Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.25 @ 19:30:23 Player: kraphead Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1526) 1526 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 4287 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Advanced Weight Redist. System Improved Shield Generator Storm Laser GAL Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit > --- WEAPON ----------- Proton Cannon Gauss Cannon > --- INVENTORY -------- Advanced Weight Redist. System Improved Shield Generator Heavy EM Pulse Gun Storm Laser GAL Module [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Gauss Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 52 | 9 3 3 17 1 4 15 Power 8 | 1 . . . . . 7 Engine 4 | 1 . . . . . 3 Core 1 | . . . . . . 1 Reactor 3 | . . . . . . 3 Propulsion 14 | 3 . . 9 . . 2 Treads 1 | 1 . . . . . . Leg 9 | 2 . . 5 . . 2 Wheel 4 | . . . 4 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 . 2 . 1 2 Device 5 | . 1 . 1 . 1 2 Storage 2 | 1 . . 1 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 4 1 3 6 1 3 4 Energy Gun 13 | 3 1 1 5 . 2 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 2 | . . . . . 1 1 Launcher 3 | . . 1 1 . . 1 Special Weapon 2 | . . 1 . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 13 | . . . 1 . . 12 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . . 5 Utility 1 | . . . . . . 1 Weapon 5 | . . . 1 . . 4 Highest Loss Streak 6 | . . . 1 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 97 99 93 100 99 88 Engine 9 | . 14 14 11 11 11 5 Leg 38 | . 28 28 35 44 44 35 Device 11 | . 5 14 10 11 11 10 Storage 11 | . 14 14 11 11 11 11 Energy Gun 8 | . 19 13 9 . 9 6 Energy Cannon 1 | . . . . . . 3 Ballistic Cannon 7 | . . . . . 9 10 Launcher 3 | . . 9 10 11 1 . Special Weapon 1 | . . 4 1 11 1 . Naked Turns . | . . . . . . . Heaviest Build 38 | 11 12 15 21 19 28 38 Greatest Support 55 | 20 20 20 40 40 40 55 Greatest Overweight (x) 3 | 1 . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 Most Carried 10 | 8 7 8 8 8 10 10 Average Carried 7 | 5 6 6 5 7 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 9 | 6 6 6 7 7 9 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 1230 | 231 . 26 491 . 70 412 Remotely . | . . . . . . . Salvage Created 1624 | . . . 917 . . 707 Parts 80 | . . . 46 . . 34 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . . . . . 23 Prevented 11 | . . . . . . 11 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 31 | . . . 15 . . 16 Guns 6 | . . . 3 . . 3 Cannons 11 | . . . . . . 11 AOE 13 | . . . 12 . . 1 Classes Destroyed 10 | . . . 8 . . 2 Worker 1 | . . . 1 . . . Builder 2 | . . . 2 . . . Hauler 2 | . . . 2 . . . Recycler 2 | . . . 2 . . . Watcher 4 | . . . 4 . . . Grunt 16 | . . . 10 . . 6 Duelist 4 | . . . 1 . . 3 Protector 2 | . . . . . . 2 Sentry 5 | . . . 4 . . 1 Demolisher 4 | . . . . . . 4 Best Kill Streak 13 | . . . 13 . . 4 Combat Bots Only 6 | . . . 6 . . 4 Max Kills in Single Turn 5 | . . . 5 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 1635 | . . . 227 . . 1408 Core 421 | . . . 5 . . 416 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 75 | . . . 75 . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 79 | . . . 24 3 . 52 Largest 2 | . . . 2 1 . 2 Hottest 123 | . . . 89 100 . 123 Shots Fired 149 | . . . 42 3 . 104 Gun 40 | . . . 19 . . 21 Cannon 81 | . . . . . . 81 Launcher 25 | . . . 23 . . 2 Special 3 | . . . . 3 . . Kinetic 49 | . . . . . . 49 Thermal 14 | . . . 11 3 . . Explosive 25 | . . . 23 . . 2 Electromagnetic 61 | . . . 8 . . 53 Robot Hit Streak 25 | . . . 10 . . 25 Robot Miss Streak 3 | . . . 1 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 113 | . . . 32 . . 81 Core Hits 84 | . . . 40 . . 44 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . 3 . . 6 Burn 3 | . . . 3 . . . Blast 6 | . . . . . . 6 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3521 | . . . 1380 . . 2141 Guns 473 | . . . 200 . . 273 Cannons 1616 | . . . . . . 1616 Explosions 1426 | . . . 1180 . . 246 Melee . | . . . . . . . Ramming 6 | . . . . . . 6 Kinetic 981 | . . . . . . 981 Thermal 152 | . . . 152 . . . Explosive 1388 | . . . 1142 . . 246 Electromagnetic 994 | . . . 86 . . 908 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 16 | . . . 16 . . . Projectiles . | . . . . . . . Explosions 16 | . . . 16 . . . Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 7 | . . . . . . 7 Secondary . | . . . . . . . Self-Inflicted Damage 36 | . . . 34 . . 2 Shots 2 | . . . 2 . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 80 | . . . 5 . . 80 Average Temperature 19 | . . . 2 . . 20 Received Heat Transfer 604 | . . . 81 . . 523 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 568 | . . . 568 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 533 | . . 20 533 177 . . Initial 175 | . . . . 175 . . Average 131 | . . . 218 176 . . Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 70 | 100 100 100 49 100 . . Level 1 23 | . . . 39 . . . Level 2 6 | . . . 10 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 15 | . . . 3 . . 12 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . . . 17 . . 24 Peak Tracking Total 5 | . . . 4 . . 5 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 5 | . . . 5 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 5 | . . . 5 . . . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . . . 16 . . . Successful 12 | . . . 12 . . . Failed 4 | . . . 4 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 9 | . . . 9 . . . Fabricators . | . . . . . . . Repair Stations 7 | . . . 7 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 7 . . . Record 7 | . . . 7 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 5 . . . Scan Component 3 | . . . 3 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 58 | . . . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 8 | . . 4 . . 4 . Largest Group 4 | . . 4 . . 4 . Highest-Rated Group 150 | . . 71 . . 150 . Highest-Rated Ally 40 | . . 31 . . 40 . Total Orders 3 | . . 3 . . . . ROAM 3 | . . 3 . . . . Ally Attacks 9 | . . 9 . . . . Total Damage 115 | . . 115 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 4115 | 117 48 331 736 22 1645 1216 Spaces Moved 3033 | 85 36 254 496 8 1348 806 Core 23 | 16 . . . . . 7 Treads 2 | 2 . . . . . . Legs 2960 | 67 36 254 448 8 1348 799 Wheels 48 | . . . 48 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 80 120 120 120 Average Speed 119 | 112 120 120 116 120 120 120 Slowest Speed 200 | 160 120 120 120 120 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 5 9 55 27 9 86 69 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . 1 5 Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 225 | . . . 204 3 . 18 Melee . | . . . . . . . Projectile 7 | . . . . 3 . 4 AOE 218 | . . . 204 . . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 3405 | 108 42 284 628 12 1381 950 Wait 113 | . . 12 40 . 12 49 Move 3027 | 84 35 253 495 7 1347 806 Hop . | . . . . . . . Pick Up 59 | 12 2 7 23 . 6 9 Fast Attach . | . . . . . . . Attach 52 | 9 3 3 17 1 4 15 Detach 33 | 3 2 2 12 1 4 9 Swap . | . . . . . . . Drop 37 | . . 7 17 . 7 6 Fire 79 | . . . 24 3 . 52 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 118 | -11/Junkyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 15) 166 | -10/Materials | Entered Mines 233 | -10/Mines | Assembled infested the area 275 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 305 | -10/Mines | Build established: Mutant 327 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 367 | -10/Mines | Received a Mining Laser from a helpful Derelict 471 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 480 | -10/Mines | Discovered new exit (range 8) 497 | -10/Mines | Entered Materials 497 | -9/Materials | Evolved 2 slots: Propulsion x2 804 | -9/Materials | Repaired Aluminum Leg 1100 | -9/Materials | Repaired Rocket Launcher 1172 | -9/Materials | Discovered new exit (range 16) 1213 | -9/Materials | Discovered new exit (range 12) 1233 | -9/Materials | Entered Mines 1253 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1255 | -9/Mines | Entered Zion 1475 | -7/Zion | Found GAL Module 1586 | -7/Zion | Learned Factory security intel 1623 | -7/Zion | Received a visual enhancement algorithm 1736 | -7/Zion | Imprinted 1738 | -7/Zion | Declared Zion's savior 2000 | -7/Zion | Learned location of Armory (-3) 2119 | -7/Zion | Found Prototype Energy Gun 2245 | -7/Zion | Found Prototype Device 2247 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2884 | -7/Zion | Discovered new exit (range 15) 2900 | -7/Zion | Entered Proximity Caves 3107 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 3268 | -6/Proximity Caves | Learned location of 2 exits from Factory 3319 | -6/Proximity Caves | Spotted B-75 Beast 3916 | -6/Proximity Caves | Build established: Scavenger-Mutant 4044 | -6/Proximity Caves | Core integrity fell below 50% 4072 | -6/Proximity Caves | Core integrity fell below 20% 4090 | -6/Proximity Caves | Lost 6 parts (1p2n3w) 4116 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03988_ Slug penetrates Y-54 Guardian. 03998_ System corrupted: Matter fused (-10). 04019_ Y-54 Guardian Lgt. Treads blasted off. 04019_ Y-54 Guardian destroyed. 04036_ L-41 Fighter destroyed. 04044_ Corrupted Axe fries itself beyond repair. 04045_ Aluminum Leg destroyed. 04046_ Proton Cannon destroyed. 04048_ Imp. Deuterium Engine fries itself beyond repair. 04048_ L-41 Fighter destroyed. 04049_ Acquired 54 matter. 04050_ Hvy. EM Pulse Gun destroyed. 04050_ Gauss Cannon destroyed. 04057_ Lgt. Antimatter Reactor destroyed. 04059_ Carbon-fiber Leg destroyed. 04088_ System corrupted: Matter fused (-9). 04094_ Flexi-carbon Leg destroyed. 04094_ Critical hit (Burn: +37). 04100_ Adv. Heat Sink destroyed. 04109_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####???#################### | | ??????????????????????# "???" # #""" | | ??????????????????????#""@"???" #+## #" " | | ????????????????????????"l""""" # #" " | | ????????????????????????" g """" # #""" | | ????????????????????????" """" # #""" | | ??????????????????????#"" """" # #"" | | ??????????????????????# "" """" # #"" | | ??????????????????????# """""""" # #"" | | ??????????????????????# "############### #### | | ??????????????????????#" "# " | | ??????????????????????# "# | | ??????????????????????#" "# % | | ??????????????????????# "# % | | ??????????????????????#" "# | | ??????????????????????# "d ""# | | ??????????????????????######## | | ???????????????????????????# | | ???????????????????????????# % | | ???????????????????????????# =%= | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# % | | ???????????????????????????# | | ??????????????????????###### % | | ??????????????????????# * " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Robot Respite The One Tourist Challenges ------------ None Game ------ Seed PortableNullInterrupter Manual? 0 Play Time 01:14:30 Cumulative 6.3 hours Start 2023.04.25 @ 18:09:05 End 2023.04.25 @ 19:30:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 2 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7fe769f-ae8a-4c5c-8ff4-5566d74e052e