Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 01:06:39 Player: JackNine Result: Destroyed by as-62280 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (169) 845 Value Destroyed (5184) 5184 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1612) 1612 TOTAL SCORE: 11881 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 317 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -206 Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 170/170 System Corruption 0% Temperature Cool (374) Movement Walking (230) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (36) --- Light Treads Zionite Composite Leg I Zionite Composite Leg I Experimental Heat Sink Zionite Biocell (1000) Zionite Biocell (1000) Zionite Biocell (1000) Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Light Regenerative Plating Mobile Refinery Mk. CCLXVII Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Plasma Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Cannon Mini Assault Cannon Mini Assault Cannon Guided Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Heavy Plasma Cannon > --- INVENTORY -------- Micro Fission Core Light Treads Medium Treads Experimental Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Heavy Carapace Hardened Heavy Armor Plating Light Regenerative Plating Mobile Refinery Mk. CCLXVII Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Guided Missile Launcher Power Maul [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 5 | . . . . . 3 . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 273 | 7 16 7 2 9 15 69 58 17 22 7 44 Power 18 | 1 1 1 . 1 1 4 2 2 . . 5 Engine 11 | 1 1 1 . 1 1 2 1 2 . . 1 Core 5 | . . . . . . 2 1 . . . 2 Reactor 2 | . . . . . . . . . . . 2 Propulsion 63 | 2 2 . . 2 4 20 13 4 6 1 9 Treads 33 | 2 . . . . . 3 13 4 6 1 4 Leg 28 | . 2 . . 2 4 16 . . . . 4 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . . 1 Flight . | . . . . . . . . . . . . Utility 67 | 1 3 . 2 . 4 11 17 6 8 2 13 Device 19 | . . . . . 1 5 4 3 3 1 2 Storage 12 | 1 3 . 2 . 1 . 2 . . . 3 Processor 3 | . . . . . . 1 2 . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 32 | . . . . . 2 5 8 3 5 1 8 Artifact . | . . . . . . . . . . . . Weapon 125 | 3 10 6 . 6 6 34 26 5 8 4 17 Energy Gun 18 | 1 3 2 . 1 1 4 5 . . . 1 Energy Cannon 25 | . . . . 2 3 9 2 1 3 1 4 Ballistic Gun 43 | 2 4 2 . 1 2 14 10 2 2 1 3 Ballistic Cannon 14 | . . . . . . . 5 1 1 1 6 Launcher 17 | . 3 2 . 2 . 4 1 1 2 . 2 Special Weapon 2 | . . . . . . . . . . 1 1 Impact Weapon 6 | . . . . . . 3 3 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 6 1 . . 2 10 Parts Lost 43 | . 3 2 . 3 2 8 8 3 6 . 8 Power 8 | . . . . 1 1 1 2 1 . . 2 Propulsion 14 | . 1 . . . 1 4 3 2 1 . 2 Utility 6 | . . . . . . 2 . . 1 . 3 Weapon 15 | . 2 2 . 2 . 1 3 . 4 . 1 Highest Loss Streak 6 | . 1 2 . 2 1 5 3 2 6 . 4 Average Slot Usage (%) 98 | . 97 100 100 100 95 99 99 100 99 97 93 Engine 8 | . 14 14 14 14 9 7 5 5 7 7 2 Treads 13 | . 17 . . . . 6 23 23 23 23 12 Leg 11 | . 10 28 28 28 27 20 . . . . 10 Device 3 | . . . . . 8 4 1 6 6 7 2 Storage 27 | . 26 28 28 28 26 27 24 30 30 30 30 Processor 8 | . . . . . . 5 20 15 10 7 7 Protection 4 | . . . . . 5 7 6 . 3 7 7 Energy Gun 3 | . 9 8 14 5 . . 2 . . . 3 Energy Cannon 2 | . . . . 8 16 4 . . 1 . 2 Ballistic Gun 9 | . 17 18 14 11 1 10 9 6 5 5 4 Ballistic Cannon 1 | . . . . . . . 1 6 6 5 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 165 | 13 54 56 70 74 111 118 152 156 159 150 165 Greatest Support 76 | 40 40 20 20 20 35 60 70 71 71 68 76 Greatest Overweight (x) 5 | . 2 2 3 3 3 5 2 2 2 2 3 Average Overweight (x) 1 | . 1 2 2 3 3 2 1 2 2 2 1 Largest Inventory Capacity 36 | 6 18 18 20 20 28 28 36 36 36 36 36 Average Capacity 28 | 5 14 18 18 20 27 28 29 36 36 36 36 Most Carried 36 | 4 16 16 19 20 28 28 30 34 36 36 36 Average Carried 26 | 2 10 15 17 18 24 27 28 32 33 33 35 Final Capacity 36 | 6 18 18 20 20 28 28 36 36 36 36 36 Final Carried 35 | 4 16 16 19 19 28 28 30 34 32 35 29 Class Distribution -------------------- 75% | Hauler-Mutant 18% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 4839 | 276 321 93 . 170 147 1124 1471 357 365 94 421 Remotely . | . . . . . . . . . . . . Salvage Created 6914 | 96 492 117 . 199 497 2015 2476 303 289 . 430 Parts 358 | 2 38 18 . 10 23 112 111 20 14 . 10 Haulers Intercepted 8 | . . . . . 1 4 3 . . . . Recyclers Shooed 7 | . 2 . . . . 1 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 16 10 . . Prevented 14 | . . . . . . . . 4 10 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 133 | . 18 7 . 8 8 37 35 6 7 . 7 Melee 1 | . . . . . . . . . 1 . . Guns 64 | . 16 1 . 2 . 17 24 1 . . 3 Cannons 35 | . . . . 3 8 10 4 4 3 . 3 AOE 29 | . 2 6 . 3 . 9 5 1 3 . . Classes Destroyed 18 | 1 4 . . 2 3 2 1 1 2 . 2 Worker 6 | . 1 . . . . 3 2 . . . . Builder 5 | . . . . . . 2 3 . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 8 | . . . . . 1 4 3 . . . . Recycler 10 | 1 . . . . 1 2 6 . . . . Watcher 5 | . 1 . . . 2 . 2 . . . . Swarmer 38 | . 12 7 . 3 3 11 . . 2 . . Grunt 49 | . 6 . . 2 2 15 23 . 1 . . Brawler 6 | . . . . 1 . 3 1 . 1 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 14 | . . . . . 3 7 3 1 . . . Specialist 2 | . . . . . . . . 2 . . . Hunter 7 | . . . . . . 1 4 2 . . . Programmer 6 | . . . . . . . 4 1 1 . . Behemoth 1 | . . . . . . . . . 1 . . Z-Light 4 | . . . . . . . . . . . 4 Assembled 5 | . . . . 2 . . . . . . 3 Fireman 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | 1 4 6 . 3 3 6 7 4 3 . 3 Combat Bots Only 6 | . 3 6 . 3 2 6 4 4 3 . 3 Max Kills in Single Turn 3 | 1 1 2 . 2 2 3 3 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 2 . 2 . 3 3 1 2 . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 9834 | . 722 255 . 360 544 1730 2235 498 956 . 2534 Core 1253 | . 136 24 . 67 147 165 280 7 32 . 395 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 50 | 100 . . . 9 . 43 . . . . . Volleys Fired 465 | 2 55 9 . 28 42 121 132 21 22 . 33 Largest 2 | 2 2 2 . 2 2 2 2 2 2 . 2 Hottest 143 | 70 70 60 . 93 136 101 100 100 143 . 138 Shots Fired 887 | 4 107 16 . 54 84 230 263 39 42 . 48 Gun 569 | 4 100 11 . 41 . 151 222 17 8 . 15 Cannon 266 | . . . . 7 84 71 37 19 25 . 23 Launcher 50 | . 7 5 . 6 . 8 4 3 9 . 8 Special 2 | . . . . . . . . . . . 2 Kinetic 518 | 2 65 9 . 25 . 144 205 30 21 . 17 Thermal 249 | 2 19 2 . 23 84 71 9 6 12 . 21 Explosive 8 | . . . . . . . . . . . 8 Electromagnetic 110 | . 23 5 . 6 . 15 49 3 9 . . Robot Hit Streak 25 | 4 13 5 . 11 11 12 25 21 14 . 14 Robot Miss Streak 4 | . 3 3 . 4 3 3 3 2 3 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 Shots Hit Robots 599 | 4 70 5 . 30 59 140 202 25 36 . 28 Core Hits 282 | 2 32 8 . 14 18 77 90 11 14 . 16 Critical Hits 21 | . . . . . 8 3 9 . 1 . . Critical Kills 5 | . . . . . 2 . 3 . . . . Critical Parts Destroyed 13 | . . . . . 4 3 6 . . . . Melee Attacks 30 | . . . . . . 17 13 . . . . Impact 30 | . . . . . . 17 13 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13536 | 49 992 238 . 449 1115 3117 4928 585 878 . 1185 Guns 6109 | 49 746 27 . 245 . 1456 3056 182 129 . 219 Cannons 4162 | . . . . 90 1115 933 541 334 558 . 591 Explosions 2899 | . 233 211 . 114 . 681 1029 69 187 . 375 Melee 180 | . . . . . . 45 135 . . . . Ramming 186 | . 13 . . . . 2 167 . 4 . . Kinetic 5737 | 24 429 16 . 90 . 1363 2741 441 413 . 220 Thermal 4633 | 25 187 48 . 245 1115 1135 939 75 274 . 590 Explosive 375 | . . . . . . . . . . . 375 Electromagnetic 2425 | . 363 174 . 114 . 572 946 69 187 . . Impact 180 | . . . . . . 45 135 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . 1 1 5 . . 3 7 11 11 . Average Corruption 4 | . . 1 1 3 . . 1 6 9 11 . Corruption Purged . | . . . . . . . . . . . . Effects 129 | . . 3 3 11 . . 23 39 42 8 . Message Errors 33 | . . 1 3 2 . . 5 10 11 1 . Matter Fused 23 | . . . . 3 . . 3 9 5 3 . Heat Flow Errors 9 | . . . . . . . 1 2 5 1 . Energy Discharges 22 | . . 2 . 4 . . 4 4 7 1 . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 23 | . . . . 1 . . 7 8 6 1 . Data Loss (major) 2 | . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . 1 1 . Targeting Errors 9 | . . . . . . . 2 3 4 . . Weapon Failures 4 | . . . . 1 . . 1 . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 376 | . 10 3 . 9 13 12 248 11 19 . 51 Projectiles 79 | . . . . 9 13 12 . 11 19 . 15 Explosions 297 | . 10 3 . . . . 248 . . . 36 Melee . | . . . . . . . . . . . . Knockbacks 14 | . . . . . . . 8 2 2 . 2 Impact 2 | . . . . . . . 2 . . . . Kinetic 12 | . . . . . . . 6 2 2 . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 175 | . 16 23 . 32 . . 99 . 5 . . Shots 10 | . 1 2 . 4 . . 2 . 1 . . Rammed 19 | . 7 . . . . 1 11 . . . . Targets Rammed 24 | . 7 . . . . 2 14 . 1 . . Kicked 1 | . . . . . . 1 . . . . . Crushed 4 | . . . . . . . 3 . 1 . . Highest Temperature 356 | 38 84 24 . 96 207 122 326 214 199 199 356 Average Temperature 53 | 22 29 12 . 29 67 25 57 61 69 107 121 Received Heat Transfer 2574 | . 138 . . 66 189 756 741 45 114 . 525 Effects 2 | . . . . . . . 1 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 . . . . Combat Hostiles 3 | . . . . . . 1 2 . . . . Parts Fried 5 | . 1 . . . . 1 3 . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 7 | . 1 . . . 2 1 . . . . 3 Heat Transferred 7689 | 74 544 25 . 547 2072 2015 959 111 407 . 935 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . 1 2 . . . 3 4 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 620 | 5 265 141 . 70 229 388 620 . . . . Initial 56 | . 3 1 . . 27 56 22 . . . . Average 172 | 2 73 38 . 19 107 170 314 . . . . Maximum Alert Level 2 | . 1 . . . 1 1 2 . . . . Low Security (%) 68 | 100 93 100 . 100 92 66 37 . . . . Level 1 19 | . 6 . . . 7 33 23 . . . . Level 2 11 | . . . . . . . 38 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 2 . . . 1 7 10 . . . . Investigation 8 | . 1 . . . 1 1 5 . . . . Extermination 4 | . . . . . . . 4 . . . . Reinforcement 5 | . 1 . . . . 3 1 . . . . Assault 2 | . . . . . . 2 . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 7 | . 2 . . 1 . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 201 | . 30 7 . 10 19 58 50 6 8 . 13 Peak Tracking Total 6 | . 4 4 . 4 4 6 4 3 5 . 6 Tactical Retreats 13 | . . . . 2 4 1 6 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . Exploded 2 | . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 22 | . 1 . . . 1 7 10 1 . . 2 Max in Single Turn 3 | . 1 . . . 1 1 3 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 41 | . 6 . 4 . 2 16 13 . . . . Terminals 28 | . 5 . . . 2 13 8 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 108 | . 18 . 4 . 11 47 28 . . . . Successful 60 | . 13 . 4 . 5 28 10 . . . . Failed 48 | . 5 . . . 6 19 18 . . . . Catastrophic 11 | . . . . . 3 2 6 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 59 | . 8 . . . 8 20 17 1 . 5 . Terminals 89 | . 17 . . . 11 39 22 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 7 | . . . . . . 7 . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 3 | . . . . . . 1 2 . . . . Terminal Hacks 36 | . 8 . 4 . 4 16 4 . . . . Record 5 | . . . 4 . 1 . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . . . Open Door 4 | . . . . . . 4 . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . Alert Level 3 | . 1 . . . . 2 . . . . . Unreport Threat 6 | . 1 . . . . 4 1 . . . . Locate Traps 6 | . 2 . . . 1 2 1 . . . . Patrol Status 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . . . . Scan Component 3 | . . . . . . 3 . . . . . Repair 3 | . . . . . . 3 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 5 . . . 1 5 5 . . . . Terminals 14 | . 4 . . . 1 5 4 . . . . Track 3 | . 1 . . . 1 1 . . . . . Botnet 10 | . 2 . . . . 4 4 . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Extract 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 4 . . . 2 15 11 . . . . Full Trace Events 5 | . . . . . 1 1 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . Time 118 | . . . . . . 118 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 18 | . . . . . . 12 . . . 6 . Largest Group 10 | . . . . . . 10 . . . 6 6 Highest-Rated Group 315 | . . . . . . 173 . . . 315 315 Highest-Rated Ally 94 | . . . . . . 31 . . . 94 94 Total Orders 3 | . . . . . . 3 . . . . . STAY 1 | . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . 1 . . . . . RETURN 1 | . . . . . . 1 . . . . . Ally Attacks 103 | . . . . . . 32 . . . . 71 Total Damage 1773 | . . . . . . 585 . . . . 1188 Kills 15 | . . . . . . 5 . . . . 10 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . 1 . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . 2 2 3 . Drone Launches 2 | . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 14825 | 83 1232 605 893 755 723 3079 2745 1009 1123 1471 1107 Spaces Moved 6515 | 42 552 316 488 309 260 1198 1209 463 512 722 444 Core 3 | 3 . . . . . . . . . . . Treads 3888 | 39 333 . . . . 359 1209 463 512 722 251 Legs 2624 | . 219 316 488 309 260 839 . . . . 193 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 210 210 180 175 200 200 200 170 Average Speed 193 | 152 177 180 182 210 210 197 180 200 200 200 209 Slowest Speed 290 | 160 200 180 210 210 210 270 200 200 200 200 290 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 4 80 76 91 66 34 94 29 54 76 84 61 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 5 | . 1 3 . . . . . . . 1 . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . . 1 1 . Scrap Searched 14 | . . 1 . 1 . . . 9 1 2 . Spaces Dug 25 | . . 1 . . . 12 10 2 . . . Terrain Destroyed 144 | . 5 6 . . . 21 88 2 2 . 20 Melee 8 | . . . . . . . 8 . . . . Projectile 16 | . . . . . . 6 5 2 2 . 1 AOE 120 | . 5 6 . . . 15 75 . . . 19 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 7946 | 54 694 337 494 364 357 1705 1535 510 562 751 583 Wait 370 | . 39 3 . 16 15 195 72 4 3 14 9 Move 6504 | 41 551 315 487 308 259 1197 1208 462 511 721 444 Hop . | . . . . . . . . . . . . Pick Up 117 | 4 17 . 3 2 15 40 14 4 2 4 12 Fast Attach 59 | 6 3 2 . . 5 15 8 1 1 . 18 Attach 69 | . 4 2 . 3 5 11 11 4 6 4 19 Detach 38 | . 3 2 . . 4 3 6 2 . 4 14 Swap 145 | 1 9 3 2 6 5 43 39 12 15 3 7 Drop 123 | . 6 1 2 1 7 59 18 . 1 1 27 Fire 465 | 2 55 9 . 28 42 121 132 21 22 . 33 Melee 30 | . . . . . . 17 13 . . . . Ram . | . . . . . . . . . . . . Kick 3 | . 1 . . . . 2 . . . . . Crush 21 | . 6 . . . . . 14 . 1 . . Escape Stasis 2 | . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 11) 323 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 13) 722 | -10/Materials | Discovered new exit (range 13) 897 | -10/Materials | Discovered new exit (range 18) 1161 | -10/Materials | Core integrity fell below 50% 1316 | -10/Materials | Entered Mines 1368 | -10/Mines | Met a Derelict bent on vengeance 1460 | -10/Mines | Learned location of Storage (-8) 1574 | -10/Mines | Discovered new exit (range 3) 1601 | -10/Mines | Learned location of Mines (-9) 1732 | -10/Mines | Learned location of Zion (-7) 1892 | -10/Mines | Discovered new exit (range 9) 1914 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1914 | -10/Mines | Discovered new exit (range 5) 1921 | -10/Mines | Entered Exiles 1921 | -10/Exiles | Found Exiles lab abandoned 2789 | -10/Exiles | Discovered new exit (range 14) 2814 | -10/Exiles | Entered Mines 2849 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3237 | -9/Mines | Assembled infested the area 3375 | -9/Mines | Build established: Hauler-Mutant 3395 | -9/Mines | Core integrity fell below 20% 3556 | -9/Mines | Discovered new exit (range 3) 3569 | -9/Mines | Entered Materials 3569 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4224 | -8/Materials | Discovered new exit (range 6) 4267 | -8/Materials | Identified exit to Storage 4292 | -8/Materials | Entered Storage 4425 | -8/Storage | Met a pair of Derelict thieves 4635 | -8/Storage | Garrison activated, responded to threat 5093 | -8/Storage | Lost 5 parts (1p3n1u) 5277 | -8/Storage | Repaired Enh. Autogun 5658 | -8/Storage | Discovered new exit (range 12) 5874 | -8/Storage | Repaired Lgt. Armor Plating 5909 | -8/Storage | Repaired EMP Blaster 6103 | -8/Storage | Found Prototype Protection 6103 | -8/Storage | Identified Lgt. Regenerative Plating 6642 | -8/Storage | Core integrity fell below 50% 6709 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6762 | -8/Storage | Found Prototype Launcher 6762 | -8/Storage | Identified Gui. Missile Launcher 7011 | -8/Storage | Build established: Commander-Mutant 7371 | -8/Storage | Entered Factory 7371 | -7/Factory | Evolved 2 slots: Utility x2 7469 | -7/Factory | Identified exit to Lower Caves 7658 | -7/Factory | Build established: Hauler-Mutant 9414 | -7/Factory | Lost 3 parts (1p1n1w) 10116 | -7/Factory | Entered Lower Caves 10140 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10151 | -7/Lower Caves | Found Prototype Special Weapon 10266 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10278 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10347 | -7/Lower Caves | Learned 4 Factory zone layouts 10482 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10893 | -7/Lower Caves | Learned 4 Factory zone layouts 11097 | -7/Lower Caves | Discovered new exit (range 5) 11103 | -7/Lower Caves | Identified exit to Lower Caves 11125 | -7/Lower Caves | Entered another Lower Caves area 11408 | -7/Lower Caves | Learned Factory trap positions 11647 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11657 | -7/Lower Caves | Spotted B-75 Beast 11680 | -7/Lower Caves | System corruption reached 10% 11715 | -7/Lower Caves | Destroyed B-75 Beast 11743 | -7/Lower Caves | Lost 6 parts (1n1u4w) 12230 | -7/Lower Caves | Discovered new exit (range 6) 12248 | -7/Lower Caves | Entered Zion 12369 | -7/Zion | Given A8's code to call for help 12381 | -7/Zion | Discovered new exit (range 12) 12471 | -7/Zion | System corruption cleaned by Quarantine Array 12553 | -7/Zion | Learned location of Warlord (-5) 12603 | -7/Zion | Gained Derelict followers 12711 | -7/Zion | Learned 4 Factory zone layouts 12909 | -7/Zion | Learned 12 Factory zone layouts 12915 | -7/Zion | Learned location of 1 exit from Factory 13049 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13179 | -7/Zion | Found Prototype Device 13540 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 13577 | -7/Zion | Opened final containment barrier to the Deep Caves 13594 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13616 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13627 | -7/Zion | Discovered new exit (range 3) 13627 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13641 | -7/Zion | Identified Molecular Deconstructor 13719 | -7/Zion | Entered Deep Caves 13719 | -7/Deep Caves | Accompanied by 6 allies 13934 | -7/Deep Caves | Z-Facility disabled 13945 | -7/Deep Caves | Attacked by Z-Imprinter 13963 | -7/Deep Caves | Allies destroyed Z-Imprinter 13992 | -7/Deep Caves | Found Prototype Protection 13992 | -7/Deep Caves | Identified Zio. Weapon Casing 14029 | -7/Deep Caves | Found Zio. Weapon Casing 14145 | -7/Deep Caves | Core integrity fell below 50% 14157 | -7/Deep Caves | Lost 4 parts (1p1n1u1w) 14225 | -7/Deep Caves | Found Zio. Weapon Casing 14252 | -7/Deep Caves | Found Zio. Weapon Casing 14260 | -7/Deep Caves | Found Prototype Protection 14260 | -7/Deep Caves | Identified Zio. Heavy Carapace 14270 | -7/Deep Caves | Found Zio. Heavy Carapace 14291 | -7/Deep Caves | Found Zio. Weapon Casing 14492 | -7/Deep Caves | Discovered new exit (range 7) 14772 | -7/Deep Caves | Spotted as-62280 14798 | -7/Deep Caves | Core integrity fell below 20% 14826 | -7/Deep Caves | Destroyed by as-62280 with Assembled Focal Cannon Last Messages --------------- 14519_ Acquired 18 matter. 14524_ Acquired 7 matter. 14774_ as-62280: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 14774_ VC-ADL(g) destroyed. 14776_ Dropped Zio. Laser-S. 14777_ Dropped Enh. Autogun. 14779_ ZR-W5X(s) destroyed. 14779_ Destroyed Beamcaster. 14779_ Destroyed Imp. Heat Sink. 14784_ Destroyed Imp. Treads. 14784_ Destroyed Heat Sink. 14784_ Destroyed Flamer. 14791_ Zio. Heavy Carapace destroyed. 14800_ Antimatter Reactor destroyed. 14809_ as-62280 knocked back. 14813_ Zio. Heavy Carapace destroyed. 14819_ Destroyed Prototype Device. 14819_ as-62280 knocked back. 14820_ as-62280 GOLEM Unit beginning Prototype Device integration. 14821_ as-62280 Prototype Device integration complete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? ? | | ???????????????????????????????????????????# ? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????? ????????????????# | | ?????????????????????? ????????? ?????# | | ????????????????????/ ????????? ?????# | | ?????????????????? !/ #???????? ????## | | ??????????????? #???###?# ????# | | ????????????? #???# ? ????# | | ??????????? ! ! #???# #?# #????#### | | ??????????? ##?## #?# #???????? | | ?????????? ### ### #???????# | | ?????????? = ] ] ! ## ## #??????## | | ????????? ## # ##???### | | ????????? = M ## # ##??# | | ????????? % #??# | | ????????""" = ] #??#### | | ????????" ! #?????? | | ?????????" G% #### #??????? | | ????????" #??## #??????? | | ?????????" [ ##???# # #??????? | | ????????" [; #????## # ######## | | ????????" #### #; ## ##?????#### | | ????????""" ???????# ?# ####?????????# | | ???????????????????#??#@#????????????########### | | ??????????????????????#;#??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 50 Energy Generation 27 Energy Capacity 770 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Power Shielding 66 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scanner | -8/Storage | Hacked Sml. Storage Unit | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkGuidedRigger Manual? 0 Play Time 02:39:37 Cumulative 156.7 hours Start 2020.09.21 @ 20:02:24 End 2020.09.23 @ 01:06:39 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4218525-562c-4ab8-9eee-534239a5549a