Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 11:38:57 Player: Dewz Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (1304) 1304 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3117 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 64/100 System Corruption 6% Temperature Critical (862) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (4) ------- Particle Gun > --- INVENTORY (8) ---- Light Nuclear Core Improved Heat Sink Improved Heat Sink Advanced Heat Sink Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Rocket Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 33 | 6 2 8 17 Power 6 | 1 . 3 2 Engine 4 | 1 . 2 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 5 | 2 . . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 . 9 Device 6 | . . . 6 Storage 1 | 1 . . . Processor 3 | . 2 . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 10 | 2 . 5 3 Energy Gun 5 | 1 . 1 3 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . 1 1 14 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 4 | . 1 . 3 Weapon 7 | . . 1 6 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 93 99 94 Engine 10 | . 14 11 8 Treads 25 | . 28 22 25 Device 3 | . . . 7 Storage 11 | . 14 11 9 Processor 6 | . 7 11 3 Protection 2 | . . . 6 Energy Gun 12 | . 14 16 10 Ballistic Gun 11 | . 14 11 10 Ballistic Cannon 5 | . . 5 8 Launcher 3 | . . 10 2 Peak Build Rating 26 | 6 7 16 26 Average Rating 13 | 4 6 13 20 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 33 | 12 12 27 33 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 5 8 7 Average Carried 4 | 2 2 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 2 5 7 5 Class Distribution -------------------- 37% | Gunner 32% | Mutant 15% | Tank 6% | Scavenger-Gunner 4% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 982 | 260 62 138 522 Remotely . | . . . . Salvage Created 1319 | . 179 333 807 Parts 73 | . 9 20 44 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 4 7 17 Guns 20 | . 4 6 10 Cannons 7 | . . . 7 AOE 1 | . . 1 . Classes Destroyed 7 | . 1 3 3 Builder 1 | . . . 1 Hauler 1 | . . 1 . Watcher 2 | . . . 2 Grunt 23 | . 4 5 14 Duelist 1 | . . 1 . Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 2 5 5 Combat Bots Only 5 | . 2 5 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 151 | . 19 17 115 Missed 32 | . 1 9 22 Damage Taken 2409 | . 231 158 2020 Core 646 | . 73 19 554 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 70 95 . Volleys Fired 80 | . 15 12 53 Largest 4 | . 2 4 4 Hottest 234 | . 60 135 234 Shots Fired 240 | . 30 38 172 Gun 180 | . 30 30 120 Cannon 55 | . . 6 49 Launcher 5 | . . 2 3 Special . | . . . . Kinetic 135 | . 15 18 102 Thermal 67 | . . . 67 Explosive 5 | . . 2 3 Electromagnetic 33 | . 15 18 . Robot Hit Streak 12 | . 7 9 12 Robot Miss Streak 5 | . 2 2 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 142 | . 17 24 101 Core Hits 65 | . 7 13 45 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2435 | . 221 465 1749 Guns 1593 | . 221 270 1102 Cannons 637 | . . 85 552 Explosions 205 | . . 110 95 Melee . | . . . . Ramming . | . . . . Kinetic 1321 | . 102 220 999 Thermal 748 | . . 93 655 Explosive 112 | . . 17 95 Electromagnetic 254 | . 119 135 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . . 14 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles . | . . . . Explosions 3 | . . 3 . Melee . | . . . . Knockbacks 7 | . . 1 6 Impact . | . . . . Kinetic 7 | . . 1 6 Secondary . | . . . . Self-Inflicted Damage 67 | . . 67 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 899 | . 81 197 899 Average Temperature 146 | . 33 55 193 Received Heat Transfer 885 | . 129 45 711 Effects 19 | . . . 19 Shutdowns 3 | . . . 3 Interference 5 | . . . 5 Short Circuit 2 | . . . 2 Damage (major) 4 | . . . 4 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 1826 | . . 50 1776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 443 | . 124 236 443 Initial 99 | . . . 99 Average 151 | . 33 102 276 Maximum Alert Level 2 | . . 1 2 Low Security (%) 65 | 100 100 92 22 Level 1 23 | . . 7 50 Level 2 11 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 1 6 Investigation 4 | . . 1 3 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 8 8 34 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 2 3 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 12 | . 2 4 6 Successful 6 | . 1 1 4 Failed 6 | . 1 3 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Branch Access Points 1 | . . 1 . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1416 | 56 401 367 592 Spaces Moved 637 | 37 208 175 217 Core 14 | 13 . . 1 Treads 623 | 24 208 175 216 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 157 | 121 160 160 160 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 20 | 3 33 22 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . . 23 16 Melee . | . . . . Projectile 3 | . . . 3 AOE 36 | . . 23 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 862 | 47 246 233 336 Wait 90 | . 18 32 40 Move 634 | 36 207 174 217 Hop . | . . . . Pick Up 17 | 5 4 4 4 Fast Attach 13 | 3 1 2 7 Attach 13 | 3 1 2 7 Detach 2 | . . . 2 Swap 7 | . . 4 3 Drop 6 | . . 3 3 Fire 80 | . 15 12 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 16) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Weapon x2 710 | -9/Materials | Identified exit to Mines 746 | -9/Materials | Build established: Gunner 805 | -9/Materials | Discovered new exit (range 9) 825 | -9/Materials | Entered another Materials area 825 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -8/Materials | Crushed by falling debris 1403 | -8/Materials | Core integrity fell below 50% 1413 | -8/Materials | Core integrity fell below 20% 1418 | -8/Materials | Core destroyed Last Messages --------------- 01402_ Imp. Light Cannon destroyed. 01403_ Overheating: Core damaged (-88). 01403_ Imp. Sensor Array destroyed. 01404_ Overheating: Core damaged (-71). 01407_ Particle Gun destroyed. 01409_ Power failure, Lgt. Nuclear Core shutdown. 01411_ Lgt. Treads destroyed. 01413_ Overheating: Core damaged (-55). 01413_ System corrupted: Energy discharge (-8). 01414_ Particle Gun broken. 01414_ Overheating: Short circuit. 01414_ Broken Particle Gun destroyed. 01415_ Overheating: System interference. 01415_ Particle Gun temporarily disabled. 01415_ Imp. Signal Interpreter temporarily disabled. 01417_ Lgt. Nuclear Core broken. 01417_ Overheating: Short circuit. 01418_ Overheating: Core damaged (-55). 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Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed ChainSpikedCleaver Manual? 0 Play Time 00:22:34 Cumulative 19.3 hours Start 2025.01.24 @ 11:17:38 End 2025.01.24 @ 11:38:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5eef3aa7-a306-4864-9e35-2a0b7729aaea