Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 22:09:12 Player: UnderDoug Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (122) 610 Value Destroyed (3974) 3974 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1324) 1324 TOTAL SCORE: 11248 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 967 Met Imprinter 300 Was Imprinted 300 Friendly Fire -256 Cogmind --------- Core Integrity 0/1150 Matter 182/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Light Fission Core Matter Compressor (250) Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Precision Matter Filter Improved Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Enhanced Gauss Cannon Plasma Sword > --- INVENTORY -------- Hover Unit Improved Hover Unit Gravmag System Gravmag System Improved Gravmag System Nuclear Pulse Array Matter Compressor Precision Matter Filter Improved Light Armor Plating Improved Light Armor Plating Improved Focal Shield Hacking Suite Mobile Refinery Mk. CCLXVII Rocket Launcher [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . . 2 2 Power 2 | . . . . . . . 1 . . 1 . Propulsion 6 | . . . 2 . . . 2 . . . 2 Utility 3 | . . . . . . . 2 . . 1 . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 151 | 7 6 1 25 1 7 1 19 38 4 33 9 Power 28 | 1 2 . 3 . 1 1 3 7 . 7 3 Engine 11 | 1 1 . 1 . 1 . 2 1 . 2 2 Core 16 | . 1 . 2 . . 1 1 5 . 5 1 Reactor 1 | . . . . . . . . 1 . . . Propulsion 63 | 2 3 . 12 . . . 10 20 1 13 2 Treads 4 | . . . 3 . . . 1 . . . . Leg 42 | 2 3 . 9 . . . 5 20 1 2 . Wheel 4 | . . . . . . . 4 . . . . Hover 8 | . . . . . . . . . . 6 2 Flight 5 | . . . . . . . . . . 5 . Utility 28 | 2 . 1 3 . 3 . 2 5 2 7 3 Device 18 | 1 . 1 2 . 3 . 2 2 . 5 2 Storage 5 | 1 . . 1 . . . . 1 . 1 1 Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . 1 . Protection 4 | . . . . . . . . 2 2 . . Artifact . | . . . . . . . . . . . . Weapon 32 | 2 1 . 7 1 3 . 4 6 1 6 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 19 | 1 1 . 4 1 1 . 2 4 1 3 1 Ballistic Cannon 3 | . . . . . . . 2 . . 1 . Launcher 2 | . . . 2 . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . Slashing Weapon 4 | . . . . . 1 . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . 1 . 1 . . 3 . Parts Lost 75 | . 1 . 7 . . 2 5 16 3 17 24 Power 16 | . 1 . 3 . . . . 2 . 4 6 Propulsion 30 | . . . 2 . . 2 4 7 1 8 6 Utility 14 | . . . . . . . . 3 2 2 7 Weapon 15 | . . . 2 . . . 1 4 . 3 5 Highest Loss Streak 23 | . 1 . 2 . . 2 3 4 3 8 23 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 12 | 6 8 8 12 14 15 15 14 14 13 10 13 Power 2 | . 1 1 1 2 3 3 3 3 2 1 4 Propulsion 2 | 2 2 2 2 1 1 1 . 3 4 3 1 Utility 4 | 1 3 3 5 6 6 6 4 3 4 4 3 Weapon 3 | 1 2 2 3 5 5 5 6 4 2 1 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 24 | 3 3 1 3 . 1 4 1 3 . 3 2 Power 7 | . 1 . . . 1 2 . 1 . . 2 Propulsion 7 | 2 1 . 2 . . . . 2 . . . Utility 6 | . . 1 1 . . 1 . . . 3 . Weapon 4 | 1 1 . . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 99 100 95 98 100 84 59 Engine 3 | . 2 . 3 . 4 . 11 5 . 2 . Core 7 | . 11 14 7 11 6 10 1 5 6 9 13 Treads 1 | . . . 4 . . . 2 . . . . Leg 34 | . 28 28 39 44 44 44 21 39 40 10 . Flight 1 | . . . . . . . . . . 8 16 Device 12 | . 14 14 11 11 10 11 19 15 9 13 10 Storage 10 | . 14 14 11 11 11 11 6 10 6 5 4 Energy Gun 1 | . 11 . . . . . . . . . . Ballistic Gun 13 | . 16 28 21 21 14 11 5 8 13 6 . Ballistic Cannon 1 | . . . . . . . 6 4 . 2 . Slashing Weapon 3 | . . . . . 3 11 6 5 6 4 . Peak Build Rating 99 | 8 10 15 21 16 21 20 53 76 69 99 85 Average Rating 35 | 6 9 10 13 15 16 18 45 67 67 80 68 On Entrance 30 | . 8 10 15 14 16 18 18 51 69 66 79 Avg Prop Armor Cover (%) 8 | . . . 9 . . . 7 1 . . . Naked Turns 7 | . . . . . . . . . . . 7 Heaviest Build 88 | 12 14 20 39 32 36 31 67 79 72 88 53 Greatest Support 121 | 20 20 20 40 40 40 40 71 121 101 101 51 Greatest Overweight (x) 12 | 1 . . 1 . . 1 6 1 . 6 12 Average Overweight (x) . | . . . . . . . 1 . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 13 15 15 15 15 15 15 15 14 Most Carried 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 7 8 12 14 14 14 14 14 13 11 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 8 8 15 15 15 15 15 15 11 11 4 Class Distribution -------------------- 71% | Scavenger-Mutant 13% | Infiltrator-Mutant 9% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Matter Collected 5372 | 363 149 . 1146 283 94 342 281 1830 40 711 133 Remotely . | . . . . . . . . . . . . Salvage Created 4863 | 208 419 . 1302 58 . 220 232 1386 . 945 93 Parts 256 | 15 22 . 90 1 . 5 19 63 . 41 . Haulers Intercepted 2 | . . . 1 . . . . . . 1 . Recyclers Shooed 7 | 1 . . . . . . . 3 . 2 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . . . . . Prevented 5 | . . . . . . 5 . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Combat Hostiles Destroyed 87 | . 10 . 32 3 . 1 5 17 . 17 2 Melee 2 | . . . . . . . . . . 2 . Guns 56 | . 10 . 29 3 . 1 1 6 . 6 . Cannons 19 | . . . . . . . 4 11 . 4 . AOE 8 | . . . 3 . . . . . . 5 . Classes Destroyed 16 | 3 5 . 3 1 . . 1 2 . 1 . Worker 5 | 2 . . 1 . . . . 1 . 1 . Builder 5 | . 1 . . . . . 1 3 . . . Tunneler 5 | 4 . . . . . . . . . 1 . Hauler 2 | . . . 1 . . . . . . 1 . Recycler 6 | 1 . . . . . . . 3 . 2 . Mechanic 1 | . . . . . . . . . . 1 . Operator 4 | . . . 2 . . . 1 . . 1 . Watcher 8 | . 1 . 4 . . . . 3 . . . Swarmer 16 | . 3 . 6 . . 1 . . . 5 1 Grunt 37 | . 6 . 17 1 . . 3 4 . 6 . Sentry 18 | . . . 9 . . . 1 6 . 2 . Hunter 3 | . . . . . . . . . . 2 1 Programmer 4 | . . . . . . . 1 1 . 2 . Behemoth 1 | . . . . . . . . 1 . . . Subdweller 1 | . 1 . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . Thug 3 | . . . . . . . . 3 . . . Guerrilla 3 | . . . . . . . . 3 . . . Best Kill Streak 7 | 2 7 . 3 1 . 1 3 4 . 7 1 Combat Bots Only 5 | . 5 . 3 1 . 1 2 4 . 5 1 Max Kills in Single Turn 4 | 1 1 . 3 1 . 1 1 2 . 4 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 3 . . . . . . 4 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Hostile Shots Fired 1049 | . 46 . 146 7 . 31 72 309 60 141 237 Missed 323 | . 15 . 41 1 . 13 20 101 25 35 72 Hits 726 | . 31 . 105 6 . 18 52 208 35 106 165 Projectile 726 | . 31 . 105 6 . 18 52 208 35 106 165 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 22 | . 1 . 3 . . 1 2 5 2 6 2 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 11560 | . 395 . 1350 109 . 285 776 2724 778 2059 3084 Core 1943 | . 61 . 226 . . 27 48 210 49 148 1174 Absorbed by Shields 301 | . . . . . . . . . 192 . 109 Regen/Repaired (Parts) 350 | . . . 78 . . . 77 . . . 195 Core Remaining (%) 71 | 100 . 75 . . . 36 . . 63 85 . Volleys Fired 478 | 20 42 2 138 13 . 27 26 133 . 67 10 Largest 2 | 2 2 2 2 2 . 1 2 2 . 2 2 Hottest 100 | 70 70 40 100 100 . 25 74 81 . 72 46 Shots Fired 825 | 40 82 4 254 23 . 27 48 230 . 105 12 Gun 654 | 40 82 4 237 20 . 27 22 152 . 61 9 Cannon 142 | . . . . . . . 26 78 . 38 . Launcher 19 | . . . 10 . . . . . . 6 3 Special 10 | . . . 7 3 . . . . . . . Kinetic 741 | 20 47 4 237 20 . 27 48 230 . 99 9 Thermal 65 | 20 35 . 7 3 . . . . . . . Explosive 19 | . . . 10 . . . . . . 6 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | 16 14 1 16 2 . 6 13 13 . 9 2 Robot Miss Streak 14 | 1 4 1 9 2 . 7 2 14 . 11 4 Penetration Max 1 | . . . . . . . 1 1 . 1 . Secondary Targets 1 | . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Shots Hit Robots 542 | 30 49 2 154 12 . 17 25 159 . 85 9 Core Hits 305 | 11 26 . 76 8 . 6 10 102 . 63 3 Critical Kills 9 | . . . . . . 1 . 7 . 1 . Critical Parts Destroyed 18 | . . . 1 . . . . 15 . 1 1 Critical Strikes 48 | 1 5 . 1 . . 1 . 31 . 8 1 Burn 6 | 1 5 . . . . . . . . . . Destroy 29 | . . . 1 . . 1 . 25 . 2 . Blast 10 | . . . . . . . . 6 . 4 . Smash 1 | . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . 2 . Melee Attacks 66 | . . . . . . 2 6 11 . 18 29 Impact 29 | . . . . . . . . . . . 29 Slashing 37 | . . . . . . 2 6 11 . 18 . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 1 2 . 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10621 | 316 495 17 2142 204 . 281 746 3082 . 2913 425 Guns 5719 | 310 495 17 2017 190 . 206 161 1455 . 784 84 Cannons 2902 | . . . . . . . 507 1462 . 933 . Explosions 731 | . . . 101 . . . . . . 481 149 Melee 1225 | . . . . . . 75 78 165 . 715 192 Ramming 44 | 6 . . 24 14 . . . . . . . Kinetic 8183 | 137 230 17 2017 190 . 206 668 2917 . 1717 84 Thermal 438 | 173 265 . . . . . . . . . . Explosive 731 | . . . 101 . . . . . . 481 149 Electromagnetic . | . . . . . . . . . . . . Impact 192 | . . . . . . . . . . . 192 Slashing 1033 | . . . . . . 75 78 165 . 715 . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 2 2 4 4 4 . 2 2 2 10 3 Average Corruption 2 | . 1 2 3 4 4 . 2 2 2 4 3 Corruption Purged 5 | . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . Effects 153 | . 14 4 36 14 5 . 9 37 2 25 7 Message Errors 36 | . 1 . 7 2 . . 2 15 1 6 2 Matter Fused 47 | . 6 3 15 6 1 . 1 9 . 5 1 Heat Flow Errors 17 | . . . 4 1 2 . . 8 . 1 1 Energy Discharges 17 | . 3 . 3 1 1 . 2 1 . 4 2 Parts Rejected 2 | . . . . . . . . . 1 1 . Parts Fused 2 | . . . 1 . . . . . . 1 . Data Loss (minor) 12 | . 1 . 5 . . . 2 2 . 1 1 Data Loss (major) 7 | . 1 1 . 2 1 . . . . 2 . Misfires 7 | . 1 . 1 1 . . 1 2 . 1 . Alerts 2 | . 1 . . . . . . . . 1 . Weapon Failures 4 | . . . . 1 . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 429 | . . . . . . . 38 69 . 229 93 Projectiles 42 | . . . . . . . . 33 . 9 . Explosions 11 | . . . . . . . . . . 11 . Melee 376 | . . . . . . . 38 36 . 209 93 Knockbacks 19 | . . . . . . . 3 6 . 10 . Impact . | . . . . . . . . . . . . Kinetic 17 | . . . . . . . 3 6 . 8 . Secondary 2 | . . . . . . . . . . 2 . Self-Inflicted Damage 56 | . . . 13 . . . . . . 19 24 Shots 3 | . . . 1 . . . . . . 1 1 Rammed . | . . . . . . . . . . . . Targets Rammed 4 | 1 . . 2 1 . . . . . . . Kicked 4 | 1 . . 2 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 369 | 100 230 4 244 121 222 303 44 237 3 369 146 Average Temperature 58 | 37 56 3 37 22 97 24 21 63 3 133 44 Received Heat Transfer 2488 | . 207 . 564 12 . 334 351 585 54 351 30 Effects 4 | . . . . . . 1 . 1 . 2 . Shutdowns 2 | . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions 5 | . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | 1 7 . . . . . . . . . . Heat Transferred 1739 | 592 1147 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Maximum Alert Level 2 | . . . 1 . . . 2 2 1 1 . Low Security (%) 76 | 100 100 100 64 100 . . 11 76 63 93 100 Level 1 15 | . . . 35 . . . 44 5 36 6 . Level 2 8 | . . . . . . . 44 18 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 600 | 5 125 . 297 101 . . 600 444 234 220 88 Initial 600 | . . . . 101 . . 600 81 234 35 88 Average 109 | 1 23 . 122 17 . . 398 119 142 71 19 Influence Increases 4382 | 35 308 . 997 21 . 364 766 1204 . 586 101 Destroy 0b10 Robot/C 2280 | . 180 . 640 20 . 200 100 760 . 340 40 Destroy 0b10 Robot/NC 205 | 35 10 . 40 . . 20 10 55 . 35 . Destroy Leader 420 | . 32 . 170 . . 40 30 76 . 62 10 Allied During Kill 351 | . . . 2 . . 104 . 245 . . . Successful Hack 73 | . 26 . 29 . . . . 14 . 4 . Disable Machine 45 | . . . 15 . . . 15 . . 15 . Destroy Structure 198 | . . . 26 1 . . 11 24 . 100 36 Advance Influence 600 | . . . . . . . 600 . . . . Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 195 | . 60 . 75 . . . . 30 . 30 . Influence Decreases 4382 | 35 308 . 737 281 . 364 600 951 355 470 281 Entered New Map 550 | . . . . 159 . . . 85 185 29 92 Time Decay 2552 | 35 298 . 462 122 . 298 350 533 40 297 117 Search Patrol Dispatched 200 | . . . . . . . 200 . . . . Lost Part 442 | . 10 . 60 . . 6 50 70 30 144 72 Lost Ally 423 | . . . . . . 60 . 263 100 . . Purge Threat 215 | . . . 215 . . . . . . . . Squads Dispatched 14 | . 3 . 2 . . . 3 . . 4 2 Investigation 6 | . 1 . 1 . . . 1 . . 2 1 Extermination 4 | . . . . . . . 1 . . 2 1 Reinforcement 4 | . 2 . 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Distress Signals 7 | . 1 . 2 . . . . . 1 2 1 Communications Jammed 8 | . . . . . . . 1 3 . 3 1 Distress Signals 8 | . . . . . . . 1 3 . 3 1 Times Spotted 189 | . 21 . 60 3 . 13 8 35 5 27 17 Peak Tracking Total 13 | . 3 . 6 1 . 4 3 4 5 6 13 Tactical Retreats 13 | . 3 . 5 . . . 1 2 . 1 1 ECM-based Alert Blocks 3 | . . . . . . . 1 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Traps Triggered 13 | . 3 . 4 . . . 1 1 . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Machines Disabled 3 | . . . 1 . . . 1 . . 1 . Max in Single Turn 1 | . . . 1 . . . 1 . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Machines Accessed 32 | . 6 1 13 . . . 4 4 . 2 2 Terminals 20 | . 6 . 10 . . . . 4 . . . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 6 | . . . 2 . . . 2 . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 105 | . 15 1 51 . . . 10 7 . 15 6 Successful 57 | . 6 1 24 . . . 4 4 . 13 5 Failed 46 | . 9 . 26 . . . 6 3 . 1 1 Catastrophic 10 | . 2 . 8 . . . . . . . . Database Lockouts 2 | . . . 1 . . . . . . 1 . Manual 55 | . 15 . 34 . 1 . . 3 . 2 . Terminals 56 | . 15 . 34 . . . . 7 . . . Fabricators 3 | . . . . . . . . . . 3 . Repair Stations 24 | . . . 11 . . . 7 . . . 6 Recycling Units . | . . . . . . . . . . . . Scanalyzers 20 | . . . 6 . . . 2 . . 12 . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 13 | . . 1 8 . . . . 4 . . . Robot Schematic 1 | . . . 1 . . . . . . . . Open Door 5 | . . 1 . . . . . 4 . . . Unreport Threat 2 | . . . 2 . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 14 | . . . 7 . . . 2 . . . 5 Scan Component 8 | . . . 4 . . . 1 . . . 3 Repair 6 | . . . 3 . . . 1 . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 16 | . . . 4 . . . 1 . . 11 . Insert Component 4 | . . . 2 . . . . . . 2 . Analyze 4 | . . . 2 . . . . . . 2 . Retrieve Study 8 | . . . . . . . 1 . . 7 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 11 | . 6 . 5 . . . . . . . . Terminals 11 | . 6 . 5 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 6 . 13 . . . 2 2 . 2 2 Full Trace Events 4 | . . . . . . . 1 . . 2 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . 2 . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 51 | . . . . . . . . . . 51 . Total Part Build Rating 2 | . . . . . . . . . . 2 . Part Studies Acquired 8 | . . . . . . . 1 . . 7 . Parts Repaired 6 | . . . 3 . . . 1 . . . 2 Time 231 | . . . 117 . . . 26 . . . 88 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . 2 . Part Schematics Acquired 4 | . . . 2 . . . . . . 2 . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 16 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Total Allies 27 | . . . 1 . 4 . . 22 . . . Largest Group 8 | . . . 1 . 4 4 . 8 5 . . Highest-Rated Group 234 | . . . 15 . 159 159 . 234 122 . . Highest-Rated Ally 41 | . . . 15 . 41 41 . 39 31 . . Total Orders 1 | . . . 1 . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . Ally Attacks 211 | . . . 1 . . 60 . 146 4 . . Total Damage 3804 | . . . 4 . . 831 . 2885 84 . . Kills 35 | . . . . . . 12 . 23 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 3 | . . . . . . 1 . 2 . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Active Infowar (turns) 13304 | 170 1269 160 3010 668 1580 1292 787 2966 53 848 501 Terrain 257 | . . . . . . . . 257 . . . Seismic 9397 | 170 1269 160 2749 668 1580 1292 648 861 . . . Jamming 5113 | . . . . . . . 785 2966 53 848 461 ECM 2743 | . . . 261 . . . 787 1040 . 160 495 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 1 3 . . . . . Drone Launches 6 | . . . 6 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Turns Passed 13796 | 228 1269 182 3065 668 1591 1292 789 2966 86 1115 545 Spaces Moved 7608 | 128 599 108 1520 390 1194 928 323 1577 65 630 146 Core 26 | 7 . . . . . . . . . . 19 Treads 141 | . . . 80 . . . 61 . . . . Legs 6827 | 121 599 108 1440 390 1194 928 220 1577 65 185 . Wheels 42 | . . . . . . . 42 . . . . Hover 126 | . . . . . . . . . . 121 5 Flight 446 | . . . . . . . . . . 324 122 Fastest Speed 29 | 50 120 120 120 120 120 120 115 117 120 34 29 Average Speed 122 | 116 120 120 122 120 120 120 191 119 120 110 108 Slowest Speed 650 | 120 120 120 190 120 120 190 525 190 120 540 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 22 | . . . 4 . . . . . . . 18 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 52 | 5 92 37 98 77 90 85 8 95 23 17 5 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 6 | . . 2 2 . 2 . . . . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . . . 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . . 1 3 5 . . . . . Spaces Dug 40 | . . . 7 . . . 12 . . 1 20 Terrain Destroyed 229 | . . . 122 1 . . 13 6 . 50 37 Melee 24 | . . . . . . . 3 . . 1 20 Projectile 39 | . . . 7 1 . . 10 6 . 15 . AOE 165 | . . . 115 . . . . . . 33 17 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Total 11204 | 170 1084 157 2473 561 1355 1088 435 2414 73 921 473 Wait 2401 | . 423 45 724 153 138 106 44 393 3 109 263 Move 7596 | 127 598 107 1519 389 1193 927 322 1576 64 629 145 Hop . | . . . . . . . . . . . . Pick Up 133 | 12 5 1 28 1 4 9 9 26 . 32 6 Fast Attach 35 | 6 1 . 3 . 5 . 8 3 . 8 1 Attach 76 | 1 1 . 8 1 . . 8 18 4 22 13 Detach 2 | . . . . . . . . . . 1 1 Swap 95 | . 5 1 31 3 4 1 6 29 1 13 1 Drop 115 | 3 9 1 20 . 11 10 6 29 1 22 3 Fire 478 | 20 42 2 138 13 . 27 26 133 . 67 10 Melee 66 | . . . . . . 2 6 11 . 18 29 Ram . | . . . . . . . . . . . . Kick 4 | 1 . . 2 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 2 . . 1 Rewire 200 | . . . . . . 6 . 194 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 10) 345 | -10/Materials | Discovered new exit (range 14) 771 | -10/Materials | Discovered new exit (range 10) 956 | -10/Materials | Identified exit to Materials 956 | -10/Materials | Identified exit to Mines 1001 | -10/Materials | Learned location of 2 exits from Mines 1029 | -10/Materials | Derelicts attacked the area 1034 | -10/Materials | Identified exit to Subcaves 1133 | -10/Materials | Build established: Scavenger-Mutant 1498 | -10/Materials | Entered Mines 1510 | -10/Mines | Learned location of Zion (-7) 1568 | -10/Mines | Learned location of Recycling (-7) 1652 | -10/Mines | Found the Drone Emporium 1657 | -10/Mines | Found Prototype Device 1658 | -10/Mines | Identified Splice Drone Bay 1680 | -10/Mines | Entered Materials 1680 | -9/Materials | Evolved 2 slots: Propulsion x2 1681 | -9/Materials | Identified exit to Mines 1914 | -9/Materials | Repaired Broken Lgt. Nuclear Core 1942 | -9/Materials | Repaired Seismic Detector 2076 | -9/Materials | Repaired Lgt. Nuclear Core 2891 | -9/Materials | Learned Recycling recycling unit intel 3006 | -9/Materials | Identified exit to Materials 3217 | -9/Materials | Discovered exit to Materials (range 3) 3321 | -9/Materials | Core integrity fell below 50% 3453 | -9/Materials | Discovered exit to Materials (range 16) 3488 | -9/Materials | Central database locked down 4745 | -9/Materials | Entered Mines 4786 | -9/Mines | Learned Materials garrison access intel 4821 | -9/Mines | Learned Materials emergency access door positions 4887 | -9/Mines | Met a Derelict bent on vengeance 4926 | -9/Mines | Excavation squad dispatched 4926 | -9/Mines | A large section of the Mines collapsed 5089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5090 | -9/Mines | Discovered new exit (range 5) 5214 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5406 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5413 | -9/Mines | Entered Zion 5453 | -7/Zion | Given A8's code to call for help 5549 | -7/Zion | Discovered new exit (range 15) 5654 | -7/Zion | System corruption cleaned by Quarantine Array 5732 | -7/Zion | Learned 4 Factory zone layouts 5999 | -7/Zion | Learned location of Quarantine (-2) 6100 | -7/Zion | Found Prototype Device 6100 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6358 | -7/Zion | Received a visual enhancement algorithm 6359 | -7/Zion | Ran a visual enhancement algorithm 6582 | -7/Zion | Met Imprinter 6602 | -7/Zion | Imprinted 6604 | -7/Zion | Declared Zion's savior 6682 | -7/Zion | Learned location of Armory (-4) 7004 | -7/Zion | Entered Proximity Caves 7004 | -6/Proximity Caves | Accompanied by 4 allies 7116 | -6/Proximity Caves | Spotter reported a threat 7449 | -6/Proximity Caves | Spotter reported a threat 7492 | -6/Proximity Caves | Spotter reported a threat 7527 | -6/Proximity Caves | Learned 4 Factory zone layouts 7549 | -6/Proximity Caves | Spotter reported a threat 7804 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8156 | -6/Proximity Caves | Learned Factory interactive machine intel 8169 | -6/Proximity Caves | Learned Factory security intel 8207 | -6/Proximity Caves | Discovered new exit (range 8) 8238 | -6/Proximity Caves | Spotted B-75 Beast 8296 | -6/Proximity Caves | Entered Factory 8296 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 8297 | -6/Factory | Identified exit to Lower Caves 8297 | -6/Factory | Identified exit to Extension 8299 | -6/Factory | Loaded intel: 56 interactive machine locations 8316 | -6/Factory | Lost 4 allies 8646 | -6/Factory | Search patrols dispatched 8651 | -6/Factory | Discovered exit to Lower Caves (range 11) 8687 | -6/Factory | Build established: Infiltrator-Mutant 8761 | -6/Factory | Repaired Aluminum Leg+ 8836 | -6/Factory | Lost 3 parts (3n) 8996 | -6/Factory | Search patrols dispatched 9057 | -6/Factory | Discovered new exit (range 9) 9085 | -6/Factory | Entered Extension 9330 | -6/Extension | Rescued a captive Derelict 9331 | -6/Extension | Rescued a captive Derelict 9375 | -6/Extension | Rescued a captive Derelict 9377 | -6/Extension | Rescued a captive Derelict 9424 | -6/Extension | Build established: Scavenger-Mutant 9516 | -6/Extension | Rescued a captive Derelict 9548 | -6/Extension | Rescued a captive Derelict 9551 | -6/Extension | Spotted B-75 Beast 9602 | -6/Extension | Lost 3 allies 9758 | -6/Extension | Build established: Infiltrator-Mutant 9977 | -6/Extension | Lost 3 parts (1p1u1w) 9985 | -6/Extension | Disrupted transfer network 10220 | -6/Extension | Spotted B-75 Beast 10322 | -6/Extension | Terminal network hard line cut 10437 | -6/Extension | Build established: Scavenger-Mutant 10661 | -6/Extension | Destroyed B-75 Beast 10675 | -6/Extension | Lost 4 parts (2n2w) 11179 | -6/Extension | Lost 4 parts (3n1w) 11353 | -6/Extension | Build established: Commander-Mutant 11481 | -6/Extension | Lost 3 allies 11658 | -6/Extension | Discovered new exit (range 10) 11659 | -6/Extension | Discovered new exit (range 6) 11723 | -6/Extension | Lost 3 allies 11993 | -6/Extension | Build established: Scavenger-Mutant 12051 | -6/Extension | Entered Cetus 12051 | -6/Cetus | Accompanied by 5 allies 12067 | -6/Cetus | Spotted Cetus Guard 12068 | -6/Cetus | Spotted Cetus Guard 12080 | -6/Cetus | Spotted Cetus Guard 12080 | -6/Cetus | Spotted Cetus Guard 12117 | -6/Cetus | Lost 5 allies 12119 | -6/Cetus | Discovered new exit (range 15) 12137 | -6/Cetus | Entered Factory 12137 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12146 | -5/Factory | Lost 3 parts (1n2u) 12599 | -5/Factory | Central database locked down 12695 | -5/Factory | Lost 3 parts (2p1n) 12700 | -5/Factory | System corruption reached 10% 12753 | -5/Factory | Lost 8 parts (5n2u1w) 13072 | -5/Factory | Fabricated ECM Suite (x2) 13173 | -5/Factory | Discovered new exit (range 4) 13252 | -5/Factory | Entered another Factory area 13252 | -4/Factory | Evolved 2 slots: Propulsion x2 13320 | -4/Factory | Repaired Nuclear Pulse Array+ 13354 | -4/Factory | Repaired Autogun 13410 | -4/Factory | Crushed by falling debris 13743 | -4/Factory | Core integrity fell below 50% 13789 | -4/Factory | Core integrity fell below 20% 13796 | -4/Factory | Discovered new exit (range 9) 13797 | -4/Factory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 13779_ Penetrated by Slug. 13779_ Slug penetrates Wall. 13779_ U-05 Engineer lays Concrete. 13781_ R-10 Processor collects Wheel. 13781_ ECM Suite destroyed. 13781_ U-05 Engineer lays Concrete. 13782_ U-05 Engineer builds a Wall. 13783_ U-05 Engineer lays Concrete. 13785_ R-10 Processor collects Med. Matter Pod. 13785_ Lgt. Fission Core destroyed. 13786_ U-05 Engineer lays Concrete. 13786_ U-05 Engineer builds a Wall. 13789_ Slug penetrates Wall. 13789_ Penetrated by Slug. 13790_ Angular Momentum Engine destroyed. 13792_ U-05 Engineer lays Concrete. 13794_ U-05 Engineer builds a Wall. 13794_ U-05 Engineer lays Concrete. 13796_ EXIT=FOUND [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | " """ #????# # # #? | | " """ #????# # # #? | | " #????# # # #? | | ##########????# # ################? | | ?????????????# # #???????????????? | | ?????????????# + ###########?????? | | ?????????????# # # #?????? | | ?????????????# # # #?????? | | ?????????????# # # #?????? | | ?????????????## " # # #?????? | | ??????????????# "R # # #?????? | | ??????????????# "" = # # #?????? | | ??????????????### # " #?????? | | ????????????????#### # ## # #?????? | | ???????????????????##### #?# ###########?????? | | ??????????????????#######??# # #??????? | | ?????????????????#"""" ???# """ ???????? | | ?????????????????? " ?## ! """ ???????? | | ?????????????????? ?# """ #??????? | | ??????????????????? ?# #??????? | | ????????????????????""" ?## """ #??????? | | ??????????????# ?????#" ??# ! """ #??????? | | ??????????????# Y ??#" ### """ ???????? | | ??????????????# #" ; #* #??????? | | ??????????????#s / ##########??????? | | ??????????"g /s < Y @ #???????????????? | | ??????????????# / #???????????????? | | ??????????????# #" # #???????????????? | | ??????????????# Y ??#" ### #???????????????? | | ??????????????# ????#" ??# #???????????????? | | ??????????????#??????"" ??# #???????????????? | | ???????????????????? ???# #???????????????? | | ??????????????????? ???# #???????????????? | | ???????????????????" ???? #???????????????? | | ???????????????????""" ???? #???????????????? | | ????????????????????###????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 53 Energy Capacity 2500 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Focal Shield | -5/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked Fabricated ------------ ECM Suite | x2 | -5/Factory Repaired ---------- Lgt. Nuclear Core | 14% | -9/Materials | Broken Seismic Detector | 25% | -9/Materials Lgt. Nuclear Core | 60% | -9/Materials Aluminum Leg | 14% | -6/Factory Nuclear Pulse Array | 17% | -4/Factory Autogun | 9% | -4/Factory Studied --------- Aluminum Leg | -6/Factory | Hacked Hover Unit | -5/Factory | Hacked Imp. Hover Unit | -5/Factory | Hacked Gravmag System | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Imp. Gravmag System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Just Browsing Look Less Dangerous Next Time Suspicious Well-fed Force Field Challenges ------------ None Game ------ Seed BoreChromaticRay Manual? 0 Play Time 02:18:33 Cumulative 41.2 hours Start 2026.10.04 @ 11:57:02 End 2026.10.04 @ 22:09:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6550654b-094a-4a05-993a-16b4bf10ab52