Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 22:40:31 Player: Great Strength True Martial Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (66) 330 Value Destroyed (1968) 1968 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 6628 Bonus ------- Follower Combat Kills 172 Friendly Fire -182 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 100/100 System Corruption 15% Temperature Warm (148) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- F-cell Engine Armored Treads Advanced Treads Improved Cryofiber Web Cooling System Advanced Targeting Computer Recoil Stabilizer Matter Filter Improved Field Recycling Unit (54) Heavy Flak Cannon Bore Cannon Improved Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Thermic Laser Thermic Laser Heavy Beamcaster KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- F-cell Engine Antimatter Reactor Armored Treads Advanced Treads Heavy Treads Improved Cryofiber Web Cooling System Advanced Targeting Computer Recoil Stabilizer Matter Filter Hardened Medium Armor Plating Improved Field Recycling Unit Improved Arc Projector Bore Cannon Bore Cannon Improved Grenade Launcher Improved Remote Datajack Scythe [Rating: 97] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Thermic Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . 1 1 . . 1 . . Utility 3 | . . . 1 . 1 1 . . . Weapon 3 | . . . . 1 1 . 1 . . Parts Attached 81 | 7 6 2 4 20 10 14 3 3 12 Power 8 | 1 1 . 1 1 . 2 . . 2 Engine 5 | 1 1 . 1 1 . 1 . . . Core 1 | . . . . . . 1 . . . Reactor 2 | . . . . . . . . . 2 Propulsion 24 | 3 1 . 2 9 3 1 1 2 2 Treads 7 | . . . . 3 . . . 2 2 Leg 16 | 2 1 . 2 6 3 1 1 . . Wheel 1 | 1 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 2 2 . 7 1 7 2 . 5 Device 14 | . 1 1 . 4 . 4 2 . 2 Storage 5 | 1 1 1 . 1 . . . . 1 Processor 4 | . . . . 1 1 2 . . . Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 . 1 . . 2 Artifact . | . . . . . . . . . . Weapon 22 | 2 2 . 1 3 6 4 . 1 3 Energy Gun 8 | 1 . . . . 3 2 . 1 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 2 . 1 2 . 1 . . 1 Ballistic Cannon 3 | . . . . . 1 1 . . 1 Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 Parts Lost 32 | . . . 1 9 3 2 . . 17 Power 4 | . . . . 1 . . . . 3 Propulsion 8 | . . . . 4 . 1 . . 3 Utility 7 | . . . . 2 . 1 . . 4 Weapon 13 | . . . 1 2 3 . . . 7 Highest Loss Streak 12 | . . . 1 5 2 1 . . 12 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 3 7 7 12 16 19 19 17 17 17 Power 2 | . 1 1 2 3 3 2 2 2 1 Propulsion 4 | 2 3 2 3 3 4 5 5 3 2 Utility 5 | . . . 3 5 6 6 6 6 7 Weapon 2 | . 2 2 1 1 2 3 2 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 5 2 1 2 3 4 1 6 8 Power 6 | . . . 1 1 1 1 . 1 1 Propulsion 6 | . 3 1 . . . . . 2 . Utility 9 | . . . . 1 1 2 . 1 4 Weapon 7 | . 2 1 . . . 1 . 1 2 Tool/Special 4 | . . . . . 1 . 1 1 1 Average Slot Usage (%) 96 | . 98 100 97 96 98 99 98 91 85 Engine 7 | . 14 14 11 8 7 6 5 5 4 Core 1 | . . . . . . 6 5 5 . Treads 7 | . . . . 5 16 . . 15 16 Leg 19 | . 28 28 33 28 13 25 29 5 . Device 12 | . 12 14 19 12 7 11 15 17 10 Storage 7 | . 14 14 11 9 7 6 5 5 5 Processor 7 | . . . . 4 14 12 5 5 5 Protection 1 | . . . . 1 . 2 . . 4 Energy Gun 8 | . . . . . 9 10 16 17 16 Ballistic Gun 11 | . 27 28 21 20 11 4 5 5 3 Ballistic Cannon 3 | . . . . . 6 5 5 5 5 Slashing Weapon 1 | . . . . 5 . 2 . . . Peak Build Rating 97 | 6 10 10 15 31 42 67 69 86 97 Average Rating 46 | 4 9 9 12 21 37 60 68 79 92 On Entrance 33 | . 6 10 10 15 30 42 64 69 85 Naked Turns . | . . . . . . . . . . Heaviest Build 109 | 10 21 17 55 67 66 99 86 88 109 Greatest Support 167 | 20 20 20 33 64 65 70 85 162 167 Greatest Overweight (x) 2 | . 1 . 1 2 1 1 1 1 1 Average Overweight (x) . | . . . 1 . . 1 1 . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 19 20 20 20 20 20 20 Most Carried 20 | 6 8 9 19 20 20 20 19 20 20 Average Carried 16 | 3 7 7 12 16 19 19 16 18 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 19 20 20 20 17 19 13 Class Distribution -------------------- 46% | Skirmisher 26% | Mutant 11% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Matter Collected 2205 | 255 191 38 223 435 113 239 . 215 496 Remotely . | . . . . . . . . . . Salvage Created 2568 | . 128 . 427 445 113 412 . 319 724 Parts 145 | . 14 . 31 26 12 23 . 1 38 Haulers Intercepted 3 | . . . . 2 . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled 34 | . . . . 11 . 23 . . . Retrieved Matter 334 | . . . . 113 . 221 . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 50 | . 7 . 13 9 3 7 . . 11 Guns 40 | . 7 . 13 9 2 2 . . 7 Cannons 4 | . . . . . 1 2 . . 1 AOE 6 | . . . . . . 3 . . 3 Classes Destroyed 14 | . 2 . 1 6 1 2 . . 2 Worker 2 | . . . . 1 . . . . 1 Builder 3 | . . . . 1 . . . . 2 Hauler 3 | . . . . 2 . . . . 1 Recycler 2 | . . . . . . 1 . . 1 Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . . . . . 1 Watcher 3 | . . . . 1 . 1 . . 1 Swarmer 23 | . 6 . 6 4 . 3 . . 4 Cutter 1 | . . . . . . . . . 1 Grunt 10 | . 1 . 3 3 1 1 . . 1 Duelist 1 | . . . . 1 . . . . . Sentry 5 | . . . 4 . . 1 . . . Hunter 5 | . . . . 1 . 1 . . 3 Programmer 5 | . . . . . 2 1 . . 2 Wasp 1 | . . . . . . . . . 1 Best Kill Streak 9 | . 3 . 6 8 1 3 . . 9 Combat Bots Only 7 | . 3 . 6 7 1 3 . . 6 Max Kills in Single Turn 2 | . 1 . 1 2 1 2 . . 2 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . . . . . 2 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 605 | . 35 . 66 102 20 104 . . 278 Missed 158 | . 11 . 23 25 5 36 . . 58 Hits 447 | . 24 . 43 77 15 68 . . 220 Melee 8 | . . . . 6 . . . . 2 Projectile 439 | . 24 . 43 71 15 68 . . 218 AOE 5 | . . . . . . . . . 5 Critical Strikes 16 | . . . 1 6 2 . . . 7 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 6692 | . 243 . 437 1019 221 622 . . 4150 Core 1272 | . 56 . 51 83 14 48 . . 1020 Absorbed by Shields 533 | . . . . 110 . 423 . . . Redirected to Shielding 4 | . . . . 4 . . . . . Regen/Repaired (Parts) 197 | . . . . . . . . 38 159 Core Remaining (%) 90 | 100 . 77 87 84 98 94 . . . Volleys Fired 173 | . 19 . 29 46 8 26 . 9 36 Largest 5 | . 2 . 2 3 4 4 . 5 5 Hottest 328 | . 46 . 46 69 168 244 . 294 328 Shots Fired 457 | . 38 . 56 100 20 69 . 29 145 Gun 381 | . 38 . 56 100 12 43 . 28 104 Cannon 67 | . . . . . 8 23 . 1 35 Launcher 9 | . . . . . . 3 . . 6 Special . | . . . . . . . . . . Kinetic 304 | . 38 . 56 100 11 40 . 2 57 Thermal 126 | . . . . . 5 26 . 18 77 Explosive 9 | . . . . . . 3 . . 6 Electromagnetic 18 | . . . . . 4 . . 9 5 Robot Hit Streak 17 | . 3 . 11 8 9 4 . 17 8 Robot Miss Streak 10 | . 4 . 2 3 3 10 . 1 6 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 4 | . . . . 4 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 283 | . 19 . 38 65 14 37 . 28 82 Core Hits 137 | . 8 . 19 23 9 31 . 2 45 Critical Kills 2 | . . . . 1 . 1 . . . Critical Parts Destroyed 2 | . . . . 1 . . . . 1 Critical Strikes 14 | . . . . 2 . 3 . 3 6 Burn 10 | . . . . . . 2 . 3 5 Destroy 4 | . . . . 2 . 1 . . 1 Melee Attacks 11 | . . . . 2 5 4 . . . Impact . | . . . . . . . . . . Slashing 11 | . . . . 2 5 4 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5965 | . 294 . 642 997 241 1072 . 513 2206 Guns 4362 | . 294 . 642 997 168 501 . 475 1285 Cannons 803 | . . . . . 73 250 . 38 442 Explosions 763 | . . . . . . 284 . . 479 Melee 32 | . . . . . . 32 . . . Ramming 5 | . . . . . . 5 . . . Kinetic 3390 | . 294 . 642 997 112 509 . 57 779 Thermal 1598 | . . . . . 94 242 . 324 938 Explosive 763 | . . . . . . 284 . . 479 Electromagnetic 177 | . . . . . 35 . . 132 10 Impact . | . . . . . . . . . . Slashing 32 | . . . . . . 32 . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . 3 1 . . 15 Average Corruption 3 | . . . . . 1 1 . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . . 3 . . . 15 Message Errors 4 | . . . . . . . . . 4 Matter Fused 6 | . . . . . 1 . . . 5 Heat Flow Errors 3 | . . . . . 1 . . . 2 Energy Discharges 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . . 3 Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 95 | . . . . . . 18 . . 77 Projectiles . | . . . . . . . . . . Explosions 95 | . . . . . . 18 . . 77 Melee . | . . . . . . . . . . Knockbacks 17 | . . . . . 3 4 . . 10 Impact . | . . . . . . . . . . Kinetic 17 | . . . . . 3 4 . . 10 Secondary . | . . . . . . . . . . Self-Inflicted Damage 225 | . . . . . . 30 . . 195 Shots 5 | . . . . . . 1 . . 4 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked 1 | . . . . . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 518 | . 1 . 5 56 274 518 . 177 476 Average Temperature 176 | . 1 . 2 31 78 218 . 97 182 Received Heat Transfer 1052 | . 18 . 108 373 9 76 . . 468 Effects 13 | . . . . . . 8 . . 5 Shutdowns 3 | . . . . . . 3 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 3 | . . . . . . . . . 3 Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 4 | . . . . . . 2 . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . . . . . 1 4 . . 8 Heat Transferred 4764 | . . . . . 185 850 . 1200 2529 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 189 | . 92 25 189 125 30 145 39 . 185 Initial 59 | . . 25 . 59 . 6 39 . . Average 36 | . 23 3 89 45 3 46 13 . 68 Influence Increases 1891 | . 200 . 383 333 85 268 . . 622 Destroy 0b10 Robot/C 1080 | . 140 . 260 180 60 140 . . 300 Destroy 0b10 Robot/NC 80 | . . . . 25 . 15 . . 40 Destroy Leader 292 | . 30 . 90 36 20 52 . . 64 Allied During Kill 63 | . . . . . . . . . 63 Successful Hack 5 | . . . . . . . . . 5 Disable Machine 120 | . . . 30 15 . 15 . . 60 Destroy Structure 116 | . . . 3 2 5 16 . . 90 Lose Combat Pursuer 135 | . 30 . . 75 . 30 . . . Influence Decreases 1864 | . 134 66 242 474 71 202 80 . 595 Entered New Map 172 | . . 41 . 82 . 8 41 . . Time Decay 1304 | . 134 25 232 312 60 174 39 . 328 Lost Part 283 | . . . 10 80 11 20 . . 162 Lost Ally 105 | . . . . . . . . . 105 Squads Dispatched 19 | . 1 . 3 . 3 5 . . 7 Investigation 2 | . . . 2 . . . . . . Extermination 6 | . . . . . 2 2 . . 2 Reinforcement 11 | . 1 . 1 . 1 3 . . 5 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Distress Signals 7 | . . . 2 1 . 2 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 12 . 25 16 4 12 . . 34 Peak Tracking Total 14 | . 3 . 7 6 1 3 . . 14 Tactical Retreats 5 | . 1 . . 2 . 2 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Traps Triggered 6 | . 1 . 2 . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Machines Disabled 8 | . . . 2 1 . 1 . . 4 Max in Single Turn 1 | . . . 1 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Machines Accessed 3 | . 1 . . . . . . . 2 Terminals 3 | . 1 . . . . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 3 | . 1 . . . . . . . 2 Successful 3 | . 1 . . . . . . . 2 Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . . 1 Terminals 3 | . 1 . . . . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 . . . . . . . 2 Record 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Total Allies 22 | . . 1 . . . . . 21 . Largest Group 21 | . . 1 . . . . . 21 9 Highest-Rated Group 789 | . . 31 . . . . . 789 277 Highest-Rated Ally 50 | . . 31 . . . . . 50 50 Total Orders . | . . . . . . . . . . Ally Attacks 41 | . . . . . . . . 4 37 Total Damage 1179 | . . . . . . . . 68 1111 Kills 6 | . . . . . . . . 1 5 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Active Infowar (turns) 6075 | . 594 269 561 698 1287 1463 141 605 457 Sensors 5326 | . . 114 561 698 1287 1463 141 605 457 Structural 1467 | . 594 155 458 260 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Turns Passed 7146 | 62 656 271 561 897 1287 1641 141 605 1025 Spaces Moved 3703 | 42 477 186 232 379 739 726 70 340 512 Core 2 | 2 . . . . . . . . . Treads 1462 | . . . . 113 542 . . 295 512 Legs 2227 | 28 477 186 232 266 197 726 70 45 . Wheels 12 | 12 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 153 125 195 194 155 155 Average Speed 161 | 110 120 120 190 182 148 195 194 160 161 Slowest Speed 260 | 120 190 120 190 260 195 196 194 194 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 73 58 24 24 26 12 2 97 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 8 | . . . . 1 5 2 . . . Terrain Destroyed 48 | . . . . 1 5 23 . . 19 Melee 8 | . . . . 1 5 2 . . . Projectile 5 | . . . . . . . . . 5 AOE 34 | . . . . . . 21 . . 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Total 4483 | 54 524 236 296 490 905 892 77 388 621 Wait 324 | . 1 38 14 12 125 88 . . 46 Move 3695 | 41 476 185 231 378 738 725 70 339 512 Hop . | . . . . . . . . . . Pick Up 94 | 5 10 4 14 19 10 11 1 15 5 Fast Attach 22 | 7 3 1 . . 1 7 . 1 2 Attach 39 | . 1 . 3 13 4 3 3 5 7 Detach 1 | 1 . . . . . . . . . Swap 50 | . 3 2 3 13 8 13 1 . 7 Drop 71 | . 11 6 2 7 6 14 2 17 6 Fire 173 | . 19 . 29 46 8 26 . 9 36 Melee 11 | . . . . 2 5 4 . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Discovered new exit (range 3) 719 | -10/Materials | Entered Mines 722 | -10/Mines | Received a Mining Laser from a helpful Derelict 915 | -10/Mines | Discovered new exit (range 13) 990 | -10/Mines | Entered Materials 990 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1424 | -9/Materials | Discovered new exit (range 6) 1551 | -9/Materials | Entered another Materials area 1551 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1861 | -8/Materials | Lost 5 parts (3n1u1w) 1908 | -8/Materials | Destroyed 7 combat bots 2151 | -8/Materials | Build established: Scavenger-Mutant 2354 | -8/Materials | Discovered new exit (range 11) 2410 | -8/Materials | Identified exit to Factory 2448 | -8/Materials | Entered Factory 2448 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2808 | -7/Factory | Build established: Skirmisher 3703 | -7/Factory | Discovered new exit (range 15) 3733 | -7/Factory | Identified exit to Factory 3735 | -7/Factory | Entered another Factory area 3735 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5341 | -6/Factory | Discovered new exit (range 15) 5374 | -6/Factory | Identified exit to Factory 5376 | -6/Factory | Entered another Factory area 5376 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5517 | -5/Factory | Sucked down chute 5517 | -5/Factory | Entered Waste 5518 | -5/Waste | Met a frightened Derelict 5518 | -5/Waste | Joined by Warlord forces that had cleared the area 5607 | -5/Waste | A Compactor rumbled back to life 5607 | -5/Waste | Spotted C-40 Crusher 5608 | -5/Waste | Allies destroyed C-40 Crusher 5818 | -5/Waste | Discovered new exit (range 14) 6121 | -5/Waste | Identified exit to Factory 6122 | -5/Waste | Entered Factory 6122 | -5/Factory | Accompanied by 9 allies 6305 | -5/Factory | Lost 3 allies 6605 | -5/Factory | Build established: Scavenger-Tank 6754 | -5/Factory | Lost 5 allies 6957 | -5/Factory | Lost 5 parts (1p1n1u2w) 7136 | -5/Factory | Cargo convoy interrupted 7137 | -5/Factory | System corruption reached 10% 7142 | -5/Factory | Core integrity fell below 50% 7146 | -5/Factory | Core integrity fell below 20% 7147 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07140_ E-15 Imp destroyed. 07140_ U-05 Engineer lays Concrete. 07142_ R-10 Processor collects Cesium-ion Thruster. 07142_ U-05 Engineer lays Concrete. 07142_ Slug penetrates Subcomponent Replicator. 07142_ U-05 Engineer lays Concrete. 07143_ Slug penetrates Subcomponent Replicator. 07143_ U-05 Engineer lays Concrete. 07144_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 07144_ U-05 Engineer lays Concrete. 07144_ Slug penetrates Subcomponent Replicator. 07145_ >MA5 HCIL YEB,N:UEGOD#=W7Q0|QQ| 07145_ U-05 Engineer lays Concrete. 07145_ Penetrated by Slug. 07146_ K-01 Serf collects debris. 07146_ U-05 Engineer lays Concrete. 07146_ R-10 Processor collects Segregator. 07146_ U-05 Engineer lays Concrete. 07146_ Slug penetrates Subcomponent Replicator. 07147_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????"""" ????????????????????????????? | | ??????????????"""" ????????????????????????????? | | ?????????????? ?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ??????????????" ??????????????????????????????? | | ??????????????" ??????????????????????????????? | | ??????????????" ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ???????????####+############ ??????????????????? | | ???????????# ??????????????? | | ???????????# ??????????????? | | ???????????# | | ???????????# | | ???????????# | | ???????????### """ """ """ ##########/##### | | ?????????????# """ """u""" #?# | | ?????????????# """ """ """ #?# """"""""" | | ?????????????# "" "" "" #?# | | ?????????????# ! "" "" "" #?# """"""""" | | ?????????????# hhRu #?# | | ?????????????# """p"""u "" #?# """"""""" | | ################ """ "" """% #?# | | # # """u ""p""" ### """"""""" | | # """" """" # "" R "" k ### | | # """" """" # " =%uhh i #?# | | # """" """" + @ ipu A################ | | # """" """" # """ p " # T #?? | | # """" """" # " u "" # """ """ #?? | | # """" """" ]# x "p # """ """ #?? | | # # " " " # """ """ #?? | | ################ "x " # #?? | | #########??????# u # %""" """ #?? | | # #?????# ^+ """ """ #?? | | # #?????# % #% """ """ #?? | | # ####### # #?? | | # + ^ ###### # #?? | | # # #????# # #?? | | # # ^ """ ""#????# # #?? | | # # =[ """ T"#????# ##############?? | | # # [[ """ ""#????# #???###########? | | # + [[ #????# #???# #? | | # # #????# ###?# #? | | # # #????# % # #????????????? | | # ##### ########????# % # #????????????? | | # #???# #???????????# # #????????????? | | # #???# #???????????# # #????????????? | | # #???# #??????????## # #????????????? | | # #??##+############# # #????????????? | | # #??# ###= ###????????????? | | # ???# #=/%!= #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed PoweredDisintegrationBank Manual? 0 Play Time 01:45:39 Cumulative 15.9 hours Start 2025.10.17 @ 12:33:01 End 2025.10.17 @ 22:40:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be788bb7-dae7-4fa1-8fb2-99e1f7f1523e