Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.10 @ 23:22:48 Player: Fulk0 Result: Destroyed by as-15146 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (963) 963 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 2315 Bonus ------- High Alert Combat Kills 43 Friendly Fire -31 Cogmind --------- Core Integrity 0/400 Matter 206/300 Energy 61/100 System Corruption 7% Temperature Cool (0) Movement Core (1400) Ox27 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Advanced Treads Advanced Treads Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Reflective Plating Reflective Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Advanced Treads Advanced Treads Sensor Array Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Reflective Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 42 | 8 5 24 5 Power 9 | 1 1 6 1 Engine 8 | 1 1 5 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 3 2 2 . Treads 2 | . . 2 . Leg 2 | 2 . . . Wheel 3 | 1 2 . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 5 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 18 | 3 . 11 4 Energy Gun 4 | 2 . 1 1 Energy Cannon . | . . . . Ballistic Gun 9 | 1 . 6 2 Ballistic Cannon . | . . . . Launcher 5 | . . 4 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . . 5 10 Power 4 | . . 1 3 Propulsion 1 | . . . 1 Utility 4 | . . 3 1 Weapon 6 | . . 1 5 Highest Loss Streak 10 | . . 3 10 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 93 63 Engine 15 | . 14 16 2 Core 1 | . . 2 8 Treads 7 | . . 11 13 Leg 3 | . 8 . . Wheel 13 | . 19 10 . Device 7 | . 13 3 . Storage 12 | . 14 11 11 Protection 7 | . . 13 5 Energy Gun 6 | . 14 . 2 Ballistic Gun 15 | . 14 15 19 Launcher 2 | . . 4 . Naked Turns . | . . . . Heaviest Build 106 | 11 89 106 98 Greatest Support 44 | 20 20 44 44 Greatest Overweight (x) 8 | 1 8 5 2 Average Overweight (x) 3 | . 3 3 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 24 25 25 Most Carried 11 | 5 7 11 8 Average Carried 6 | 3 5 8 7 Final Capacity 25 | 8 25 25 25 Final Carried 8 | 4 6 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1001 | 163 123 715 . Remotely . | . . . . Salvage Created 1139 | . 123 916 100 Parts 97 | . 7 90 . Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 39 | . 3 25 11 Guns 25 | . 3 14 8 AOE 14 | . . 11 3 Classes Destroyed 10 | . 1 8 1 Worker 4 | . . 4 . Builder 6 | . . 6 . Hauler 2 | . . 2 . Recycler 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 8 | . . 8 . Grunt 16 | . 3 13 . Brawler 1 | . . 1 . Sentry 3 | . . 3 . Assembled 11 | . . . 11 Best Kill Streak 11 | . 3 10 11 Combat Bots Only 11 | . 3 6 11 Max Kills in Single Turn 6 | . 1 6 3 Gunslinging 1 | . . 1 1 Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 262 | . 8 147 107 Missed 68 | . 4 40 24 Damage Taken 2143 | . 33 957 1153 Core 414 | . 8 98 308 Absorbed by Shields . | . . . . Ignored by Resistances 727 | . 11 388 328 Core Remaining (%) 98 | 100 96 . . Volleys Fired 73 | . 6 55 12 Largest 2 | . 2 2 2 Hottest 75 | . 60 75 68 Shots Fired 129 | . 12 98 19 Gun 107 | . 12 77 18 Cannon . | . . . . Launcher 22 | . . 21 1 Special . | . . . . Kinetic 93 | . 6 70 17 Thermal . | . . . . Explosive 22 | . . 21 1 Electromagnetic 14 | . 6 7 1 Robot Hit Streak 37 | . 6 37 9 Robot Miss Streak 5 | . 1 3 5 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 94 | . 9 71 14 Core Hits 95 | . 6 68 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3026 | . 104 2326 596 Guns 1395 | . 104 985 306 Cannons . | . . . . Explosions 1630 | . . 1340 290 Melee . | . . . . Ramming 1 | . . 1 . Kinetic 1232 | . 37 908 287 Thermal . | . . . . Explosive 1630 | . . 1340 290 Electromagnetic 163 | . 67 77 19 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 5 7 Average Corruption 5 | . . 4 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . 21 2 Message Errors 5 | . . 4 1 Matter Fused 5 | . . 5 . Heat Flow Errors 3 | . . 2 1 Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Misfires 2 | . . 2 . Alerts 3 | . . 3 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 29 | . . 29 . Projectiles . | . . . . Explosions 29 | . . 29 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 50 | . . 39 11 Shots 4 | . . 3 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 262 | . 58 262 160 Average Temperature 61 | . 34 63 68 Received Heat Transfer 638 | . 24 474 140 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 513 | . 70 513 102 Initial 102 | . . 25 102 Average 114 | . 17 196 73 Maximum Alert Level 2 | . . 2 . Low Security (%) 78 | 100 100 59 100 Level 1 16 | . . 30 . Level 2 5 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 3 34 19 Peak Tracking Total 15 | . 3 7 15 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 6 | . . 6 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 3 . Successful 5 | . 3 2 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 1 2 . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Record 4 | . 3 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1737 | 80 678 931 48 Spaces Moved 674 | 59 275 336 4 Core 5 | 5 . . . Treads 138 | . . 134 4 Legs 98 | 35 63 . . Wheels 433 | 19 212 202 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 140 305 Average Speed 188 | 102 178 211 305 Slowest Speed 465 | 120 400 465 305 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 30 39 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 89 | . . 79 10 Melee . | . . . . Projectile . | . . . . AOE 89 | . . 79 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1015 | 80 456 458 21 Wait 162 | . 148 14 . Move 671 | 58 274 335 4 Hop . | . . . . Pick Up 43 | 11 13 19 . Fast Attach . | . . . . Attach 24 | 8 4 7 5 Detach 4 | 2 2 . . Swap 18 | . 1 17 . Drop 19 | 1 8 10 . Fire 73 | . 6 55 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 9) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 944 | -9/Materials | Lost 3 parts (1p2u) 1638 | -9/Materials | Discovered new exit (range 16) 1690 | -9/Materials | Entered Mines 1691 | -9/Mines | Assembled infested the area 1696 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1724 | -9/Mines | Core integrity fell below 50% 1734 | -9/Mines | Core integrity fell below 20% 1738 | -9/Mines | Destroyed by as-15146 with Assembled Rifle Last Messages --------------- 01715_ as-14390 destroyed. 01716_ Adv. Treads severed. 01718_ as-91823 destroyed. 01721_ Lgt. Nuclear Core destroyed. 01721_ Hpw. Shotgun destroyed. 01721_ as-98334 destroyed. 01722_ Hpw. Shotgun destroyed. 01722_ System corrupted by crushing effect (+2). 01724_ as-64495 destroyed. 01724_ as-82706 destroyed. 01724_ Destroyed Asb. F-torch. 01724_ as-64972 destroyed. 01724_ Grenade Launcher destroyed. 01726_ Adv. Treads destroyed. 01731_ Imp. EM Shotgun destroyed. 01732_ as-29069 destroyed. 01733_ Ion Engine destroyed. 01735_ as-20428 destroyed. 01736_ Hvy. Assault Rifle destroyed. 01737_ as-76150 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????###??????? | | ????????????????????????## ##?????? | | ???????????????????????## #?????? | | ??????????????????????## #?????? | | ?????????????????????## #?????? | | ????????????????????## #??????? | | ???????????????????## #####??? | | ?????????????####### %a %% #??? | | ?????????? !% %aa%a%a=% #??? | | ???????????????##### =%@#### #??? | | ???????????????????# # #???? #??? | | ??????????????????????#####????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ShadeGammaArchive Manual? 0 Play Time 00:27:11 Cumulative 21.5 hours Start 2024.04.10 @ 22:53:52 End 2024.04.10 @ 23:22:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 16 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1c05470-9c2f-419d-916d-d64eca4dcf60