Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 18:22:23 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (40) 40 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2345 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 475/550 Matter 206/300 Energy 158/160 System Corruption 1% Temperature Cool (6) Movement Flying (34) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Core Shielding System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Improved Terrain Scan Processor Improved Utility Shielding Hacking Suite System Shield System Shield EM Pulse Gun Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Core Shielding System Shield > --- WEAPON ----------- Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Flight Unit Improved Terrain Scan Processor Improved Utility Shielding Hacking Suite System Shield System Shield EM Pulse Gun Katana [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Core Shielding Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 13 | . 3 5 5 . Power 1 | . . . 1 . Engine . | . . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | . 2 2 2 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . 2 2 2 . Utility 4 | . 1 1 2 . Device . | . . . . . Storage 1 | . . . 1 . Processor 1 | . . . 1 . Hackware 1 | . . 1 . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 2 | . . 2 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 3 | . . . 3 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 71 | . 26 77 96 81 Core 3 | . . . 7 9 Flight 28 | . . 44 36 27 Storage 3 | . . . 7 9 Processor 3 | . . . 8 9 Hackware 6 | . . 9 9 9 Protection 10 | . 12 11 9 9 Ballistic Gun 4 | . 14 3 . . Launcher 10 | . . 8 18 9 Naked Turns . | . . . . . Heaviest Build 15 | 2 3 5 15 12 Greatest Support 17 | 3 8 16 17 12 Greatest Overweight (x) 3 | . . . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 8 8 Average Capacity 6 | 7 5 5 7 8 Most Carried 8 | 8 5 5 8 8 Average Carried 5 | 5 4 4 6 8 Final Capacity 8 | 5 5 5 8 8 Final Carried 8 | 5 5 5 8 8 Class Distribution -------------------- 74% | Mutant 25% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 390 | 200 . . 190 . Remotely . | . . . . . Salvage Created 12 | . . . 12 . Parts 2 | . . . 2 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 3 | . . . 3 . AOE 3 | . . . 3 . Classes Destroyed 1 | . . . 1 . Swarmer 3 | . . . 3 . Best Kill Streak 3 | . . . 3 . Combat Bots Only 3 | . . . 3 . Max Kills in Single Turn 2 | . . . 2 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 317 | . . 14 303 . Core 75 | . . . 75 . Absorbed by Shields . | . . . . . Redirected to Shielding 15 | . . . 15 . Core Remaining (%) 100 | 100 100 100 . . Volleys Fired 17 | . . 15 2 . Largest 2 | . . 1 2 . Hottest 60 | . . 30 60 . Shots Fired 18 | . . 15 3 . Gun . | . . . . . Cannon . | . . . . . Launcher 18 | . . 15 3 . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 18 | . . 15 3 . Electromagnetic . | . . . . . Robot Hit Streak 1 | . . . 1 . Robot Miss Streak 1 | . . . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 1 | . . . 1 . Core Hits 2 | . . . 2 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 161 | . . . 161 . Guns . | . . . . . Cannons . | . . . . . Explosions 153 | . . . 153 . Melee . | . . . . . Ramming 8 | . . . 8 . Kinetic . | . . . . . Thermal . | . . . . . Explosive 153 | . . . 153 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles . | . . . . . Explosions 17 | . . . 17 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . . 20 . Shots 1 | . . . 1 . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 22 | . . . 22 . Average Temperature 5 | . . . 5 . Received Heat Transfer 72 | . . . 72 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 190 | . 15 68 190 71 Initial 71 | . . 5 28 71 Average 50 | . 4 47 83 71 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 13 | . 2 1 10 . Peak Tracking Total 7 | . 1 1 7 . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 4 | . . 1 3 . Terminals 4 | . . 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . 2 6 . Successful 3 | . . 1 2 . Failed 5 | . . 1 4 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 7 | . . 1 6 . Terminals 8 | . . 2 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Level Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 1 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 303 | 6 81 84 124 8 Spaces Moved 601 | 1 147 120 310 23 Core 140 | 1 138 . 1 . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 461 | . 9 120 309 23 Fastest Speed 29 | 50 37 31 29 34 Average Speed 36 | 50 49 34 32 34 Slowest Speed 200 | 50 50 37 200 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . 6 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 2 31 12 38 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 144 | . . 124 20 . Melee . | . . . . . Projectile . | . . . . . AOE 144 | . . 124 20 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 655 | 10 155 145 322 23 Wait 4 | . . 4 . . Move 587 | . 146 119 299 23 Hop 5 | . . . 5 . Pick Up 11 | . 3 2 6 . Fast Attach 8 | . 3 2 3 . Attach 4 | . . 2 2 . Detach 5 | 4 . . 1 . Swap 1 | . . 1 . . Drop 11 | 6 3 . 2 . Fire 17 | . . 15 2 . Melee . | . . . . . Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 16) 88 | -10/Materials | Entered another Materials area 88 | -9/Materials | Evolved 2 slots: Propulsion x2 105 | -9/Materials | Identified exit to Materials 172 | -9/Materials | Entered another Materials area 172 | -8/Materials | Evolved 2 slots: Utility x2 287 | -8/Materials | Discovered new exit (range 7) 296 | -8/Materials | Entered Storage 304 | -8/Storage | Self-destructed Last Messages --------------- 00257_ Acquired 190 matter. 00261_ W-25 Informer sends out distress signal. 00262_ The unstable cave ceiling collapses. 00270_ Acquired Imp. Datajack. 00285_ K-01 Serf collects debris. 00287_ EXIT=FOUND 00289_ K-01 Serf collects debris. 00289_ Slammed into Y-45 Defender. 00291_ Critical hit (Burn: +37). 00292_ Slammed into Y-45 Defender. 00293_ K-01 Serf collects debris. 00294_ Grenade Launcher destroyed. 00294_ Imp. VTOL Module destroyed. 00296_ Slammed into H-61 Shepherd. 00296_ Destabilizing: Core damaged (-22). LOCATION=UNKNOWN GOAL=ESCAPE 00304_ Triggered Shock Trap. 00304_ The floor emits a surge of raw power. 00304_ System corrupted (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######+#########+##+######+#########+###?????????? | | # @ ????? | | # Y ????? | | # ????? | | ######+#######+########################## ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointFluxFilter Manual? 0 Play Time 00:10:02 Cumulative 248.6 hours Start 2022.05.12 @ 18:02:44 End 2022.05.12 @ 18:22:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 339 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c46ff046-4f39-4a17-9709-aa53b8fec892