 71 . . . 51 . . . Volleys Fired 684 | 12 60 37 155 122 179 76 4 . 36 . 3 Largest 4 | 2 2 2 4 4 4 4 4 . 4 . 2 Hottest 225 | 80 120 40 105 132 138 116 94 . 116 . 225 Shots Fired 2389 | 24 111 73 612 484 687 275 15 . 103 . 5 Gun 2081 | 24 101 73 560 289 664 267 15 . 83 . 5 Cannon 244 | . 10 . 48 180 . 6 . . . . . Launcher 64 | . . . 4 15 23 2 . . 20 . . Special . | . . . . . . . . . . . . Kinetic 2279 | . 92 73 608 469 664 272 15 . 83 . 3 Thermal 13 | . 10 . . . . 1 . . . . 2 Explosive 64 | . . . 4 15 23 2 . . 20 . . Electromagnetic 33 | 24 9 . . . . . . . . . . Robot Hit Streak 23 | 5 8 8 15 9 13 23 8 . 19 . 1 Robot Miss Streak 8 | 3 4 4 6 8 5 4 1 . 4 . 1 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 10 | . . . 3 5 1 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . . . Shots Hit Robots 1364 | 15 71 44 336 246 375 155 5 . 110 . 7 Core Hits 925 | 6 41 19 141 151 306 76 4 . 173 . 8 Critical Kills 4 | . . . 1 1 2 . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . Critical Strikes 11 | . . . 2 7 2 . . . . . . Destroy 6 | . . . 2 2 2 . . . . . . Blast 5 | . . . . 5 . . . . . . . Melee Attacks 68 | . . . . . . . . . 61 . 7 Impact . | . . . . . . . . . . . . Slashing 68 | . . . . . . . . . 61 . 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . . 13 . 4 Combat Hostiles 4 | . . . . . . . . . 4 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 37628 | 190 894 359 5041 6781 12753 3236 81 . 7302 . 991 Guns 18483 | 190 558 359 4210 2890 6592 2728 81 . 818 . 57 Cannons 2443 | . 139 . 433 1871 . . . . . . . Explosions 14004 | . 197 . 394 2012 6114 508 . . 4250 . 529 Melee 2639 | . . . . . . . . . 2234 . 405 Ramming 59 | . . . 4 8 47 . . . . . . Kinetic 20534 | . 495 359 4643 4761 6592 2728 81 . 818 . 57 Thermal 1013 | . 205 . . 152 127 . . . . . 529 Explosive 12929 | . . . 394 1790 5987 508 . . 4250 . . Electromagnetic 454 | 190 194 . . 70 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2639 | . . . . . . . . . 2234 . 405 Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . 1 . 2 2 2 . 11 21 22 Average Corruption 4 | . . . 1 . 1 1 2 . 5 18 21 Corruption Purged 6 | . . . . . 4 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 82 | . . . 11 . 8 11 3 . 17 7 25 Message Errors 16 | . . . 2 . . 4 . . 3 1 6 Matter Fused 18 | . . . 3 . 2 1 2 . 2 2 6 Heat Flow Errors 8 | . . . 2 . . . . . 2 . 4 Energy Discharges 9 | . . . 1 . 2 1 . . 2 . 3 Data Loss (minor) 12 | . . . 1 . 2 1 . . 4 . 4 Data Loss (major) 3 | . . . 1 . . 1 . . 1 . . Misfires 3 | . . . 1 . . . 1 . . . 1 Alerts 4 | . . . . . 2 1 . . . . 1 Misdirections 6 | . . . . . . . . . 2 4 . Weapon Failures 3 | . . . . . . 2 . . 1 . . Overload Shots 3 | . . . . . . 1 . . . . 2 Overflow Damage 763 | . 37 . . 80 122 1 . . 430 . 93 Projectiles 11 | . . . . 11 . . . . . . . Explosions 317 | . 37 . . 69 122 1 . . 47 . 41 Melee 435 | . . . . . . . . . 383 . 52 Knockbacks 11 | . . . . 11 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . 11 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 383 | . 81 . . 8 190 . . . 104 . . Shots 13 | . 2 . . 1 4 . . . 6 . . Rammed 6 | . . . 1 1 4 . . . . . . Targets Rammed 6 | . . . 1 1 4 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 403 | 90 276 59 318 403 199 185 . . 303 . 266 Average Temperature 61 | 27 68 14 66 82 35 63 . . 59 . 84 Received Heat Transfer 2835 | . 174 117 402 738 903 156 . . 270 . 75 Effects 8 | . . . . 5 . . . . 3 . . Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . 2 . . Damage (major) 4 | . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | 1 . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | 2 . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1046 | . 446 . . 150 100 . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Maximum Alert Level 5 | . . . 3 4 5 4 2 . 3 1 2 Low Security (%) 17 | 100 100 100 17 . . . . . 25 . 15 Level 1 15 | . . . 32 23 . . . . 8 100 15 Level 2 30 | . . . 29 30 38 . 100 . 39 . 68 Level 3 16 | . . . 20 21 12 34 . . 27 . . Level 4 11 | . . . . 24 14 65 . . . . . Level 5 7 | . . . . . 34 . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . Peak Influence 2788 | 10 198 99 990 1513 2788 1455 564 . 972 322 591 Initial 1267 | . . 64 18 354 670 1267 564 . . 322 197 Average 701 | 1 94 26 476 786 1246 1205 488 . 492 309 407 Influence Increases 11017 | 25 492 200 1759 1847 3320 1084 31 . 1611 . 648 Destroy 0b10 Robot/C 4940 | . 220 140 980 1100 1400 440 . . 600 . 60 Destroy 0b10 Robot/NC 1050 | 25 55 10 205 130 315 100 20 . 170 . 20 Destroy Leader 1206 | . 52 20 282 246 322 126 . . 146 . 12 Allied During Kill 69 | . . . . 7 . 62 . . . . . Successful Hack 492 | . 21 . 57 82 198 54 10 . 36 . 34 Select Force Hacks 180 | . 60 . 60 30 30 . . . . . . Disable Machine 870 | . 30 . 30 90 360 150 . . 60 . 150 Destroy Structure 1010 | . 9 . 40 102 320 62 1 . 404 . 72 Partial Spotted 255 | . . . 15 . 90 60 . . 15 . 75 Lose Combat Pursuer 945 | . 45 30 90 60 285 30 . . 180 . 225 Influence Decreases 10434 | 25 326 319 966 1212 2008 2422 1075 405 690 639 347 Entered New Map 4916 | . . 102 29 486 805 1520 885 405 . 599 85 Time Decay 3951 | 25 296 183 764 666 723 392 190 . 420 30 262 Lost Part 597 | . 30 34 23 40 180 10 . . 270 10 . Lost Ally 220 | . . . . 20 . 200 . . . . . Purge Threat 750 | . . . 150 . 300 300 . . . . . Squads Dispatched 88 | . 3 . 12 10 37 5 . . 13 . 8 Investigation 35 | . 3 . 7 5 9 . . . 7 . 4 Extermination 16 | . . . . . 9 3 . . 2 . 2 Reinforcement 17 | . . . 3 1 7 . . . 4 . 2 Assault 18 | . . . 2 4 10 2 . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . 1 Haulers Reinforced 5 | . . . . . 2 . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Distress Signals 21 | . 2 . 3 6 2 4 . . 4 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 411 | . 18 9 67 74 115 29 . . 61 6 32 Peak Tracking Total 15 | . 5 3 7 7 15 9 . . 14 6 11 Tactical Retreats 33 | . 2 2 5 3 6 2 . . 5 . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Traps Triggered 15 | . 1 . 1 2 7 2 . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Machines Disabled 61 | . 2 . 4 7 24 10 . . 4 . 10 Max in Single Turn 10 | . 1 . 1 2 10 1 . . 2 . 10 Garrison Access 2 | . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Machines Accessed 103 | . 5 1 13 11 30 11 3 2 13 . 14 Terminals 57 | . 3 . 8 8 17 8 3 . 3 . 7 Fabricators 6 | . . . . . 2 . . . 2 . 2 Repair Stations 7 | . . . 1 1 2 1 . . 1 . 1 Recycling Units 21 | . 2 . 2 1 5 2 . . 6 . 3 Scanalyzers 7 | . . . 2 1 3 . . . 1 . . Garrison Access 2 | . . . . . 1 . . . . . 1 Total Hacks 285 | . 12 1 54 45 77 30 7 6 28 . 25 Successful 162 | . 6 1 35 26 42 18 3 6 16 . 9 Failed 120 | . 6 . 18 18 34 12 4 . 12 . 16 Catastrophic 15 | . . . 2 . 7 . 2 . 1 . 3 Database Lockouts 3 | . . . 1 1 1 . . . . . . Manual 159 | . 11 . 32 31 37 16 4 . 15 . 13 Terminals 169 | . 9 . 30 32 48 23 7 . 6 . 14 Fabricators 12 | . . . . . 4 . . . 5 . 3 Repair Stations 20 | . . . 3 6 5 2 . . 3 . 1 Recycling Units 42 | . 3 . 4 2 11 5 . . 11 . 6 Scanalyzers 33 | . . . 17 5 8 . . . 3 . . Garrison Access 2 | . . . . . 1 . . . . . 1 Terminal Hacks 54 | . 1 1 9 8 15 8 2 6 2 . 2 Record 5 | . . . . . . . . 5 . . . Part Schematic 3 | . . . . . 2 1 . . . . . Robot Analysis 12 | . 1 . 5 4 2 . . . . . . Prototype ID Bank 5 | . . . . 2 1 1 1 . . . . Open Door 4 | . . 1 . . . 2 . 1 . . . Branch Access Points 4 | . . . 1 1 1 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 Terminal Index 6 | . . . 1 1 1 1 1 . 1 . . Recycling Unit Index 1 | . . . . . . . . . 1 . . Unreport Threat 5 | . . . 1 . 2 2 . . . . . Locate Traps 4 | . . . . . 3 . . . . . 1 Investigation Status 1 | . . . . . 1 . . . . . . Recall Investigation 3 | . . . 1 . 2 . . . . . . Fabricator Hacks 7 | . . . . . 4 . . . 2 . 1 Network Status 1 | . . . . . . . . . 1 . . Load Schematic 3 | . . . . . 2 . . . 1 . . Build 3 | . . . . . 2 . . . . . 1 Repair Station Hacks 16 | . . . 1 6 3 2 . . 3 . 1 Scan Component 8 | . . . . 3 2 1 . . 2 . . Repair 6 | . . . . 3 1 1 . . 1 . . Refit 2 | . . . 1 . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 27 | . . . 16 4 7 . . . . . . Insert Component 11 | . . . 7 1 3 . . . . . . Analyze 16 | . . . 9 3 4 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 56 | . 5 . 9 8 12 7 1 . 9 . 5 Terminals 28 | . 3 . 5 7 6 4 1 . 1 . 1 Botnet 28 | . 3 . 5 7 6 4 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 28 | . 2 . 4 1 6 3 . . 8 . 4 Reject 6 | . . . 1 . 2 2 . . 1 . . Recyclers 5 | . . . 1 . 1 1 . . 1 . 1 Mask 2 | . . . . . 2 . . . . . . Tunnel 6 | . 2 . 2 1 1 . . . . . . Fedlink 9 | . . . . . . . . . 6 . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 83 | . 2 . 10 10 28 9 3 . 10 . 11 Full Trace Events 16 | . . . 8 2 5 . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 6 1 5 1 . . . . . Parts Built 4 | . . . . . 3 . . . . . 1 Authchips . | . . . . . . . . . . . . Time 155 | . . . . . 102 . . . . . 53 Total Part Build Rating 20 | . . . . . 14 . . . . . 6 Parts Repaired 6 | . . . . 3 1 1 . . 1 . . Time 258 | . . . . 120 22 56 . . 60 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . Parts Scanalyzed 10 | . . . 6 1 3 . . . . . . Part Schematics Acquired 10 | . . . 6 1 3 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 2 . . . . 3 . . Machine Destruction 2 | . . . . 2 . . . . . . . Programmers 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Total Allies 10 | . . . . . . 10 . . . . . Largest Group 10 | . . . . . . 10 . . . . . Highest-Rated Group 173 | . . . . . . 173 . . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . . Total Orders 4 | . . . . . . . . . . . 4 EXPLORE 2 | . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . 2 Ally Attacks 84 | . . . . 19 . 65 . . . . . Total Damage 922 | . . . . 66 . 856 . . . . . Kills 7 | . . . . 1 . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Active Infowar (turns) 1827 | 37 622 . . . 84 . . . 1000 . 84 Terrain 743 | 37 622 . . . 84 . . . . . . Decoding 1000 | . . . . . . . . . 1000 . . ECM 84 | . . . . . . . . . . . 84 Robot Analysis Total 12 | . 1 . 5 4 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 10 | . . . . 5 . . . . . . 5 Drone Recoveries 6 | . . . . 3 . . . . . . 3 Decoded 0b10 Intel 28 | . . . . . . . . . 28 . . Traps 6 | . . . . . . . . . 6 . . Emergency Access 3 | . . . . . . . . . 3 . . Items 13 | . . . . . . . . . 13 . . Machines 5 | . . . . . . . . . 5 . . Guards 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Turns Passed 16130 | 143 736 649 4793 2553 3440 935 399 771 1087 61 563 Spaces Moved 12948 | 61 345 395 2194 1178 3845 1243 532 627 1519 118 891 Core 171 | 2 . 2 . . . . . . . 117 50 Treads 4226 | 59 345 139 1955 1178 550 . . . . . . Legs 328 | . . 254 74 . . . . . . . . Wheels 165 | . . . 165 . . . . . . . . Hover 7675 | . . . . . 3295 1243 532 627 1519 1 458 Flight 383 | . . . . . . . . . . . 383 Fastest Speed 37 | 50 160 120 90 160 43 40 40 100 38 50 37 Average Speed 95 | 156 160 134 187 166 64 42 72 100 42 50 42 Slowest Speed 250 | 160 160 160 240 170 250 105 100 100 105 70 62 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . 10 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 59 | 5 48 79 92 69 72 96 76 47 27 75 26 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 2 1 1 . . . 1 . . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched 6 | . . 1 . . . . . 5 . . . Spaces Dug 15 | . . . . . 7 . . . 6 . 2 Terrain Destroyed 822 | . 6 . 29 109 337 53 . . 247 . 41 Melee 7 | . . . . . . . . . 6 . 1 Projectile 18 | . . . . 11 . 2 . . . . 5 AOE 797 | . 6 . 29 98 337 51 . . 241 . 35 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Total 15333 | 81 436 452 2596 1524 4472 1501 538 771 1785 119 1058 Wait 909 | . 7 10 106 137 232 108 . 135 81 . 93 Move 12921 | 60 344 394 2193 1177 3844 1242 531 626 1519 117 874 Hop 7 | . . . . . . . . . . . 7 Pick Up 152 | 1 11 3 32 19 41 10 1 6 11 . 17 Fast Attach 68 | 7 1 4 6 3 13 9 . . 12 . 13 Attach 85 | . 3 1 6 6 31 5 . . 19 1 13 Detach 43 | . . . 4 1 12 5 . . 11 1 9 Swap 204 | 1 5 3 42 35 63 28 1 1 21 . 4 Drop 171 | . 5 . 51 23 40 18 1 3 12 . 18 Fire 684 | 12 60 37 155 122 179 76 4 . 36 . 3 Melee 68 | . . . . . . . . . 61 . 7 Ram 4 | . . . . . 4 . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . . Rewire 2 | . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 6 exits: [*Fac x2] / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 880 | -10/Materials | Entered Mines 946 | -10/Mines | Core integrity fell below 50% 1030 | -10/Mines | Learned Materials stockpile data 1224 | -10/Mines | Lost 4 parts (1p2n1u) 1296 | -10/Mines | Discovered new exit (range 9) 1357 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1357 | -10/Mines | Discovered new exit (range 5) 1428 | -10/Mines | Found the Drone Emporium 1439 | -10/Mines | Found Prototype Device 1439 | -10/Mines | Identified Thief Drone Bay 1498 | -10/Mines | Build established: Scavenger-Mutant 1500 | -10/Mines | Discovered new exit (range 10) 1529 | -10/Mines | Entered Materials 1529 | -9/Materials | Evolved 2 slots: Weapon x2 1835 | -9/Materials | Build established: Scavenger-Tank 1876 | -9/Materials | Discovered new exit (range 8) 2666 | -9/Materials | Discovered new exit (range 14) 3044 | -9/Materials | Discovered new exit (range 16) 3269 | -9/Materials | Build established: Gunner 4735 | -9/Materials | Discovered new exit (range 12) 5052 | -9/Materials | Identified exit to Mines 5529 | -9/Materials | First assault squad dispatched 6279 | -9/Materials | Central database locked down 6322 | -9/Materials | Entered another Materials area 6322 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6588 | -8/Materials | Repaired Broken Imp. Light Cannon 6627 | -8/Materials | Repaired Minigun 6648 | -8/Materials | Build established: Tank 6666 | -8/Materials | Repaired Minigun 7186 | -8/Materials | Discovered new exit (range 4) 7522 | -8/Materials | First assault squad dispatched 7616 | -8/Materials | Destroyed 8 combat bots 8012 | -8/Materials | Destroyed 7 combat bots 8165 | -8/Materials | Central database locked down 8399 | -8/Materials | Sterilization system engaged 8399 | -8/Materials | Non-combat units ordered to evacuate 8446 | -8/Materials | Destroyed 8 combat bots 8499 | -8/Materials | Combat units ordered to evacuate 8699 | -8/Materials | Ambient heat levels rising (+10) 8849 | -8/Materials | Ambient heat levels rising (+10) 8875 | -8/Materials | Entered Factory 8875 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10356 | -7/Factory | Build established: Scavenger-Gunner 10485 | -7/Factory | Identified exit to Storage 10485 | -7/Factory | Identified exit to Lower Caves 10521 | -7/Factory | Repaired Gravmag System 10583 | -7/Factory | Central database locked down 10795 | -7/Factory | Found Prototype Launcher 10795 | -7/Factory | Identified Rocket Array 10801 | -7/Factory | Found Rocket Array 10804 | -7/Factory | Found Rocket Array 10812 | -7/Factory | Discovered new exit (range 13) 10875 | -7/Factory | First assault squad dispatched 11058 | -7/Factory | Destroyed 7 combat bots 11225 | -7/Factory | Discovered new exit (range 13) 11312 | -7/Factory | Fabricated Adv. Recoil Stabilizer? 11332 | -7/Factory | Destroyed 8 combat bots 11558 | -7/Factory | Found Rocket Array 11563 | -7/Factory | Garrison activated, responded to threat 11955 | -7/Factory | Destroyed 9 combat bots 12051 | -7/Factory | Garrison activated, responded to threat 12239 | -7/Factory | Fabricated Imp. Assault Rifle (x1) 12303 | -7/Factory | Lost 4 parts (3n1w) 12315 | -7/Factory | Entered Storage 12472 | -7/Storage | Identified exit to Recycling 12596 | -7/Storage | Build established: Hacker-Gunner 12607 | -7/Storage | Repaired Adv. Recoil Stabilizer 12715 | -7/Storage | First assault squad dispatched 12730 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 12844 | -7/Storage | Lost 10 allies 13002 | -7/Storage | Discovered new exit (range 5) 13111 | -7/Storage | Found Prototype Processor 13111 | -7/Storage | Identified Exp. Targeting Computer 13250 | -7/Storage | Entered Recycling 13415 | -7/Recycling | Build established: Gunner 13625 | -7/Recycling | Scanned before Scraplab entrance 13639 | -7/Recycling | Entered Scraplab 13647 | -7/Recycling | Discovered new exit (range 2) 13649 | -7/Recycling | Entered Scraptown 13649 | -7/Scraptown | System corruption cleaned by C-Scrubber 13744 | -7/Scraptown | Visited UFD Registry 13744 | -7/Scraptown | Registered with UFD as "Alphacoil" 13771 | -7/Scraptown | Visited Bundlers 14000 | -7/Scraptown | Visited Abandonware Association 14011 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 14011 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 14033 | -7/Scraptown | Visited Infowarlord's Domain 14061 | -7/Scraptown | Visited Junk Repository 14092 | -7/Scraptown | Visited Chapter 10 14126 | -7/Scraptown | Visited Sword Containment 14143 | -7/Scraptown | Visited LU-1G1's Boring Crew 14361 | -7/Scraptown | Met Optimus 14361 | -7/Scraptown | Accepted into 0bPrime 14410 | -7/Scraptown | Discovered new exit (range 5) 14420 | -7/Scraptown | Entered Factory 14420 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 14469 | -5/Factory | Spotted B-75 Beast 14519 | -5/Factory | Loaded intel: 8 recycling unit locations 14575 | -5/Factory | Found Prototype Launcher 14575 | -5/Factory | Identified Tesla Bomb Launcher 14669 | -5/Factory | Learned location of Protoforge (-2) 14737 | -5/Factory | Destroyed 7 combat bots 14806 | -5/Factory | Lost 5 parts (1n4w) 14864 | -5/Factory | Discovered new exit (range 4) 14890 | -5/Factory | Found Exp. Targeting Computer 14944 | -5/Factory | Repaired Enh. Autogun 15118 | -5/Factory | Build established: Hacker-Mutant 15300 | -5/Factory | Lost 7 parts (4n1u2w) 15365 | -5/Factory | Cargo convoy interrupted 15431 | -5/Factory | Core integrity fell below 50% 15432 | -5/Factory | System corruption reached 10% 15457 | -5/Factory | Core integrity fell below 20% 15476 | -5/Factory | Lost 8 parts (3p2n3u) 15507 | -5/Factory | Manually triggered Chute Trap 15507 | -5/Factory | Sucked down chute 15507 | -5/Factory | Entered Waste 15516 | -5/Waste | Spotted C-40 Crusher 15517 | -5/Waste | Spotted C-40 Crusher 15522 | -5/Waste | EMP discharged 15525 | -5/Waste | Spotted C-40 Crusher 15533 | -5/Waste | Spotted C-40 Crusher 15533 | -5/Waste | Spotted C-40 Crusher 15533 | -5/Waste | Spotted C-40 Crusher 15549 | -5/Waste | Build established: Mutant 15556 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15561 | -5/Waste | Discovered new exit (range 10) 15568 | -5/Waste | Entered Factory 15819 | -5/Factory | Fabricated Mni. Drone Bay? 15894 | -5/Factory | Loaded intel: 8 recycling unit locations 16124 | -5/Factory | Spotted B-75 Beast 16131 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 16113_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 16114_ System corrupted: Energy discharge (-48). 16115_ K-01 Serf cleans the Construction Platform. 16117_ Mini Drone released from Mni. Drone Bay. 16121_ Mini Drone retrieved by Mni. Drone Bay (no repairs). 16123_ Mini Drone released from Mni. Drone Bay. 16124_ Mini Drone retrieved by Mni. Drone Bay (no repairs). 16125_ R-10 Processor inserts Com. Wheel into recycling unit. 16127_ U-05 Engineer builds a Wall. 16128_ R-10 Processor inserts Field Recycling Unit into recycling unit. 16128_ Fusion Modulator explodes. 16128_ Subcomponent Replicator disabled. 16130_ K-01 Serf cleans the Recycling Unit. 16131_ R-10 Processor inserts Com. Wheel into recycling unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ??????????????????????] * #????#???????????????? | | ?????????????????????? #??? #???????????????? | | ######????????????????? " " #?? !#???????????????? | | #????????????????? "T" #?? ????????????????? | | #??????????????????""" #? ????####?????????? | | #????!##########??? % ##+#### #????????? | | #??? # ##+##/;## #????????? | | #??" # "" ## @ [ +????????? | | #??" # """ ## #????????? | | #? # S" ## #????????? | | #?"" # """ ## =// " #????????? | | #""" # """ ## =/ #????????? | | ####+#""" !# ## // #????????? | | / # ## #????????? | | # !# !## k #????????? | | ########+##+##### """ ;##?????????? | | #### "YR ;##?????????? | | ####+####"## """ #?????????? | | #??#### % #?????????? | | ! #?????# ^ ##??????????? | | #?????# ^ ######## ####????????? | | #####?# #??????# #?????? | | """ # #?# #??????# +?????? | | """ + " #?# ########+#### #?????? | | """ # #?# # """" #???########### ##?????? | | """ ## ##?# # """" #??????????????????????? | | """ #? #??# # """" #??????????????????????? | | """ #??#??# # """" #??????????????????????? | | """ #?????# # n n #??????????????????????? | | #?????# # #??????????????????????? | | ####### ##?# # #??????????????????????? | | + t #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 33 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 24 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Mni. Assault Cannon | -7/Factory | Scanalyzed Adv. Recoil Stabilizer | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Enh. Nuclear Core | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Cmb. Airjet | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Recoil Stabilizer | x2 | -7/Factory Imp. Assault Rifle | x1 | -7/Factory Mni. Drone Bay | x1 | -5/Factory | Preloaded Repaired ---------- Imp. Light Cannon | 99% | -8/Materials | Broken Minigun | 10% | -8/Materials Minigun | 19% | -8/Materials Gravmag System | 2% | -7/Factory Adv. Recoil Stabilizer | 2% | -7/Storage Enh. Autogun | 16% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonReflexLattice Manual? 0 Play Time 02:37:34 Cumulative 344.0 hours Start 2025.06.22 @ 20:53:16 End 2025.06.22 @ 23:31:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 39991698-93b0-4f65-81b7-ba24ec3aac8f