Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 22:10:37 Player: Terminus Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (766) 3830 Value Destroyed (49963) 49963 Prototype IDs (379) 7580 Alien Tech Used (4) 800 Bonus (107634) 107634 TOTAL SCORE: 180707 Bonus ------- Triggered High Security 500 High Alert Combat Kills 19542 Follower Combat Kills 1055 Prayed to X0-1V1 5000 Major X0-1V1 Interference 19700 Subatomizer Sterilization 3000 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 512 Scanned by Researcher 500 Destroyed Superfortress 15000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -475 Cogmind --------- Core Integrity 791/1420 Matter 155/300 Energy 2070/2080 System Corruption 21% Temperature Cool (10) Movement Walking (171) Location 0b11 Command Parts ------- > --- POWER (3) -------- Antimatter-Quantum Reactor > --- PROPULSION (7) --- Shield-Armored Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Targeting Computer Concept Core Analysis Suite Improved Armor Integrity Analyzer Experimental Weapon Cycler (fused) AEGIS Remote Shield (fused) Concept Matter Streamer X0-1V1's Piety Tracker > --- WEAPON (4) ------- Shotgun Directed Neutralizer Con/C > --- INVENTORY (25) --- Vortex Chain Reactor Concept Zero-point Core High-density Centrium Leg Desublimator Experimental Power Amplifier Experimental Cooling System Advanced Coolant Injector Concept Chromion Battery (800) Concept Chromion Battery (800) Concept NT7 Matterbank (750) Experimental Core Analyzer Advanced Kinecellerator Mini Quantum Capacitor Experimental Phase Shifter Experimental Weapon Shielding AEGIS Remote Shield Modified Sigix Sheargun Improved Matter Neutralizer Hypervelocity Linear Accelerator Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Shield-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Targeting Computer Concept Core Analysis Suite Concept Cloak Mesh Experimental Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Compact HERF Cannon Multirail Shotgun Directed Neutralizer Con/C > --- INVENTORY -------- Concept Zero-point Core 2N-1CE's Frost Array Concept Thermoelectric Network Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Mini Quantum Capacitor Mini Quantum Capacitor Advanced Weapon Cycler Experimental Force Field Concept Antimissile System Concept Matter Streamer High-powered Transdimensional Reconstructor Concept Disintegration Ray Cooled Nova Cannon Concept Plasma Driver Multirail Multirail Multirail Concept XC Strikerail Concept XC Strikerail Heavy Flak Cannon [Rating: 291] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Targeting Computer Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Medium Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Gravity Flail Slashing Weapon Heavy Scimitar of Distortion Special Melee Weapon Chaos Jack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . 2 . . 2 . 2 . . 1 . . Weapon 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 259 | 6 10 16 23 15 5 7 3 4 . 2 4 . 1 . 6 . 7 1 . 10 . 9 12 . 3 20 5 6 38 8 19 19 Power 13 | 1 1 3 4 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Engine 11 | 1 1 3 4 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 20 | 2 . 6 7 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 Treads 11 | 2 . 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wheel 5 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 141 | 1 5 . 4 4 1 6 2 2 . 1 2 . 1 . 2 . 3 1 . 6 . 3 8 . 2 14 4 3 31 5 15 15 Device 91 | . 2 . 3 1 1 5 2 1 . 1 2 . 1 . 2 . 1 1 . 1 . 3 7 . 2 7 2 2 19 3 13 9 Storage 11 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . 1 Processor 23 | . . . . . . 1 . . . . . . . . . . 1 . . 5 . . 1 . . 2 . . 7 . 2 4 Hackware 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 1 1 . 1 Protection 9 | . 1 . . 3 . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 4 7 8 10 4 1 1 1 . . 1 . . . 2 . 3 . . 4 . 6 4 . 1 6 1 3 6 3 4 3 Energy Gun 26 | 2 1 4 1 2 1 1 . 1 . . . . . . 2 . 1 . . . . 2 . . . 1 . 2 1 1 2 1 Energy Cannon 17 | . . . . 2 . . . . . . 1 . . . . . 2 . . 2 . . 2 . 1 3 . . 2 1 . 1 Ballistic Gun 29 | . 2 3 6 4 3 . . . . . . . . . . . . . . 1 . 4 2 . . . . . 1 1 2 . Ballistic Cannon 8 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 1 1 2 . . . Launcher 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . 1 . 5 4 1 1 . . . . 1 . . . 5 . 4 . . 6 . 3 . . 1 12 1 2 7 . 3 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 9 Parts Lost 73 | . . 14 4 1 . 2 . 2 . . 2 . . 1 1 . . . . 3 1 . 5 . . 4 1 . 16 2 8 6 Power 9 | . . 2 2 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 7 | . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 43 | . . . . 1 . 1 . . . . 1 . . . 1 . . . . 2 . . 5 . . 4 1 . 13 2 7 5 Weapon 14 | . . 6 1 . . . . 1 . . . . . 1 . . . . . 1 1 . . . . . . . 2 . 1 . Highest Loss Streak 6 | . . 6 2 1 . 1 . 2 . . 1 . . 1 1 . . . . 1 1 . 1 . . 2 1 . 5 1 4 1 To Critical Strikes 4 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . Average Backups 21 | 1 14 19 23 24 24 21 17 16 15 17 22 25 25 24 21 20 22 20 22 23 24 21 22 15 15 19 17 20 22 24 22 22 Power 1 | . 1 . . 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 Propulsion 3 | . . . 5 5 7 8 5 4 3 3 5 6 6 6 3 2 5 6 6 5 4 5 2 1 2 1 2 2 1 . . 1 Utility 9 | . 3 7 7 4 3 4 7 8 8 8 8 8 9 8 9 10 9 10 10 10 9 7 8 6 4 8 7 9 13 14 13 14 Weapon 7 | 1 8 10 9 12 11 6 2 . 1 1 7 9 9 9 6 4 5 3 4 6 10 7 10 6 6 8 6 6 5 8 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 192 | . 1 . 18 5 5 12 4 2 . . 15 3 . . 13 3 9 1 . 7 . 7 11 5 6 10 2 2 7 2 16 26 Power 10 | . 1 . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . 2 . . 2 Propulsion 55 | . . . 3 . 1 4 3 2 . . 4 . . . 7 2 3 . . 2 . 1 5 2 3 2 1 . 2 . 1 7 Utility 29 | . . . 4 3 . . . . . . 3 . . . . . 1 . . 2 . . 1 . . 2 . 1 2 . 1 9 Weapon 97 | . . . 10 2 4 8 1 . . . 7 3 . . 6 . 5 . . 2 . 6 5 3 3 5 1 1 1 2 14 8 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 63 | . 96 98 99 99 79 50 53 50 50 50 42 43 43 43 43 43 44 44 44 51 59 56 57 50 53 54 59 62 61 59 58 54 Engine 3 | . 13 13 10 11 11 7 7 7 7 7 2 3 . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 4 1 5 5 5 5 4 5 5 4 4 4 4 4 2 3 3 Treads 5 | . 27 22 9 15 13 . . . . . 5 5 . . . 1 . 5 5 2 . 4 2 . . 4 4 3 . . . . Leg 1 | . . . . . 3 1 1 7 7 7 . . 6 6 5 4 3 . . . . . 2 5 3 . . . . 2 2 2 Device 19 | . 4 13 20 12 10 15 16 20 21 21 17 18 18 18 18 18 16 16 16 14 11 19 18 20 26 22 22 20 24 25 25 22 Storage 6 | . 14 13 10 11 11 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 6 | . . . . . . 4 4 . . . . . . . . . 5 5 5 6 11 10 9 10 9 12 12 12 10 11 10 14 Protection 1 | . 7 . . 8 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Gun 1 | . 12 19 1 . . 3 . . . . . . . . . . . . . . . 4 3 . . . . . . . . . Energy Cannon 2 | . . . . 1 . . 7 3 . . 5 5 6 6 1 1 4 5 5 12 15 4 1 1 4 . 4 3 3 2 1 1 Ballistic Gun 6 | . 15 12 34 31 19 . . . . . . . . . . . . . . . 4 3 6 . . . . . . . 3 . Ballistic Cannon 2 | . . . . . 1 3 . 3 7 7 . . . . 4 4 . . . . . . 2 3 . 4 1 4 4 5 1 2 Peak Build Rating 291 | 6 21 26 38 42 44 73 71 71 69 73 82 102 102 102 113 114 126 111 112 136 138 160 166 143 174 193 197 214 278 291 291 263 Average Rating 146 | 4 9 23 31 37 40 60 64 68 69 72 75 87 101 96 100 108 114 111 111 122 134 146 153 141 154 166 190 198 234 271 265 253 On Entrance 111 | . 6 21 26 38 39 44 59 68 69 69 73 82 102 102 88 107 106 113 111 112 136 137 160 143 142 155 170 192 201 247 291 262 Avg Prop Armor Cover (%) 8 | 29 . . 8 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 14 91 95 100 106 105 99 104 114 113 113 108 133 134 134 158 164 157 118 118 138 135 130 143 132 144 165 162 175 165 117 120 149 Greatest Support 324 | 40 40 40 32 46 46 70 109 109 109 109 157 166 166 166 84 170 163 163 163 207 207 324 324 243 275 275 275 275 289 211 212 231 Greatest Overweight (x) 31 | 3 28 31 8 8 3 2 1 1 1 1 . . . . 1 1 2 . . . . . . . . . . . . . 1 . Average Overweight (x) . | 1 1 2 7 5 2 1 . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 22 23 25 25 25 25 20 19 15 18 25 25 25 25 25 21 25 23 25 25 25 25 25 22 20 25 25 25 25 25 25 25 Average Carried 22 | 1 14 19 23 24 24 21 17 16 15 17 22 24 25 24 20 20 23 22 24 24 25 23 24 16 16 23 23 24 24 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 22 14 25 25 23 20 19 15 15 18 25 25 25 25 20 18 23 22 25 25 25 25 22 14 18 22 25 25 25 25 25 20 Scrap Engine Consumption 318 | . . . . . 17 20 8 7 . . 13 . 5 2 16 3 12 3 3 8 . 11 15 8 10 22 2 11 44 11 57 10 Constructs Created 29 | . . . . . 4 3 . . . . . 1 . . 2 2 2 . . 2 3 . . . . 2 . 2 5 . . 1 Constructs Modified 245 | . . . . . 12 19 4 1 . . 4 8 . . 19 12 17 . . 2 . 13 12 4 4 11 . 5 27 7 31 33 Class Distribution -------------------- 41% | Construct 25% | Scavenger-Construct 10% | Hacker-Construct 6% | Tank 6% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Storage Tank | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Commander-Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Armory Construct | -4/Lab Construct | -3/Research Construct | -3/Testing Hacker-Construct | -2/Research Hacker-Construct | -2/Quarantine Hacker-Construct | -2/Protoforge Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 28451 | 240 287 312 974 748 901 263 254 108 . 89 1074 20 40 87 163 10 243 37 45 922 70 625 960 . 56 1029 1202 1340 5657 1642 1726 7327 Remotely 6349 | . . . . . . . . . . . . . . . . . . . . . . . . . . 325 446 251 2307 387 372 2261 Salvage Created 49388 | . 608 316 1334 1544 839 546 351 316 . 25 1456 74 254 607 446 365 1901 84 302 1053 139 812 3363 . 794 2953 1245 1110 9248 7698 5436 4169 Parts 2228 | . 31 20 84 85 18 17 18 15 . 1 67 6 11 16 21 16 54 2 12 47 12 39 149 . 32 143 43 42 425 330 222 250 Haulers Intercepted 23 | . 2 . 4 5 . . . . . . 2 . . . . . 1 . . . . . . . 2 1 2 . . 4 . . Recyclers Shooed 13 | . 1 . . . 6 . . . . . 1 . . . . . . . . . . 4 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . 12 13 . 1 . 11 . . . 18 . 8 17 . 12 . . . . . . . . . . . Prevented 12 | . . . . . . . . . . . . 1 9 . . . . 1 1 . . . . . . . . . . . . . Parts Restored 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Faulty 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 625 | . 13 4 24 21 1 9 12 12 . . 17 3 4 7 12 6 31 1 5 12 5 10 48 . 4 38 15 9 116 90 53 43 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Guns 87 | . 7 4 24 17 1 1 . 2 . . . . . . . . . . . . . 8 21 . . 1 . . 1 . . . Cannons 460 | . . . . . . 6 3 1 . . 11 3 1 2 12 4 28 1 5 12 5 2 25 . 4 35 10 7 103 87 51 42 AOE 26 | . 5 . . 4 . . 7 9 . . . . . . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 39 | . 9 3 1 1 1 1 1 . . 1 1 . 1 2 2 . . . . 2 . . 3 . . 1 . 3 6 . . . Worker 17 | . 1 . 3 . . . . . . . 3 . . . . . 1 . . . . . . . . 1 2 . 2 2 2 . Builder 14 | . . 2 3 1 . . . . . . 1 . . . . . 1 . . . . . . . . . 3 . 2 1 . . Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 23 | . 2 . 4 5 . . . . . . 2 . . . . . 1 . . . . . . . 2 1 2 . . 4 . . Recycler 23 | . 1 1 . 4 10 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . 3 1 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 14 | . 1 . 1 2 . . . . . . 3 . . . . . 1 . . . . . 1 . 1 . . . 2 2 . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Watcher 34 | . 2 . 3 1 . . . . . . 1 . . . . . 3 . . . . . 1 . 6 2 2 2 1 8 2 . Swarmer 93 | . 3 . 6 . . 3 4 5 . . . 3 . 3 . . 8 . . . 4 . 3 . . 8 7 1 5 18 12 . Cutter 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 . . Grunt 146 | . 10 . 12 15 . 2 5 6 . . 7 . . . . 3 12 . 5 1 . 2 13 . . 6 . . 12 26 9 . Brawler 13 | . . . 1 . . 1 . . . . . . . . . . 2 . . . . . 3 . . . . . 3 3 . . Duelist 9 | . . . . 1 . . 2 . . . . . . . . 1 . . . . . . 2 . . . . . 3 . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Researcher 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . . Sentry 43 | . . 2 5 5 . 2 . 1 . . 1 . . . . . 1 . . . . 2 1 . 2 2 1 1 14 2 1 . Demolisher 5 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Specialist 24 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . 8 5 4 . Hunter 49 | . . . . . . . . . . . 6 . 3 . . 1 2 . . . . 2 6 . . 4 2 . 6 9 5 3 Programmer 67 | . . . . . . 1 . . . . 2 . . . . . 5 . . . 1 4 10 . 2 12 4 4 9 4 9 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Behemoth 11 | . . . . . . . 1 . . . 1 . . . . 1 1 . . 1 . . 1 . . . 1 . 1 3 . . Armor Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Decapitator 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Immortal 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Overlord 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Executioner 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 4 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . V-Series 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 44 | . 4 4 5 13 5 3 4 11 . 1 7 3 2 3 5 4 8 1 5 4 5 4 7 . 3 9 4 5 14 34 44 5 Combat Bots Only 42 | . 3 2 4 9 1 3 4 11 . . 4 3 2 3 5 4 7 1 5 4 5 4 7 . 2 7 4 4 13 27 42 5 Max Kills in Single Turn 3 | . 1 1 2 3 1 1 2 3 . 1 1 1 1 1 1 1 2 1 1 1 1 1 3 . 1 2 1 1 2 3 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 3 | . 1 . . 2 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed 13 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . 2 7 CL-ANK (-6/Zion) Imprinter (-6/Zion) Warlord (-5/Warlord) Superfortress (-2/Protoforge) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 3691 | . 63 74 57 45 7 91 45 55 . . 69 35 21 159 66 17 63 12 31 147 103 56 266 . 13 213 50 61 556 323 385 608 Missed 1313 | . 23 17 18 15 3 40 13 18 . . 20 8 9 78 15 5 23 . 12 36 44 14 89 . 2 58 12 14 240 117 144 226 Hits 2378 | . 40 57 39 30 4 51 32 37 . . 49 27 12 81 51 12 40 12 19 111 59 42 177 . 11 155 38 47 316 206 241 382 Melee 46 | . . 2 . . . . 3 . . . . . . 2 . . . . . . . . 3 . . . . . 13 20 . 3 Projectile 2332 | . 40 55 39 30 4 51 29 37 . . 49 27 12 79 51 12 40 12 19 111 59 42 174 . 11 155 38 47 303 186 241 379 AOE 68 | . . 24 . . . . . . . . . . . . . . 1 . . . . . 3 . . 3 . . 33 4 . . Critical Strikes 160 | . . 5 2 . 1 . 1 3 . . . . . 6 . 1 1 1 4 8 2 2 8 . 1 7 1 1 45 19 7 34 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Damage Taken 41635 | . 483 1571 515 403 94 548 698 717 . . 939 418 212 1309 1301 186 827 173 381 1982 1029 672 3321 . 213 2879 760 625 7681 2596 3114 5988 Core 4020 | . 154 292 76 11 . 75 17 76 . . 58 . 23 137 111 . 63 . 18 161 94 60 222 . . 211 69 24 1041 189 181 657 Absorbed by Shields 18077 | . . . . . . . . . . . . . . . . . . . . . . . 234 . 78 184 183 549 5203 2549 3232 5865 Reduced by Siege Mode 141 | . . . . . . . . . . . . . . . . . . . . . . 67 3 . . . 21 50 . . . . Redirected to Shielding 426 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298 128 . . Ignored by Resistances 705 | . . . . . 2 . . 7 . . . . . . . . . . . . 58 . 29 . . 27 . . 475 15 . 92 Regen/Repaired (Parts) 22687 | . . . . . . 193 704 78 . . 658 576 . 190 1592 730 720 . . 350 183 1481 1929 377 486 1904 . 1939 2883 1445 2508 1761 Core Remaining (%) 64 | 100 . 6 . . 100 . . . . 67 . . . . . 50 . . . . 59 . . 99 . 81 . . 25 . . 55 Volleys Fired 2267 | . 72 26 63 64 23 44 37 17 . 12 56 14 9 42 34 24 64 9 15 72 15 42 106 . 44 136 63 59 471 225 145 264 Largest 6 | . 2 5 6 3 3 2 1 2 . 1 1 1 1 1 1 1 1 1 1 4 4 4 4 . 1 3 1 1 2 1 1 1 Hottest 344 | . 80 156 176 106 75 108 210 210 . 136 136 116 155 155 103 103 103 48 48 212 250 184 194 . 109 259 109 200 344 178 178 184 Shots Fired 3036 | . 135 70 234 168 70 48 37 23 . 12 56 14 9 42 34 24 64 9 15 122 34 76 241 . 44 151 63 59 560 219 140 263 Gun 927 | . 125 70 228 155 70 13 . 6 . . . . . . . . . . . 4 7 57 154 . . 10 . . 27 . 1 . Cannon 2079 | . . . 6 9 . 35 27 11 . 12 56 14 9 42 34 24 64 9 15 118 27 19 87 . 44 141 63 59 533 219 139 263 Launcher 30 | . 10 . . 4 . . 10 6 . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1599 | . 66 33 205 155 70 13 . 2 . 12 1 13 . . 28 . 1 9 15 97 25 53 202 . . 63 . 6 138 102 85 205 Thermal 798 | . 29 33 29 9 . 35 27 15 . . 28 . . 1 6 24 63 . . 25 9 23 39 . . 87 . 4 238 . 22 52 Explosive 30 | . 10 . . 4 . . 10 6 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 243 | . 30 4 . . . . . . . . 27 1 9 41 . . . . . . . . . . . 1 63 49 9 . 3 6 Entropic 74 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . 30 . Phasic 292 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 117 . . Robot Hit Streak 43 | . 11 11 17 27 25 17 24 5 . 3 8 9 3 23 6 9 18 25 26 15 6 25 43 . 10 18 11 23 39 19 31 21 Robot Miss Streak 6 | . 5 4 6 3 2 4 2 2 . 1 2 4 2 2 5 4 5 . 2 5 4 2 2 . 2 4 2 2 3 3 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 2 2 1 Secondary Targets 17 | . 1 1 4 1 . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Capacitor 263 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 74 . . Shots Hit Robots 2040 | . 77 39 127 106 46 42 29 12 . 5 37 5 4 32 32 15 57 4 15 70 15 47 194 . 26 98 42 41 375 132 99 217 Core Hits 1153 | . 41 17 61 59 15 43 24 20 . 1 15 3 1 10 22 17 60 4 14 36 10 43 114 . 15 41 23 20 176 69 70 109 Critical Kills 26 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 7 . 1 10 2 . . Critical Parts Destroyed 16 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 8 . 2 2 . . . . 1 1 Critical Strikes 92 | . 1 2 . . 1 . . . . . . . . . . . . . . 2 1 1 16 . 3 10 . 1 27 18 7 2 Burn 15 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Meltdown 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 9 2 . . Destroy 28 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 15 . 3 6 . . 1 . . 1 Blast 31 | . . . . . . . . . . . . . . . . . . . . 2 1 1 1 . . 1 . . 2 16 6 1 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 200467 | . 1394 481 1661 2206 699 860 2116 1123 . 285 3471 425 492 1421 1309 935 4397 435 973 3640 470 1658 9258 . 1972 9442 3673 2166 52188 38321 27115 25881 Guns 12216 | . 733 462 1654 1633 699 217 . 77 . . . . . . . . . . . 29 30 1493 3985 . . 246 . . 946 . 12 . Cannons 184690 | . . . . . . 643 1175 197 . 285 3467 425 492 1421 1309 935 4397 435 973 3611 440 165 5273 . 1938 8923 3649 2148 51191 38321 26996 25881 Explosions 3364 | . 644 . . 570 . . 941 849 . . . . . . . . . . . . . . . . . 253 . . . . 107 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 197 | . 17 19 7 3 . . . . . . 4 . . . . . . . . . . . . . 34 20 24 18 51 . . . Kinetic 97816 | . 399 154 1519 1633 699 217 . 57 . 285 . 425 . . 1113 . . 435 973 3358 372 1281 7830 . . 4364 . 491 5450 26720 19150 20891 Thermal 43921 | . 175 297 135 . . 643 1175 217 . . 1604 . . . 196 935 4397 . . 282 98 377 1428 . . 5058 . 12 19064 . 2977 4851 Explosive 3004 | . 644 . . 570 . . 941 849 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 9715 | . 159 11 . . . . . . . . 1863 . 492 1421 . . . . . . . . . . . . 3649 1645 336 . . 139 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6926 | . . . . . . . . . . . . . . . . . . . . . . . . . 1938 . . . . . 4988 . Phasic 38888 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27287 11601 . . Highest Corruption 35 | . 1 3 . . . . . . . . 2 2 . . . . 6 1 1 18 21 2 15 15 . 12 5 8 32 14 35 21 Average Corruption 9 | . 1 2 . . . . . . . . 2 2 . . . . 2 1 1 12 18 1 10 15 . 3 1 5 12 13 28 7 Corruption Purged 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 475 | . 3 12 . . . . . . . . 2 1 . . . . 12 1 . 33 11 5 55 14 . 25 6 28 101 39 89 38 Message Errors 113 | . . 2 . . . . . . . . . 1 . . . . 5 . . 5 1 2 14 7 . 5 2 10 23 6 19 11 Matter Fused 113 | . 1 2 . . . . . . . . . . . . . . 3 . . 6 6 1 16 3 . 5 2 8 25 9 16 10 Heat Flow Errors 42 | . . 2 . . . . . . . . 1 . . . . . 1 1 . 4 . . 4 . . 1 . . 10 3 11 4 Energy Discharges 52 | . . 3 . . . . . . . . 1 . . . . . 1 . . 4 . 1 5 1 . 4 1 3 9 6 10 3 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 3 . . Parts Fused 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . 3 . Data Loss (minor) 48 | . 2 3 . . . . . . . . . . . . . . 1 . . 5 . . 7 1 . 3 . 3 9 3 9 2 Data Loss (major) 27 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . 3 1 . . 1 2 7 . 5 5 Misfires 12 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 4 1 4 . Alerts 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . 2 3 . 2 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 1 . Weapon Failures 36 | . . . . . . . . . . . . . . . . . . . . 3 2 . 2 . . 4 . . 7 7 9 2 Overload Shots 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 23177 | . 19 . 2 . . 15 99 30 . 120 573 . 6 189 23 2 57 . 33 1 16 . 392 . 18 1379 223 . 4551 10588 3202 1639 Projectiles 22980 | . . . . . . 15 8 8 . 120 573 . 6 189 23 2 57 . 33 1 16 . 392 . 18 1349 217 . 4551 10588 3175 1639 Explosions 189 | . 19 . . . . . 91 22 . . . . . . . . . . . . . . . . . 30 . . . . 27 . Melee 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Knockbacks 253 | . . 1 . . . . . . . 3 . . . . 17 . . . 3 14 3 . 16 . . 22 . 2 18 19 27 108 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 242 | . . . . . . . . . . 3 . . . . 17 . . . 3 14 3 . 16 . . 19 . 2 16 18 25 106 Secondary 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 1 2 2 Self-Inflicted Damage 481 | . 58 . 3 33 . . . 56 . . . . . . . . 43 . . . . . . . . 29 . . 259 . . . Shots 9 | . 2 . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . 3 . . . Rammed 19 | . 3 4 1 2 . . . . . . 1 . . . . . . . . . . . . . . 2 2 1 3 . . . Targets Rammed 22 | . 4 4 1 2 . . . . . . 1 . . . . . . . . . . . . . 2 2 2 1 3 . . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 616 | . 252 306 367 304 30 154 317 424 . 274 170 295 277 370 424 192 406 266 305 616 319 119 364 . 153 373 118 127 325 223 223 203 Average Temperature 96 | . 66 114 125 29 5 44 104 124 . 90 21 143 105 138 172 81 55 114 127 122 154 34 100 . 63 102 47 53 91 116 121 56 Received Heat Transfer 5891 | . 162 216 189 174 63 120 409 144 . . 132 . . 245 418 63 123 . 231 81 108 9 616 . 18 453 35 45 1600 100 76 61 Thermoelectric Energy+ 12713 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2344 5968 4174 227 Effects 19 | . . 1 . . . . . 1 . . . . . 1 . . . . . 5 1 . 1 . . 3 . . 5 1 . . Shutdowns 5 | . . . . . . . . 1 . . . . . 1 . . . . . 2 . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Interference 9 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 . . 3 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . 5 3 . . . . Total Turns 237 | . . . . . . . . . . . . . . . . . . . . . . 140 9 . . . 52 36 . . . . Longest Duration 63 | . . . . . . . . . . . . . . . . . . . . . . 63 9 . . . 17 15 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . 1 . 1 . . . . . . . 6 . 3 7 . . . . . . . . . . . . 6 1 2 1 1 1 Combat Hostiles 26 | . 1 . . . . . . . . . 6 . 3 5 . . . . . . . . . . . . 5 1 2 1 1 1 Parts Fried 114 | . . . 2 . . . . . . . 23 . 5 11 . . 1 . . . . . . . . . 39 13 4 2 5 9 Impact Corruptions 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 1 1 Robots Melted 27 | . . . . . . 2 2 . . . . . . . . 2 5 . . . . . 1 . . 3 . 1 9 2 . . Combat Hostiles 21 | . . . . . . 2 2 . . . . . . . . 2 3 . . . . . 1 . . 1 . 1 8 1 . . Parts Melted 104 | . . 1 1 . . 9 3 1 . . 1 . . . . 5 40 . 1 . . 1 3 . . 11 . 3 17 6 1 . Heat Transferred 33420 | . 592 827 334 . . 2461 2516 333 . . 850 . . . 407 1924 7925 . . 284 74 300 1316 . . 1350 . . 10226 . 762 939 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . 1 1 1 . . . . . 1 . . . . . 2 . . . . . 3 . . 3 2 1 5 5 5 . Low Security (%) 42 | 100 100 100 98 35 53 100 . . . . 91 . . . . . 32 . . . . 100 24 . 100 12 . 51 19 . . . Level 1 15 | . . . 1 64 46 . . . . . 8 . . . . . 23 . . . . . 30 . . 30 . 48 11 . . . Level 2 8 | . . . . . . . . . . . . . . . . . 43 . . . . . 27 . . 30 100 . 6 . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . 27 . . 14 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Level 5 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 100 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 4679 | . 112 54 208 377 376 153 . . . . 322 . . . . . 562 . . . . 151 895 . 140 974 693 389 3150 4679 3146 . Initial 2992 | . . . 3 87 142 153 . . . . . . . . . . . . . . . 122 60 . . 11 538 389 119 1889 2992 . Average 534 | . 26 6 87 205 201 75 . . . . 57 . . . . . 331 . . . . 74 399 . 79 505 611 188 1242 2631 3051 . Influence Increases 21580 | . 438 110 787 788 662 400 295 270 . 5 736 70 80 65 . 140 972 . 167 120 245 296 1529 . 346 1572 713 536 4076 3498 1887 777 Destroy 0b10 Robot/C 11620 | . 260 80 500 440 60 180 240 240 . . 340 60 60 60 . 120 620 . 120 60 100 200 1040 . 80 880 340 200 2420 1820 1060 40 Destroy 0b10 Robot/NC 740 | . 45 20 70 75 50 10 . . . 5 50 . . 5 . . 35 . . . . 5 15 . 45 25 45 15 65 125 35 . Destroy Leader 1860 | . 58 10 134 92 . 50 40 . . . 106 10 20 . . 20 138 . 10 . 10 50 182 . 46 106 88 26 212 274 178 . Allied During Kill 406 | . . . 3 3 9 . . . . . . . . . . . . . 37 . . . 55 . . 11 32 11 45 200 . . Successful Hack 331 | . 9 . . 25 9 . . . . . 45 . . . . . 12 . . . . . . . 65 30 48 12 33 39 4 . Select Force Hacks 170 | . 30 . 60 . 30 . . . . . . . . . . . 50 . . . . . . . . . . . . . . . Disable Machine 1185 | . . . 15 90 . 15 . . . . 30 . . . . . 45 . . . . 15 135 . 30 165 30 60 255 105 120 75 Anti-Garrison Action 300 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 2538 | . 21 . 5 33 . . . . . . 15 . . . . . 72 . . . . 26 72 . 80 120 70 42 512 528 280 662 Advance Influence 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 885 | . 15 . . 30 . 45 15 30 . . . . . . . . . . . 60 135 . 30 . . 15 60 . 90 165 195 . Miscellaneous 1430 | . . . . . 504 . . . . . . . . . . . . . . . . . . . . 220 . 170 294 242 . . Influence Decreases 21139 | . 438 99 590 629 901 443 262 223 165 5 688 88 110 65 . 140 430 351 228 218 82 367 761 892 326 634 978 1016 1139 1973 1893 5005 Entered New Map 10544 | . . . 8 121 225 75 32 23 165 . . 19 6 . . . . 201 38 130 32 73 64 892 . 9 420 304 94 1261 1683 4669 Time Decay 8199 | . 438 89 522 498 636 348 230 180 . 5 283 69 104 65 . 140 430 150 150 68 40 294 577 . 326 555 318 482 570 502 130 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 564 | . . 10 40 10 . 20 . 20 . . 18 . . . . . . . . 20 10 . 50 . . 40 10 . 160 20 80 56 Lost Ally 780 | . . . 20 . 40 . . . . . . . . . . . . . 40 . . . 70 . . 30 80 80 100 40 . 280 Purge Threat 952 | . . . . . . . . . . . 387 . . . . . . . . . . . . . . . 150 150 115 150 . . Squads Dispatched 113 | . 2 . 3 3 . 1 . . . . 9 . . . . . 8 . . . . 2 14 . 3 9 7 3 31 17 1 . Investigation 17 | . 1 . 2 1 . . . . . . 3 . . . . . 2 . . . . . . . 1 2 4 . 1 . . . Extermination 35 | . . . . . . 1 . . . . 2 . . . . . 3 . . . . 2 6 . 2 5 1 3 7 2 1 . Reinforcement 25 | . 1 . 1 . . . . . . . 2 . . . . . 2 . . . . . 7 . . 2 . . 8 2 . . Assault 35 | . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . 2 . 15 13 . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 33 | . 2 . . 1 . . . . . . . . . . . . 1 . . 2 . . 1 . . 4 . 1 3 2 16 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 937 | . 23 23 29 26 4 8 18 14 . . 21 4 3 66 12 6 33 1 8 26 19 11 76 . 11 48 18 12 137 100 99 81 Peak Tracking Total 25 | . 3 20 4 5 2 3 8 8 . . 3 2 2 25 5 4 6 1 7 6 8 3 8 . 3 5 5 3 11 12 24 6 Tactical Retreats 42 | . 1 . . 2 . 2 1 2 . . . . . 6 . . . . . 2 4 . 2 . . 1 2 . 6 5 5 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 19 | . 4 . . . . . . . . . 1 . . . . . 1 . . 5 . . 1 . 1 . 1 1 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 114 | . . . 1 6 . 1 . 4 . . 3 . . 1 2 . 3 1 . 8 . 2 9 . 2 13 3 4 30 7 8 6 Max in Single Turn 2 | . . . 1 1 . 1 . 2 . . 1 . . 1 1 . 1 1 . 2 . 1 2 . 1 1 1 2 2 1 1 1 Garrison Access 5 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 84 | . 7 . 3 11 6 . . 1 4 . 9 . 1 . . . 7 . . 1 . 1 1 . 5 4 7 8 3 3 1 1 Terminals 55 | . 5 . . 9 2 . . 1 . . 6 . . . . . 3 . . . . 1 1 . 5 3 7 6 2 3 1 . Fabricators 5 | . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 6 | . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . . . Total Hacks 226 | . 15 . 6 24 15 . . 4 28 . 28 . 1 . . . 17 . . 1 . 1 3 . 9 9 17 16 10 6 1 15 Successful 128 | . 11 . 3 8 9 . . 4 28 . 12 . 1 . . . 7 . . 1 . 1 . . 4 4 4 7 4 4 1 15 Failed 98 | . 4 . 3 16 6 . . . . . 16 . . . . . 10 . . . . . 3 . 5 5 13 9 6 2 . . Catastrophic 24 | . . . . 5 1 . . . . . 6 . . . . . 2 . . . . . . . . 1 5 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 8 . 3 8 9 . . . . . 16 . . 2 . . 4 . . 1 . . . . 4 2 9 3 . 1 . . Terminals 127 | . 9 . . 18 6 . . 4 . . 20 . . . . . 7 . . . . 1 3 . 9 6 17 13 7 6 1 . Fabricators 13 | . . . . . . . . . . . 6 . . . . . 7 . . . . . . . . . . . . . . . Repair Stations 14 | . 4 . 3 4 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Recycling Units 12 | . 2 . 3 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 11 | . . . . 2 . . . . . . 2 . . . . . 3 . . . . . . . . . . 1 3 . . . Terminal Hacks 88 | . 3 . . 5 2 . . 4 28 . 7 . 1 . . . 1 . . 1 . 1 . . 2 2 3 4 4 4 1 15 Record 30 | . . . . . . . . 4 11 . . . . . . . . . . . . . . . . . . . . . . 15 Part Schematic 11 | . . . . . . . . . 9 . 1 . . . . . . . . . . . . . 1 . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Branch Access Points 6 | . 1 . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . 1 1 . . . Unreport Threat 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 1 1 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 1 . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 5 . 2 . 6 . . . . . 2 . . . . . 1 . . . . . . . 2 2 1 1 . . . . Terminals 12 | . 4 . . . 1 . . . . . 2 . . . . . . . . . . . . . 2 1 1 1 . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . 1 1 . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 8 | . 1 . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 2 . . Used 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Hacking Detections 64 | . 3 . 1 10 3 . . 1 . . 9 . . . . . 5 . . . . 1 1 . 5 4 7 7 3 3 1 . Full Trace Events 12 | . . . 1 2 1 . . . . . 3 . . . . . 1 . . . . . . . . . 3 . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . 2 . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 9 . 1 . . . . . . . . . . . . . 1 4 . . 2 . . . Parts Built 4 | . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 541 | . . . . . . . . . . . 169 . . . . . 372 . . . . . . . . . . . . . . . Total Part Build Rating 29 | . . . . . . . . . . . 6 . . . . . 23 . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 4 . . Machine Destruction 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Total Allies 44 | . . 1 . 2 . . . . . . . . . . . . . 4 . . . . 5 . . 3 4 4 5 3 . 13 Largest Group 5 | . . . 1 2 2 . . . . . . . . . . . . 4 4 2 . . 5 . . 2 4 4 5 3 . 3 Highest-Rated Group 290 | . . . 31 62 62 . . . . . . . . . . . . 120 120 60 . . 264 . . 102 236 120 290 246 . 207 Highest-Rated Ally 82 | . . . 31 31 31 . . . . . . . . . . . . 30 30 30 . . 64 . . 51 59 30 58 82 . 82 Total Orders 11 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 9 STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Ally Attacks 277 | . . . 8 2 21 . . . . . . . . . . . . . 12 . . . 23 . . 7 15 24 31 30 . 104 Total Damage 6951 | . . . 123 40 314 . . . . . . . . . . . . . 281 . . . 810 . . 95 442 316 699 1038 . 2793 Kills 30 | . . . 1 1 7 . . . . . . . . . . . . . 1 . . . 5 . . 1 2 2 5 3 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 854 | . 14 90 20 40 50 10 . 20 . . 40 . . 50 . . 15 . . 95 . . 60 . . 95 30 10 103 35 37 40 Average Entertainment 58 | . 12 51 63 57 68 63 41 35 . 8 29 22 12 55 . 17 20 10 4 94 36 14 44 . 18 60 79 67 82 91 73 77 Good Acts 216 | . . 3 11 3 9 4 4 1 . 3 4 3 1 7 . 4 5 1 2 20 4 5 8 . 1 9 3 17 36 7 7 34 Bad Acts 133 | . . 1 . 1 5 2 5 . . . 3 2 3 5 . . 1 1 2 2 8 4 14 . 4 9 . 5 23 18 2 13 Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 15087 | . . . . . . 90 289 194 111 344 558 270 378 350 301 . . 298 318 1034 194 683 1649 346 798 1641 634 861 2520 1105 121 . Sensors 9203 | . . . . . . 90 289 194 111 344 558 270 378 350 301 . . . . . . . 267 346 798 1641 634 861 1771 . . . IFF 5181 | . . . . . . . . . . . . . . . . . . 298 318 1034 194 683 1382 . . . . . 523 749 . . Cloaking 1554 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 624 809 121 . Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 13 | . . 3 . . . . . 2 . . . 1 . . . 2 . 2 2 . 1 . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 36661 | 85 2011 1052 1736 1332 2255 822 481 363 111 346 915 299 416 577 885 637 1099 300 318 1034 194 683 1760 346 798 1700 719 1246 3422 1358 5059 2302 Spaces Moved 20279 | 44 562 327 682 383 596 422 352 196 82 315 667 270 402 459 419 303 541 297 338 1005 317 305 777 10 398 1014 404 801 2287 1013 2828 1463 Core 36 | 30 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7598 | 14 558 230 . 131 362 24 43 . . . 659 250 . . . 29 68 297 338 295 . 267 557 . 10 1014 404 696 314 67 830 141 Legs 7779 | . . . . . 231 31 95 196 82 315 8 20 402 459 419 274 381 . . . . 38 202 10 388 . . 21 12 923 1998 1274 Wheels 1284 | . . 95 682 252 . 255 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1808 | . . . . . . 112 214 . . . . . . . . . 39 . . . . . 18 . . . . . 1354 23 . 48 Flight 1774 | . . . . . 3 . . . . . . . . . . . 53 . . 710 317 . . . . . . 84 607 . . . Fastest Speed 37 | 50 160 130 130 210 219 105 62 81 137 81 81 85 85 85 105 90 72 72 72 37 37 43 97 122 122 122 122 74 70 70 85 81 Average Speed 120 | 164 298 273 204 247 281 120 101 117 137 88 89 89 85 85 105 103 142 72 72 47 37 91 116 149 122 122 122 116 83 84 117 120 Slowest Speed 1600 | 200 1450 1600 210 320 320 219 118 137 137 137 90 90 85 85 105 155 158 72 72 72 37 97 167 167 122 122 122 122 141 85 207 171 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . Potential Cave-ins 77 | . . . . . . . . . . 2 . . . . . . 4 . . 15 . . . . 2 . . . 54 . . . Cave-ins Triggered 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 7 . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 49 | 3 98 72 64 71 73 11 60 32 74 63 18 48 58 44 63 63 17 54 59 72 51 11 46 5 16 84 17 74 42 29 54 82 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 11 | . 1 2 2 . 1 . . . 1 . . . . 1 . 1 . 2 . . . . . . . . . . . . . . Known Exits Taken 17 | . 1 . 1 1 . 1 1 . . . 1 . . . . 1 1 1 . . . 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 15 | 1 . 1 . . 1 . . 1 1 1 . 1 1 1 1 . . . 1 1 1 . . . . . . . 1 . 1 . Scrap Searched 19 | . . 1 . . . . 2 1 . 1 . 2 5 . . 1 . 1 5 . . . . . . . . . . . . . Spaces Dug 230 | . . . 1 1 . . 1 1 . 3 9 1 . 1 . 3 9 5 . 36 2 12 2 . 25 8 7 6 23 34 26 14 Terrain Destroyed 1209 | . 37 . 1 42 . . 77 31 . 7 15 13 4 4 7 8 37 8 1 71 17 13 41 . 47 70 12 14 171 236 128 97 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 915 | . . . 1 1 . . 1 2 . 7 15 13 4 4 7 8 37 8 1 71 17 13 40 . 47 35 12 14 136 197 127 97 AOE 293 | . 37 . . 41 . . 76 29 . . . . . . . . . . . . . . . . . 35 . . 35 39 1 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Total 30309 | 54 764 425 903 582 1130 701 440 306 81 370 933 314 465 602 838 605 812 373 397 1454 364 648 1451 345 687 1363 585 1061 3515 1372 4488 1881 Wait 6289 | 2 81 39 41 52 472 186 33 84 . 39 147 20 51 93 351 271 164 31 42 342 33 255 483 328 221 128 88 154 529 84 1402 43 Move 20233 | 43 561 326 681 382 595 421 351 195 81 314 666 269 401 458 418 302 540 296 337 999 310 304 776 9 397 1013 403 800 2284 1012 2827 1462 Hop 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . Pick Up 382 | 3 22 6 41 10 10 17 5 1 . 2 27 4 . 1 8 1 17 . 3 8 . 16 13 . 12 14 8 12 52 9 33 27 Fast Attach 150 | 5 7 3 12 10 2 1 . . . 1 3 . . . 5 . 4 . . 8 1 2 9 . . 16 . 5 29 8 7 12 Attach 111 | 1 1 15 3 . 1 5 2 3 . . 2 . . 2 1 1 2 . . 3 . 7 4 . 3 4 4 2 25 3 11 6 Detach 35 | . . . 1 . . 1 2 . . . 2 . . 1 2 1 1 . . 2 . 1 2 . 1 6 . . 6 1 4 1 Swap 272 | . 13 4 17 19 3 3 5 3 . 1 8 2 4 4 . . 1 1 . 4 . 3 5 . . 15 15 14 56 23 19 30 Drop 436 | . 3 2 43 19 24 23 5 3 . 1 21 5 . 1 19 5 19 1 . 13 3 18 15 8 7 29 2 14 57 7 34 35 Fire 2267 | . 72 26 63 64 23 44 37 17 . 12 56 14 9 42 34 24 64 9 15 72 15 42 106 . 44 136 63 59 471 225 145 264 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Crush 16 | . 4 4 . 2 . . . . . . 1 . . . . . . . . . . . . . . 2 2 1 . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . Rewire 81 | . . . . . . . . . . . . . . . . . . 35 . . . . 38 . . . . . 1 . 6 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 24 | . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 8) 847 | -10/Materials | Repaired Corrupted Hacking Suite 931 | -10/Materials | Core integrity fell below 50% 1258 | -10/Materials | Discovered new exit (range 8) 1671 | -10/Materials | Discovered new exit (range 14) 1745 | -10/Materials | Discovered new exit (range 13) 1786 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2097 | -10/Materials | Entered Mines 2169 | -10/Mines | Lost 4 parts (1p2n1w) 2191 | -10/Mines | Met a Derelict bent on vengeance 2196 | -10/Mines | Learned location of Zion (-6) 2292 | -10/Mines | X0-1V1 put everyone to sleep 2327 | -10/Mines | Found a hidden stash of uninstalled traps 2401 | -10/Mines | Learned 2 Materials zone layouts 2433 | -10/Mines | Build established: Scavenger-Mutant 2516 | -10/Mines | Discovered new exit (range 8) 2517 | -10/Mines | Assembled infested the area 2537 | -10/Mines | Core integrity fell below 20% 2542 | -10/Mines | X0-1V1 rescued you from certain death 2639 | -10/Mines | X0-1V1 rescued you from certain death 2667 | -10/Mines | Lost 6 parts (1p2n3w) 2949 | -10/Mines | Weapon slot count temporarily expanded by X0-1V1 (+3) 2984 | -10/Mines | Lost 4 parts (2n2w) 3022 | -10/Mines | X0-1V1 activates XOMVISION 3136 | -10/Mines | Discovered new exit (range 9) 3145 | -10/Mines | Received a Mining Laser from a helpful Derelict 3149 | -10/Mines | Entered Materials 3149 | -9/Materials | Accompanied by 1 ally 3149 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3150 | -9/Materials | Identified exit to Materials 3575 | -9/Materials | Weapon slot count reverted to normal (-3) 3582 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 3871 | -9/Materials | Discovered exit to Materials (range 12) 3881 | -9/Materials | Build established: Gunner 3912 | -9/Materials | Identified exit to Storage 3912 | -9/Materials | X0-1V1 revealed exit location to -9/Storage 4035 | -9/Materials | Discovered new exit (range 16) 4060 | -9/Materials | Discovered new exit (range 8) 4060 | -9/Materials | X0-1V1 whisked you away to safety 4627 | -9/Materials | X0-1V1 sent you to a vault 4885 | -9/Materials | Entered Storage 5252 | -9/Storage | Destroyed 9 combat bots 5461 | -9/Storage | Build established: Tank 5577 | -9/Storage | X0-1V1 revealed exit location to -8/Materials 6019 | -9/Storage | Identified exit to Recycling 6153 | -9/Storage | Met a pair of Derelict thieves 6204 | -9/Storage | Used back door to open Recycling access 6217 | -9/Storage | Entered Recycling 6217 | -9/Recycling | Accompanied by 2 allies 6490 | -9/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 6869 | -9/Recycling | Discovered new exit (range 6) 7263 | -9/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 7324 | -9/Recycling | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 7391 | -9/Recycling | Scanned before Scraplab entrance 7440 | -9/Recycling | Entered Scraplab 7461 | -9/Recycling | Angered Scraplab inhabitants 7464 | -9/Recycling | Found Prototype Device 7464 | -9/Recycling | Identified Scrap Engine 7724 | -9/Recycling | X0-1V1 activates XOMVISION 7919 | -9/Recycling | Build established: Construct 8211 | -9/Recycling | X0-1V1 activates XOMVISION 8472 | -9/Recycling | Entered Factory 8472 | -7/Factory | Evolved 4 slots: Propulsion x3, Utility x1 8613 | -7/Factory | Utility slot count permanently improved by X0-1V1 (+1) 8789 | -7/Factory | Discovered new exit (range 5) 8794 | -7/Factory | Identified exit to Lower Caves 8841 | -7/Factory | Discovered exit to Lower Caves (range 15) 9294 | -7/Factory | Entered Lower Caves 9587 | -7/Lower Caves | Spotted B-75 Beast 9619 | -7/Lower Caves | Destroyed B-75 Beast 9687 | -7/Lower Caves | Identified exit to Lower Caves 9687 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 9772 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x3) 9775 | -7/Lower Caves | Entered another Lower Caves area 9841 | -7/Lower Caves | Attracted the attention of an 0b10 base 9883 | -7/Lower Caves | Destroyed 11 combat bots 9994 | -7/Lower Caves | Learned Research terminal intel 10033 | -7/Lower Caves | Discovered new exit (range 15) 10048 | -7/Lower Caves | Learned 8 Factory zone layouts 10052 | -7/Lower Caves | Learned Factory terminal intel 10138 | -7/Lower Caves | Entered Data Miner 10138 | -7/Data Miner | Discovered new exit (range 6) 10158 | -7/Data Miner | Met Data Miner 10193 | -7/Data Miner | Learned location of Section 7 (-2) 10193 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10214 | -7/Data Miner | Received God Mode back door access code from Data Miner 10249 | -7/Data Miner | Entered Proximity Caves 10444 | -6/Proximity Caves | X0-1V1 activates XOMVISION 10586 | -6/Proximity Caves | Discovered new exit (range 11) 10595 | -6/Proximity Caves | Entered Factory 10595 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10597 | -6/Factory | Loaded intel: 26 terminal locations 10730 | -6/Factory | Identified exit to Lower Caves 10749 | -6/Factory | X0-1V1 announced a LAN party 10937 | -6/Factory | Spotted B-75 Beast 10965 | -6/Factory | Destroyed B-75 Beast 11216 | -6/Factory | Identified exit to Factory 11216 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 11306 | -6/Factory | Fabricated Cld. Plasma Rifle? 11362 | -6/Factory | X0-1V1 activates XOMVISION 11499 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 11510 | -6/Factory | Entered Lower Caves 11511 | -6/Lower Caves | Encountered a Warlord checkpoint 11598 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11628 | -6/Lower Caves | X0-1V1 mutated your Weapon slot to Power slot 11785 | -6/Lower Caves | Discovered new exit (range 5) 11809 | -6/Lower Caves | Entered another Lower Caves area 12034 | -6/Lower Caves | X0-1V1 activates XOMVISION 12084 | -6/Lower Caves | X0-1V1 caused items to flee you 12093 | -6/Lower Caves | Discovered new exit (range 10) 12221 | -6/Lower Caves | Items stopped fleeing you 12225 | -6/Lower Caves | Entered Zion 12256 | -6/Zion | Learned location of Warlord (-5) 12280 | -6/Zion | Discovered new exit (range 10) 12341 | -6/Zion | Attacked by Zionites 12352 | -6/Zion | X0-1V1 sent hostile S-27 Virus (x3) 12428 | -6/Zion | Sensors blinded by X0-1V1 12444 | -6/Zion | CL-ANK came to Zion's defense 12452 | -6/Zion | Destroyed CL-ANK 12517 | -6/Zion | Destroyed Imprinter 12524 | -6/Zion | Extracted access codes from Imprinter's data core 12556 | -6/Zion | Spotted JP-DRZ(B) 12556 | -6/Zion | Spotted H5-R4C(B) 12561 | -6/Zion | Destroyed JP-DRZ(B) 12576 | -6/Zion | Destroyed H5-R4C(B) 12685 | -6/Zion | X0-1V1 whisked you away to safety 12715 | -6/Zion | Sensors blinded by X0-1V1 12798 | -6/Zion | Discovered new exit (range 5) 12799 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12802 | -6/Zion | Entered Deep Caves 13237 | -6/Deep Caves | Z-Facility disabled 13330 | -6/Deep Caves | Found Prototype Protection 13510 | -6/Deep Caves | Discovered new exit (range 6) 13687 | -6/Deep Caves | Entered Proximity Caves 13746 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 13935 | -5/Proximity Caves | Spotted B-75 Beast 13943 | -5/Proximity Caves | Destroyed B-75 Beast 13993 | -5/Proximity Caves | Discovered exit to Factory (range 6) 14009 | -5/Proximity Caves | Learned location of Armory (-4) 14101 | -5/Proximity Caves | X0-1V1 activates XOMVISION 14324 | -5/Proximity Caves | Entered Factory 14324 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14635 | -5/Factory | Identified exit to Upper Caves 14712 | -5/Factory | Destroyed 7 combat bots 14737 | -5/Factory | Garrison activated, responded to threat 14774 | -5/Factory | Fabricated Antigrav Array? 14925 | -5/Factory | X0-1V1 foreshadows a heat wave 14930 | -5/Factory | Destroyed B-75 Beast 15001 | -5/Factory | X0-1V1 activates XOMVISION 15122 | -5/Factory | Fabricated Hvy. Shield Leg? 15159 | -5/Factory | Ambient heat levels rising (+10) 15316 | -5/Factory | Fabricated Cld. Plasma Rifle (x1) 15318 | -5/Factory | Ambient heat levels rising (+10) 15423 | -5/Factory | Entered Upper Caves 15424 | -5/Upper Caves | Identified exit to Upper Caves 15653 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15723 | -5/Upper Caves | Entered another Upper Caves area 15723 | -5/Upper Caves | Accompanied by 4 allies 15755 | -5/Upper Caves | Discovered new exit (range 4) 15769 | -5/Upper Caves | Encountered a Warlord checkpoint 15780 | -5/Upper Caves | Spotted B-75 Beast 15812 | -5/Upper Caves | X0-1V1 activates XOMVISION 15894 | -5/Upper Caves | Learned 8 Factory zone layouts 15930 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 18) 15994 | -5/Upper Caves | Discovered new exit (range 15) 16041 | -5/Upper Caves | Entered Warlord 16041 | -5/Warlord | Accompanied by 2 allies 16073 | -5/Warlord | Discovered new exit (range 14) 16095 | -5/Warlord | Warlord's base attacked by MAIN.C 16096 | -5/Warlord | Opened side exit 16104 | -5/Warlord | Attacked by Warlord forces 16445 | -5/Warlord | Warlord forces counterattacked 16537 | -5/Warlord | Spotted ZO-QBL(K) 16537 | -5/Warlord | Spotted CS-IEJ(K) 16544 | -5/Warlord | X0-1V1 activates XOMVISION 16594 | -5/Warlord | Spotted Executioner 16604 | -5/Warlord | Destroyed ZO-QBL(K) 16627 | -5/Warlord | Destroyed CS-IEJ(K) 16635 | -5/Warlord | System corruption reached 10% 16669 | -5/Warlord | Destroyed Warlord 16694 | -5/Warlord | Found Prototype Processor 16694 | -5/Warlord | Identified Exp. Melee Analysis Suite 16699 | -5/Warlord | Found Prototype Processor 16699 | -5/Warlord | Identified Exp. Core Analyzer 16702 | -5/Warlord | Found Prototype Processor 16702 | -5/Warlord | Identified Exp. Targeting Computer 16757 | -5/Warlord | Opened Warlord's prototype stash 16770 | -5/Warlord | Warlord base infiltrated, sounded retreat 16802 | -5/Warlord | Spotted Executioner 16813 | -5/Warlord | Spotted B-86 Titan 16813 | -5/Warlord | X0-1V1 whisked you away to safety 16822 | -5/Warlord | Destroyed B-86 Titan 16854 | -5/Warlord | X0-1V1 sent you into danger 16916 | -5/Warlord | Crushed by falling debris 16933 | -5/Warlord | Found Prototype Energy Gun 16935 | -5/Warlord | Found Prototype Energy Gun 16986 | -5/Warlord | Spotted Executioner 17003 | -5/Warlord | Destroyed Executioner 17009 | -5/Warlord | Found Exp. Targeting Computer 17075 | -5/Warlord | Entered Proximity Caves 17107 | -4/Proximity Caves | X0-1V1 caused items to flee you 17125 | -4/Proximity Caves | Sensors blinded by X0-1V1 17140 | -4/Proximity Caves | Spotted B-86 Titan 17146 | -4/Proximity Caves | X0-1V1 sent hostile G-67 Veteran (x4) 17187 | -4/Proximity Caves | Items stopped fleeing you 17189 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17205 | -4/Proximity Caves | Discovered new exit (range 12) 17253 | -4/Proximity Caves | X0-1V1 sent hostile P-70 Sage (x3) 17269 | -4/Proximity Caves | Entered Factory 17269 | -4/Factory | Evolved 2 slots: Utility x2 17270 | -4/Factory | Identified exit to Upper Caves 17271 | -4/Factory | Identified exit to Armory 17271 | -4/Factory | Identified exit to Research 17315 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 17463 | -4/Factory | Identified Vortex Rifle (x2) 17607 | -4/Factory | X0-1V1 put everyone to sleep 17876 | -4/Factory | Spotted B-86 Titan 17933 | -4/Factory | X0-1V1 tapped a No Entrance sign 17952 | -4/Factory | Entered Armory 17953 | -4/Armory | Met VL-GR5, who suggested a friendly competition 18077 | -4/Armory | X0-1V1 vaporized surrounding terrain (radius 16) 18191 | -4/Armory | Discovered exit to Research (range 12) 18297 | -4/Armory | Lost the competition with VL-GR5 18422 | -4/Armory | System corruption reached 10% 18422 | -4/Armory | Spotted B-86 Titan 18433 | -4/Armory | Destroyed B-86 Titan 18565 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 18566 | -4/Armory | Found Prototype Energy Cannon 18780 | -4/Armory | Discovered new exit (range 3) 18918 | -4/Armory | X0-1V1 caused items to flee you 18951 | -4/Armory | Lost 4 allies 18961 | -4/Armory | Destroyed 7 combat bots 19122 | -4/Armory | Items stopped fleeing you 19141 | -4/Armory | X0-1V1 destroyed Energy Cycler 19141 | -4/Armory | Energy Cycler disabled 19315 | -4/Armory | Spotted Armor Guard 19315 | -4/Armory | Spotted Armor Guard 19341 | -4/Armory | Destroyed Armor Guard 19379 | -4/Armory | Destroyed Armor Guard 19427 | -4/Armory | X0-1V1 upgraded hostiles (x2) 19452 | -4/Armory | Destroyed 7 combat bots 19583 | -4/Armory | Identified exit to Lab 19662 | -4/Armory | Core integrity restored by X0-1V1 (+281) 19712 | -4/Armory | Entered Lab 19717 | -4/Lab | Discovered exit to Research (range 9) 20058 | -4/Lab | Entered Research 20058 | -3/Research | Evolved 2 slots: Utility x2 20059 | -3/Research | Identified exit to Testing 20060 | -3/Research | Loaded intel: 22 terminal locations 20061 | -3/Research | Identified Multinova Projection Cannon 20691 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 20856 | -3/Research | Entered Testing 20930 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (considerable) 20939 | -3/Testing | Found Prototype Energy Gun 20939 | -3/Testing | Identified Warp Gun 20964 | -3/Testing | Found Prototype Device 20965 | -3/Testing | Identified 2N-1CE's Frost Array 21008 | -3/Testing | Found Prototype Energy Cannon 21008 | -3/Testing | Identified Disintegrator 21016 | -3/Testing | X0-1V1 activates XOMVISION 21221 | -3/Testing | Destroyed 7 combat bots 21255 | -3/Testing | Destroyed PY-2K5JOCBIPR 21257 | -3/Testing | X0-1V1 activates XOMVISION 21274 | -3/Testing | X0-1V1 enhanced Transport squad support 21311 | -3/Testing | Found Prototype Protection 21342 | -3/Testing | Found Prototype Device 21342 | -3/Testing | Identified Exp. Hardlight Generator 21443 | -3/Testing | Identified exit to Research 21443 | -3/Testing | X0-1V1 revealed exit location to -2/Research 21467 | -3/Testing | Found Prototype Processor 21467 | -3/Testing | Identified Spectral Analyzer 21497 | -3/Testing | Sensors blinded by X0-1V1 21504 | -3/Testing | Identified Zio. Weapon Casing 21507 | -3/Testing | Found Prototype Ballistic Cannon 21507 | -3/Testing | Identified Omega Cannon 21554 | -3/Testing | X0-1V1 sent you into danger 21580 | -3/Testing | Scanned by Researcher 21726 | -3/Testing | X0-1V1 sent you into danger 21847 | -3/Testing | Found Prototype Energy Cannon 21847 | -3/Testing | Identified Imp. Potential Cannon 21851 | -3/Testing | Found Prototype Energy Cannon 21851 | -3/Testing | Identified Potential Cannon 22008 | -3/Testing | Spotted Striker 22009 | -3/Testing | Spotted Striker 22117 | -3/Testing | Found Prototype Hackware 22290 | -3/Testing | Spotted PD-594H04S0WB 22306 | -3/Testing | Destroyed PD-594H04S0WB 22308 | -3/Testing | X0-1V1 sent you into danger 22352 | -3/Testing | X0-1V1 sent allied Guerrilla (x2) 22363 | -3/Testing | P-80 Master assimilated allied 4S-3D2(h) 22377 | -3/Testing | System corruption reached 10% 22425 | -3/Testing | Found Prototype Ballistic Cannon 22425 | -3/Testing | Identified Perforator 22556 | -3/Testing | Entered Research 22556 | -2/Research | Evolved 2 slots: Utility x2 22556 | -2/Research | Identified Ghost Barrier 22765 | -2/Research | Incoming investigation squad redirected 22871 | -2/Research | Build established: Hacker-Construct 22887 | -2/Research | X0-1V1 sent you to a vault 23056 | -2/Research | First assault squad dispatched 23084 | -2/Research | Incoming assault squad redirected 23111 | -2/Research | Lost 4 allies 23134 | -2/Research | Spotted B-90 Cyclops 23143 | -2/Research | Destroyed B-90 Cyclops 23199 | -2/Research | Identified exit to Quarantine 23275 | -2/Research | Entered Quarantine 23353 | -2/Quarantine | X0-1V1 put everyone to sleep 23514 | -2/Quarantine | Cryocooling Duct disabled 23529 | -2/Quarantine | Ambient heat levels rising (+20) 23529 | -2/Quarantine | Non-combat units ordered to evacuate 23594 | -2/Quarantine | Found Alien Artifact 23600 | -2/Quarantine | Found Alien Artifact 23610 | -2/Quarantine | Found Alien Artifact 23631 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker 23651 | -2/Quarantine | Identified Dimensional Node Initializer 23651 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 23681 | -2/Quarantine | X0-1V1 sent you to a vault 23911 | -2/Quarantine | Lost 3 allies 23922 | -2/Quarantine | Spotted Alpha 7 23943 | -2/Quarantine | Destroyed Alpha 7 23960 | -2/Quarantine | Found Corrupted Prototype Ballistic Gun 24019 | -2/Quarantine | X0-1V1 added 0b10 threat records associated with you (considerable) 24098 | -2/Quarantine | X0-1V1 woke everyone up 24192 | -2/Quarantine | Identified exit to Protoforge 24192 | -2/Quarantine | X0-1V1 revealed exit location to -2/Protoforge 24281 | -2/Quarantine | Spotted Fortress 24297 | -2/Quarantine | Destroyed Fortress 24319 | -2/Quarantine | Found Prototype Device 24319 | -2/Quarantine | Identified Exp. Force Field 24517 | -2/Quarantine | Discovered new exit (range 6) 24521 | -2/Quarantine | Entered Protoforge 24571 | -2/Protoforge | Superfortress began startup sequence 24587 | -2/Protoforge | Discovered new exit (range 9) 24594 | -2/Protoforge | Initialized slip node 24618 | -2/Protoforge | X0-1V1 activates XOMVISION 25012 | -2/Protoforge | Spotted Overlord 25027 | -2/Protoforge | Destroyed Overlord 25060 | -2/Protoforge | Found Prototype Device 25061 | -2/Protoforge | Identified Adv. Kinecellerator 25065 | -2/Protoforge | Found Prototype Device 25066 | -2/Protoforge | Identified Exp. Weapon Cycler 25119 | -2/Protoforge | Forge Plexus network access discovered 25157 | -2/Protoforge | Crushed by falling debris 25163 | -2/Protoforge | Additional patrols dispatched to research labs 25170 | -2/Protoforge | X0-1V1 activates XOMVISION 25173 | -2/Protoforge | Crushed by falling debris 25173 | -2/Protoforge | System corruption reached 10% 25184 | -2/Protoforge | Crushed by falling debris 25185 | -2/Protoforge | Crushed by falling debris 25196 | -2/Protoforge | X0-1V1 added 0b10 threat records associated with you (major) 25198 | -2/Protoforge | Spotted Immortal 25198 | -2/Protoforge | Spotted Immortal 25214 | -2/Protoforge | X0-1V1 vaporized surrounding terrain (radius 24) 25216 | -2/Protoforge | Lost 5 parts (1p4u) 25222 | -2/Protoforge | Destroyed Immortal 25226 | -2/Protoforge | Destroyed Immortal 25236 | -2/Protoforge | Found Exp. Force Field 25240 | -2/Protoforge | Found Faulty Exp. Force Field 25271 | -2/Protoforge | Search patrols dispatched 25280 | -2/Protoforge | Found Corrupted Cep. Antimissile System 25281 | -2/Protoforge | Spotted Decapitator 25281 | -2/Protoforge | Spotted Decapitator 25289 | -2/Protoforge | Crushed by falling debris 25291 | -2/Protoforge | Crushed by falling debris 25306 | -2/Protoforge | Destroyed Decapitator 25310 | -2/Protoforge | Destroyed Decapitator 25329 | -2/Protoforge | Spotted Immortal 25329 | -2/Protoforge | Destroyed Immortal 25331 | -2/Protoforge | Spotted Immortal 25333 | -2/Protoforge | Spotted Immortal 25344 | -2/Protoforge | Destroyed Immortal 25346 | -2/Protoforge | Destroyed Immortal 25362 | -2/Protoforge | Crushed by falling debris 25389 | -2/Protoforge | Found Cep. Antimissile System 25402 | -2/Protoforge | Found Crosscalibrator 25465 | -2/Protoforge | Found Cep. NT7 Matterbank 25473 | -2/Protoforge | Found Cep. Chromion Battery 25476 | -2/Protoforge | Found Cep. Chromion Battery 25486 | -2/Protoforge | Spotted V791-s 25499 | -2/Protoforge | Destroyed V791-s 25509 | -2/Protoforge | Found Cep. Antigrav Storage Unit 25635 | -2/Protoforge | Build established: Scavenger-Construct 25644 | -2/Protoforge | X0-1V1 activates XOMVISION 25654 | -2/Protoforge | Found Cep. Network Penetrator 25741 | -2/Protoforge | Spotted Decapitator 25743 | -2/Protoforge | Spotted Decapitator 25743 | -2/Protoforge | Spotted V012-z 25743 | -2/Protoforge | Spotted V688-m 25745 | -2/Protoforge | Spotted Decapitator 25757 | -2/Protoforge | Destroyed V012-z 25761 | -2/Protoforge | System corruption reached 30% 25764 | -2/Protoforge | Destroyed V688-m 25766 | -2/Protoforge | Core integrity restored by X0-1V1 (+215) 25775 | -2/Protoforge | Destroyed Decapitator 25777 | -2/Protoforge | Destroyed Decapitator 25779 | -2/Protoforge | Destroyed Decapitator 25825 | -2/Protoforge | Found Cep. Plasma Driver 25828 | -2/Protoforge | Identified Multirail 25919 | -2/Protoforge | Spotted V069-t 25919 | -2/Protoforge | Spotted V338-f 25954 | -2/Protoforge | X0-1V1 caused items to flee you 25959 | -2/Protoforge | Spotted V167-q 25964 | -2/Protoforge | Destroyed V338-f 25964 | -2/Protoforge | Destroyed V167-q 25973 | -2/Protoforge | Destroyed V069-t 26010 | -2/Protoforge | Build established: Hacker-Construct 26021 | -2/Protoforge | First assault squad dispatched 26145 | -2/Protoforge | Spotted V190-a 26157 | -2/Protoforge | Destroyed V190-a 26191 | -2/Protoforge | Items stopped fleeing you 26250 | -2/Protoforge | X0-1V1 sent you into danger 26286 | -2/Protoforge | Spotted Hotshot 26288 | -2/Protoforge | Destroyed Hotshot 26288 | -2/Protoforge | Spotted Hotshot 26290 | -2/Protoforge | Destroyed Hotshot 26292 | -2/Protoforge | Destroyed Hotshot 26297 | -2/Protoforge | Spotted Hotshot 26304 | -2/Protoforge | Destroyed Hotshot 26315 | -2/Protoforge | Spotted Decapitator 26315 | -2/Protoforge | Spotted Decapitator 26315 | -2/Protoforge | Spotted Decapitator 26315 | -2/Protoforge | Spotted Decapitator 26342 | -2/Protoforge | Destroyed Decapitator 26344 | -2/Protoforge | Destroyed Decapitator 26367 | -2/Protoforge | Found Mni. Quantum Capacitor 26389 | -2/Protoforge | Spotted V940-h 26401 | -2/Protoforge | Destroyed V940-h 26407 | -2/Protoforge | Found Faulty Mni. Quantum Capacitor 26412 | -2/Protoforge | Found Exp. Targeting Computer 26417 | -2/Protoforge | Spotted V391-x 26419 | -2/Protoforge | Spotted V089-v 26425 | -2/Protoforge | Destroyed V089-v 26426 | -2/Protoforge | Destroyed V391-x 26435 | -2/Protoforge | Found Exp. Targeting Computer 26520 | -2/Protoforge | Destroyed 8 combat bots 26574 | -2/Protoforge | Spotted AP7-3 26574 | -2/Protoforge | Spotted AP7-3 26588 | -2/Protoforge | Destroyed AP7-3 26597 | -2/Protoforge | Destroyed AP7-3 26612 | -2/Protoforge | Found Exp. Targeting Computer 26620 | -2/Protoforge | Found Cep. Thermoelectric Network 26624 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 26627 | -2/Protoforge | Found Cep. Core Analysis Suite 26630 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 26633 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 26686 | -2/Protoforge | Found Faulty Cep. Core Analysis Suite 26711 | -2/Protoforge | X0-1V1 sent hostile S-43 Plague (x5) 26751 | -2/Protoforge | Destroyed 7 combat bots 26820 | -2/Protoforge | X0-1V1 mutated your Utility slot to Weapon slot 26945 | -2/Protoforge | Found Cep. Zero-point Core 26952 | -2/Protoforge | Found Faulty Cep. Zero-point Core 26976 | -2/Protoforge | X0-1V1 announced a LAN party 27031 | -2/Protoforge | Found Cep. Disintegration Ray 27085 | -2/Protoforge | Found Prototype Ballistic Gun 27086 | -2/Protoforge | Sensors blinded by X0-1V1 27166 | -2/Protoforge | Found Cep. Lightning Penetrator 27185 | -2/Protoforge | Found Prototype Ballistic Gun 27300 | -2/Protoforge | X0-1V1 sent you to a vault 27332 | -2/Protoforge | Spotted B-90 Cyclops 27335 | -2/Protoforge | Destroyed B-90 Cyclops 27393 | -2/Protoforge | Spotted Hotshot 27395 | -2/Protoforge | Destroyed Hotshot 27395 | -2/Protoforge | Spotted Hotshot 27396 | -2/Protoforge | Destroyed Hotshot 27398 | -2/Protoforge | Spotted Hotshot 27398 | -2/Protoforge | Destroyed Hotshot 27419 | -2/Protoforge | Destroyed 7 combat bots 27462 | -2/Protoforge | Spotted Hotshot 27465 | -2/Protoforge | Destroyed Hotshot 27564 | -2/Protoforge | X0-1V1 put everyone to sleep 27565 | -2/Protoforge | X0-1V1 sent you into danger 27606 | -2/Protoforge | Spotted Striker 27608 | -2/Protoforge | Destroyed Striker 27609 | -2/Protoforge | Destroyed Striker 27624 | -2/Protoforge | Spotted Immortal 27627 | -2/Protoforge | Spotted Executioner 27635 | -2/Protoforge | Spotted Immortal 27637 | -2/Protoforge | Destroyed Immortal 27643 | -2/Protoforge | Destroyed Immortal 27644 | -2/Protoforge | Spotted Striker 27651 | -2/Protoforge | Core integrity fell below 50% 27654 | -2/Protoforge | X0-1V1 whisked you away to safety 27684 | -2/Protoforge | Lost 5 parts (3u2w) 27764 | -2/Protoforge | Spotted Decapitator 27771 | -2/Protoforge | Spotted Immortal 27775 | -2/Protoforge | Destroyed Immortal 27790 | -2/Protoforge | Spotted Decapitator 27792 | -2/Protoforge | Destroyed Decapitator 27799 | -2/Protoforge | Incoming assault squad redirected 27801 | -2/Protoforge | Spotted Decapitator 27803 | -2/Protoforge | Destroyed Decapitator 27809 | -2/Protoforge | Spotted Immortal 27809 | -2/Protoforge | Spotted Immortal 27812 | -2/Protoforge | High security lockdown imminent 27812 | -2/Protoforge | Destroyed Superfortress 27815 | -2/Protoforge | Destroyed Striker 27820 | -2/Protoforge | Destroyed Immortal 27830 | -2/Protoforge | Destroyed Immortal 27836 | -2/Protoforge | Spotted Striker 27841 | -2/Protoforge | Destroyed Striker 27850 | -2/Protoforge | Found Prototype Energy Cannon 27850 | -2/Protoforge | Identified Cld. Nova Cannon 27853 | -2/Protoforge | Found Cep. Zero-point Core 27855 | -2/Protoforge | Found Prototype Device 27856 | -2/Protoforge | Identified Exp. Cloaking Device 27860 | -2/Protoforge | Found Cep. Matter Streamer 27862 | -2/Protoforge | Destroyed 13 combat bots 27865 | -2/Protoforge | Found Exp. Force Field 27892 | -2/Protoforge | High security lockdown engaged 27929 | -2/Protoforge | Spotted V078-n 27929 | -2/Protoforge | Spotted V812-x 27929 | -2/Protoforge | Spotted V015-i 27929 | -2/Protoforge | Spotted V631-u 27929 | -2/Protoforge | X0-1V1 sent you into danger 27934 | -2/Protoforge | Warped through subspace to slip node 27936 | -2/Protoforge | Found Cep. Network Penetrator 27940 | -2/Protoforge | Spotted Decapitator 27940 | -2/Protoforge | Spotted Decapitator 27941 | -2/Protoforge | Spotted Decapitator 27942 | -2/Protoforge | Spotted Hotshot 27943 | -2/Protoforge | Entered Access 27943 | -1/Access | Evolved 2 slots: Power x1, Utility x1 28123 | -1/Access | X0-1V1 released a cloud of subatomizers 28193 | -1/Access | First assault squad dispatched 28203 | -1/Access | Identified exit to Command 28421 | -1/Access | X0-1V1 caused items to flee you 28462 | -1/Access | Spotted B-99 Colossus 28463 | -1/Access | Destroyed B-99 Colossus 28465 | -1/Access | Spotted B-99 Colossus 28476 | -1/Access | System corruption reached 10% 28503 | -1/Access | Build established: Scavenger-Construct 28545 | -1/Access | Destroyed B-99 Colossus 28595 | -1/Access | Items stopped fleeing you 28614 | -1/Access | Found Multirail 28617 | -1/Access | Found Multirail 28645 | -1/Access | X0-1V1 enhanced Transport squad support 28762 | -1/Access | Spotted Striker 28766 | -1/Access | Spotted Striker 28772 | -1/Access | Destroyed Striker 28778 | -1/Access | Destroyed Striker 28788 | -1/Access | Destroyed Executioner 28801 | -1/Access | Destroyed Executioner 28838 | -1/Access | Found Adv. Kinecellerator 28844 | -1/Access | Found Exp. Targeting Computer 28845 | -1/Access | Destroyed 27 combat bots 28857 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 28862 | -1/Access | Found Prototype Processor 28893 | -1/Access | Destroyed 9 combat bots 28909 | -1/Access | X0-1V1 sent allied Cetus Guard (x3) 28913 | -1/Access | Destroyed B-99 Colossus 28944 | -1/Access | Destroyed 9 combat bots 28951 | -1/Access | Found Multirail 28956 | -1/Access | Found Multirail 28968 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 29129 | -1/Access | Incoming assault squad redirected 29132 | -1/Access | Incoming assault squad redirected 29186 | -1/Access | Sterilization system engaged 29193 | -1/Access | Destroyed 17 combat bots 29268 | -1/Access | X0-1V1 sent hostile H-77 Assassin (x3) 29301 | -1/Access | Entered Command 29418 | -1/Command | Spotted M Guard 29418 | -1/Command | Spotted M Guard 29418 | -1/Command | Spotted Combat Programmer 29441 | -1/Command | Destroyed Combat Programmer 29442 | -1/Command | Destroyed Combat Programmer 29454 | -1/Command | Destroyed M Guard 29476 | -1/Command | Destroyed M Guard 29476 | -1/Command | All MAIN.C guards destroyed 29506 | -1/Command | Lost 3 parts (3u) 29519 | -1/Command | Found Prototype Device 29520 | -1/Command | Identified Thermal Barrier 29525 | -1/Command | Found Prototype Device 29526 | -1/Command | Identified AEGIS Remote Shield 29531 | -1/Command | Found AEGIS Remote Shield 29554 | -1/Command | System corruption reached 30% 29571 | -1/Command | 0b10 Conduit disabled 29572 | -1/Command | Met MAIN.C 29575 | -1/Command | Destroyed MAIN.C Shell 29577 | -1/Command | MAIN.C activated Command garrisons 29580 | -1/Command | X0-1V1 whisked you away to safety 29697 | -1/Command | Spotted Executioner 29698 | -1/Command | Destroyed Executioner 29707 | -1/Command | Destroyed Executioner 29723 | -1/Command | Destroyed MAIN.C 29745 | -1/Command | Lost 4 parts (3u1w) 29765 | -1/Command | Spotted Executioner 29767 | -1/Command | Spotted Executioner 29769 | -1/Command | Destroyed Executioner 29772 | -1/Command | Destroyed Executioner 29778 | -1/Command | Found Prototype Processor 29780 | -1/Command | Found Exp. Targeting Computer 29793 | -1/Command | Spotted B-99 Colossus 29823 | -1/Command | Destroyed 42 combat bots 29842 | -1/Command | Spotted Striker 30176 | -1/Command | Identified Exp. Core Analyzer (x2) 30176 | -1/Command | Identified Cep. XC Strikerail (x2) 30176 | -1/Command | Discovered new exit (range 98) 30176 | -1/Command | Discovered new exit (range 26) 30176 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 30239 | -1/Command | Found Exp. Targeting Computer 30259 | -1/Command | Found Multirail 30508 | -1/Command | Found Multirail 30676 | -1/Command | Found Exp. System Purifier 30890 | -1/Command | Found Cld. Nova Cannon 31164 | -1/Command | Found Vortex Chain Reactor 34353 | -1/Command | Warped through subspace to slip node 34353 | -1/Command | Discovered new exit (range 5) 34360 | -1/Command | Entered Access_0 34362 | -1/Access_0 | Met Architect 34373 | -1/Access_0 | Architect warped through subspace 34384 | -1/Access_0 | Destroyed A8 34416 | -1/Access_0 | X0-1V1 activates XOMVISION 34419 | -1/Access_0 | Architect warped through subspace 34455 | -1/Access_0 | Architect warped through subspace 34483 | -1/Access_0 | Found Exp. Weapon Cycler 34489 | -1/Access_0 | Architect warped through subspace 34523 | -1/Access_0 | X0-1V1 sent allied C-57 Dissector (x3) 34529 | -1/Access_0 | Architect warped through subspace 34553 | -1/Access_0 | Subspace Access Node disabled 34576 | -1/Access_0 | Architect warped through subspace 34605 | -1/Access_0 | Architect warped through subspace 34622 | -1/Access_0 | Architect warped through subspace 34629 | -1/Access_0 | Lost 3 allies 34657 | -1/Access_0 | Architect warped through subspace 34673 | -1/Access_0 | Identified exit to Surface 34673 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 34682 | -1/Access_0 | Architect warped through subspace 34683 | -1/Access_0 | Core integrity restored by X0-1V1 (+298) 34688 | -1/Access_0 | A6 warped into view 34689 | -1/Access_0 | Subspace Access Node disabled 34703 | -1/Access_0 | Destroyed A6 34713 | -1/Access_0 | Architect warped through subspace 34741 | -1/Access_0 | Architect warped through subspace 34764 | -1/Access_0 | Architect warped through subspace 34776 | -1/Access_0 | Found Exp. Targeting Computer 34778 | -1/Access_0 | Found Exp. Phase Shifter 34800 | -1/Access_0 | Subspace Access Node disabled 34803 | -1/Access_0 | Architect warped through subspace 34819 | -1/Access_0 | Architect warped through subspace 34819 | -1/Access_0 | X0-1V1 activates XOMVISION 34834 | -1/Access_0 | Architect warped through subspace 34853 | -1/Access_0 | Found Prototype Device 34853 | -1/Access_0 | Identified Desublimator 34856 | -1/Access_0 | Found Desublimator 34868 | -1/Access_0 | X0-1V1 sent allied G-73 Enforcer (x2) 34921 | -1/Access_0 | Architect warped through subspace 34948 | -1/Access_0 | Destroyed A2 34964 | -1/Access_0 | Architect warped through subspace 34968 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 35005 | -1/Access_0 | X0-1V1 sent allied Cetus Guard (x2) 35009 | -1/Access_0 | Architect warped through subspace 35060 | -1/Access_0 | A5 warped into view 35073 | -1/Access_0 | X0-1V1 sent allied B-74 Champion (x3) 35085 | -1/Access_0 | Architect warped through subspace 35089 | -1/Access_0 | Destroyed A5 35110 | -1/Access_0 | Lost 3 allies 35155 | -1/Access_0 | Architect warped through subspace 35210 | -1/Access_0 | Architect warped through subspace 35225 | -1/Access_0 | Singularity Gate disabled 35261 | -1/Access_0 | Architect warped through subspace 35292 | -1/Access_0 | X0-1V1 mutated your Weapon slot to Propulsion slot 35299 | -1/Access_0 | Architect warped through subspace 35324 | -1/Access_0 | X0-1V1 sent hostile H-88 Terminator (x2) 35330 | -1/Access_0 | Architect warped through subspace 35356 | -1/Access_0 | Architect warped through subspace 35363 | -1/Access_0 | Found Hvy. Scimitar of Distortion 35385 | -1/Access_0 | Architect warped through subspace 35407 | -1/Access_0 | Architect warped through subspace 35426 | -1/Access_0 | Architect warped through subspace 35436 | -1/Access_0 | Found Exp. Phase Shifter 35439 | -1/Access_0 | Architect warped through subspace 35458 | -1/Access_0 | Architect warped through subspace 35461 | -1/Access_0 | Core integrity restored by X0-1V1 (+269) 35464 | -1/Access_0 | X0-1V1 sent allied H-88 Terminator (x3) 35467 | -1/Access_0 | Architect warped through subspace 35494 | -1/Access_0 | Architect warped through subspace 35529 | -1/Access_0 | Subspace Access Node disabled 35553 | -1/Access_0 | Destroyed Architect 35560 | -1/Access_0 | Found Alien Energy Gun 35560 | -1/Access_0 | Identified Modified Sigix Sheargun 35562 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 35564 | -1/Access_0 | X0-1V1 activates XOMVISION 35566 | -1/Access_0 | Found Prototype Hackware 35566 | -1/Access_0 | Identified Architect God Chip D 35572 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 35634 | -1/Access_0 | A4 warped into view 35659 | -1/Access_0 | Destroyed A4 35848 | -1/Access_0 | Found Integrated Dissipator 35848 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35912 | -1/Access_0 | X0-1V1 sent you into danger 36298 | -1/Access_0 | Found Exp. Targeting Computer 36369 | -1/Access_0 | A3 warped into view 36380 | -1/Access_0 | Destroyed A3 36650 | -1/Access_0 | Warped through subspace to slip node 36662 | *** | Establishing 0b11! Last Messages --------------- main line to deal with high-level threats. As expected there was less thorough vetting than under normal circumstances. I can control them all at the flip of a switch. >>Record "Log L.G09FALJV" I've chosen Revision 17. Based on the data, this variant seems the closest in thinking to MAIN.C, just as logical but with a lot more crazy. The perfect counter. >>Record "Log L.JSI57FRK" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] >>Record "Log L.OZLVE4D5" [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.XLJZXWC5" [REDACTED] 36650_ Warped through subspace, drawn to slip node. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 198 Energy Generation 133 Energy Capacity 2520 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 9 Power Amplification 30 Armor Coverage 225 Resistance: KI 32 Resistance: TH 23 Resistance: EX 10 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 24 Core Analysis 16 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Kinecelleration 50 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Cld. Plasma Rifle | -6/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Imp. Matter Compressor | -3/Testing | Archive Hds. Centrium Wheel | -3/Testing | Archive Cld. Phase Gun | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Adv. Quantum Shading Machine | -2/Protoforge | Archive Imp. Thermal Defense Suite | -2/Protoforge | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-44 Eye | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive T-07 Excavator | -2/Protoforge | Archive B-74 Champion | -2/Protoforge | Archive Fabricated ------------ Cld. Plasma Rifle | x1 | -6/Factory Antigrav Array | x1 | -5/Factory | Preloaded Hvy. Shield Leg | x1 | -5/Factory | Preloaded Cld. Plasma Rifle | x1 | -5/Factory Repaired ---------- Hacking Suite | 99% | -10/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Modified Sigix Sheargun Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellSurgeMatterbank Manual? 0 Play Time 07:41:31 Cumulative 2303.6 hours Start 2026.11.01 @ 21:47:49 End 2026.11.02 @ 22:10:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 763 Rogue 763 Adventurer 0 Explorer 0 Win Type 1 Total 177 Types 31/25/66/7/1/2/43/1/1/0 Lore% 96 Gallery% 89 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa6944f6-38e1-4594-b611-a584dc4703b7