Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 20:27:36 Player: kasaphescent Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (134) 670 Value Destroyed (6205) 6205 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2367) 2367 TOTAL SCORE: 16022 Bonus ------- High Alert Combat Kills 371 Follower Combat Kills 396 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Coolant Injector Enhanced Optical Array Improved Targeting Computer Advanced Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Light Particle Reactor Chainsword Faulty Molecular Scythe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Experimental Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Advanced Particle Charger Advanced Transmission Jammer Advanced Remote Shield > --- WEAPON ----------- Phase Gun Quantum Rifle Quantum Rifle Railgun > --- INVENTORY -------- Light Particle Reactor Advanced Heat Sink High-powered Tractor Beam Heavy Phase Cannon [Rating: 142] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Medium Treads Treads Advanced Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Enhanced Optical Array Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Special Weapon Improved Remote Datajack Impact Weapon Power Maul Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 2 . 2 . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 1 . . . 1 . . . . . . . . 1 Utility 7 | . . 1 1 2 2 . . . . . . . . . . 1 Weapon 2 | . . . . . . . . . . . 2 . . . . . Parts Attached 216 | 6 3 14 8 8 8 1 15 6 4 10 58 2 3 . 13 57 Power 31 | 1 . 4 3 1 . 1 2 . 1 1 6 . 1 . 3 7 Engine 13 | 1 . 4 1 1 . 1 1 . 1 . 3 . . . . . Core 7 | . . . 2 . . . 1 . . 1 3 . . . . . Reactor 11 | . . . . . . . . . . . . . 1 . 3 7 Propulsion 60 | 2 2 5 2 2 3 . 3 1 3 2 16 . . . 2 17 Treads 13 | . . . . . . . . . 2 2 6 . . . 1 2 Leg 11 | 2 . . . . . . . . . . 3 . . . . 6 Wheel 8 | . . . . . . . . . . . 7 . . . . 1 Hover 9 | . . . . . . . . . . . . . . . 1 8 Flight 19 | . 2 5 2 2 3 . 3 1 1 . . . . . . . Utility 65 | 1 1 1 2 3 2 . 5 4 . 3 18 1 2 . 4 18 Device 41 | . 1 1 1 1 1 . 2 2 . 2 11 1 2 . 3 13 Storage 2 | 1 . . . . . . . . . . 1 . . . . . Processor 13 | . . . 1 2 1 . 3 . . . 2 . . . . 4 Hackware 4 | . . . . . . . . 2 . 1 . . . . . 1 Protection 5 | . . . . . . . . . . . 4 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 60 | 2 . 4 1 2 3 . 5 1 . 4 18 1 . . 4 15 Energy Gun 16 | 2 . . . . 1 . . . . 1 5 . . . . 7 Energy Cannon 3 | . . . . . . . . . . . 2 . . . . 1 Ballistic Gun 27 | . . 4 1 2 2 . 4 . . 3 6 1 . . . 4 Ballistic Cannon 5 | . . . . . . . . . . . 1 . . . 2 2 Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . 4 . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 4 | . . . . . . . 1 . . . . . . . . 3 Parts Lost 114 | . . 1 2 1 6 3 . 2 7 16 15 1 . . 25 35 Power 15 | . . . . . . 1 . . 1 2 1 . . . 4 6 Propulsion 38 | . . 1 1 1 4 1 . 1 3 5 4 . . . 7 10 Utility 30 | . . . 1 . . 1 . 1 3 4 6 . . . 7 7 Weapon 31 | . . . . . 2 . . . . 5 4 1 . . 7 12 Highest Loss Streak 18 | . . 1 2 3 5 3 . 1 7 9 6 1 . . 16 18 Average Slot Usage (%) 85 | . 80 55 65 78 79 69 78 92 87 61 89 96 99 100 89 76 Engine 1 | . 14 11 1 4 6 6 4 5 5 . 2 . . . . . Core 3 | . . . 7 2 . . 4 5 5 7 6 10 6 5 . . Reactor 3 | . . . . . . . . . . . . . 3 5 8 6 Treads 7 | . . . . . . . . . . 8 7 15 15 15 13 3 Leg 5 | . 15 . . . . . . . . . 2 10 10 10 9 6 Wheel 2 | . . . . . . . . . . . 10 . . . . . Hover 2 | . . . . . . . . . . . . . . . . 10 Flight 4 | . 11 20 29 27 24 18 22 22 20 1 . . . . . . Device 15 | . 2 11 18 11 12 11 9 8 5 6 13 17 20 21 15 18 Storage 2 | . 8 . . . . . . . . . 4 5 5 5 4 . Processor 13 | . . . . 18 25 26 23 35 30 17 11 10 10 10 9 13 Hackware 1 | . . . . . . . . 1 5 7 2 . . . . . Protection 2 | . . . . . . . . . . . 5 5 5 5 4 . Energy Gun 2 | . 28 . . . 5 . . . . . 4 . . . . 5 Ballistic Gun 8 | . . 11 9 11 4 6 6 3 . 6 6 12 15 15 9 4 Ballistic Cannon 2 | . . . . . . . . . . . . 5 5 5 4 2 Piercing Weapon 1 | . . . . . . . . . . . 4 . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 85 | 10 10 7 12 14 14 11 20 20 22 21 64 59 61 61 85 69 Greatest Support 100 | 20 20 8 12 14 15 15 20 35 35 46 90 90 90 90 90 100 Greatest Overweight (x) 4 | 2 3 1 . . 3 . . . 4 1 2 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 4 4 4 4 4 4 4 4 4 8 8 8 8 8 4 Average Capacity 6 | 5 5 4 4 4 4 4 4 4 4 4 7 8 8 8 7 4 Most Carried 8 | 6 6 4 4 4 4 4 4 4 4 4 8 5 8 8 8 4 Average Carried 5 | 3 4 3 3 2 3 3 3 2 3 3 6 4 7 8 7 3 Final Capacity 8 | 6 4 4 4 4 4 4 4 4 4 4 8 8 8 8 4 4 Final Carried 8 | 6 3 4 3 2 4 3 4 3 4 4 4 4 8 8 3 4 Class Distribution -------------------- 25% | Scavenger-Mutant 24% | Scavenger-Skirmisher 14% | Scavenger-Tank 13% | Mutant 12% | Scavenger-Gunner 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Garrison Scavenger-Sprinter | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Matter Collected 4902 | 186 37 241 59 54 216 . 278 102 31 202 1243 194 220 . 274 1565 Remotely 759 | . . . . . . . 84 10 . . 567 . . . . 98 Salvage Created 7526 | . 37 226 102 54 64 . 504 319 24 241 2313 252 120 . 492 2778 Parts 338 | . 5 20 9 5 6 . 10 5 . 6 87 8 7 . 22 148 Haulers Intercepted 8 | . . 1 2 . . . 2 . . . 2 . . . . 1 Recyclers Shooed 14 | . . . . . . . 1 . . . 6 . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . 7 6 . 26 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Combat Hostiles Destroyed 88 | . 3 5 . 2 3 . . 5 . 5 21 4 2 . 6 32 Melee 4 | . . . . . . . . 2 . 1 . . . . 1 . Guns 61 | . 3 5 . 2 3 . . . . 3 15 3 2 . 5 20 Cannons 16 | . . . . . . . . . . . 5 1 . . . 10 Classes Destroyed 13 | . 1 4 . . . . 2 . 1 . 3 1 . . 1 . Worker 12 | . . 1 . . . . . . . . 4 . . . . 7 Builder 8 | . . . . . . . . . . . 4 . . . . 4 Hauler 8 | . . 1 2 . . . 2 . . . 2 . . . . 1 Recycler 12 | . . . . . . . 2 . . . 6 . . . . 4 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . 1 . . . . . . 1 Watcher 3 | . . . . . . . 1 . . . 1 . . . . 1 Swarmer 23 | . 3 3 . 2 3 . . . . 3 . . . . 3 6 Grunt 17 | . . 1 . . . . . 4 . . . 3 . . . 9 Sentry 10 | . . 1 . . . . . 1 . 2 3 1 . . . 2 Hunter 18 | . . . . . . . . . . . 10 . 2 . 2 4 Programmer 20 | . . . . . . . . . . . 8 . . . 1 11 Samaritan 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 4 2 2 3 . 2 4 1 2 6 3 2 . 2 7 Combat Bots Only 6 | . 3 4 . 2 3 . . 4 . 2 4 3 2 . 2 6 Max Kills in Single Turn 3 | . 1 2 1 1 1 . 1 1 1 1 3 1 1 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Damage Taken 17995 | . 117 159 108 77 549 138 . 513 208 2019 3647 343 267 39 3124 6687 Core 3540 | . 19 30 32 14 218 20 . 104 25 769 198 18 25 . 750 1318 Absorbed by Shields 42 | . . . . . . . . . . 42 . . . . . . Reduced by Siege Mode 159 | . . . . . . . . . . . . . . . . 159 Core Remaining (%) 71 | 100 92 92 94 98 . 72 . . . 10 . . . . 13 . Volleys Fired 340 | . 10 16 9 8 8 . 13 8 . 14 104 13 9 . 20 108 Largest 4 | . 2 2 1 1 2 . 2 1 . 2 4 4 4 . 4 4 Hottest 342 | . 90 43 25 25 120 . 56 40 . 109 250 222 147 . 147 342 Shots Fired 879 | . 20 25 9 8 15 . 26 8 . 28 281 39 36 . 43 341 Gun 683 | . 20 25 9 8 15 . 26 . . 28 214 21 26 . 34 257 Cannon 188 | . . . . . . . . . . . 67 18 10 . 9 84 Launcher . | . . . . . . . . . . . . . . . . . Special 8 | . . . . . . . . 8 . . . . . . . . Kinetic 550 | . . 25 9 8 10 . 26 . . 24 150 30 36 . 43 189 Thermal 296 | . 20 . . . 5 . . . . 4 125 9 . . . 133 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . . . 6 . . . . 19 Robot Hit Streak 23 | . 2 4 7 8 10 . 23 15 . 19 23 10 7 . 7 22 Robot Miss Streak 4 | . 2 1 2 2 1 . 1 . . 1 4 2 2 . 3 4 Penetration Max 2 | . . . . . . . . . . 1 2 . 1 . 1 1 Secondary Targets 3 | . . 1 . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . . . . Shots Hit Robots 668 | . 10 17 7 5 11 . 25 39 8 26 202 27 22 . 41 228 Core Hits 266 | . 3 8 3 3 5 . 8 6 2 8 75 12 8 . 20 105 Critical Hits 27 | . . . . . . . . . . . 10 1 . . 2 14 Critical Kills 12 | . . . . . . . . . . . 4 1 . . . 7 Critical Parts Destroyed 15 | . . . . . . . . . . . 6 . . . 2 7 Melee Attacks 86 | . . . . . . . 3 35 10 8 15 . . . 15 . Impact 56 | . . . . . . . 3 35 10 8 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . 15 . . . 8 . Sneak Attacks 16 | . . . . . . . 1 . 1 . 6 . . . 8 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19069 | . 105 251 115 88 200 . 583 1054 345 622 6165 696 322 . 1188 7335 Guns 12191 | . 105 251 115 88 200 . 418 . . 441 3774 313 298 . 570 5618 Cannons 3408 | . . . . . . . . . . . 1493 383 24 . 67 1441 Explosions 207 | . . . . . . . . . . . . . . . . 207 Melee 3158 | . . . . . . . 165 1054 345 179 865 . . . 550 . Ramming 105 | . . . . . . . . . . 2 33 . . . 1 69 Kinetic 8419 | . . 251 115 88 122 . 418 . . 370 2288 450 322 . 637 3358 Thermal 6637 | . 105 . . . 78 . . . . 71 2871 246 . . . 3266 Explosive 207 | . . . . . . . . . . . . . . . . 207 Electromagnetic 543 | . . . . . . . . . . . 108 . . . . 435 Impact 1743 | . . . . . . . 165 1054 345 179 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1415 | . . . . . . . . . . . 865 . . . 550 . Highest Corruption 18 | . 2 . . . . . 4 4 4 4 6 6 6 6 3 18 Average Corruption 4 | . 2 . . . . . 4 4 4 4 3 6 6 6 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 160 | . . . . . . . 2 6 5 8 30 31 25 1 1 51 Message Errors 26 | . . . . . . . . 2 2 2 5 6 3 . 1 5 Matter Fused 32 | . . . . . . . 2 1 2 2 5 4 6 1 . 9 Heat Flow Errors 10 | . . . . . . . . 1 . . . 3 1 . . 5 Energy Discharges 15 | . . . . . . . . . . . 4 6 1 . . 4 Parts Rejected 3 | . . . . . . . . . . . . . 2 . . 1 Data Loss (minor) 20 | . . . . . . . . 1 . 1 3 6 3 . . 6 Data Loss (major) 6 | . . . . . . . . . . . . 2 4 . . . Misfires 3 | . . . . . . . . . . . . . 3 . . . Misdirections 4 | . . . . . . . . . . . . . . . . 4 Targeting Errors 33 | . . . . . . . . 1 1 3 9 3 2 . . 14 Weapon Failures 8 | . . . . . . . . . . . 4 1 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 590 | . . . . . . . 18 55 96 . 244 30 . . 53 94 Projectiles 198 | . . . . . . . . . . . 113 30 . . . 55 Explosions 39 | . . . . . . . . . . . . . . . . 39 Melee 353 | . . . . . . . 18 55 96 . 131 . . . 53 . Knockbacks 29 | . . . . . . . 1 . 1 1 5 2 . . 1 18 Impact 4 | . . . . . . . 1 . 1 1 1 . . . . . Kinetic 21 | . . . . . . . . . . . 3 2 . . 1 15 Secondary 4 | . . . . . . . . . . . 1 . . . . 3 Self-Inflicted Damage 19 | . . . . . . . . . . 1 . . . . . 18 Shots . | . . . . . . . . . . . . . . . . . Rammed 17 | . . . . . . . . . . 2 1 . . . 1 13 Targets Rammed 20 | . . . . . . . . . . 2 2 . . . 1 15 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed 2 | . . . . . . . . . . . 1 . . . . 1 Highest Temperature 348 | . 270 1 8 2 74 . 8 132 . 121 348 191 182 157 . 197 Average Temperature 76 | . 148 1 5 1 33 . 4 46 . 65 76 70 27 87 . 83 Received Heat Transfer 1722 | . . 42 45 . 111 36 . 129 36 294 81 48 . . 273 627 Effects 1 | . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . 3 Total Turns 51 | . . . . . . . . . . . . . . . . 51 Longest Duration 21 | . . . . . . . . . . . . . . . . 21 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . 1 2 1 . . . . . . 3 Impact Corruptions 9 | . . . . . . . 1 3 4 . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . 1 Parts Melted 30 | . . . . . . . . . . 2 10 . . . . 18 Heat Transferred 7945 | . 285 . . . 187 . . . . 73 3589 259 . . . 3552 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Peak Influence 797 | . 85 274 189 131 194 135 131 392 279 231 713 . . . . 797 Initial 205 | . . 35 115 76 . 135 63 91 205 146 81 . . . . 20 Average 184 | . 45 114 138 96 60 131 92 218 237 166 163 . . . . 269 Maximum Alert Level 3 | . . 1 . . . . . 1 1 1 3 . . . . 3 Low Security (%) 71 | 100 100 85 100 100 100 100 100 55 . 61 86 . . . . 49 Level 1 15 | . . 14 . . . . . 44 100 38 . . . . . 21 Level 2 10 | . . . . . . . . . . . 13 . . . . 20 Level 3 2 | . . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . 5 1 . 1 . . . 2 . 9 . . . 1 8 Investigation 2 | . . 1 . . . . . . . . . . . . . 1 Extermination 10 | . . . . . 1 . . . . . 4 . . . . 5 Reinforcement 12 | . . 4 1 . . . . . 1 . 5 . . . . 1 Assault 2 | . . . . . . . . . . . . . . . 1 1 Garrison 1 | . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Alert ID Control Effect 7 | . . . . . . . . . 7 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Distress Signals 4 | . . . . . . . . . . . 1 . . . . 3 Communications Jammed 55 | . . . . . . . . . . . . . . . . 55 Distress Signals 55 | . . . . . . . . . . . . . . . . 55 Times Spotted 264 | . 6 16 9 3 16 11 1 16 7 19 31 4 2 . 34 89 Peak Tracking Total 20 | . 3 4 9 4 7 12 1 5 4 11 6 3 2 . 20 15 Tactical Retreats 26 | . 1 1 . 1 5 . . 3 1 1 . . . . 4 9 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Traps Triggered 15 | . 1 3 . . . 2 . 3 . 3 . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Machines Disabled 10 | . . . . . . . . 1 1 1 3 . . . . 4 Max in Single Turn 1 | . . . . . . . . 1 . 1 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Machines Accessed 26 | . . 2 1 4 5 . 6 . 1 . 2 1 . . . 4 Terminals 12 | . . 2 . 1 2 . 4 . . . 1 . . . . 2 Fabricators 3 | . . . . . 1 . . . . . 1 . . . . 1 Repair Stations 3 | . . . . . 1 . 1 . . . . . . . . 1 Recycling Units 3 | . . . 1 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . 1 . 1 . . . . . . . Total Hacks 57 | . . 7 2 8 10 . 14 . 1 . 7 1 . . . 7 Successful 31 | . . 3 2 3 6 . 8 . 1 . 5 1 . . . 2 Failed 26 | . . 4 . 5 4 . 6 . . . 2 . . . . 5 Catastrophic 5 | . . 1 . . 1 . 2 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . . 7 . . 2 . 7 . . . 3 . . . . 2 Terminals 35 | . . 7 . 4 7 . 9 . . . 4 . . . . 4 Fabricators 6 | . . . . . 1 . . . . . 3 . . . . 2 Repair Stations 6 | . . . . . 1 . 4 . . . . . . . . 1 Recycling Units 5 | . . . 2 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . 1 . 1 . . . . . . . Terminal Hacks 8 | . . 1 . 1 1 . 1 . . . 2 1 . . . 1 Open Door 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 . . . . . . 1 . . . . 1 Locate Traps 2 | . . . . . 1 . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . 2 . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . Repair Station Hacks 6 | . . . . . 1 . 4 . . . . . . . . 1 Scan Component 2 | . . . . . . . 2 . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . Refit 2 | . . . . . 1 . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . 2 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . 1 . 1 . . . . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 7 | . . 2 . . 2 . 2 . . . 1 . . . . . Terminals 7 | . . 2 . . 2 . 2 . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 6 | . . 2 . . 1 . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . 2 . 3 3 . 4 . . . 2 . . . . 4 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 4 . . . . . Matter 468 | . . . . . . . . . . . 468 . . . . . Time 234 | . . . . . . . . . . . 234 . . . . . Total Part Build Rating 28 | . . . . . . . . . . . 28 . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . Time 70 | . . . . . . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . 2 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . 3 . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 . . . . . . . . formatsys_high 3 | . . . . . . . . 3 . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 4 . 5 . . . . . 4 Machine Destruction 9 | . . . . . . . . 4 . 5 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 Attached 3 | . . . . . . . . 2 . 1 . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Total Allies 6 | . . . . . 1 . . 3 . . . . . . 2 . Largest Group 3 | . . . . . 1 . . 3 3 2 . . . . 2 . Highest-Rated Group 147 | . . . . . 26 . . 147 147 98 . . . . 89 . Highest-Rated Ally 49 | . . . . . 26 . . 49 49 49 . . . . 47 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . 4 22 5 . . . . 12 . Total Damage 1842 | . . . . . . . . 163 1109 219 . . . . 351 . Kills 11 | . . . . . . . . 1 8 1 . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Turns Passed 8926 | 55 124 327 131 130 272 73 303 351 168 289 1618 969 848 125 1361 1782 Spaces Moved 6946 | 35 136 542 188 283 398 102 392 436 164 173 779 622 530 87 921 1158 Core 669 | 4 1 . . . 2 . . . . 44 35 . . . 113 470 Treads 2335 | . . . . . . . . . 6 92 153 622 530 87 707 138 Legs 394 | 31 28 . . . . . . . . . 24 . . . 101 210 Wheels 567 | . . . . . . . . . . . 567 . . . . . Hover 340 | . . . . . . . . . . . . . . . . 340 Flight 2641 | . 107 542 188 283 396 102 392 436 158 37 . . . . . . Fastest Speed 31 | 50 37 37 34 34 34 34 31 31 31 50 50 145 145 145 50 50 Average Speed 88 | 117 58 37 34 34 35 35 31 31 40 111 109 145 145 145 133 92 Slowest Speed 360 | 150 200 120 37 37 200 37 37 31 360 160 172 145 145 145 150 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . 6 . 1 1 . 9 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 34 35 21 7 10 40 14 47 3 37 17 76 71 16 83 36 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . Known Exits Taken 8 | . . 1 . . 1 . 1 . 1 . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . . . . . . 1 . Scrap Searched 5 | . . . . . . . . . . . . . 1 . 4 . Spaces Dug 7 | . . . . . . . . . 2 . . . 1 . 1 3 Terrain Destroyed 121 | . . . . . . . . . 2 . 27 8 9 . 12 63 Melee 3 | . . . . . . . . . 2 . . . . . 1 . Projectile 104 | . . . . . . . . . . . 27 8 9 . 11 49 AOE 14 | . . . . . . . . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Total 8969 | 46 160 635 245 306 516 138 532 616 257 231 1317 662 587 86 1007 1628 Wait 1127 | . 5 57 29 6 96 . 109 117 77 2 299 25 42 . 23 240 Move 6896 | 34 135 529 187 280 395 101 375 433 163 172 778 621 529 86 920 1158 Hop 16 | . . 6 . 1 1 . 7 1 . . . . . . . . Pick Up 85 | 6 1 4 6 1 3 . 4 2 1 3 21 1 3 . 6 23 Fast Attach 128 | 6 3 6 3 5 4 . 11 2 2 8 35 1 3 . 4 35 Attach 63 | . . 5 2 2 4 1 3 2 2 2 14 1 . . 7 18 Detach 34 | . . 4 . 1 4 . 1 1 2 . 12 . . . 2 7 Swap 25 | . . 3 3 1 . . 1 2 . . 9 . . . 2 4 Drop 83 | . 6 5 6 1 1 . 5 1 . 2 28 . 1 . 7 20 Fire 340 | . 10 16 9 8 8 . 13 8 . 14 104 13 9 . 20 108 Melee 86 | . . . . . . . 3 35 10 8 15 . . . 15 . Ram 9 | . . . . . . . . . . 1 . . . . . 8 Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 10 | . . . . . . . . . . 1 2 . . . 1 6 Escape Stasis 66 | . . . . . . 36 . 12 . 18 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Garrison -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 7) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 231 | -9/Materials | Identified exit to Materials 302 | -9/Materials | Build established: Mutant 507 | -9/Materials | Entered another Materials area 507 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 633 | -8/Materials | Discovered new exit (range 13) 638 | -8/Materials | Entered Factory 638 | -7/Factory | Evolved 2 slots: Utility x2 689 | -7/Factory | Lost 3 parts (2n1u) 719 | -7/Factory | Discovered new exit (range 7) 768 | -7/Factory | Entered another Factory area 768 | -6/Factory | Evolved 2 slots: Utility x2 868 | -6/Factory | Build established: Scavenger-Mutant 956 | -6/Factory | Lost 5 parts (3n2w) 1038 | -6/Factory | Identified exit to Garrison 1040 | -6/Factory | Entered Garrison 1042 | -6/Garrison | Installed Relay Interface Framework 1100 | -6/Garrison | Triggered checkpoint 1100 | -6/Garrison | Triggered checkpoint 1110 | -6/Garrison | Discovered new exit (range 8) 1113 | -6/Garrison | Entered Factory 1113 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1129 | -5/Factory | Lost 3 parts (1p1n1u) 1260 | -5/Factory | Repaired Lgt. Deuterium Engine 1293 | -5/Factory | Repaired VTOL Module 1348 | -5/Factory | Spotted B-75 Beast 1414 | -5/Factory | Identified exit to Garrison 1416 | -5/Factory | Entered Garrison 1483 | -5/Garrison | Spotted B-75 Beast 1585 | -5/Garrison | Build established: Scavenger-Sprinter 1650 | -5/Garrison | Triggered checkpoint 1650 | -5/Garrison | Triggered checkpoint 1678 | -5/Garrison | Garrison Relay disabled 1686 | -5/Garrison | Triggered checkpoint 1730 | -5/Garrison | Discovered new exit (range 9) 1735 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 1767 | -5/Garrison | Entered Factory 1767 | -5/Factory | Accompanied by 3 allies 1871 | -5/Factory | Garrison activated, responded to threat 1934 | -5/Factory | Identified exit to Garrison 1935 | -5/Factory | Entered Garrison 1935 | -5/Garrison | Accompanied by 2 allies 1938 | -5/Garrison | Lost 7 parts (1p3n3u) 1962 | -5/Garrison | Triggered checkpoint 2046 | -5/Garrison | Lost 7 parts (3n1u3w) 2077 | -5/Garrison | Garrison Relay disabled 2184 | -5/Garrison | Core integrity fell below 50% 2186 | -5/Garrison | Triggered checkpoint 2213 | -5/Garrison | Core integrity fell below 20% 2220 | -5/Garrison | Discovered new exit (range 8) 2224 | -5/Garrison | Lost 9 parts (2p2n3u2w) 2224 | -5/Garrison | Entered Factory 2224 | -4/Factory | Evolved 2 slots: Weapon x2 3295 | -4/Factory | Fabricated Adv. Medium Treads (x2) 3354 | -4/Factory | Build established: Scavenger-Tank 3420 | -4/Factory | Fabricated Adv. Medium Treads (x2) 3618 | -4/Factory | Local fabrication network quarantined 3659 | -4/Factory | Lost 6 parts (1n3u2w) 3744 | -4/Factory | Lost 5 parts (3n1u1w) 3788 | -4/Factory | Discovered new exit (range 13) 3829 | -4/Factory | Identified exit to Upper Caves 3842 | -4/Factory | Entered Upper Caves 4044 | -4/Upper Caves | Learned Research terminal intel 4608 | -4/Upper Caves | Build established: Scavenger-Skirmisher 4684 | -4/Upper Caves | Encountered a Warlord checkpoint 4721 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4785 | -4/Upper Caves | Discovered new exit (range 9) 4796 | -4/Upper Caves | Identified exit to Upper Caves 4811 | -4/Upper Caves | Entered another Upper Caves area 5438 | -4/Upper Caves | Encountered a Warlord checkpoint 5565 | -4/Upper Caves | Discovered new exit (range 13) 5579 | -4/Upper Caves | Identified exit to Warlord 5659 | -4/Upper Caves | Entered Warlord 5709 | -4/Warlord | System corruption cleaned by Quarantine Array 5714 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 5714 | -4/Warlord | Attacked by Warlord forces 5774 | -4/Warlord | Discovered new exit (range 8) 5783 | -4/Warlord | Identified exit to Proximity Caves 5784 | -4/Warlord | Entered Proximity Caves 6120 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 6487 | -3/Proximity Caves | Build established: Scavenger-Mutant 6930 | -3/Proximity Caves | Lost 5 parts (1p1n1u2w) 7066 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7101 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7105 | -3/Proximity Caves | Spotted B-86 Titan 7113 | -3/Proximity Caves | Core integrity fell below 50% 7131 | -3/Proximity Caves | Core integrity fell below 20% 7142 | -3/Proximity Caves | Discovered new exit (range 7) 7145 | -3/Proximity Caves | Entered Research 7145 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7146 | -3/Research | Loaded intel: 17 terminal locations 7150 | -3/Research | Lost 16 parts (2p6n5u3w) 7191 | -3/Research | Spotted B-86 Titan 7197 | -3/Research | Spotted B-86 Titan 7730 | -3/Research | Build established: Scavenger-Gunner 7981 | -3/Research | Lost 4 parts (2u2w) 8191 | -3/Research | Lost 3 parts (2p1w) 8695 | -3/Research | First assault squad dispatched 8739 | -3/Research | System corruption reached 10% 8797 | -3/Research | Core integrity fell below 50% 8821 | -3/Research | Lost 18 parts (3p7n3u5w) 8871 | -3/Research | Spotted B-86 Titan 8873 | -3/Research | Found Prototype Slashing Weapon 8883 | -3/Research | Core integrity fell below 20% 8927 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 08844_ System corrupted: Component data lost. 08854_ Door malfunctions. 08855_ Penetrated by Slug. 08855_ Slug penetrates Door. 08873_ Acquired Prototype Slashing Weapon. 08879_ I R>FB0GT7GTFUN3YH38VZ%Y ZJ 08881_ K-01 Serf collects debris. 08882_ Acquired Wheel. 08882_ Wheel destroyed. 08887_ Acquired 3 matter. 08895_ ALERT: Rogue bot located, Programmers report to Research Zone 5B. 08899_ System corrupted: Energy discharge (-38). 08918_ System corrupted: Matter fused (-10). 08918_ Slammed into S-43 Plague. 08923_ Slammed into Y-72 Warden. 08923_ Destabilizing: Core damaged (-26). 08924_ Penetrated by Slug. 08924_ Slammed into Y-72 Warden. 08926_ Destabilizing: System interference. 08926_ Imp. Targeting Computer temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ! ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????#?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????##########?????????????????????? | | ????????????# ????# [ #?????????????????????? | | ????????????# ????# #?????????????????????? | | ####### #?# ##### #?????????????????????? | | ! ## """ #?????????????????????? | | #######?????? ## """" #?????????????????????? | | ?????????????? ## """" #?????????????????????? | | ?????????????? ## """ #?????????????????????? | | ??????????????? ## # #???????????? | | ??????????????? ## / #???????????? | | ???????#???????# ###/####### ##????????????????? | | ???????# ?????# #?# #?????????##????????????????? | | ???????# ??## ### #??????? #????????????????? | | ####???# # ## ###### = #????????????????? | | #???# ! /p ss%ss@Y #????????????????? | | #???# # ######### #????????????????? | | #???# ??## ##?????????? #????????????????? | | #???###?????# #?????????????##????????????????? | | #???????????# #######?????????????????????????? | | #?????#?????# #?????????????????????????? | | ##+#???? #?????# #?????????????????????????? | | ?# #??? ####### #?????????????????????????? | | ?# #?? + #?????????????????????????? | | ?# #? # #???????????????????????### | | ?# ## # #???????????????????????# | | ?# / # #???????????????????????# | | ?# # # #???????????????????????#! | | ?# ###+## #???????????????????????# | | ?# #???????????????????????# | | ?# ######## #????????????????????????? | | ## #??????#+#########??#+#########???## | | #??????# | #??# #???# | | ##?????# #??# #???# | | + #??# #???# | | ########### """ #??# """ #???# | | ############?????????# """ #??# """ ##??# | | ?????????????????????? """ #??# """ #??## | | ??????????????????????? ???# #????? | | ???????????????????????? ?????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 220 Energy Generation 39 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Armor Coverage 600 Propulsion Shielding 66 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 13 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 3 Matter Filtering 30 Particle Charging 25 Offensive Hacking 12 Relay Coupler Types 24 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Medium Treads | x2 | -4/Factory | Preloaded Adv. Medium Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Infiltrator Challenges ------------ None Game ------ Seed FluxBladeSystem Manual? 0 Play Time 02:05:27 Cumulative 72.4 hours Start 2021.06.06 @ 18:19:37 End 2021.06.06 @ 20:27:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1f061e6-d9c4-40c7-bf06-b1db9a1c82e7