Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.29 @ 20:52:01 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (202) 1010 Value Destroyed (7302) 7302 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 17717 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 193 Aligned with FarCom 300 Cogmind --------- Core Integrity 1428/1600 Matter 279/300 Energy 270/270 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (5) --- Advanced Myomer Leg Advanced Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Microactuators Experimental Hacking Suite > --- WEAPON (5) ------- Gravity Flail Gravity Flail Gravity Flail Scythe > --- INVENTORY (20) --- Particle Reactor Light Particle Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg Centrium Leg Hardened Medium Armor Plating Hacking Suite System Shield Advanced System Shield System Backup Module Dimensional Node Initializer Precision Grenade Launcher Precision Grenade Launcher Thunder Hammer Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Modified TNC Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Microactuators Advanced Transmission Jammer Cloaking Device Hardened Medium Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Gravity Flail Gravity Flail Gravity Flail Scythe > --- INVENTORY -------- Particle Reactor Light Particle Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg Centrium Leg Hardened Medium Armor Plating Hacking Suite Advanced System Shield System Backup Module Dimensional Node Initializer Precision Grenade Launcher Precision Grenade Launcher Thunder Hammer [Rating: 166] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Utility Shielding Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 2 1 . . . . . . . . . Utility 11 | . . . 2 . . . . 1 . 2 1 1 . . 2 . 2 Weapon 3 | . . . . . . . . . . . 1 1 . . . 1 . Parts Attached 216 | 7 7 . 15 12 3 . 31 18 11 4 3 14 2 3 47 10 29 Power 21 | 1 . . 2 1 . . 2 2 1 . . 1 . . 6 2 3 Engine 6 | 1 . . 2 . . . 2 1 . . . . . . . . . Core 6 | . . . . 1 . . . 1 1 . . 1 . . 1 1 . Reactor 9 | . . . . . . . . . . . . . . . 5 1 3 Propulsion 82 | 2 2 . 4 3 . . 15 7 4 . 1 9 . 2 18 6 9 Treads 7 | 2 . . . . . . 2 3 . . . . . . . . . Leg 74 | . 2 . 4 3 . . 13 3 4 . 1 9 . 2 18 6 9 Wheel 1 | . . . . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 63 | 2 4 . 3 3 3 . 3 6 3 3 1 3 2 1 14 1 11 Device 9 | . . . 1 . . . . 2 . . 1 . . . 4 . 1 Storage 14 | 2 4 . . 2 3 . . 1 2 . . . . . . . . Processor 17 | . . . 1 1 . . 3 . . 2 . 1 1 . 2 . 6 Hackware 2 | . . . . . . . . . . . . . . . 1 . 1 Protection 21 | . . . 1 . . . . 3 1 1 . 2 1 1 7 1 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 50 | 2 1 . 6 5 . . 11 3 3 1 1 1 . . 9 1 6 Energy Gun 3 | 1 1 . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . . 2 2 . . 4 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 2 . . . . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . 4 1 . . 3 2 . . . . . . 3 . 3 Slashing Weapon 17 | . . . . . . . 3 1 2 1 1 1 . . 6 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . . 1 1 . . . . . 5 . 4 Parts Lost 55 | . . . 5 2 . . 10 3 . . . 6 1 2 16 1 9 Power 4 | . . . 1 . . . 1 . . . . . . . 1 . 1 Propulsion 27 | . . . 1 2 . . 7 2 . . . 5 . 1 7 . 2 Utility 14 | . . . 2 . . . . . . . . 1 1 1 4 . 5 Weapon 10 | . . . 1 . . . 2 1 . . . . . . 4 1 1 Highest Loss Streak 6 | . . . 2 2 . . 3 2 . . . 6 1 2 6 1 4 Average Slot Usage (%) 94 | . 99 100 80 82 98 100 96 96 99 100 99 99 100 99 94 97 97 Engine 3 | . 14 14 10 3 . . 7 6 . . . . . . . . . Core 3 | . . . . 5 11 11 1 . 7 6 5 5 5 5 . 4 1 Reactor 1 | . . . . . . . . . . . . . . . 2 4 6 Treads 1 | . 8 . . . . . . 9 4 . . . . . . . . Leg 24 | . 19 28 21 20 22 22 34 24 32 33 28 26 26 25 22 20 19 Device 3 | . . . 6 . . . . 2 . . 5 5 5 5 8 8 10 Storage 15 | . 28 28 22 17 28 33 14 7 12 13 11 10 10 10 9 8 8 Processor 16 | . . . . 18 13 11 21 23 17 26 23 24 21 21 19 17 22 Protection 3 | . . . . . . . . 4 6 6 5 6 10 10 7 7 5 Energy Gun 1 | . 14 14 1 . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 14 3 3 11 11 . . . . . . . . . . . Launcher 1 | . . . . 5 11 11 . . 2 . . . . . . . 2 Impact Weapon 5 | . . . 12 7 . . 6 6 3 . . . . . 1 8 11 Slashing Weapon 7 | . . . . . . . 9 7 7 13 17 21 21 21 14 11 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 17 73 73 78 76 78 78 79 47 83 79 83 92 91 91 115 119 130 Greatest Support 150 | 40 40 20 26 23 23 23 46 68 92 92 92 93 93 93 127 133 150 Greatest Overweight (x) 3 | . 3 3 3 3 3 3 2 2 . . . 1 . 1 1 1 . Average Overweight (x) . | . 1 3 2 1 3 3 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 12 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 13 20 20 16 20 20 16 12 17 20 20 20 20 20 20 20 20 Most Carried 20 | 4 14 12 20 18 16 16 16 12 20 20 20 19 18 17 20 20 20 Average Carried 15 | 2 8 12 15 12 14 15 13 11 16 19 19 17 17 16 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 12 12 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 12 12 18 14 15 16 12 12 20 20 20 18 17 17 19 20 20 Class Distribution -------------------- 66% | Hauler-Mutant 21% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Storage Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Matter Collected 2641 | 270 151 . 161 223 20 48 260 120 160 40 30 110 30 25 472 95 426 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10716 | 55 342 . 1038 174 . 45 878 458 578 971 200 679 149 326 3141 295 1387 Parts 383 | 3 18 . 31 5 . 11 38 14 26 37 6 15 5 7 119 6 42 Haulers Intercepted 15 | . 2 . 4 . . . 1 . 2 1 . . . . 3 . 2 Recyclers Shooed 6 | . . . . . . . 1 2 . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . 1 6 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 134 | . 7 . 16 8 . 8 13 5 7 7 3 7 1 4 28 1 19 Melee 85 | . . . 9 . . . 10 4 6 7 3 7 . 4 28 1 6 Guns 10 | . 7 . 1 1 . . 1 . . . . . . . . . . AOE 26 | . . . . 7 . 8 . . . . . . . . . . 11 Classes Destroyed 16 | 1 3 . 4 2 . . 1 3 . . . . 1 . . . 1 Worker 14 | . . . 1 1 . . . 1 1 2 . . . . 6 2 . Builder 6 | . . . . 1 . . . 1 . 2 . . . . 2 . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . Hauler 15 | . 2 . 4 . . . 1 . 2 1 . . . . 3 . 2 Recycler 21 | 1 . . 2 . . . 2 1 2 4 . 1 . . 4 1 3 Operator 3 | . . . . . . . 1 . . 1 . . . . . . 1 Watcher 6 | . . . 2 . . . . 1 . . 1 . . . 2 . . Swarmer 29 | . 3 . 4 . . 8 . 1 3 5 . . . . . . 5 Grunt 59 | . 4 . 7 2 . . 7 1 4 . . 6 . 4 16 . 8 Brawler 2 | . . . . . . . . 1 . . . . . . 1 . . Duelist 4 | . . . 1 1 . . 1 . . . . . . . . . 1 Sentry 18 | . . . 4 . . . 5 1 . 1 1 1 . . 3 1 1 Hunter 2 | . . . . . . . . . . . . . . . . . 2 Programmer 15 | . . . . . . . . 1 . 1 2 . 1 . 8 . 2 Samaritan 2 | . . . . . . . . . . . . . 2 . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 . 5 4 . 4 4 4 4 8 2 6 1 4 12 4 7 Combat Bots Only 9 | . 3 . 4 4 . 4 4 3 4 3 2 5 1 4 9 1 7 Max Kills in Single Turn 3 | 1 1 . 1 1 . 3 1 1 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . 3 . . . . . . . . . . 2 Melee 1 | . . . 1 . . . 1 1 1 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Damage Taken 13289 | . 334 2 1081 415 . 52 1516 588 425 297 606 690 197 569 3921 262 2334 Core 1983 | . 57 . 240 113 . 16 402 44 122 62 181 32 19 58 437 28 172 Absorbed by Shields 81 | . . . . . . . . 81 . . . . . . . . . Core Remaining (%) 71 | 100 . 77 . . . 7 26 . 76 92 81 . . 90 66 98 . Volleys Fired 76 | 1 29 . 7 10 . 10 5 . . . . . . . . . 14 Largest 2 | 2 2 . 2 2 . 1 2 . . . . . . . . . 1 Hottest 70 | 70 70 . 60 43 . 33 46 . . . . . . . . . 36 Shots Fired 117 | 2 58 . 14 11 . 10 8 . . . . . . . . . 14 Gun 84 | 2 58 . 14 2 . . 8 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 33 | . . . . 9 . 10 . . . . . . . . . . 14 Special . | . . . . . . . . . . . . . . . . . . Kinetic 47 | 1 29 . 7 2 . . 8 . . . . . . . . . . Thermal 20 | 1 19 . . . . . . . . . . . . . . . . Explosive 33 | . . . . 9 . 10 . . . . . . . . . . 14 Electromagnetic 17 | . 10 . 7 . . . . . . . . . . . . . . Robot Hit Streak 13 | 2 9 . 13 5 . . 7 . . . . . . . . . 11 Robot Miss Streak 3 | . 2 . 2 3 . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 659 | 2 40 . 85 8 . . 63 38 19 36 22 40 11 15 210 12 58 Core Hits 287 | 2 16 . 18 12 . 9 15 9 11 17 5 19 3 8 86 5 52 Critical Hits 56 | . . . . . . . 2 1 1 3 6 2 . 3 33 1 4 Critical Kills 19 | . . . . . . . . . 1 . 3 . . 1 12 1 1 Critical Parts Destroyed 31 | . . . . . . . 2 1 . 3 3 1 . 2 16 . 3 Melee Attacks 882 | . . . 85 13 . . 72 76 39 60 27 47 15 29 303 36 80 Impact 260 | . . . 85 13 . . 37 42 7 . . . . . 15 8 53 Slashing 622 | . . . . . . . 35 34 32 60 27 47 15 29 288 28 27 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 81 | . . . 10 3 . . 6 5 5 13 . 1 3 . 22 4 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 159 | . . . 10 . . . 3 7 2 11 5 16 1 5 74 3 22 Damage Inflicted 32192 | 25 487 5 2369 722 . 371 2185 1486 1159 2419 833 1648 672 562 10863 1026 5360 Guns 738 | 22 479 . 123 27 . . 87 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 3038 | . . . 28 516 . 371 . . . . . . . . . . 2123 Melee 28387 | . . . 2218 169 . . 2098 1486 1159 2419 833 1648 672 562 10860 1026 3237 Ramming 29 | 3 8 5 . 10 . . . . . . . . . . 3 . . Kinetic 376 | 10 200 . 52 27 . . 87 . . . . . . . . . . Thermal 202 | 12 162 . 28 . . . . . . . . . . . . . . Explosive 3010 | . . . . 516 . 371 . . . . . . . . . . 2123 Electromagnetic 188 | . 117 . 71 . . . . . . . . . . . . . . Impact 6904 | . . . 2218 169 . . 1110 859 71 . . . . . 228 125 2124 Slashing 21483 | . . . . . . . 988 627 1088 2419 833 1648 672 562 10632 901 1113 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 . . . . 1 2 3 1 2 . 1 1 16 1 3 Average Corruption 3 | . 2 2 . . . . 1 1 1 1 1 . 1 1 8 1 2 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . Effects 66 | . 1 1 . . . . 1 2 1 . 2 . 1 3 54 . . Message Errors 19 | . 1 . . . . . . . 1 . . . 1 2 14 . . Matter Fused 6 | . . . . . . . . . . . . . . . 6 . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 . . Energy Discharges 8 | . . . . . . . . . . . 1 . . 1 6 . . Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 6 | . . 1 . . . . . 2 . . . . . . 3 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . Targeting Errors 19 | . . . . . . . 1 . . . 1 . . . 17 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 4099 | . . . 321 101 . . 343 306 209 552 83 14 169 . 988 255 758 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 120 | . . . . 32 . . . . . . . . . . . . 88 Melee 3979 | . . . 321 69 . . 343 306 209 552 83 14 169 . 988 255 670 Knockbacks 26 | . . . 5 2 . . 3 3 3 . . . . . . 1 9 Impact 25 | . . . 5 2 . . 3 3 2 . . . . . . 1 9 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 54 | . 2 2 26 24 . . . . . . . . . . . . . Shots 2 | . . . 1 1 . . . . . . . . . . . . . Rammed 6 | 1 2 1 . 2 . . . . . . . . . . . . . Targets Rammed 7 | 1 2 1 . 2 . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 247 | . 141 . 9 12 . . . . . . . . . . 247 . 8 Average Temperature 67 | . 69 . 5 5 . . . . . . . . . . 94 . 7 Received Heat Transfer 2512 | . 156 . 306 284 . . 450 143 138 6 9 171 . 114 510 45 180 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 35 | . 1 . 15 3 . . 6 6 . . . . . . . . 4 Impact Corruptions 68 | . . . 18 3 . . 12 14 1 . . . . . 1 1 18 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . . . . . . . . . . . 2 . . Heat Transferred 568 | 37 481 . 50 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Peak Influence 651 | 5 225 19 256 75 . 233 260 171 212 212 153 150 . . 461 377 651 Average Influence 150 | 3 103 19 131 34 . 119 113 47 98 62 69 46 . . 290 294 457 Maximum Alert Level 2 | . 1 . 1 . . 1 1 . 1 1 . . . . 2 1 2 Low Security (%) 69 | 100 89 100 86 100 . 60 88 100 82 97 100 100 . . 11 . . Level 1 22 | . 10 . 13 . . 39 11 . 17 2 . . . . 75 100 37 Level 2 7 | . . . . . . . . . . . . . . . 13 . 62 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 5 . . . 2 2 3 5 1 . . . 5 1 3 Investigation 5 | . . . 3 . . . . 1 . . . . . . 1 . . Extermination 11 | . . . . . . . . 1 . 2 1 . . . 4 1 2 Reinforcement 11 | . 2 . 2 . . . 2 . 1 3 . . . . . . 1 Assault 2 | . . . . . . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Distress Signals 19 | . . . 3 . . . 5 . 2 . . . . . 4 . 5 Communications Jammed 51 | . . . . . . . . . . . . . . . . . 51 Distress Signals 51 | . . . . . . . . . . . . . . . . . 51 Times Spotted 266 | . 11 . 30 31 . 2 37 9 21 14 4 8 1 4 56 6 32 Peak Tracking Total 18 | . 3 . 5 18 . 3 7 2 10 3 2 6 1 4 8 4 10 Tactical Retreats 23 | . . . 3 4 . . 4 1 1 2 . 1 . . 6 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 8 | . 1 . 1 . . . . 3 2 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 11 | . . . 2 . . . . 2 4 . . . . 1 . 1 1 Max in Single Turn 2 | . . . 2 . . . . 1 1 . . . . 1 . 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 29 | . 2 . 4 1 1 . 5 3 3 1 3 1 . . 2 . 3 Terminals 17 | . 2 . 3 1 . . 3 1 2 1 1 . . . 2 . 1 Fabricators 2 | . . . . . . . . 1 . . 1 . . . . . . Repair Stations 4 | . . . 1 . . . . 1 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 Total Hacks 75 | . 4 . 13 4 1 . 15 6 14 4 6 1 . . 3 . 4 Successful 40 | . 2 . 9 1 1 . 9 1 8 1 5 . . . 1 . 2 Failed 34 | . 2 . 3 3 . . 6 5 6 3 1 1 . . 2 . 2 Catastrophic 5 | . . . . . . . 1 1 1 1 . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 37 | . 4 . 10 5 1 . 8 . 4 4 . . . . . . 1 Terminals 50 | . 4 . 11 4 . . 10 1 10 4 2 . . . 3 . 1 Fabricators 5 | . . . . . . . . 3 . . 2 . . . . . . Repair Stations 10 | . . . 2 . . . . 2 4 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . . 1 . . . . . Garrison Access 6 | . . . . . . . 3 . . . . . . . . . 3 Terminal Hacks 16 | . . . 4 1 1 . 4 . 4 . 1 . . . 1 . . Robot Analysis 3 | . . . 1 1 . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . 3 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . 2 . . . . . . Load Schematic 2 | . . . . . . . . 1 . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 7 | . . . 2 . . . . . 3 . 2 . . . . . . Scan Component 4 | . . . 1 . . . . . 2 . 1 . . . . . . Repair 3 | . . . 1 . . . . . 1 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . 2 Seal Access 3 | . . . . . . . 1 . . . . . . . . . 2 Unauthorized Hacks 20 | . 5 . 6 1 . . 4 . 2 2 . . . . . . . Terminals 9 | . 2 . 3 . . . 2 . 1 1 . . . . . . . Assimilate 3 | . 1 . . . . . 1 . . 1 . . . . . . . Botnet 6 | . 1 . 3 . . . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 3 1 . . 5 3 2 1 1 1 . . 2 . 2 Full Trace Events 2 | . . . . . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . Matter 146 | . . . . . . . . . . . 146 . . . . . . Time 73 | . . . . . . . . . . . 73 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . Parts Repaired 3 | . . . 1 . . . . . 1 . 1 . . . . . . Time 114 | . . . 32 . . . . . 38 . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Total Allies 17 | . . . . 3 . . 1 . 12 1 . . . . . . . Largest Group 12 | . . . . 3 . . 1 . 12 1 . . . . . . . Highest-Rated Group 235 | . . . . 40 . . 10 . 235 10 . . . . . . . Highest-Rated Ally 31 | . . . . 16 . . 10 . 31 10 . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks 69 | . . . . 4 . . . . 65 . . . . . . . . Total Damage 1016 | . . . . 55 . . . . 961 . . . . . . . . Kills 6 | . . . . . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total 3 | . . . 1 1 . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . 2 . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Turns Passed 12240 | 94 529 286 1140 1384 696 397 1082 1360 508 530 455 323 272 212 1559 354 1059 Spaces Moved 6239 | 49 236 135 386 897 328 180 454 739 257 305 209 168 192 130 708 220 646 Core 371 | 2 . . . 369 . . . . . . . . . . . . . Treads 456 | 47 62 . . . . . 10 283 54 . . . . . . . . Legs 5369 | . 174 135 386 528 328 180 444 413 203 305 209 168 192 130 708 220 646 Wheels 43 | . . . . . . . . 43 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 210 180 50 210 210 120 120 122 122 122 120 120 120 114 116 116 Average Speed 145 | 155 172 210 203 142 210 210 148 151 130 122 122 122 120 120 118 120 118 Slowest Speed 210 | 160 210 210 210 210 210 210 200 180 160 122 122 152 120 150 148 148 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 33 | 3 44 29 57 99 70 50 39 26 45 13 5 6 47 15 25 10 22 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 . . . . . 1 1 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . 1 . . . . . . 1 . . . . Spaces Dug 190 | . . . . 25 . 49 7 22 9 14 4 2 . 4 22 13 19 Terrain Destroyed 359 | . . . . 102 . 93 7 22 9 14 4 2 . 4 22 13 67 Melee 118 | . . . . 5 . . 7 22 9 14 4 2 . 4 22 13 16 Projectile . | . . . . . . . . . . . . . . . . . . AOE 241 | . . . . 97 . 93 . . . . . . . . . . 51 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Total 8262 | 61 305 137 576 970 336 190 731 875 376 383 383 244 217 160 1169 279 870 Wait 846 | . 5 2 78 3 . . 145 35 46 25 147 33 11 8 178 19 111 Move 6221 | 48 235 134 385 896 327 179 452 738 256 304 208 167 191 129 707 219 646 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 123 | 4 15 . 11 21 2 1 17 7 15 3 3 1 . 1 13 3 6 Fast Attach 60 | 7 . . 4 3 1 . 4 7 7 . 1 . . . 16 1 9 Attach 69 | . 2 . 3 6 . . 16 3 . 2 2 8 1 2 15 4 5 Detach 5 | . . . . 1 . . 1 1 . . . . . . 2 . . Swap 87 | . 5 . 8 3 2 . 11 8 4 2 . 6 1 1 16 5 15 Drop 113 | . 12 . 6 10 4 . 14 13 15 2 1 . . . 18 3 15 Fire 76 | 1 29 . 7 10 . 10 5 . . . . . . . . . 14 Melee 651 | . . . 74 13 . . 65 63 33 44 21 29 13 19 203 25 49 Ram 1 | . . . . 1 . . . . . . . . . . . . . Kick 4 | . 1 1 . 1 . . . . . . . . . . 1 . . Crush 2 | 1 1 . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: [*Res] / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 3) 592 | -10/Materials | Discovered new exit (range 13) 624 | -10/Materials | Entered Mines 659 | -10/Mines | Met a Derelict bent on vengeance 814 | -10/Mines | Build established: Hauler-Mutant 874 | -10/Mines | Discovered new exit (range 12) 910 | -10/Mines | Entered Materials 910 | -9/Materials | Evolved 2 slots: Utility x2 1014 | -9/Materials | Central database locked down 1512 | -9/Materials | Repaired Maul 1540 | -9/Materials | Discovered new exit (range 10) 1665 | -9/Materials | Discovered new exit (range 7) 1780 | -9/Materials | Core integrity fell below 50% 1926 | -9/Materials | Discovered new exit (range 16) 2050 | -9/Materials | Identified exit to Mines 2050 | -9/Materials | Entered Mines 2113 | -9/Mines | Discovered new exit (range 13) 2137 | -9/Mines | Identified exit to Materials 2381 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2488 | -9/Mines | Assembled infested the area 2517 | -9/Mines | Core integrity fell below 20% 2547 | -9/Mines | Discovered exit to Materials (range 7) 2713 | -9/Mines | Learned location of 1 exit from Materials 2797 | -9/Mines | Build established: Mutant 3101 | -9/Mines | Build established: Hauler-Mutant 3426 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3426 | -9/Mines | Discovered new exit (range 5) 3432 | -9/Mines | Identified exit to Exiles 3434 | -9/Mines | Entered Exiles 3466 | -9/Exiles | Discovered new exit (range 15) 3491 | -9/Exiles | Met 8R-AWN 3523 | -9/Exiles | Met EX-HEX 3638 | -9/Exiles | Met EX-DEC 3830 | -9/Exiles | Met EX-BIN 3860 | -9/Exiles | Aligned with FarCom system 3862 | -9/Exiles | Given EX-Vault access code 3912 | -9/Exiles | Opened EX-Vault 3925 | -9/Exiles | Found Modified TNC 3968 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4107 | -9/Exiles | Discovered new exit (range 14) 4128 | -9/Exiles | Identified exit to Mines 4130 | -9/Exiles | Left Exiles lab with Modified TNC 4130 | -9/Exiles | Entered Mines 4515 | -8/Mines | Discovered exit to Materials (range 8) 4527 | -8/Mines | Entered Materials 4527 | -8/Materials | Evolved 2 slots: Propulsion x2 4528 | -8/Materials | Identified exit to Factory 5017 | -8/Materials | Lost 3 parts (2n1w) 5273 | -8/Materials | Crushed by falling debris 5274 | -8/Materials | Core integrity fell below 50% 5278 | -8/Materials | Build established: Scavenger-Mutant 5362 | -8/Materials | Lost 3 parts (3n) 5609 | -8/Materials | Entered Factory 5609 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5864 | -7/Factory | Discovered new exit (range 16) 6691 | -7/Factory | Discovered new exit (range 13) 6969 | -7/Factory | Entered Storage 7042 | -7/Storage | Build established: Mutant 7244 | -7/Storage | Repaired Titanium Leg 7268 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7314 | -7/Storage | Met a pair of Derelict thieves 7475 | -7/Storage | Discovered new exit (range 2) 7477 | -7/Storage | Entered Factory 7477 | -6/Factory | Evolved 2 slots: Utility x2 7700 | -6/Factory | Build established: Hauler-Mutant 7801 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 7989 | -6/Factory | Discovered new exit (range 15) 8007 | -6/Factory | Entered another Factory area 8007 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8090 | -5/Factory | Fabricated Axe (x2) 8264 | -5/Factory | Repaired Imp. Carbon-fiber Leg 8440 | -5/Factory | Discovered new exit (range 4) 8442 | -5/Factory | Identified exit to Factory 8462 | -5/Factory | Entered another Factory area 8462 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8718 | -4/Factory | Lost 6 parts (5n1u) 8725 | -4/Factory | Discovered new exit (range 9) 8785 | -4/Factory | Entered Upper Caves 8849 | -4/Upper Caves | P-70 Sage assimilated allied ZR-C5E(S) 8909 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 8962 | -4/Upper Caves | Learned Research security intel 9046 | -4/Upper Caves | Discovered new exit (range 10) 9057 | -4/Upper Caves | Entered another Upper Caves area 9187 | -4/Upper Caves | Found Alien Artifact 9265 | -4/Upper Caves | Discovered new exit (range 5) 9269 | -4/Upper Caves | Entered Research 9269 | -3/Research | Evolved 2 slots: Utility x2 9458 | -3/Research | Destroyed 9 combat bots 9751 | -3/Research | Build established: Scavenger-Mutant 9903 | -3/Research | Lost 3 parts (2u1w) 9985 | -3/Research | Identified exit to Testing 10137 | -3/Research | Found Prototype Slashing Weapon 10137 | -3/Research | Identified Molecular Scythe 10141 | -3/Research | Found Molecular Scythe 10181 | -3/Research | Build established: Hauler-Mutant 10431 | -3/Research | System corruption reached 10% 10547 | -3/Research | Lost 6 parts (1p3n1u1w) 10794 | -3/Research | Discovered new exit (range 8) 10828 | -3/Research | Entered another Research area 10828 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 11066 | -2/Research | Spotted B-90 Cyclops 11136 | -2/Research | Discovered new exit (range 7) 11182 | -2/Research | Entered Access 11182 | -1/Access | Evolved 2 slots: Utility x2 11307 | -1/Access | Found Prototype Hackware 11307 | -1/Access | Identified Exp. Hacking Suite 11320 | -1/Access | Found Prototype Processor 11320 | -1/Access | Identified Exp. Core Analyzer 11568 | -1/Access | Energy Cycler disabled 11671 | -1/Access | Destroyed 7 combat bots 12047 | -1/Access | Spotted B-99 Colossus 12181 | -1/Access | Spotted B-99 Colossus 12241 | -1/Access | Self-destructed Last Messages --------------- 12227_ K-01 Serf collects debris. 12228_ W-44 Eye distress signal jammed. 12228_ Destroyed Imp. Antigrav System. 12228_ P-80 Master system corrupted by crushing effect. 12228_ Gravity Flail follow-up attack on P-80 Master. 12228_ P-80 Master destroyed. 12228_ W-44 Eye distress signal jammed. 12229_ K-01 Serf collects debris. 12230_ W-44 Eye distress signal jammed. 12233_ K-01 Serf collects debris. 12234_ W-44 Eye distress signal jammed. 12235_ Adv. Transmission Jammer destroyed. 12235_ Penetrated by Slug. 12235_ Cloaking Device destroyed. 12235_ W-44 Eye sends out distress signal. 12237_ K-01 Serf collects debris. 12237_ Hrd. Medium Armor Plating destroyed. 12239_ K-01 Serf destroyed. 12240_ K-01 Serf collects debris. 12240_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????# # #? ????????????????????? | | ????# * # # "" ??????????????????? | | ????########## # """" #?????????????????? | | ?????????????# # """" #?????????????????? | | ?????????????# # """" #?????????????????? | | ?????#########+##+# """" #?????????????????? | | ?????# # ???? #?????????????????? | | ?????# #* ????? #?????????????????? | | ?????# " # ??????? #?????????????????? | | ?????# """ # ???????? #?????????????????? | | ?????# G # ????????????????????????????? | | ?????# """ #######+####???????????????????? | | ?????# " #??# ????????????????? | | ?????# #??# ???????????????? | | ?????# #??# ???????????????? | | ?????# #??# ???????????????? | | ?????# #??# ????????????????? | | ?????# #??# ?????????????????? | | ## ######+########## ??????????????????? | | """"" ^ #???????????????????? | | ""T " ^^^ #???????????????????? | | #???????????????????? | | !! k== #???????????????????? | | !! p *%!! #???????????????????? | | ! p % #???????????????????? | | p @ #???????????????????? | | # !* ####;###???????????????????? | | # [s!#???##?????????????????????? | | # """ """ s! #??????????????????????????? | | # """"""" s #??????????????????????????? | | # ??"""""" #??????????????????????????? | | ?? ??""""" s #??????????????????????????? | | ???????"""""" #??????????????????????????? | | ???????"""""" ?????????????????????? | | ???????"" """ ???????????????????? | | ??????? ?????????????????? | | ??????? ?????????????????? | | ??????? ?????????????????? | | ?????? w ????????????????? | | ?????? ???????w?????????? | | ????? ################# ######?????????????????? | | ?????? ????????????????? #??????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 43 Energy Capacity 430 Matter Stores 483 Matter Capacity 500 Sight Range 16 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 975 Resistance: EM 15 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 26 Target Analysis 8 Core Analysis 10 Recoil Reduction 3 Offensive Hacking 26 Item Schematics ----------------- Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Axe | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackCloakInjector Manual? 0 Play Time 01:10:39 Cumulative 419.6 hours Start 2019.12.29 @ 19:41:32 End 2019.12.29 @ 20:52:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 735 Rogue 735 Adventurer 0 Explorer 0 Win Type - Total 30 Types 23/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f9f3b08-d919-46cf-89c9-43a5e97e6ee9