Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 18:43:08 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (191) 955 Value Destroyed (7682) 7682 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 16379 Bonus ------- High Alert Combat Kills 787 Follower Combat Kills 35 Met Data Miner 300 Cogmind --------- Core Integrity 1189/1300 Matter 238/300 Energy 220/220 System Corruption 0% Temperature Cool (76) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Improved Weapon Cycler > --- WEAPON (4) ------- Plasma Rifle Improved KE Penetrator Heavy Gauss Cannon > --- INVENTORY (15) --- Antimatter Reactor Advanced Medium Treads Biometal Medium Treads Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Energy Well (350) Small Matter Pod (50) Advanced Signal Interpreter Tesla Rifle Wave Gun Nova Cannon KE Penetrator Power Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Kinecellerator Improved Weapon Cycler Heavy Reactive Plating Advanced Force Field > --- WEAPON ----------- Plasma Rifle Wave Gun Improved KE Penetrator Heavy Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Advanced Medium Treads Biometal Medium Treads Improved Titanium Leg Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Energy Well Small Matter Pod Advanced Signal Interpreter Tesla Rifle Nova Cannon KE Penetrator Improved Grenade Launcher Power Maul [Rating: 128] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Advanced Medium Treads Leg Titanium Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Welding Torch Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 2 . . 4 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 9 | . . 1 1 . . 2 . . . . 2 1 2 Weapon 2 | . . 1 . . . 1 . . . . . . . Parts Attached 208 | 6 14 26 15 34 4 23 8 7 . 14 20 19 18 Power 25 | 1 1 1 2 5 . 2 1 . . 1 1 6 4 Engine 11 | 1 1 1 2 2 . 1 1 . . 1 1 . . Core 8 | . . . . 3 . 1 . . . . . 4 . Reactor 6 | . . . . . . . . . . . . 2 4 Propulsion 52 | 2 3 8 4 3 . 7 1 5 . 2 5 6 6 Treads 3 | . . . . . . . . . . . . 1 2 Leg 49 | 2 3 8 4 3 . 7 1 5 . 2 5 5 4 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 61 | 1 5 7 5 8 1 11 1 1 . 4 7 4 6 Device 33 | . 2 6 . 3 1 6 1 1 . 2 6 2 3 Storage 6 | 1 2 1 . 1 . . . . . . . . 1 Processor 6 | . 1 . 1 . . 2 . . . . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 16 | . . . 4 4 . 3 . . . 2 1 2 . Artifact . | . . . . . . . . . . . . . . Weapon 70 | 2 5 10 4 18 3 3 5 1 . 7 7 3 2 Energy Gun 29 | 1 3 4 2 9 1 1 1 1 . 1 2 2 1 Energy Cannon 1 | . 1 . . . . . . . . . . . . Ballistic Gun 25 | 1 1 5 . 6 1 2 2 . . 4 3 . . Ballistic Cannon 2 | . . . 1 . . . . . . . . 1 . Launcher 4 | . . . . . . . 1 . . 1 1 . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon 7 | . . . 1 3 1 . 1 . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . Unidentified Prototypes 5 | . . . . 5 . . . . . . . . . Parts Lost 41 | . 2 1 . 5 . 3 3 . . 8 3 6 10 Power 4 | . 1 . . 1 . 1 . . . 1 . . . Propulsion 14 | . 1 . . 2 . . 1 . . 2 1 4 3 Utility 14 | . . 1 . 1 . . 2 . . 2 1 1 6 Weapon 9 | . . . . 1 . 2 . . . 3 1 1 1 Highest Loss Streak 7 | . 2 1 . 4 . 2 2 . . 5 1 4 7 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 96 | . 86 99 100 99 96 95 95 93 100 94 96 93 92 Engine 5 | . 10 11 9 4 . 3 5 6 6 5 5 1 . Core 1 | . . . . 4 9 2 . . . . . 2 1 Leg 24 | . 27 21 27 26 27 24 25 26 26 25 22 18 16 Device 12 | . 4 10 9 9 9 12 13 13 20 11 20 24 24 Storage 7 | . 14 11 9 8 9 6 6 6 6 6 5 5 4 Processor 9 | . . 11 9 9 9 9 13 13 13 13 11 10 10 Protection 4 | . . . 9 9 6 7 2 . . 3 4 5 4 Energy Gun 9 | . 13 15 9 10 9 5 10 13 13 5 5 4 8 Ballistic Gun 14 | . 13 16 12 13 11 15 15 13 13 19 16 8 4 Ballistic Cannon 1 | . . . 5 . . 4 . . . . . 4 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 139 | 10 27 40 47 47 40 54 55 54 54 66 68 121 139 Greatest Support 100 | 20 20 34 44 51 49 67 62 69 69 69 80 90 100 Greatest Overweight (x) 2 | . 1 2 1 . . . . . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 12 15 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 11 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 13 | 2 7 12 14 14 14 14 14 14 14 12 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 15 15 15 15 15 15 14 14 13 15 15 14 Scrap Engine Consumption 14 | . . . . . 13 1 . . . . . . . Constructs Created 1 | . . . . . . 1 . . . . . . . Class Distribution -------------------- 29% | Scavenger-Skirmisher 21% | Scavenger-Gunner 14% | Mutant 13% | Tank 7% | Gunner 6% | Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Storage Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Matter Collected 5657 | 205 244 453 432 902 104 691 390 124 . 587 403 713 409 Remotely . | . . . . . . . . . . . . . . Salvage Created 8417 | . 575 1024 516 1798 106 1065 136 124 . 759 611 710 993 Parts 389 | . 26 57 25 87 8 41 13 5 . 28 36 32 31 Haulers Intercepted 4 | . . 3 . 1 . . . . . . . . . Recyclers Shooed 13 | . 2 . 1 2 . 3 . . . . 1 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 10 11 . 20 . . . Prevented 4 | . . . . . . . . . . 4 . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 154 | . 13 24 9 30 2 18 6 2 . 16 10 13 11 Guns 134 | . 12 24 8 30 2 17 3 2 . 15 6 9 6 Cannons 10 | . 1 . 1 . . 1 . . . . . 3 4 AOE 10 | . . . . . . . 3 . . 1 4 1 1 Classes Destroyed 16 | . 4 3 1 1 . 2 2 . . 1 2 . . Worker 10 | . . . . 2 . 4 . . . . 1 2 1 Builder 4 | . . . . . . . . . . . 1 2 1 Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 4 | . . 3 . 1 . . . . . . . . . Recycler 10 | . 1 . 1 4 . 1 . . . . 1 . 2 Drone 2 | . . . . . . . . . . 2 . . . Watcher 8 | . 2 3 1 . . . . . . . 1 . 1 Swarmer 26 | . 3 7 . 2 . 3 4 . . 3 4 . . Grunt 77 | . 10 13 6 17 . 9 . . . 9 1 3 9 Brawler 2 | . . 1 . . . 1 . . . . . . . Duelist 3 | . . . . . . 2 . . . . . 1 . Sentry 23 | . . 3 1 11 2 1 . . . . 3 2 . Specialist 2 | . . . 2 . . . . . . . . . . Hunter 9 | . . . . . . . 1 2 . . 2 2 2 Programmer 9 | . . . . . . 2 . . . 2 . 5 . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 3 6 4 5 1 6 4 2 . 7 8 5 9 Combat Bots Only 7 | . 3 6 3 5 1 6 4 2 . 7 4 4 6 Max Kills in Single Turn 4 | . 1 1 1 2 1 2 1 2 . 1 4 3 2 Gunslinging 1 | . . . . 1 . . . 1 . . . . . Exploded 3 | . . . . . . . 1 . . 1 3 1 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 936 | . 66 67 47 120 8 114 30 36 . 71 53 122 202 Missed 274 | . 18 21 13 32 3 39 7 10 . 17 15 33 66 Damage Taken 10662 | . 598 551 579 1364 70 1359 415 379 . 1030 828 1597 1892 Core 954 | . 155 106 77 136 . 83 44 55 . 73 32 82 111 Absorbed by Shields 147 | . . . . . . . . . . . . . 147 Ignored by Resistances 318 | . . . . . . . . . . . . 20 298 Regen/Repaired (Parts) 210 | . . . . 116 . . . . . . 94 . . Core Remaining (%) 75 | 100 38 73 . . 61 . . . . 70 96 92 . Volleys Fired 459 | . 61 68 34 92 4 56 10 8 . 37 26 36 27 Largest 4 | . 2 3 3 3 3 4 4 4 . 4 4 4 4 Hottest 250 | . 108 144 147 183 120 168 196 189 . 210 197 250 250 Shots Fired 1425 | . 120 187 102 255 9 219 40 30 . 141 92 137 93 Gun 1269 | . 113 181 83 255 9 171 36 30 . 137 90 101 63 Cannon 137 | . 7 . 19 . . 48 . . . . . 36 27 Launcher 13 | . . . . . . . 4 . . 4 2 . 3 Special 6 | . . 6 . . . . . . . . . . . Kinetic 880 | . 54 81 68 158 5 168 17 16 . 101 65 93 54 Thermal 509 | . 66 106 34 97 4 51 19 14 . 16 22 44 36 Explosive 13 | . . . . . . . 4 . . 4 2 . 3 Electromagnetic 23 | . . . . . . . . . . 20 3 . . Robot Hit Streak 28 | . 14 13 10 15 4 24 10 6 . 16 28 8 6 Robot Miss Streak 8 | . 3 4 5 8 2 4 1 3 . 8 4 5 3 Penetration Max 1 | . . . . . . 1 . . . . 1 1 1 Secondary Targets 6 | . . 1 . 3 . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . 1 . . . Shots Hit Robots 875 | . 77 111 64 164 8 153 13 16 . 80 50 83 56 Core Hits 417 | . 29 47 27 69 3 73 11 6 . 32 33 40 47 Critical Kills 3 | . . . . 1 . . . . . 1 . . 1 Critical Parts Destroyed 9 | . 1 . . . . 1 1 . . 2 2 1 1 Critical Strikes 49 | . 1 2 3 10 . 4 1 . . 4 4 11 9 Burn 30 | . . 2 2 9 . 3 . . . 1 2 6 5 Destroy 12 | . 1 . . 1 . 1 1 . . 3 2 1 2 Blast 7 | . . . 1 . . . . . . . . 4 2 Melee Attacks 12 | . . . 5 3 1 . 1 . . . 2 . . Impact 12 | . . . 5 3 1 . 1 . . . 2 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20226 | . 888 1429 1199 3078 275 3427 499 313 . 2149 1522 2871 2576 Guns 15511 | . 844 1429 899 3078 159 2779 232 313 . 1774 1073 1669 1262 Cannons 2708 | . 41 . 300 . . 648 . . . . . 1032 687 Explosions 1888 | . . . . . . . 267 . . 375 449 170 627 Melee 116 | . . . . . 116 . . . . . . . . Ramming 3 | . 3 . . . . . . . . . . . . Kinetic 11425 | . 257 597 781 1523 61 2593 117 162 . 1249 755 1989 1341 Thermal 6597 | . 628 832 418 1555 98 834 115 151 . 225 421 712 608 Explosive 1733 | . . . . . . . 267 . . 375 294 170 627 Electromagnetic 352 | . . . . . . . . . . 300 52 . . Impact 116 | . . . . . 116 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 1 1 3 . 3 . Average Corruption 1 | . . . . . . 1 1 1 1 2 . 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 36 | . . . . . . . 9 3 2 19 . 3 . Message Errors 12 | . . . . . . . 4 1 1 5 . 1 . Matter Fused 5 | . . . . . . . 1 . 1 2 . 1 . Heat Flow Errors 9 | . . . . . . . 2 . . 7 . . . Energy Discharges 2 | . . . . . . . . 1 . 1 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 1 1 . 2 . . . Misfires 2 | . . . . . . . 1 . . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 84 | . . . . . . . . . . 4 1 55 24 Projectiles 69 | . . . . . . . . . . . . 45 24 Explosions 15 | . . . . . . . . . . 4 1 10 . Melee . | . . . . . . . . . . . . . . Knockbacks 48 | . . . 3 . 1 26 . . . . . 8 10 Impact 1 | . . . . . 1 . . . . . . . . Kinetic 41 | . . . 3 . . 22 . . . . . 7 9 Secondary 6 | . . . . . . 4 . . . . . 1 1 Self-Inflicted Damage 199 | . . . . . . . 32 . . 5 113 . 49 Shots 7 | . . . . . . . 2 . . 1 2 . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 408 | . 408 360 277 355 74 158 226 334 . 272 362 370 330 Average Temperature 88 | . 107 82 59 94 31 49 77 176 . 86 115 73 115 Received Heat Transfer 2619 | . 306 186 297 648 27 432 20 . . 277 36 87 303 Effects 9 | . 1 . . 3 . . . 1 . 1 2 . 1 Shutdowns 3 | . 1 . . 1 . . . . . . 1 . . Energy Bleed 6 | . . . . 2 . . . 1 . 1 1 . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 17 | . 2 3 1 5 . . . . . . 2 1 3 Heat Transferred 16005 | . 1439 2129 1154 3738 225 1833 222 324 . 574 816 1818 1733 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Peak Influence 1138 | . 331 394 282 765 277 307 . . . . 1138 665 683 Initial 646 | . . 37 . 118 277 70 . . . . 646 483 347 Average 320 | . 153 181 105 380 154 163 . . . . 866 536 442 Maximum Alert Level 4 | . 1 1 1 3 1 1 . . . . 4 2 2 Low Security (%) 40 | 100 75 52 84 17 93 57 . . . . . . . Level 1 28 | . 24 47 15 46 6 42 . . . . . . 27 Level 2 21 | . . . . 22 . . . . . . 26 100 72 Level 3 6 | . . . . 13 . . . . . . 44 . . Level 4 2 | . . . . . . . . . . . 29 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 3 3 8 . 5 . . . . 2 2 3 Investigation 5 | . 2 1 1 1 . . . . . . . . . Extermination 3 | . . . . . . 1 . . . . . 2 . Reinforcement 11 | . 2 2 2 2 . 2 . . . . . . 1 Assault 3 | . . . . 2 . . . . . . 1 . . Garrison 8 | . . . . 3 . 2 . . . . 1 . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Distress Signals 19 | . 6 3 4 2 . . . . . 1 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 235 | . 20 38 29 34 2 26 7 5 . 19 16 16 23 Peak Tracking Total 8 | . 4 6 8 6 1 4 4 4 . 4 5 4 8 Tactical Retreats 15 | . 1 2 7 2 . . 1 . . 1 . . 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Traps Triggered 6 | . 1 2 1 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Machines Disabled 30 | . . . . 8 . 4 1 . . 1 11 5 . Max in Single Turn 4 | . . . . 1 . 1 1 . . 1 4 3 . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Machines Accessed 36 | . 4 5 3 7 4 5 . . 4 . 4 . . Terminals 24 | . 4 5 3 6 3 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . 1 . . . . 1 . . Recycling Units 2 | . . . . . 1 . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Total Hacks 115 | . 12 13 10 15 9 11 . . 33 . 12 . . Successful 67 | . 3 6 7 8 3 2 . . 33 . 5 . . Failed 48 | . 9 7 3 7 6 9 . . . . 7 . . Catastrophic 12 | . 3 1 . 2 3 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 5 1 3 3 2 . . . . . 6 . . Terminals 59 | . 12 13 10 13 5 3 . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . 2 . 2 . . . . 3 . . Recycling Units 8 | . . . . . 4 . . . . . 4 . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access 6 | . . . . . . 4 . . . . 2 . . Terminal Hacks 59 | . 3 6 7 6 2 1 . . 33 . 1 . . Record 11 | . . . . . . . . . 11 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . Prototype ID Bank 8 | . 1 . 3 1 . . . . 3 . . . . Open Door 3 | . . . . 3 . . . . . . . . . Branch Access Points 4 | . . 1 1 1 . 1 . . . . . . . Alert Level 5 | . . 2 1 . 1 . . . . . 1 . . Unreport Threat 3 | . . 2 . . 1 . . . . . . . . Locate Traps 5 | . 2 1 1 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . 2 . . Scan Component 2 | . . . . 1 . . . . . . 1 . . Repair 2 | . . . . 1 . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 2 . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . Reject 1 | . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 4 5 3 5 4 5 . . . . 3 . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . 1 . . Time 48 | . . . . 26 . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 4 . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . Highest-Rated Group 93 | . . . . 93 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . . . 27 . . . . . . . . . Total Damage 399 | . . . . 399 . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Turns Passed 11667 | 42 880 1697 795 1663 329 1233 1221 706 96 796 827 985 397 Spaces Moved 6067 | 36 415 736 352 776 200 548 946 542 81 487 489 322 137 Core 18 | 18 . . . . . . . . . . . . . Treads 25 | . . . . . . . . . . . . . 25 Legs 6024 | 18 415 736 352 776 200 548 946 542 81 487 489 322 112 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 126 126 126 122 120 120 120 120 122 120 190 Average Speed 135 | 85 135 180 146 129 126 123 120 120 120 121 122 156 196 Slowest Speed 270 | 120 190 270 196 130 126 126 122 120 120 122 122 260 225 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 82 61 34 84 47 16 95 78 71 62 13 9 5 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 . . 1 . 1 1 . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . 3 6 . 2 . . . Spaces Dug 8 | . . . 5 1 . . . . . . 2 . . Terrain Destroyed 302 | . . . 9 1 . 1 24 . . 65 93 73 36 Melee 8 | . . . 5 1 . . . . . . 2 . . Projectile 83 | . . . 4 . . 1 . . . 17 2 42 17 AOE 211 | . . . . . . . 24 . . 48 89 31 19 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Total 8622 | 46 625 988 546 1272 269 986 995 582 80 602 673 739 219 Wait 1596 | . 113 107 121 305 52 324 28 18 . 52 116 336 24 Move 6054 | 35 414 735 351 775 199 547 945 541 80 486 488 321 137 Hop . | . . . . . . . . . . . . . . Pick Up 139 | 5 15 23 7 33 3 18 2 1 . 8 9 10 5 Fast Attach 35 | 3 . 3 3 5 2 1 . 1 . 2 3 6 6 Attach 55 | 3 3 4 2 5 1 8 2 1 . 9 4 7 6 Detach 4 | . . . . . . . . . . 2 . 2 . Swap 118 | . 11 19 10 24 1 14 6 5 . 3 13 6 6 Drop 149 | . 7 29 13 30 6 18 1 7 . 3 12 15 8 Fire 459 | . 61 68 34 92 4 56 10 8 . 37 26 36 27 Melee 12 | . . . 5 3 1 . 1 . . . 2 . . Ram . | . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Discovered new exit (range 8) 772 | -10/Materials | Core integrity fell below 50% 902 | -10/Materials | Discovered new exit (range 5) 908 | -10/Materials | Identified exit to Materials 923 | -10/Materials | Entered another Materials area 923 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1147 | -9/Materials | Discovered new exit (range 5) 1236 | -9/Materials | Build established: Scavenger-Gunner 1308 | -9/Materials | Identified exit to Materials 1784 | -9/Materials | Discovered exit to Materials (range 13) 2334 | -9/Materials | Build established: Gunner 2419 | -9/Materials | Discovered exit to Materials (range 13) 2560 | -9/Materials | Identified exit to Mines 2620 | -9/Materials | Entered another Materials area 2620 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2708 | -8/Materials | Identified exit to Storage 2961 | -8/Materials | Build established: Scavenger-Tank 3140 | -8/Materials | Discovered new exit (range 16) 3415 | -8/Materials | Entered Storage 3575 | -8/Storage | Lost 4 parts (1p1n1u1w) 3801 | -8/Storage | Build established: Mutant 3815 | -8/Storage | Used back door to open Recycling access 3815 | -8/Storage | Discovered new exit (range 5) 4063 | -8/Storage | Identified exit to Recycling 4277 | -8/Storage | Build established: Tank 4397 | -8/Storage | Repaired Lrg. Storage Unit 4511 | -8/Storage | Garrison activated, responded to threat 4942 | -8/Storage | Learned location of Armory (-3) 4959 | -8/Storage | Allied Derelicts emerged from ambush trap array 5015 | -8/Storage | First assault squad dispatched 5078 | -8/Storage | Entered Recycling 5085 | -8/Recycling | Found Scrap Engine 5265 | -8/Recycling | Build established: Mutant 5354 | -8/Recycling | Discovered new exit (range 16) 5406 | -8/Recycling | Identified exit to Factory 5407 | -8/Recycling | Entered Factory 5407 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5772 | -6/Factory | Garrison activated, responded to threat 6378 | -6/Factory | Build established: Scavenger-Skirmisher 6415 | -6/Factory | Identified exit to Lower Caves 6635 | -6/Factory | Found Hvy. Insulated Plating 6640 | -6/Factory | Entered Lower Caves 6742 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7021 | -6/Lower Caves | Spotted B-75 Beast 7262 | -6/Lower Caves | Discovered new exit (range 11) 7281 | -6/Lower Caves | Learned Factory trap positions 7287 | -6/Lower Caves | Identified exit to Lower Caves 7861 | -6/Lower Caves | Entered another Lower Caves area 7955 | -6/Lower Caves | Encountered a Warlord checkpoint 8553 | -6/Lower Caves | Discovered new exit (range 12) 8565 | -6/Lower Caves | Identified exit to Data Miner 8567 | -6/Lower Caves | Entered Data Miner 8567 | -6/Data Miner | Discovered new exit (range 6) 8572 | -6/Data Miner | Identified exit to Proximity Caves 8590 | -6/Data Miner | Met Data Miner 8615 | -6/Data Miner | Learned location of Section 7 (-3) 8615 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8637 | -6/Data Miner | Received God Mode back door access code from Data Miner 8663 | -6/Data Miner | Entered Proximity Caves 8791 | -5/Proximity Caves | Spotter reported a threat 8808 | -5/Proximity Caves | Spotter reported a threat 8865 | -5/Proximity Caves | Lost 5 parts (1p1n1u2w) 8879 | -5/Proximity Caves | Spotter reported a threat 9006 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9054 | -5/Proximity Caves | Destroyed 7 combat bots 9193 | -5/Proximity Caves | Spotter reported a threat 9438 | -5/Proximity Caves | Discovered new exit (range 16) 9455 | -5/Proximity Caves | Identified exit to Factory 9459 | -5/Proximity Caves | Entered Factory 9459 | -5/Factory | Evolved 2 slots: Utility x2 9460 | -5/Factory | Loaded intel: 75 trap records 9594 | -5/Factory | Repaired Imp. Carbon-fiber Leg 9759 | -5/Factory | Search patrols dispatched 9833 | -5/Factory | Garrison activated, responded to threat 10211 | -5/Factory | Discovered new exit (range 13) 10227 | -5/Factory | Identified exit to Factory 10286 | -5/Factory | Entered another Factory area 10286 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10587 | -4/Factory | Build established: Scavenger-Gunner 10947 | -4/Factory | Lost 4 parts (2n1u1w) 11143 | -4/Factory | Found Hvy. Reactive Plating 11177 | -4/Factory | Discovered new exit (range 8) 11269 | -4/Factory | Identified exit to Research 11271 | -4/Factory | Entered Research 11271 | -3/Research | Evolved 2 slots: Utility x2 11555 | -3/Research | Garrison activated, responded to threat 11609 | -3/Research | Lost 3 parts (1n2u) 11662 | -3/Research | Garrison activated, responded to threat 11668 | -3/Research | Self-destructed Last Messages --------------- 11662_ G-67 Veteran calls for garrison reinforcements. 11662_ ALERT: Activating Garrison Access R001. 11662_ Slug penetrates G-67 Veteran. 11662_ G-67 Veteran destroyed. 11662_ Penetrated by Slug. 11662_ Slug penetrates Wall. 11663_ S-43 Plague emerges from the garrison. 11663_ Adv. Force Field destroyed. 11663_ Slug penetrates Y-72 Warden. 11664_ Penetrated by Slug. 11664_ Hvy. Reactive Plating destroyed. 11665_ Slug penetrates Wall. 11666_ Penetrated by Slug. 11666_ Flexi-carbon Leg destroyed. 11666_ Slug penetrates Wall. 11666_ Penetrated by Slug. 11666_ Slug penetrates Wall. 11666_ Imp. Grenade Launcher destroyed. 11667_ Myomer Leg destroyed. 11667_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ??????????????????????#######"#??????????????????? | | ??????????????????????# * ???????????????????? | | ??????????????????????# u##????????????????????? | | ????????????????????### !# #???????????????????? | | ???????????????######## @ #???????????????????? | | ???????????????# !% % #???????????????????? | | ????????? # != = % #?????????? #?????? | | ???????# !# |=[ Y%hg #???????? #?????? | | ???????# #% = ![[= % ########?? #?????? | | ??????#" ??# *k! !! #?? #?????? | | ???????# ????# = % k #?? #?????? | | ???????# ??????#######;h % #?# #?????? | | ?????????????????????##/# #?# #?????? | | ?????????????????????? # !!! #?# #?????? | | ?????????????????????? # u!!! #?# #?????? | | ?????????????????????? #""ss!!! ### ####### | | ????????????????????? #"" s # | | ????????????????????? #G + | | ????????????????????? #"" # | | ?????????????????????? #"" # | | ?????????????????????? # # ######### | | ?????????????????????? # # ######### | | ??????????????????????##########/#### # | | ????????????????????????? # | | ????????????????????????? # """ ! | | ????????????????????????? # """ | | ????????????????????????? + """ | | ??????????????????????????########### # """ | | ???????????????????????????# !!! # # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: EM 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed RestorationArmorRay Manual? 0 Play Time 02:12:10 Cumulative 65.5 hours Start 2024.05.14 @ 21:49:26 End 2024.05.15 @ 18:43:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 54 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 21% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a001644-ab96-4cfc-ae1c-17f2cd7b085b