Cogmind - Beta 11 *** ADVENTURER MODE // 2023.02.02 @ 15:12:06 Player: 3.14 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (964) 964 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 2891 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 0/550 Matter 142/300 Energy 95/140 System Corruption 0% Temperature Critical (545) Movement Hovering (230) Ox3 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- Ion Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Aerolev Unit Aerolev Unit Aerolev Unit High-powered Tractor Beam Small Laser Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Aerolev Unit Aerolev Unit Aerolev Unit High-powered Tractor Beam Small Laser Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 34 | 6 3 13 12 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads 4 | . . 4 . Leg . | . . . . Wheel 3 | 2 . 1 . Hover 3 | . . . 3 Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 1 5 8 Energy Gun 2 | 1 . . 1 Energy Cannon 4 | . . 2 2 Ballistic Gun 6 | 1 . 2 3 Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 10 | . . 1 9 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 92 96 89 Engine 19 | . 14 22 20 Treads 7 | . . 3 15 Wheel 16 | . 28 26 . Hover 3 | . . . 9 Storage 10 | . 13 11 9 Processor 9 | . 8 11 9 Energy Gun 5 | . 12 . 8 Energy Cannon 3 | . . 6 1 Ballistic Gun 11 | . 14 12 10 Launcher 3 | . 2 2 5 Naked Turns . | . . . . Heaviest Build 32 | 11 18 27 32 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 9 | 5 7 9 9 Average Carried 6 | 3 5 6 6 Final Capacity 10 | 8 10 10 10 Final Carried 7 | 4 7 5 5 Class Distribution -------------------- 60% | Mutant 34% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 718 | 134 32 325 227 Remotely . | . . . . Salvage Created 999 | . 70 514 415 Parts 69 | . 11 37 21 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 6 13 12 Guns 11 | . 3 2 6 Cannons 6 | . . 5 1 AOE 14 | . 3 6 5 Classes Destroyed 10 | . 2 5 3 Worker 1 | . . . 1 Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 2 | . 1 . 1 Swarmer 13 | . 6 4 3 Grunt 11 | . . 6 5 Duelist 1 | . . . 1 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 7 7 Combat Bots Only 7 | . 3 7 6 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1907 | . 54 266 1587 Core 592 | . 5 22 565 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 98 94 . Volleys Fired 58 | . 8 24 26 Largest 3 | . 2 2 3 Hottest 138 | . 60 91 138 Shots Fired 137 | . 16 48 73 Gun 91 | . 14 26 51 Cannon 22 | . . 17 5 Launcher 24 | . 2 5 17 Special . | . . . . Kinetic 63 | . 8 26 29 Thermal 50 | . 6 17 27 Explosive 24 | . 2 5 17 Electromagnetic . | . . . . Robot Hit Streak 32 | . 4 23 32 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | . 9 35 54 Core Hits 71 | . 8 28 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2323 | . 253 820 1250 Guns 828 | . 79 207 542 Cannons 329 | . . 245 84 Explosions 1147 | . 174 349 624 Melee . | . . . . Ramming 19 | . . 19 . Kinetic 599 | . 37 207 355 Thermal 558 | . 42 245 271 Explosive 1147 | . 174 349 624 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 40 | . . 8 32 Projectiles . | . . . . Explosions 40 | . . 8 32 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 60 | . . 9 51 Shots 5 | . . . 5 Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 582 | . . 240 582 Average Temperature 131 | . . 81 178 Received Heat Transfer 633 | . . 111 522 Effects 11 | . . . 11 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Damage (minor) 3 | . . . 3 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1117 | . 100 444 573 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 511 | . 205 460 511 Initial 133 | . . 73 133 Average 221 | . 95 264 290 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 45 | 100 84 24 35 Level 1 46 | . 15 64 53 Level 2 8 | . . 11 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 2 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 7 16 21 Peak Tracking Total 11 | . 3 5 11 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 3 | . 1 1 1 Successful 3 | . 1 1 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 735 | 55 141 266 273 Spaces Moved 498 | 52 136 182 128 Core 9 | 9 . . . Treads 84 | . . 14 70 Legs . | . . . . Wheels 347 | 43 136 168 . Hover 58 | . . . 58 Flight . | . . . . Fastest Speed 46 | 50 80 80 46 Average Speed 97 | 74 80 92 133 Slowest Speed 240 | 80 80 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 39 22 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 123 | . 11 28 84 Melee . | . . . . Projectile . | . . . . AOE 123 | . 11 28 84 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 632 | 67 151 237 177 Wait . | . . . . Move 495 | 51 135 181 128 Hop . | . . . . Pick Up 31 | 10 4 8 9 Fast Attach 1 | . 1 . . Attach 25 | 6 1 9 9 Detach 1 | . . 1 . Swap 8 | . 1 4 3 Drop 10 | . 1 7 2 Fire 58 | . 8 24 26 Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 3) 196 | -10/Materials | Identified exit to Materials 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 303 | -9/Materials | Build established: Mutant 394 | -9/Materials | Discovered new exit (range 15) 396 | -9/Materials | Destroyed 7 combat bots 438 | -9/Materials | Identified exit to Materials 463 | -9/Materials | Entered another Materials area 463 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 730 | -8/Materials | Core integrity fell below 50% 731 | -8/Materials | Core integrity fell below 20% 736 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 00720_ Power failure, Ion Engine shutdown. 00721_ Aerolev Unit destroyed. 00722_ Penetrated by Slug. 00722_ Destroyed Aluminum Leg. 00723_ Power failure, Lgt. Deuterium Engine shutdown. 00723_ Ion Engine destroyed. 00725_ Sml. Laser destroyed. 00726_ G-47 Trooper destroyed. 00729_ Overheating: Core damaged (-110). 00729_ Grenade Launcher destroyed. 00730_ Overheating: Core damaged (-93). 00730_ Penetrated by Slug. 00731_ Overheating: Core damaged (-66). 00732_ Overheating: Lgt. Deuterium Engine damaged (-23). 00732_ Adv. Beam Cannon destroyed. 00733_ Overheating: Aerolev Unit damaged (-15). 00734_ Overheating: Aerolev Unit damaged (-13). 00734_ The unstable cave ceiling collapses. 00736_ Overheating: Core damaged (-82). 00736_ Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# """ | | ?????????????????????????????????????# | | ?????????????????????????????????????# """ | | ?????????????????????????????????????# """ | | ?????????????????????????????????????# """ | | ?????????????????????????????????????# | | ?????????????????????????????????????####### | | ???????????????????????????????????????????? | | ??????????????????????????????????? ???????? | | ??????????????????????????????????? ???????? | | ??????????????????????????????????? ???????? | | ??????????????????????????????????? ???????? | | ?????????????????????############## #??##### | | ???????? /???#?????? # ?## | | ???????? ### ?????? # ?# "" | | ??????? # %##???? + T ?# G | | ???????" *# ?????] ? ?# "" | | ??????? ###??] ?? ?# % | | ?????? #??? ? ???# ### [ | | ??????##+ [ #??? ? ???# ## ## | | ??????# # %% #####+###+##### ! | | ??????# =!! % # | | ??????# ! =!! Y ######### # | | ??????# !! # #???????# " # | | ??????# [ # """ #???????# " # | | ??????####????## @ """ #???????# """ # | | ???????????????# """"" #???????######### | | ???????????????# """"" #???????????????# | | ???????????????+ """ #???????????????# | | ???????????????# #???????????????# | | ???????????????# g #???????????????? | | ???????????????# ##### #???????????????? | | ???????????????#wYh????# #???????????????? | | ???????????????#g ????# #???????????????? | | ???????????????# ????# #???????????????? | | ???????????????+ ????# #???????????????? | | ???????????????# ????? ????????????????? | | ???????????????# ????????????????????????? | | ???????????????# ?????????????????????????? | | ??????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 24 Energy Capacity 440 Matter Stores 297 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressAlloyField Manual? 0 Play Time 00:15:20 Cumulative 7.9 hours Start 2023.02.02 @ 14:53:54 End 2023.02.02 @ 15:12:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 9 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b7b86f56-c338-4255-b0d5-5348297a35b0