Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 01:07:29 Player: AntinDisguise Result: Destroyed by IL-ED1(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (918) 918 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 3329 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 428/430 System Corruption 0% Temperature Cool (21) Movement Treading (160) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Compact Wheel Authchip [R/Combat] Thief Drone Bay (3/3) Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Thief Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Improved Heat Sink Improved Assault Rifle [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 42 | 8 2 19 9 3 1 Power 7 | 1 . 4 2 . . Engine 7 | 1 . 4 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 3 . 5 2 . 1 Treads 5 | . . 2 2 . 1 Leg 1 | . . 1 . . . Wheel 5 | 3 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 2 3 . . Device 4 | 1 . . 3 . . Storage 3 | 1 1 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 1 8 2 3 . Energy Gun 9 | 1 . 5 . 3 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 3 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 1 . . Parts Lost 15 | . 4 5 3 . 3 Power 3 | . 1 2 . . . Propulsion 5 | . 1 2 1 . 1 Utility . | . . . . . . Weapon 7 | . 2 1 2 . 2 Highest Loss Streak 3 | . 3 2 2 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 96 81 93 100 99 Engine 20 | . 14 17 21 22 22 Treads 18 | . . 12 21 22 22 Wheel 2 | . 24 7 . . . Device 8 | . 14 1 6 11 11 Storage 11 | . 14 11 11 11 11 Processor 10 | . . 10 11 11 11 Energy Gun 14 | . . 14 7 16 21 Ballistic Gun 6 | . 13 6 14 5 . Naked Turns . | . . . . . . Heaviest Build 44 | 12 19 36 44 42 42 Greatest Support 40 | 26 26 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 6 9 10 15 15 15 Most Carried 10 | 4 4 10 8 8 6 Average Carried 5 | 1 2 7 5 5 5 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 8 | 2 3 8 6 6 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 876 | 292 . 379 173 32 . Remotely . | . . . . . . Salvage Created 1557 | 138 60 900 459 . . Parts 108 | 7 11 61 29 . . Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 29 | . 2 17 10 . . Guns 24 | . . 14 10 . . AOE 5 | . 2 3 . . . Classes Destroyed 11 | 2 2 7 . . . Worker 6 | . . 2 4 . . Builder 1 | . . 1 . . . Tunneler 3 | 2 1 . . . . Hauler 2 | . . 2 . . . Recycler 3 | 1 . 2 . . . Mechanic 1 | . . 1 . . . Operator 2 | . . 2 . . . Watcher 3 | . 1 2 . . . Swarmer 15 | . . 11 4 . . Grunt 11 | . 2 3 6 . . Sentry 3 | . . 3 . . . Best Kill Streak 6 | 3 2 6 4 . . Combat Bots Only 6 | . 1 6 4 . . Max Kills in Single Turn 3 | 1 1 3 2 . . Gunslinging 1 | . . 1 . . . Exploded 2 | . 1 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 232 | . 44 106 67 . 15 Missed 54 | . 16 21 14 . 3 Damage Taken 2310 | . 418 897 602 . 393 Core 494 | . 93 203 133 . 65 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 125 | . . . . 125 . Core Remaining (%) 81 | 100 62 . . . . Volleys Fired 97 | 4 6 52 33 . 2 Largest 2 | 2 2 2 2 . 2 Hottest 105 | 60 50 101 101 . 105 Shots Fired 177 | 8 10 103 53 . 3 Gun 171 | 8 4 103 53 . 3 Cannon . | . . . . . . Launcher 6 | . 6 . . . . Special . | . . . . . . Kinetic 78 | 4 4 40 30 . . Thermal 51 | 4 . 32 15 . . Explosive 6 | . 6 . . . . Electromagnetic 42 | . . 31 8 . 3 Robot Hit Streak 21 | 2 1 21 9 . 1 Robot Miss Streak 9 | 1 6 9 3 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 105 | 4 2 61 37 . 1 Core Hits 67 | 4 8 36 18 . 1 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 3 . . Burn 3 | . . 2 1 . . Destroy 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2308 | 52 365 1249 625 . 17 Guns 1717 | 52 . 1023 625 . 17 Cannons . | . . . . . . Explosions 591 | . 365 226 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 688 | 40 . 328 320 . . Thermal 719 | 12 . 518 189 . . Explosive 365 | . 365 . . . . Electromagnetic 536 | . . 403 116 . 17 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . . Average Corruption 3 | . 3 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 7 . . . . Message Errors 2 | . 2 . . . . Matter Fused 2 | . 2 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 103 | . 26 77 . . . Projectiles . | . . . . . . Explosions 103 | . 26 77 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 193 | . 105 88 . . . Shots 6 | . 3 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 393 | . 196 369 393 . 33 Average Temperature 116 | . 74 111 138 . 20 Received Heat Transfer 711 | . 189 150 264 . 108 Effects 5 | . . 3 2 . . Shutdowns 2 | . . 1 1 . . Energy Bleed 2 | . . 1 1 . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 2 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1633 | 25 . 1127 481 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 367 | 15 217 327 367 . . Initial 97 | . 9 83 97 . . Average 144 | 4 65 147 175 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 69 | 100 94 73 52 . . Level 1 30 | . 5 26 47 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 9 24 13 . 3 Peak Tracking Total 7 | . 7 6 4 . 3 Tactical Retreats 4 | . . 2 2 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 6 | . 3 3 . . . Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 5 | . 1 3 1 . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 3 7 1 . . Successful 5 | . 1 3 1 . . Failed 6 | . 2 4 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . . . . 8 . Terminals 10 | . 3 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 3 1 . . Open Door 1 | . . . 1 . . Terminal Index 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 4 | . 1 3 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 7 | . . . 1 6 . Largest Group 6 | . . . 1 6 2 Highest-Rated Group 195 | . . . 31 195 39 Highest-Rated Ally 42 | . . . 31 42 25 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 12 | . . . . . 12 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 5501 | 71 237 1325 802 2654 412 Spaces Moved 2578 | 51 220 692 345 1101 169 Core 6 | 6 . . . . . Treads 2040 | . . 425 345 1101 169 Legs . | . . . . . . Wheels 532 | 45 220 267 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 160 240 240 Average Speed 192 | 78 94 141 201 240 240 Slowest Speed 240 | 90 115 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 48 43 79 88 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 55 | . 45 10 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 55 | . 45 10 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2936 | 73 238 939 400 1114 172 Wait 159 | . 6 142 8 3 . Move 2573 | 50 219 691 344 1100 169 Hop . | . . . . . . Pick Up 46 | 10 3 24 5 4 . Fast Attach . | . . . . . . Attach 31 | 7 . 17 6 . 1 Detach . | . . . . . . Swap 11 | 1 2 2 3 3 . Drop 19 | 1 2 11 1 4 . Fire 97 | 4 6 52 33 . 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 11) 285 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 331 | -9/Materials | Build established: Mutant 339 | -9/Materials | Lost 3 parts (1p2w) 757 | -9/Materials | Discovered new exit (range 3) 996 | -9/Materials | Discovered new exit (range 15) 1507 | -9/Materials | Core integrity fell below 50% 1634 | -9/Materials | Entered Mines 1658 | -9/Mines | Met a Derelict bent on vengeance 1779 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1779 | -9/Mines | Discovered new exit (range 5) 2128 | -9/Mines | Core integrity fell below 20% 2199 | -9/Mines | Found the Drone Emporium 2208 | -9/Mines | Found Prototype Device 2209 | -9/Mines | Identified Thief Drone Bay 2267 | -9/Mines | Build established: Scavenger-Mutant 2387 | -9/Mines | Received a Mining Laser from a helpful Derelict 2430 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2436 | -9/Mines | Entered Zion 2436 | -7/Zion | Accompanied by 1 ally 3053 | -7/Zion | Learned location of Armory (-4) 3111 | -7/Zion | Learned Factory fabricator intel 3279 | -7/Zion | Imprinted 3281 | -7/Zion | Declared Zion's savior 3356 | -7/Zion | Build established: Mutant 4446 | -7/Zion | Gained Derelict followers 4768 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5044 | -7/Zion | Opened final containment barrier to the Deep Caves 5083 | -7/Zion | Discovered new exit (range 3) 5083 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5090 | -7/Zion | Entered Deep Caves 5090 | -7/Deep Caves | Accompanied by 5 allies 5484 | -7/Deep Caves | Attacked by Z-Imprinter 5502 | -7/Deep Caves | Destroyed by IL-ED1(z) with Zionite Laser-S Last Messages --------------- Again. EXIT=FOUND The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE ZY-J6B(M) slips into the shadows. 6M-QPE(M) slips into the shadows. E4-ICK(M) slips into the shadows. NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 10-VJQ(s) destroyed. SF-VTB(l) destroyed. Shock Rifle destroyed. Lightning Gun destroyed. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????###########???????????????????????????????? | | ?????? ??????????????????????????????? | | ?????? ?????###?????????????????????? | | ????? ##?### ##?????######?????????? | | ????? ## # #???### ##????????? | | ????? = ##### #????????? | | ????? =% #????????? | | ????? #????????? | | ????? ##????????? | | ?????? @ =% #?????????? | | ??????" """""" z ##????????? | | ??????????"""""" 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System Shield | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Ripper | -7/Zion | Archive Beamcaster | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed ActuatorHeatJammer Manual? 0 Play Time 00:27:33 Cumulative 20.4 hours Start 2024.04.17 @ 00:37:03 End 2024.04.17 @ 01:07:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 46 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 92% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: caba27ac-9f54-430c-9b79-1db159daab07